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A Change In Command

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  • spookpwaspookpwa Member Posts: 316 Arc User
    edited February 2015
    Change in command...

    Can one dare hope that the new command will prioritize TESTING things before releasing any patches? :P
    Double_e23652_217093.jpg

    A test server is supposed to be used to properly test patches before patching anything....
  • mikoto8472mikoto8472 Member Posts: 607 Arc User
    edited February 2015
    Congratulations, may your tenure be good and welcome for both players and devs.


    And throwing my opinion into the ring.... don't bother updating PvP. Its tiny but vocal minority. Most everyone wants bug fixes though.

    Anyway, good luck. :)
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    For those of you joining us...


    The PVPERS hate the new guy As he is focusing on everything but their beloved system.

    The people who travel love the idea Of walls c omming down.

    I take the side that brings the walls down

    Let me take a few guesses why you're taking that side:

    1) Having to travel through the sectors like that was just too hard.
    2) Having to travel through the sectors like that was a grind.
    3) Having to travel through the sectors like that required you to do something.

    STO's a much better game without anything that requires anybody to do anything...let's all hug while we sing Kumbaya and scan a rock!
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited February 2015
    Well jon as a developer apologist you don't have your own opinion so you are disqualified from everything in the whole game, as you very well know.

    But that being what I wanted to post was, are people sure we are really getting a new EP?


    Maybe it's just a reporting error? :D

    Ba dum tsss
  • kapla1755kapla1755 Member Posts: 1,249
    edited February 2015
    Congraz to the new EP, hopefully we'll see some great things soon.

    wast33 wrote: »
    lol, so there's the next one:rolleyes:... naaaah....

    and, as already said: the design screams pvp on every corner and did from the start. half of the goodies and abilities are worthless in pve. but yeah.... u know: i never played pve. at all. :eek::rolleyes::D

    Star Trek Online Info page
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    In this free-to-play massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy. With our latest expansion, players can work to rebuild the Romulan legacy as a member of the Romulan Republic.
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    On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands four subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales?

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    Join us in Star Trek Online, and boldly go where no one has gone before!




    Odd, I don't see a single mention of PvP battles or that the game in fact contains PvP and that is the STO promo page. The way its written you'd think it is primarily a single-player game with a bit of MMO tacked on so friends could run missions together.

    wast33 wrote: »
    nor makes it heres! and that is the point! pve gets overloaded more and more with every single update, while pvp got nothing but empty promises. LOTS of empty promises...

    so.... fair game?!




    STO PvP
    wrote:
    May 12th 2012

    How many times have you read a forum post that says insert-random-MMO's PvP sucks? Well, in Star Trek Online PvP actually does suck, and that's straight from the mouth of a developer. It's so bad, in fact, that Dan "Gozer" Griffis makes no bones about the fact that it could even be removed from Cryptic's sci-fi MMO.

    "Right now because PVP is in such bad shape we (the developers) have to decide if we think we can turn this problem around. Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way."

    Griffis goes on to say that he is the only developer currently working on PvP, and as such he has to make some hard choices. He has a plan, and though he hasn't shared specifics on it yet, he says there are huge changes in store over the next year.


    If the only Dev working on PvP at the time felt this way and after Gozer left there has not been any significant development time been given to PVP.
    Almost 3 years after that statement why would you believe that PvP figures into their metrics as anything more than a niche market with significantly fewer players than the 11% Romulan faction?
    A niche group who harken back to season 5 as the heyday of STO PvP [ironically Gozer's statement came between Seasons 5-6] be surprised that no development has been given or is likely due to "[PvP] could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way."?
    [SIGPIC][/SIGPIC]
  • drunkadmiraldrunkadmiral Member Posts: 197 Arc User
    edited February 2015
    mikoto8472 wrote: »
    Congratulations, may your tenure be good and welcome for both players and devs.


    And throwing my opinion into the ring.... don't bother updating PvP. Its tiny but vocal minority. Most everyone wants bug fixes though.

    Anyway, good luck. :)

    And why only a minority play pvp? Because during 5 years cryptic made only pve content.
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2015
    kapla1755 wrote: »
    [merchandise bubble-quote]
    [worthless hen/egg pseudo-point]

    yeah, sry. but that's what it is ;)...

    no word about details, just stating merchandise babbling?! hmm, sure.... tell me: where in that babbling it's stated that u gotta blow up npc's allover?

    or the history that led to that blogentry/article/whatever?

    oh and i got it: foundry is stated in there. that's why it got so much love company-side, eh?!....

