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Ships of the founders of the federation?

garino1973garino1973 Member Posts: 10 Arc User
How is it possible that the races making up the federation not have their ships represented in the game.No there Vulcan ships or Tellarites, nor saurian or bajorianas. These breeds have their ships?:(:(:(
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    nyxadrillnyxadrill Member Posts: 1,242 Arc User
    edited February 2015
    garino1973 wrote: »
    How is it possible that the races making up the federation not have their ships represented in the game.No there Vulcan ships or Tellarites, nor saurian or bajorianas. These breeds have their ships?:(:(:(

    There is a Vulcan ship available. The D'Kyr and its shuttle. Look in the C-Store.
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    theanothernametheanothername Member Posts: 1,504 Arc User
    edited February 2015
    So does a Andorian ship. AFAIK a Tellarite ship was seen in Ent so one of those might show up too at one point.

    edit: Bajorans also get represented by the Galor class lockbox ship :P
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    peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2015
    There is also the Catian carrier as well as an Andorian ship, but true more fed style is always welcome. :o
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    garino1973garino1973 Member Posts: 10 Arc User
    edited February 2015
    The Vulcan ship no use to play STF, is obsolete and very old. Andorian ship same thing happens, the Caitian only have the carrier, and the Bajorans do not think using the ships of the cardasianos? Make new designs and draw boxes with new designs of the founders of the federation.
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    thetaninethetanine Member Posts: 1,367 Arc User
    edited February 2015
    garino1973 wrote: »
    The Vulcan ship no use to play STF, is obsolete and very old. Andorian ship same thing happens, the Caitian only have the carrier, and the Bajorans do not think using the ships of the cardasianos? Make new designs and draw boxes with new designs of the founders of the federation.

    I agree with you, Garino. The current idea of Cryptic, to give us ENEMY ships is a backwards idea. I have always thought so too.

    It would make much more sense to come out with the ships of EACH FACTION's ALLIES!!

    Great idea Garino. I'm glad you brought this up.
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    berginsbergins Member Posts: 3,453 Arc User
    edited February 2015
    My first thought was this: The Bajorans are not Founders of the Federation.
    thetanine wrote: »
    I agree with you, Garino. The current idea of Cryptic, to give us ENEMY ships is a backwards idea. I have always thought so too.

    It would make much more sense to come out with the ships of EACH FACTION's ALLIES!!

    Great idea Garino. I'm glad you brought this up.
    ... but then, this is an excellent point. I own exactly one Lockbox Ship, and it was given to me, I did not try to get it. It also happens to be the D'Kora, so it IS an allied species' ship. If Cryptic were to put another allied ship in a Lockbox, I would be a lot more likely to actively try getting that ship.

    Plus, someone flying a Nicor around in the Undine Space BZ, for example, is a bit distracting in the heat of battle. If the game allowed targeting of allies, I bet there'd be a lot of friendly fire accidents caused by this.
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    garino1973 wrote: »
    The Vulcan ship no use to play STF, is obsolete and very old. Andorian ship same thing happens, the Caitian only have the carrier, and the Bajorans do not think using the ships of the cardasianos? Make new designs and draw boxes with new designs of the founders of the federation.

    Eh, the Vulcan D'Kyr is not that bad anymore actually. It got a few buffs lately, it got an universal ensign, turn rate buff as well I think, plus it gets the secondary deflector slot now and the support shuttle got buffed as well and it's doesn't die often anymore. Upgraded to T5-U, it's pretty decent ship. Not top of the line, but not quite useless anymore.
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    starswordcstarswordc Member Posts: 10,963 Arc User
    edited February 2015
    garino1973 wrote: »
    How is it possible that the races making up the federation not have their ships represented in the game.No there Vulcan ships or Tellarites, nor saurian or bajorianas. These breeds have their ships?:(:(:(

    They're represented by Starfleet, i.e. the military for the entire Federation.
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    seannewboyseannewboy Member Posts: 667 Arc User
    edited February 2015
    what starswordc said, i agree. They dont have houses, and the have one basic scheme on how they design ships.
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    hyplhypl Member Posts: 3,719 Arc User
    edited February 2015
    Off topic, but...

