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Thank you Devs.

ghyudtghyudt Member Posts: 1,112 Arc User
I'd like to thank the devs for fixing my issues with my boff abilities being remove from my skill tray when switching between space and ground. I put a note in the thread you guys posted for it, and the next day it was taken care of. Thank you so much.
Post edited by ghyudt on

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    cookiecrookcookiecrook Member Posts: 4,524 Arc User
    edited November 2014
    ghyudt wrote: »
    I'd like to thank the devs for fixing my issues with my boff abilities being remove from my skill tray when switching between space and ground. I put a note in the thread you guys posted for it, and the next day it was taken care of. Thank you so much.

    Lucky you, but I'm positive this issue isn't fixed for the vast majority of players.
    <
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    >
    Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
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    nephilim83nephilim83 Member Posts: 0 Arc User
    edited November 2014
    Sarcasm, I take it? That issue is as prevalent as ever.
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    daqheghdaqhegh Member Posts: 1,490 Arc User
    edited November 2014
    The things we could "thank" the devs for...in reality, though, it's PWE calling the shots. They no NOTHING of the Trek universe and refuse to listen to their playerbase. Okay, so CBS has to approve the use of new content...seems like they've been pretty fair with PWE from a business perspective. PWE is only concerned with their bottom line. Nothing else matters. The devs are essentially monkeys running around doing what they're told. They annoy the hell out of me, yes. But it isn't completely their fault.
    My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
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    coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited November 2014
    Lucky you, but I'm positive this issue isn't fixed for the vast majority of players.

    Give it time for this work-in-progress to get where they want it to be. Might be lucky one day just don't know. They do need to figure out why the layout and load-out are acting up again though.
    [SIGPIC][/SIGPIC]

    Time will only tell!
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    rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited November 2014
    I'm not saying that people aren't still having problems with loadouts, but for me at least it's not as bad as it was. It was so bad I couldn't even change one console without losing everything. It got so bad I had to use an alt to transfer repair mats and items because I didn't want to go to a ground map. Now, after I redid all of my saved loadouts, I'm not having any problems.
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    hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited November 2014
    It doesn't seem to be an issue anymore; if I lose one or two things on the ability tray, all I have to do is reload the loadout. Only takes seconds, and unlike before, actually puts everything back the way I last saved it.

    At worst, it actually adds one or two Boff abilities. But it's far better than it was previously. And it works for single-saved loadouts as well.
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    nephilim83nephilim83 Member Posts: 0 Arc User
    edited November 2014
    It doesn't seem to be an issue anymore; if I lose one or two things on the ability tray, all I have to do is reload the loadout. Only takes seconds, and unlike before, actually puts everything back the way I last saved it.

    At worst, it actually adds one or two Boff abilities. But it's far better than it was previously. And it works for single-saved loadouts as well.

    It does put most things back when you reload the loadout, but it never gets my universal slots right. It puts one of my other boffs into the universal station and another random boff in its place, basically messing up my entire tray. All I have to do is resort my boffs, add the uni boff's abilities back to the tray, and carry on. However, that's a lot of junk to deal with when you've just entered a queue and are ready to rock and roll. This problem needs to go all the way away. Not just a little.
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    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2014
    daqhegh wrote: »
    The things we could "thank" the devs for...in reality, though, it's PWE calling the shots. They no NOTHING of the Trek universe and refuse to listen to their playerbase. Okay, so CBS has to approve the use of new content...seems like they've been pretty fair with PWE from a business perspective. PWE is only concerned with their bottom line. Nothing else matters. The devs are essentially monkeys running around doing what they're told. They annoy the hell out of me, yes. But it isn't completely their fault.
    Are you sure you read the first post of this thread and know what it is about?
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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    ghyudtghyudt Member Posts: 1,112 Arc User
    edited November 2014
    daqhegh wrote: »
    The things we could "thank" the devs for...in reality, though, it's PWE calling the shots. They no NOTHING of the Trek universe and refuse to listen to their playerbase. Okay, so CBS has to approve the use of new content...seems like they've been pretty fair with PWE from a business perspective. PWE is only concerned with their bottom line. Nothing else matters. The devs are essentially monkeys running around doing what they're told. They annoy the hell out of me, yes. But it isn't completely their fault.

    Well, the Devs were the ones who actually went in and fixed it. Those are the guys I'm thanking. Idk where all this other stuff came from, but I'm assuming you feel a little better after that rant?
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    potasssiumpotasssium Member Posts: 1,226 Arc User
    edited November 2014
    I'd like to thank the devs for making more federation ships I don't want or aesthetically like, so that I can more easily focus my resources on my KDF & Romulan characters. The Mah'ta and Faeht are awesome and I plan to buy the Aelahl next, most likely, and perhaps an upgrade token for my Harpia class Romulan Dyson Ship.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
    New Content Wishlist
    T6 updates for the Kamarag & Vor'Cha
    Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
    Dahar Master Jacket

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    qjuniorqjunior Member Posts: 2,023 Arc User
    edited November 2014
    Ah, yes, the annoying tray bug. Not gone for me. But rejoice, they fixed it after it first appeared with LoR. I'm sure they will fix it again until the next update. :D
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    oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited November 2014
    It doesn't seem to be an issue anymore; if I lose one or two things on the ability tray, all I have to do is reload the loadout. Only takes seconds, and unlike before, actually puts everything back the way I last saved it.

    At worst, it actually adds one or two Boff abilities. But it's far better than it was previously. And it works for single-saved loadouts as well.




    The problem is still there. And it's still a pain in the TRIBBLE.



    It tends to vary at different times with different maps. And the UI bugs aren't just issues with the space power tray.


    Sometimes I simply have to put my consumables back in the power tray. Sometimes I have to reequip the batteries on the damned ship from inventory. Other times my entire power tray is screwed up.


    I've actually had my traits on some characters get removed, and have to restore them to active status. Both character and rep traits.


    Once I had to fill by Boffs skills back up, since the UI removed the points and put them back into the skill point pool. This happened after the last patch and XP "adjustment".

    The damned R&D UI has been borked since Delta Rising launched, making it annoying to get my daily R&D projects going.


    And it happens at various times, not just when I move from a ground-side map, or hub, to my character's ship. It happens in sector space when I log in on that character. It happens on system maps when I log in. On rare occasions, it happens when moving from sector space to system map, and vice versa. Sometimes it doesn't happen at all.


    That's probably why it hasn't been fixed in a timely manner. It's so damned random, these UI bugs, that they are probably hard as hell to find in the code.
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