Hi. I'm wondering whats a good build for a sci. I know there's properly a medic but like the eng with the generators and turrets I'm looking for kit and modules for a dps rommie. I already like my fed eng with the turrets and the kdf tac with the buffs and attacks now it's time for this toon. thanks in advance.
Science ground I suppose? I tend to go the red mage route and mix direct damage with direct healing. Exo or Endothermic induction field, with hyperonic radiation, and heals like triage, or nanite health monitor.
Science ground I suppose? I tend to go the red mage route and mix direct damage with direct healing. Exo or Endothermic induction field, with hyperonic radiation, and heals like triage, or nanite health monitor.
This is generally what I do as well, Id also toss out the CC rep module as an alternate to hyperonic. Don't overlook tricorder scan either. While its not direct DPS it lets you do more damage after use. Sci is mostly BUFF/DEBUFF and Heal tho, its kind of a pain to make a DPS ground sci.
there's only a few ground skills that I'd say to avoid.
mostly stasis field. And that's twofold, 1: the hold breaks if you shoot them, 2: it doesn't really work on bosses.
Now if you want something great for bosses.... I forget the exact name, but it's one of the lockbox modules, it temporarily disables there ability to use energy attacks.
So Sci on ground is more so just for buffs and heals. Ok so stasis field is out due to how bad it is. I'll use nanite health monitor, triage, the subspace rift, the the DR module and there's another one that escapes my head. :P but thanks very much. this will come in handy.
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My character Tsin'xing
This is generally what I do as well, Id also toss out the CC rep module as an alternate to hyperonic. Don't overlook tricorder scan either. While its not direct DPS it lets you do more damage after use. Sci is mostly BUFF/DEBUFF and Heal tho, its kind of a pain to make a DPS ground sci.
mostly stasis field. And that's twofold, 1: the hold breaks if you shoot them, 2: it doesn't really work on bosses.
Now if you want something great for bosses.... I forget the exact name, but it's one of the lockbox modules, it temporarily disables there ability to use energy attacks.
My character Tsin'xing