    Am I the only one that wants a Cardasiano race now? :P
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    peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2015
    hypl wrote: »
    Off topic, but...

    Am I the only one that wants a Cardasiano race now? :P


    Uhm you mean

    http://es.wikipedia.org/wiki/Cardasianos

    them? :rolleyes:
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    drreverenddrreverend Member Posts: 459 Arc User
    edited February 2015
    The one Tellarite ship model shown in Enterprise was just a recycled model used for an alien freighter, but it does give us a style for the alien pig-dwarves. Tellarite ships are built like hammers or warthogs: stocky, burly, blunt and compared to the carved look of the Vulcan ships or sleek Andorian cruisers rather heavily armored. Their ships aren't the fastest, but they're sturdy workhorses with a lot of muscle and neither Vulcan nor Andorian ships can match them for heavy lifting. Lot of circles and big engines in their designs, but reminiscent of tractors or heavy industrial vehicles.

    That said I'd love to see more of the Vulcan ships, as I love their style. I know John Eaves did a few concept arts of 25th Century Vulcan ships, as well as an episode of Enterprise showing a 31st Century Vulcan cruiser with three warp rings. Vulcan ships should look like they were carved by hand out of wood yet give a sense that they put a lot of thought into the mathematical ratios of it.

    Andorian escorts should look fast, while their cruisers should remind one of an icebreaker's heavy armored prow. They don't just run through the enemy lines, they plow through and shatter their ranks.

    As for the other races... well, a lot of Federation members just use the standard Starfleet or Federation models at their homeworld's shipyards. They're solid designs. Like I doubt the Betazoids build warships, as that's just not in their nature, though I could imagine them building a hospital ship or two.

    The Bajorans don't really have much in the way of interdependent military ships. Most of their Militia was absorbed into Starfleet, and probably all they have for their own forces is some local police security vessels that only operate inside the Bajor system, if that. That said, there was a Bajoran starship model that was used a lot in DS9.

    The one Rigelian ship seen in Enterprise is just a slightly modified Hazari model. Really, look at it.

    Trying to think of some others. I do think there's some fun to be had in expanding the lines of allied ships, even if they're not canonical just because they never showed, say, a Bolian ship. What would a Betazoid hospital ship or a Bolian starcruiser look like?
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    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited February 2015
    starswordc wrote: »
    They're represented by Starfleet, i.e. the military for the entire Federation.

    It was probably a mistake to make the NX-01 look so close to later Starfleet ships. The NX-01 is a ship build by humans, and if later ships look similar, it would suggest we are still flying human designs.

    But IIRC, TOS established that there was a Vulcan-crewed Constitution class ship - so the design of the ships was probably not intended to be purely human-influenced.

    It would have made more sense if we'd seen Andorian, Tellarite and Vulcan ships with features that we later see in Federation-Starfleet vessels.

    I seem to remember there was some executive medddling involved that made them go for an "Akira-based" design.
    And i believe there is at least some "soft canon" or background talk about why ships might use dual nacelles or circular warp engines. The dual nacelles give more maneuverability at warp. Vulcans use less maneuerable engines because they plan their flight path meticilously and don't usually stray off course. Humans, Andorians or Klingons however prefer dual nacelle layouts because they prefer to stay flexible.

    Vulcan ships feature their circular nacelles but have a large cmobined eflector and sensor array because they are explorers.

    Andorian could have had dual nacelle ships to use them better to outmaneuver enemy ships.

