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Neutronic oddities

praxi5praxi5 Member Posts: 1,562 Arc User
edited February 2015 in PvP Gameplay
I've uploaded on Imgur album here with screenshots of tooltips.

I'm hoping to get a little clarification on why Neutronic, unlike all of the other torps, has it's damage per torpedo boosted by Torpedo Spread.

Let's say a standard Quantum Torpedo does 1000 damage. When you activate Torp Spread, it'll do something like 700 damage, but that is 700 x4, per target. The damage of the individual torpedo is lessened, while overall damage is increased due to multiple torpedoes. As far as I know, this is how all torpedoes behave. However, Neutronic doesn't seem to follow this baseline.

In my screenshotted example, you'll see:
  • Standard Quantum: 5002
  • Standard Gravimetric: 4500
  • Standard Neutronic: 6092
  • Torpedo Spread 3 Quant: 2882 x4
  • Torpedo Spread 3 Grav: 2612 x4
  • Torpedo Spread 3 Neut: 7333 x3

Overall TS3 boost:
  • Quantum: 11528. 230%
  • Gravimetric: 10,448. 232%
  • Neutronic: 21,999. 361%

Things to note here:
  1. Neutronic is doing far higher damage with TS3, compared to the average 230% increase that the other two torpedoes get (the 2% difference between them can be attributed to rounding)
  2. Neutronic only has a x3 hit, whereas a Gravimetric or Standard has a x4.
  3. The Quantum was a Mk XII [CrtD]x3 and both the Gravimetric and Neutronic were the Mk XII you obtain directly from the Rep Rewards, no upgrading.
  4. Please ignore the failtastic build, that was just for testing :p

So, again, why is Neutronic giving a far higher boost with Torp Spread? Is this WAI? Even with this higher damage multiplier, it doesn't explain the Neutronic magic of taking you from full hull and shields to 0... or does it?

(I posted this in the PvP section because A) the PvP community is the one most likely to do testing and the one that is directly affected by this B) I'd like to get other people to confirm this people making a big(ger) stink about this and official bug reporting it C) who hasn't complained about Neuts in PvP?)
Post edited by praxi5 on

Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    http://sto-forum.perfectworld.com/showthread.php?t=1343271

    Was a thread created in the Gameplay Bug Reports section linking to findings in three different posts that were linked/quoted in that bug report.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2015
    torps are fundamentally fail, this was like a prototype for one that could actually be effective. as usual, about 1/10 the amount of time was spent tinkering with it that should have been, but now its development ancient history so its done being balanced. all those old torps, like every tier5 ship, is part of the planed obsolescence initiative that defines post DR sto. its only going to get SO MUCH worse.
  • giovasbackwtgiovasbackwt Member Posts: 10 Arc User
    edited February 2015
    lol... typical cryptic logic, long live the one shot :|
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