    *sigh*

    not worth any breath more. i carried my point, i explained in several posts in here. dig it, but u won't as we both know. and if u do, u'll most likely won't understand. and that's fine... see how it should be?!:rolleyes:
    have a nice one all...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2015
    Now I wonder whether the "warp to deep space" prompt will finally either A: be useful, or B go away. It's been there since I started playing(in season 3) and to my knowledge it has NEVER had a function.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • abryant1016abryant1016 Member Posts: 0 Arc User
    edited February 2015
    kurgan2001 wrote: »
    I never said it did LEARN TO READ .. I'm just against MANDATORY PvP ... M-A-N-D-A-T-O-R-Y .. which means there is NO CHOICE but to PvP.

    When I started this game to be Klingon meant MANDATORY PVP.
  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    edited February 2015
    When I started this game to be Klingon meant MANDATORY PVP.

    And good thing that was fixed
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2015
    bjornfried wrote: »
    Quit your japing!! Its star trek. And not some stupid Battlefield clone.

    just enjoy the part u enjoy and PLZ let others get what they enjoy (why talk about the promises?!:rolleyes:)...

    but many in here can't let that go. something that even doesn't bother them lol.... trekkies, eh? hmm...
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited February 2015
    Cheers to you Mr ricossa. I like the sound of the walls coming down, and hope that you take care of doffing, it is one of my favorite parts of the game. I look forward to seeing what you bring us.

    Also, I do hope you brought a value pack of fire extinguishers. We sort of need that around here.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited February 2015
    vestereng wrote: »

    But that being what I wanted to post was, are people sure we are really getting a new EP?


    Maybe it's just a reporting error? :D

    Ba dum tsss

    Well there is more to that thought as just as the first things we got from D'angelo were actually DStshl's last stuff, the next things we'll get will still be from the planning of D'angelo .



    ... so as the big plans go, it may be a while until we see Ricossa's "vision" ..., but that does not mean he can't institute changes to the stupid timers that have made Advanced a generally unpleasant experience ...
  • abryant1016abryant1016 Member Posts: 0 Arc User
    edited February 2015
    Good job. Part of me is now screaming to put you down like the House of Duras your fleet is named after but lucky for you I have self control.

    Our fleet has gone into the shadows of large level 5 fleets to continue to build our ships and weapons, waiting for the SEASON of PVP when we return to show you SILVER & GRIND for boxes players the meaning of person to person combat.

    Kasaqa
    Dahar Master: House of Duras
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2015
    bjornfried wrote: »
    Nod dude. Play Star Trek or play Battlefield, your choise. But you wont force the devs, to make a battlefieldclone out of this game, so they fail to get the game back on track again... We have the arenas for you guys, and thats fine.

    *sigh*..... once again: cryptics history with pvp (which was stopped to get recorded, as it became totally obvious what would happen. nothing....):

    http://sto-forum.perfectworld.com/showthread.php?t=233254

    http://sto-forum.perfectworld.com/showthread.php?t=826171

    who are u to decide that?! i want to force them?! lmao..... i only refer to what was said + what even pwe stated when they took over.......................

    hf with mindless healthbags. i really don't care for ur opinion in this regard, as u obviously don't about mine :P...

    btw, as i really hope this is my last post in here for now, again:
    welcome mr. ricossa. be fair, be wise and may the chair fits u ;)!
  • elvenaarelvenaar Member Posts: 49 Arc User
    edited February 2015
    My biggest issue w/ the map remodelling is that how are they gonna divide the Sol system up? To my knowledge the border between the Alpha and Beta Quadrants goes straight through the Sol system, so will they cut the Sol system in two and you will be able to cross between the quadrants while in the Sol system or what?
    Also I think it's about high time they implement the other half of the Federation too as right now ALL the three factions yap on about how much danger the Alpha Quadrant is in and it needs protecting, all the while most of the playable regions in-game are in the Beta Quadrant, so how is the Alpha Quadrant our concern then? This idiosyncracy goes back to TNG really, but it would be high time already that someone fixed it. For crying out loud it's soo hilarious when you see the Klingons and Romulans worry about the Alpha Quadrant when ALL of the Romulan Empire/Republic and almost ALL of the Klimgon Empire is in the Beta Quadrant lol. Funny huh?
  • prierinprierin Member Posts: 7 Arc User
    edited February 2015
    Not that he will take the time (or has the time) to read the forums, which would be sad as he then is only going to get a single POV on the issues of STO, but if he or any Dev willing to share a message from the forums with him, all I would have to say is this:

    Please encourage active communication between the studios and the player base. A two-way open line of dialogue, even if biweekly, where issues and questions can be addressed directly not by one dev, but several and, if even only once and a while, yourself.

    Most of us know everything can’t be fixed at once, and some issues can’t be really and truly fixed at all. None of us with realistic expectations are demanding a perfect game in the next X amount of days but we do expect a certain level of interaction and communication between the developer base and the player base. Yes, there will be those who merely want to throw stones but most of us are adults; we can all ignore them.