    Tellerite or some other species could have ships with saucers and quad or even hex nacelles seperated from that saucer of the ship because their warp engines are generally underpowered and they decided to copmensate by equipping lots of them - but have to deal with the extreme radiation. (That would also fit Picard's description of the Stargazer - underpowered and overworked - the engines aren't really great, but they compensate by sticking 4 of them on it, like the Tellerates used to do.)
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    angrytargangrytarg Member Posts: 11,001 Arc User
    edited February 2015
    It was probably a mistake to make the NX-01 look so close to later Starfleet ships. The NX-01 is a ship build by humans, and if later ships look similar, it would suggest we are still flying human designs.

    But IIRC, TOS established that there was a Vulcan-crewed Constitution class ship - so the design of the ships was probably not intended to be purely human-influenced.

    It would have made more sense if we'd seen Andorian, Tellarite and Vulcan ships with features that we later see in Federation-Starfleet vessels.
    (...)


    The whole show was a mistake :D

    But it is true, Starfleet is meant to represent the fusion of technology from all it's member worlds and completely substitutes for individual military forces. That being said, member worlds still have their own civilian/police forces and probably an iron reserve of ships, as well as some significant institutions that uses it's own ships (the Vulcan Academy of Science for example is known to have their own fleet of ships).

    I would welcome member ships for the UFP and mercenary/subject ships for the KDF more than random alien ships for everybody.

    For example, I have a character that is not Starfleet but FSA (Federation Security Agency, as fetured in the original movies). He is Tellarite and currently commands an andorian ship. I would use the D'Kyr, but I don't have that :D If there was a Tellarite ship it would be even better.

    Also I have a KDF char that is not KDF but has her own ship and backstory. Yeah, I make up my own story because I think it's superior to STOs :P
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    berginsbergins Member Posts: 3,453 Arc User
    edited February 2015
    garino1973 wrote: »

    Are these links broken for anyone else? I assumed it was my phone earlier, but it's still not working on my computer...
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    tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited February 2015
    garino1973 wrote: »
    How is it possible that the races making up the federation not have their ships represented in the game.No there Vulcan ships or Tellarites, nor saurian or bajorianas. These breeds have their ships?:(:(:(

    Well, there are only 4 founding species.

    Humans, Vulcans, Andorians, Tellarites.

    And of those, the ones to not have a ship in game are Humans and Tellarites.

    Note that "Federation" ships are not "Human" ships, but are ships belonging to/built by the Federation, which includes all four founding races, and hundreds of others.

    Though I'm not sure if a Tellarite ship was ever even shown in canon?

    Edit: NM, a Tellarite ship was shown in Babel One. Forgot about that.
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    jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited February 2015
    tacofangs wrote: »
    Well, there are only 4 founding species.

    Humans, Vulcans, Andorians, Tellarites.

    And of those, the ones to not have a ship in game are Humans and Tellarites.

    Note that "Federation" ships are not "Human" ships, but are ships belonging to/built by the Federation, which includes all four founding races, and hundreds of others.

    Though I'm not sure if a Tellarite ship was ever even shown in canon?

    Edit: NM, a Tellarite ship was shown in Babel One. Forgot about that.


    The nx class was a true human ship built before the founding of the federation
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    drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited February 2015
    tacofangs wrote: »
    Well, there are only 4 founding species.

    Humans, Vulcans, Andorians, Tellarites.

    And of those, the ones to not have a ship in game are Humans and Tellarites.

    Note that "Federation" ships are not "Human" ships, but are ships belonging to/built by the Federation, which includes all four founding races, and hundreds of others.

    Though I'm not sure if a Tellarite ship was ever even shown in canon?

    Edit: NM, a Tellarite ship was shown in Babel One. Forgot about that.

    It was a re-use of an alien-of-the-week ship from Season 2. Not that it's a bad design necessarily.

    Also, we do have a human ship. The NX-01!
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    dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited February 2015
    Bajorans don't have warp drive. They had to use solar sails to get to Cardassia....
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    tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited February 2015
    jam3s1701 wrote: »
    The nx class was a true human ship built before the founding of the federation

    Fair point.

    dpsloss88 wrote: »
    Bajorans don't have warp drive. They had to use solar sails to get to Cardassia....

