test content
What is the Arc Client?
Install Arc

Delta Quadrant & Heroic Captains

rahavenrahaven Member Posts: 4 Arc User
Cryptic: As a new player, I wanted to give you some feedback on the Delta Quadrant mission play. I have played nearly to the end of Delta, having completed the other episodes first. I have heard and read enough about what's wrong with the Vaadwar that I don't see a reason to add to that fire.

However, I want to add something in re the experience of a player working through those missions.

TL/DR: You're doing it wrong.

I'm a casual player. I have T5U and T6 romulan vessels, set up with multiple configurations of what items are available to me as drops, as purchases at my EC level, or as a tier 3 in most reputations. I have listened to advice and looked up builds for my romulan ships. I have tried everything.

Everything was fine until I hit Delta. And while the story line is ... passable, the frustration of playing and constantly being blown up is getting to me.

I have made a commitment with myself that I will play through all the content once. I force myself to complete one mission per night. It's becoming more difficult to log on as time wears on. The other night I finished the mission (Gone Dark) and looked at my tally marks: I had blown up 13 times.

The result is, I don't feel like a heroic captain in the Star Trek Universe I love so much. I don't log off at the end of the night thinking "Wow, that was fun. Wish I could play some more." You could have adjusted difficulties so those wishing for more of a challenge, or a challenge with groups, could find it- via Advanced or Elite missions, and left some mediocre challenge level for those like me, with apparent mediocre play styles. Nevermind that I can work easily through any other game content, rep missions, etc.

You're doing it wrong. Why? I have the wallet, and you hope to get paid by me playing. I'm highly unsatisfied and very frustrated. I don't know how much longer I can keep this up.

Good luck.
Post edited by rahaven on

Comments

  • e8f7a409e8f7a409 Member Posts: 13 Arc User
    edited January 2015
    Not sure if serious. :confused:
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited January 2015
    Well, seems like you should check (or let check) your builds, as obviously they are supbar even the most basic standards.


    Maybe you cant feel like a heroic starfleet captain because you are simply not one.
  • rahavenrahaven Member Posts: 4 Arc User
    edited January 2015
    I don't have all my stats available right now as I am replying from work. As per my OP, I am using the most recommended builds available to my level/rep

    The ships I have flown in Delta have been a T5U T'varo Retrofit, fitted first as a transphasic torp boat and after, as a caustic plasma beam/turret with the rom rep plasma torp launcher up front, the one that launches 3 plasma torps. I have several of the special consoles from other ships including the Singularity Stabilizer and the Shield Absorptive. I run plasma tac consoles in every slot. I don't have all the space doffs yet but run blue/green torp or bridge cooldown officers.

    I also run a plasma beam Scimitar T5U, single torpedo tube up front and caustic beams as well. I have at least 2 FAW3's when running beams, or 2 Torp Spread3 when running the torpboat. I slot Jam Sensors and Hazard Emitters for science boff, Engineering Team and Shield Remodulator for Engineering. I always sit two tac officers. All items are Blue or Better, and at least XII.

    As per my OP, I had no trouble running these vessels on all other content but Delta. The fact that Romulan ships are built around cloaking, and that cloaked vessels don't have shields, are extremely dangerous when the Vaadwar are streaming their little x's of death all over.... especially when the mission pops several from an ambush and they pepper all space around you. Those 13 explodes happened in a T'varo as it cloaked/uncloaked, Cryptic should have that evidence on my log.


    I still do all my Dyson Space and my Borg/Rom rep dailies without a problem.

    If the answer is "Fly a Cruiser" it is, imo, insufficient. A whole episode shouldn't be built around one specific type of ship. I'm not looking for uber loot, I'm not looking for uber xp, I'm not looking for expedited leveling time. I'm fine with grinding. I have played enough MMO's to expect it. I don't expect what I'm receiving from main storyline in Delta. I'm looking for a casual experience that I can log in and enjoy and I'm not getting it.

    My point in the OP: It is unnecessarily difficult for a main storyline episode set.
  • edited January 2015
    This content has been removed.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2015
    ...

    In what way is the DR content too hard? I find it laughably boring, just like a lot of other content. I need to bump it up to advanced to even have my shields come close to dropping. I don't bump it up to elite mostly cuz I don't feel like shooting at something for 15 minutes for each target.

    Now you said your primary pops are when you're cloaking/uncloaking. My only response to that is to be more intelligent when you choose to do that. Do it after the Vaadwar have done their bombardments. Also, copious use of evasive maneuvers is never a bad thing. Adjust your playstyle to defeat your enemies.

    Barring that, there's probably some things we can do to improve your builds and survivability. I'm not saying your builds are wrong and L2P noob, I am just saying there are probably things that can be changed to help. Could you post them up please, so we can see them and see if we can help?

    But until then, here's some basic tips:

    1) Constantly cycle two copies of tac team 1. That will keep your shields facing your enemy at tip top shape easily.

    2) Cycle two copies of EPtS1. This will increase your shield's regen rate, durability, and will also heal up all 4 facings with a little bump. Combine this with TSS1 or 2, and your shields will be quite hard to take down. Combine that with tac team 1, and you will suddenly be virtually invulnerable as shields go to all but the most persistent/powerful of NPCs.

    3) Have at least one copy of Engineering team. It's a nice chunk hull heal, and will also bring up any subsystems that have been knocked offline.

    4) HAVE DAMAGE RESISTANCE CONSOLES. I cannot stress how important this is. PvPers will tell you DR consoles can save your bacon, even though DPS players will tell you they're a waste of space. I stand by have a few, but don't overload it. Honestly 2 mk XI blue Neutroniums will give you plenty of hull resist, and will easily make sure bleedthrough won't hurt you.

    That should more or less cover most of the bases for basic problems. When it comes to cloak and dagger combat (ie cloak, decloak, ambush, etc, AKA typical Rommie stuff), that changes things. That just comes down to knowing when to cloak and when not to. But like I said earlier, we need your builds. That way we can pick them apart, and tell you where you can improve them.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • e8f7a409e8f7a409 Member Posts: 13 Arc User
    edited January 2015
    On the topic of dying screaming while cloaking and decloaking, I just want to add if you use Quantum Absorption before cloaking it will remain active while cloaking and cloaked. There is a five seconds delay between activating QA and being able to cloak, but in most cases in which you need to cloak under fire on normal difficulty it should be more than enough for you to disappear safely. And if you die screaming while decloaking you should have picked a better place to do so.
  • mrspidey2mrspidey2 Member Posts: 959 Arc User
    edited January 2015
    rahaven wrote: »
    As per my OP, I had no trouble running these vessels on all other content but Delta. The fact that Romulan ships are built around cloaking, and that cloaked vessels don't have shields, are extremely dangerous when the Vaadwar are streaming their little x's of death all over.... especially when the mission pops several from an ambush and they pepper all space around you. Those 13 explodes happened in a T'varo as it cloaked/uncloaked, Cryptic should have that evidence on my log.
    See there's your problem. You popped because of something you did.
    Just stop doing it that way.
    You need to adapt your tactics when facing new opponents. The A.I. certainly won't adapt to you.
    When they pop you with their barrages while you're cloaked, simply don't go in cloaked. Keep Evasive Maneuvers available for the barrage. Get the hell out of dodge, cloak up, get close, unleash alpha, recloak and get away again. Rince and repeat.
    2bnb7apx.jpg
Sign In or Register to comment.