    Communication. Routine, interactive, ongoing communication. That is what most of us crave above all. Sure, we’d like the myriad of bugs and issues fixed but we know that the devs are well aware of these issues. What we don’t know is how they’re working on them or which issues they are actively engaged on as opposed to the issues that have been tabled for the time being.

    So again, congratulations in taking the seat. You’ve essentially stepped up from 1st Officer to the Chair in the middle of Wolf 359.

    I blame Q, but then again, I always do.

    Cheers!
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    A "gimped Titanic" is EXACTLY what the Galaxy class should be. It was a fragile, bloated, overly luxurious space cruise liner built in a time of unprecedented peace and woefully unprepared for any form of challenging duty. The Enterprise-D was destroyed by a freaking B'Rel, for crites sake, and virtually every other one ever seen on screen was also blown to bits. It was rightly replaced by the Sovereign class which was a superior ship in every way, andeven that is no longer a front-line vessel in the current STO timeline though I wouldn't mind seeing a decent refit for endgame that could be like the old Excelsior refit that stuck along past it's prime because it was such a good base design.

    The Guardian class is the 2410 successor to the Ambassador / Galaxy design lineage. Perhaps it should have a different shaped deflector dish and pylon options to bring out a little more of the Galaxy aesthetic for those who want that, but no to an endgame Galaxy. It's out of date just like the Constutution and Galaxy whining should go on the FCT list just like the endgame Connie.

    I'm sorry, I really can't take you seriously while you're pulling "facts" from your rear end. :rolleyes:
    HQroeLu.jpg
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    I think instead of the PvP folks arguing with certain of the PvE folks, that the PvP folks should put PvP on the backburner for the moment and contribute to PvE discussions. Cause they'd likely find some PvE allies that are interested in fixing PvE...which would drive away the particular PvE folks the PvP folks are arguing with anyway.

    Just saying, it's not really a PvP vs. PvE discussion...as much as it is a Players (PvE and PvP) vs. Players (Pathetic) discussion.

    Cause the PvE (not Pathetic) folks are oft arguing with those same PvE (Pathetic) folks as well.
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited February 2015
    Good.
    </Vorlon>
    I need a beer.

  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2015
    I think instead of the PvP folks arguing with certain of the PvE folks, that the PvP folks should put PvP on the backburner for the moment and contribute to PvE discussions. Cause they'd likely find some PvE allies that are interested in fixing PvE...which would drive away the particular PvE folks the PvP folks are arguing with anyway.

    Just saying, it's not really a PvP vs. PvE discussion...as much as it is a Players (PvE and PvP) vs. Players (Pathetic) discussion.

    Cause the PvE (not Pathetic) folks are oft arguing with those same PvE (Pathetic) folks as well.

    Indeed.

    Just to chip in for the record, I don't dislike the PvP die hards. I personally prefer PvE though that's largely personal preference and in this game mostly due to the fact that I got burned out on the whole 5 or so PvP maps after the first dozen or so times I played each of them.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • oakland4lifeoakland4life Member Posts: 545 Arc User
    edited February 2015
    kapla1755 wrote: »
    If the only Dev working on PvP at the time felt this way and after Gozer left there has not been any significant development time been given to PVP.
    Almost 3 years after that statement why would you believe that PvP figures into their metrics as anything more than a niche market with significantly fewer players than the 11% Romulan faction?
    A niche group who harken back to season 5 as the heyday of STO PvP [ironically Gozer's statement came between Seasons 5-6] be surprised that no development has been given or is likely due to "[PvP] could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way."?

    Str8 from the mouth of a Cryptic Dev whom have no Experience in STO PvP to begin with not to mention barely never to play PvP in STO... the only Dev i've seen played any significant amount of time on PvP was the Community Manager BranFlakes before he quited Cryptic.

    I would not trust a Cryptic Dev metric data from their mouths, since they never shared their gaming data like WoW Devs did, unless u can enlighten us with Cryptic's own metric chart besides a chart from Steam which only indicates how many ppl that plays STO through Steam.

    Besides its a common theme for the Dev's to say KDF and Roms have less players = less stuff for them, PvP have less players = no content for them... instead of trying to make them enticing they decided to do the direct opposite... which is why KDF/Rom factions have less contnent for them = less players, no new PvP content/rewards = few players.