    It's not entirely clear what bajoran ships are like, but they definitely have some warp capable ships. The solar ship was a recreation to test the theory that they could have used said solar sail to get there. That doesn't mean that's the apex of their technology.
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    dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited February 2015
    tacofangs wrote: »
    Fair point.




    It's not entirely clear what bajoran ships are like, but they definitely have some warp capable ships. The solar ship was a recreation to test the theory that they could have used said solar sail to get there. That doesn't mean that's the apex of their technology.


    All the Bajoran Militia ships Kira used to blockade the Romulan base on one of the moons of Bajor were non warp. Was there ever a warp capable Bajoran ship shown?
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited February 2015
    tacofangs wrote: »
    It's not entirely clear what bajoran ships are like, but they definitely have some warp capable ships. The solar ship was a recreation to test the theory that they could have used said solar sail to get there. That doesn't mean that's the apex of their technology.

    Kon Tiki, basically. That's what I was thinking when I first saw that episode.

    For those that don't get the reference: http://en.wikipedia.org/wiki/Kon-Tiki

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    berginsbergins Member Posts: 3,453 Arc User
    edited February 2015
    So, Taco, studying up for a foray into Ship Design? ;)

    Or waiting for someone to point out that if they made other FF ships, people would clamor for interiors to go with them? :P

    Seeing your work on ESD, I'd hope for the former over the latter, as long as it didn't get in the way of your work on revamping DS9. Hint Hint...
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    walshicuswalshicus Member Posts: 1,314 Arc User
    edited February 2015
    tacofangs wrote: »
    Well, there are only 4 founding species.

    Humans, Vulcans, Andorians, Tellarites.

    And of those, the ones to not have a ship in game are Humans and Tellarites.

    Note that "Federation" ships are not "Human" ships, but are ships belonging to/built by the Federation, which includes all four founding races, and hundreds of others.

    Though I'm not sure if a Tellarite ship was ever even shown in canon?

    Edit: NM, a Tellarite ship was shown in Babel One. Forgot about that.

    I'd love some ret-conning of Starfleet ship design history to account for what we saw in Enterprise's run. Have some Vulcan and Andorian (and Tellarite) designs still in production and iteration as *Starfleet* ships.

    So some D'Kyr and Suurok and Kumari inspired designs, but with Starfleet hull colouring and modern tweaks.


    At the very least bring in the Suurok class. That ship is sexy.
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    equinox976equinox976 Member Posts: 2,277 Arc User
    edited February 2015
    garino1973 wrote: »
    How is it possible that the races making up the federation not have their ships represented in the game.No there Vulcan ships or Tellarites, nor saurian or bajorianas. These breeds have their ships?:(:(:(

    When you join the federation I'm pretty sure you have to adopt the standardized engineering designs. Otherwise you would have weak/crappy ships from new members such as Bajor attempting to go head to head with more powerfull ships. (Bajor would never have needed to join the federation if it could defend itself in the first place)

    The federation takes all the 'good' bits from other cultures and adapts it into their standard engineering.
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    admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    edited February 2015
    So does a Andorian ship. AFAIK a Tellarite ship was seen in Ent so one of those might show up too at one point.

    edit: Bajorans also get represented by the Galor class lockbox ship :P

    No the Galor Class DOES NOT represent the Bajorans. It is a Cardassian ship.

    For me the closest ship in game to a Bajoran ship is the Peregrine Fighter. It's look and design remind me of Bajor everytime I see it.
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    theredcomettheredcomet Member Posts: 0 Arc User
    edited February 2015
    thetanine wrote: »
    I agree with you, Garino. The current idea of Cryptic, to give us ENEMY ships is a backwards idea. I have always thought so too.

