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In game weirdness - anyone else with experiences like this?

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  • edited February 2015
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  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited February 2015
    lingg wrote: »
    NICE! Exactly what I was looking for!

    Now what's Bonniekins, and can you share the screenshots?

    So what was the 'excuse' for the security guards going postal? Sounds like a moment straight out of Columbine!

    The Bonnie kins thing was as another guy said a sound file glitch that was going on at the time (very annoying after a while) and went on for several days on and off.
    The Voth fleet I have no screenshots from, but I do remember someone else posting about it on the forums catching the end of the engagement, but that as I say was only a small number of ships.
    The NPC's going nuts I WISH I had screenshots from but as I said I wasn't in that instance. I did see some at the time but that was linked to someone else's photobucket via chat.
    They did walk around with miniguns drawn just before and for some time afterwards as well as I recall. Occasionally they would walk around with weapons drawn and I would always be suspicious...
    The ship inside ESD however, give me a moment and I will try and find........

    http://s1301.photobucket.com/user/groom_of_weird/media/star%20trek%20pics/screenshot_2013-11-18-12-30-11_zps402283a9.jpg.html

    He did several laps around ESD, chatting to people with people trying to jump on his ship and ride it the whole way around. deeply amusing.
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited February 2015
    People sometimes park for hours in a sector defense to leech off others getting the accolades. Or park at places like delta volantis to farm until they get that accolade. Accolade hunters like to park.

    PvP players sometimes parked (not so much now) while queuing for PvP.
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    azrael605 wrote: »
    To the OP, only a person who is completely delusional would believe that Star Trek and this game in particular are anything but fictional. Whether multiple realities exist or not Trek is fiction. Please OP seek some help immediately.

    I veto your reality and overlay it with my own.
    http://en.wikipedia.org/wiki/Multiverse
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    The Bonnie kins thing was as another guy said a sound file glitch that was going on at the time (very annoying after a while) and went on for several days on and off.
    The Voth fleet I have no screenshots from, but I do remember someone else posting about it on the forums catching the end of the engagement, but that as I say was only a small number of ships.
    The NPC's going nuts I WISH I had screenshots from but as I said I wasn't in that instance. I did see some at the time but that was linked to someone else's photobucket via chat.
    They did walk around with miniguns drawn just before and for some time afterwards as well as I recall. Occasionally they would walk around with weapons drawn and I would always be suspicious...
    The ship inside ESD however, give me a moment and I will try and find........

    http://s1301.photobucket.com/user/groom_of_weird/media/star%20trek%20pics/screenshot_2013-11-18-12-30-11_zps402283a9.jpg.html

    He did several laps around ESD, chatting to people with people trying to jump on his ship and ride it the whole way around. deeply amusing.

    LOL! You are truly awesome, sir! Thank you!!!!

    You know, anymore, I find the chat and sounds annoying, so when I play it's typically with Avicii or some other podcast going on in the background, and I have all but closed chat logs. It 'helps' with the immersion with a minimalistic interface anyways!

    Thank you, kind sir, for these amazing and great references!

    My blog is pretty much a random rant of what's goin on in my mostly insane mind. If you're inclined to check it out, I am going to make an entry around random acts of interesting sh*t in MMORPGS. that 'other game' that you know world of something or the other will be mentioned too.

    Thank you again!
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    Heck it could even be RPer's doing some private roleplaying or icky erper's getting their engine rooms sticky.

    Yeah. All to entertain an adolescent Q who stood stupefied as they did precisely the same sequence of events 68 times?

    Hmm. oddly seems plausible.
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    In addition to regular mission doors, there are also Foundry doors. (And some foundry doors are really weird stuff, like plants...)

    I think the other contributor (below) provided a more plausible explanation
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    daveyny wrote: »
    Hey lingg, did you consider letting your loved ones know you're OK?

    Oh I took 'em all out years ago, so I would be speaking to tombstones.

    Why do you really think I'm homeless? Easier to stay on the lam that way.
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    reyan01 wrote: »
    Used to love the bug on ESD which allowed you to appear outside of ESD if you stood in the right place. And if you fell off ESD you eventually hit a 'floor' and could see a portion of the original/very first ESD interior.

    So the first interior is still 'in there' and rendered?

    Wow! No wonder this game suffers laggies and memory leaks with all that stuff loaded up in memory.

    I remember EQ suffered a similar problem with getting stuck in the terrain and falling through the terrain. With STO, I have never fallen through like you've described, but I have had WAY too many moments of getting stuck in terrain with their autogeneration scheme.

    The weirdness I am referring to is more starships in spacedock and freak events happening which people seem to be discussing are a frequent occurrence on this thread!
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    reyan01 wrote: »
    I don't think it is anymore - it was only a small portion of it (the internal shipyard I think) and I presume that it was taken out when ESD was revamped recently.

    As for players beaming onto ESD as ships - yeah, have seen that - although not since ESD was revamped.

    It used to be 'interesting' when KDF players used to manage to get aboard ESD via some bug or another too. Although they wound up killing NPC's, which would be annoying for newer players who suddenly found that they were unable to progress due to a necessary mission-giver (Admiral Quinn for example) being rather dead.

    Long time umm. you know that other rpg game with a world and a war and some kind of craft in it...

    How many times I would waltz into a city and all the NPC vendors are toast? That games was pretty darn cool because it allowed the funky things to occur within it - which made it so addictively fun at times! If you could get by the city wall guards, which any well seasoned group could do, you could make it to the heart of any city.

    My favorite in that game was hearing about NPC dragons created by the DM's in the game which decimated cities and had all the guilds jumpn on as fast as possible to check it out.

    Have you ever seen anything like that with STO? It's far less dynamic, I know. But just curious.
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
  • xelene13xelene13 Member Posts: 222 Arc User
    edited February 2015
    lingg wrote: »

    A couple months ago, in a corner of Bajor, I saw a character 'jump up' to a stack of crates, and disappeared into the ceiling and/or wall.

    NPCs used to add texture to the environment have spawn points, a patrol route and a despawn point.
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited February 2015
    lingg wrote: »
    I veto your reality and overlay it with my own.
    http://en.wikipedia.org/wiki/Multiverse
    Just goes to show a little knowledge and a nitwit are a dangerous combination. :rolleyes:
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • lingglingg Member Posts: 0 Arc User
    edited February 2015
    starswordc wrote: »
    Just goes to show a little knowledge and a nitwit are a dangerous combination. :rolleyes:

    HEY! I resemble that!
    :cool: Check out Q - The FIRST Timelord's BLOG, here: https://universalbri.wordpress.com/

    ..... And check out my Open Source Work, here: https://sourceforge.net/u/universalbri/profile/
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