    As for the Devs wanting to remove PvP, it was no doubt his opinion like many others in Cryptic is they don't like PvP to begin with... yes, he mention if they got rid of PvP they will not notice a drop of income... but the reality is PvP is still in the game, and if they did cut off PvP at that point they would have lost many thousands of dollars and they would have less players than they have now...
  • makburemakbure Member Posts: 422 Arc User
    edited February 2015
    Wow, they're putting more time into sector space instead of bridge navigation. It's almost like they take 1 step forward and 10 steps backward. Bringing the sector walls down is ok, but sector space at it's core is not very trek-like. It doesn't even function like a map. Sector space is supposed to be some kind of map, yes? Anyway, good luck with it.
    -Makbure
  • gfreeman98gfreeman98 Member Posts: 1,200 Arc User
    edited February 2015
    Our fleet has gone into the shadows of large level 5 fleets to continue to build our ships and weapons, waiting for the SEASON of PVP when we return to show you SILVER & GRIND for boxes players the meaning of person to person combat.
    Was that the sound of P2W bragging of their prowess? {yawn}

    P.S. Had great fun leveling up my Science captain by exposing cloaked Klinks and your pathetic attempt at bait whilst trying to hide your Alpha strike. :P
    screenshot_2015-03-01-resize4.png
  • pulserazorpulserazor Member Posts: 590 Arc User
    edited February 2015
    Wooooooooooooooooooooooooooooooooooooooooo!
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited February 2015
    I welcome the change if only it brings a fresh set of eyes to the planning table. As for what to do first, and by how much, it's likely that the existing planning already in place will not see much of a change. Longer term (say 8 months +), we'll see Mr. Ricossa's opposable thumb prints on the game.

    So, Welcome sir. We look forward to your fresh perspective.

    Back in 1990 I ran a comic book store* in British Columbia. Every Tuesday we'd get an advance copy of that weeks Star Trek The Next Generation and Dr. Who (all reruns sadly) courtesy of a gamer with a decent satellite dish. This was pre-internet. VHS-time.

    Usually 2-3 days before the episode who show up on our local stations, we'd have a viewing party in the store. It was grossly illegal under canadian law. Just fans who could not wait. Many standing for the 45 minutes. Afterwords we'd chat and ponder what was coming next.

    Like you, we were drawn to Star Trek for the experience.

    I am very happy that you consider yourself a fan too, and look forward to your tenure.



    My Two Bits

    Admiral Thrax

    *technically it was three locations, not a chain lol. Edited for honesty.
  • zathri83zathri83 Member Posts: 514 Arc User
    edited February 2015
    If the pvpers could have adapted once in the last five years, perhaps Cryptic would do a pvp revamp. :)
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited February 2015
    eltatus wrote: »
    And you dont own cryptic anything, so stop been a white Knight

    how was that comment "White Knightish" hes saying what some of us think...

    It is!! their game and they can do what the bloody hell they want to, we play yes but we are merely pawns in the game nothing more nothing less....

    I play STO because i want to not because i am forced or made to, so as the saying goes "don't like DON'T play" simples.... ;)
    JtaDmwW.png
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    It's simplistic and not perfect by any means, just a casual glance at it; but I tend to see two types of folks in the game:

    Group A

    1) Find fun in having some sort of challenge.
    2) Want bugs fixed, both disadvantageous and advantageous.
    3) Do not mind working toward goals, short - medium - long.
    4) Believe that rewards should be based on some form of effort.

    Group B

    1) Do not find fun when faced with the least bit of a challenge.
    2) Only want disadvantageous bugs fixed.
    3) Want everything now.
    4) Believe their mere presence demands they be rewarded.

    Group A is not solely comprised of PvPers. There are a bunch of PvE folks that feel that way as well. It's not a PvP vs. PvE discussion.

    IMHO, STO would be a Hell of a lot better off if there were far fewer Group B players around.

    That doesn't mean turning STO into any sort of hardcore PvE or PvP game in the least.

    Not everybody in Group A is looking for the same level of challenge, and if all the crybabies from Group B were gone then Cryptic could work on tailoring the levels of difficulty and rewards for those folks from Group A seeking different levels of challenge and willing to put in various amounts of effort.

    Folks with realistic expectations...folks that may have heard "no", "wait", etc, at least once in their life before showing up here, yeah?

    There were some folks talking about yellow journalism in regard to Massively recently, and well - to me - almost all journalism is like that, sensationalist tidbits that may have 0.01% truth to them that get spread around like an old game of telephone operator to end up even worse than the nonsense it started as.

    How many folks keep parroting stuff on the forums that's blatantly false? OMGHERD, it costs X to do this! With that number ever increasing and the time ever increasing...just a bunch of hysterical sensationalist garbage. And imho, that's where the toxicity on the forums comes from. That's the day to day garbage that's littering up the majority of Today's Post.

    That's the TRIBBLE that needs to go, imho, and until it's gone - there's little point in discussing either PvP or PvE...because as long as it's primarily a bunch of babies sitting around in soiled diapers crying cause somebody changed the channel for a second, there isn't anything that's going to happen with this game that's not toxic.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2015
    zathri83 wrote: »
    If the pvpers could have adapted once in the last five years, perhaps Cryptic would do a pvp revamp. :)

    http://i2.kym-cdn.com/photos/images/original/000/628/312/bd8.png
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