    It would make much more sense to come out with the ships of EACH FACTION's ALLIES!!

    Great idea Garino. I'm glad you brought this up.

    Mostly agreed with both points.
    The alien ship thing just blows my mind away - out of the three playable factions:

    Feds - Do not repurpose enemy vessels. Study technology and build from it? yes.
    Klingons - Maybe? it would seem fitting for rogue klingons to capture and fly a more capable combat vessel
    Romulans - supposed to be scrappy as it stands? see no reason not to repurpose enemy ships to create Hybrid Retrofits.

    The closest i see to an "alien" ship fitting it's faction are the tal shiar ships for romulan players but they don't even use a singularity core. (thus rendering em a non romulan ship) *facepalm*
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    druhindruhin Member Posts: 7 Arc User
    edited February 2015
    walshicus wrote: »
    I'd love some ret-conning of Starfleet ship design history to account for what we saw in Enterprise's run. Have some Vulcan and Andorian (and Tellarite) designs still in production and iteration as *Starfleet* ships.

    So some D'Kyr and Suurok and Kumari inspired designs, but with Starfleet hull colouring and modern tweaks.


    At the very least bring in the Suurok class. That ship is sexy.

    In theory, when a species becomes a member of the Federation, their "species specific" military is absorbed into Starfleet (at least, that was the intent when the Bajorans were about to join the Federation). So going by that one instance, there would be no Andorian High Guard (or Andorian ships), or Vulcan High Command (or Vulcan ships), yet we have "modernized" versions of both. Thou, the D'Kyr is almost an exact replica of the 22nd Century version.

    So going by established "STO canon", I see no reason why they couldn't add additional "species" ships. Especially ships like the aforementioned Suurok Class. It's established in canon that there have been "All Vulcan crews" aboard Federation starships. The T'Kumbra however (seen during DS9), was a Nebula Class starship, rather than a ship like the D'Kyr or Suurok.

    Now, all that being said: The Federation doesn't need more starships at this time (racial or otherwise). Cryptic needs to focus more of their ship building efforts on fleshing out the Romulans, and especially the KDF. Both of those "factions" are in dire need of additional ships. For KDF, especially in the area of "Science" ships. And yes, despite that Klingons are a "warrior race", they have Klingon Scientists.
    equinox976 wrote: »
    When you join the federation I'm pretty sure you have to adopt the standardized engineering designs. Otherwise you would have weak/crappy ships from new members such as Bajor attempting to go head to head with more powerfull ships. (Bajor would never have needed to join the federation if it could defend itself in the first place)

    The federation takes all the 'good' bits from other cultures and adapts it into their standard engineering.

    In canon, this is definitely true. But as I said above, "STO Canon" seems to be a bit more flexible in that regard. I don't know who did the modelling work, but I assume the D'Kyr and the Andorian ships were added because someone at Cryptic liked the design (and decided "To hell with canon...")
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    dkratascodkratasco Member Posts: 585 Arc User
    edited February 2015
    dpsloss88 wrote: »
    All the Bajoran Militia ships Kira used to blockade the Romulan base on one of the moons of Bajor were non warp. Was there ever a warp capable Bajoran ship shown?

    That after occupation Bajor didn't have any warp capable ship doesn't mean they didn't have such technology. It means that Cardasians didn't leave them any working ship.
    druhin wrote: »
    In theory, when a species becomes a member of the Federation, their "species specific" military is absorbed into Starfleet (at least, that was the intent when the Bajorans were about to join the Federation). So going by that one instance, there would be no Andorian High Guard (or Andorian ships), or Vulcan High Command (or Vulcan ships), yet we have "modernized" versions of both. Thou, the D'Kyr is almost an exact replica of the 22nd Century version.

    I always look at this in such way: Starfleet is Federal unit protecting Federation as a whole, and local military forces after joining Federation become security/police forces keeping peace and order in systems inhabited by specific race/country.
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