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Armour for a Sci Capt'

dykerasdykeras Member Posts: 326 Arc User
edited November 2014 in The Academy
Could any experienced) Sci Capt' advise me on which armour set (if any) helps boost sci powers (Paticle physics etc...

Or better to just stidk with the trusted Dyson/Maco sets?
Post edited by dykeras on

Comments

  • opo98opo98 Member Posts: 435 Arc User
    edited November 2014
    dykeras wrote: »
    Could any experienced) Sci Capt' advise me on which armour set (if any) helps boost sci powers (Paticle physics etc...

    Or better to just stidk with the trusted Dyson/Maco sets?

    The fleet armours can be very useful in that regard, but I would stick with the default STF sets, because they will pretty much work in any situation.
  • farseeridranelfarseeridranel Member Posts: 0 Arc User
    edited November 2014
    It is actually the kits that can boost sci skills. The delta kits are quite interesting as they also offer CrtH/D. Search for one with particle physics and scientist or so.
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited November 2014
    Go with the good, old-fashioned MACO set.
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  • sargathansargathan Member Posts: 12 Arc User
    edited November 2014
    i personally fancy the counter command armor a lot.
    at mk14 it boosts res so much, it makes the dyson armors crouch bonus look small.

    if you roll around on occasion it's even better.

    either way, as long as you do borg stfs and depend on remodulation, can't do better then your favorite omega set.

    (adapted) maco set + counter command kit+rifle (of opposite damage type to maco, depending on faction) is probably my favorite all-around ground combo for start ups.

    on a sidenote, counter command armor goes well with the new shotty though.
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