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Parrises Squares foundry challange!

Hi all!
A Parrises Squares foundry game would be awesome. I was going to make one but then I realized that other people might have a few ideas at making a better one (I'm still planning to make one but I hope mine won't be the best). Therefore, I'm sponsoring a foundry tournament: make a Parrises Squares game in the foundry.

Rules for foundry challenge entry:
Respond to this thread with your Parrises Squares foundry mission's title and author.

What would be helpful is when you have a p-squares mission that is still in progress, respond to this thread letting me know as I haven't determined when to have the deadline for submissions because I don't know the interest level or how long it will take for everyone to finish making their mission.

Rules for mission:
game must include multiplayer mode.
game must be federation factioned. (only one Klingon national played professionally. sorry kdf.)
game must be played on a ground map

game should be as close to accurately representing "Parisses Squares" based on what we know of it from the star trek TV shows and movies.

game may include a single player mode.
game may include combat and ways to get injured :).

Prizes:
Grand prize: 10 mil ec and regognition as the official Parrises Squares foundry game. (hopefully it gets spotlighted too)

Honorable mention and 1 mil ec, goes to any other good ones that rock or I like: (number tbd based on quality of the entries)

How the winner will be determined:
I will play all the submitted foundry missions and determine a winner.

I will take into consideration nominations posted on this thread and foundry ratings.

Include the "game may include" optionals above in your mission for bonus points.

Special circumstances: If I am the only one that makes a mission or all of them just stink, then... I will declare my mission the winner and my Santagorn will give out extra gifts at the winter event with the ec I saved.

Guidelines, tips, and suggestions:
Do some research on the web. http://en.memory-alpha.org/wiki/Parrises_squares is a good start.

Once missions have been made, I would suggest tagging the missions you play as 'multiplayer' and 'puzzle'.
Post edited by locutusofcactus on

Comments

  • pwecaptainsmirkpwecaptainsmirk Member Posts: 1,167 Arc User
    edited November 2014
    This! So much this!

    Love this idea.


    Don't forget to make the outfits ;)

    ~CaptainSmirk
  • gammadelta2gammadelta2 Member Posts: 117 Arc User
    edited November 2014
    The explanation in the shows is incredibly vague with many theories expounded from the little information pasted on the internet.

    I am curious the difference on each mission as well as how the limitations of the foundry will impact the game play. This will be a good one. One I will have to ponder.:D
    [SIGPIC][/SIGPIC]
  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    edited November 2014
    Making my parrises squares foundry game is going a lot faster than I anticipated. Probably because there's only one map and really no story (unless a lot of instructions count).

    It still meets all the criteria but my version of the game is turning out to be a lot different than I think the game would have been on the show due to the fact that it's being made without a full fledged software development tool. It will be fun to see what tricks foundry authors use as we can't exactly just write our own code and control flow statements.
  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    edited December 2014
    The parrises squares foundry challenge is canceled due to no contestants entering. :(

    I moved my own parrises squares mission behind the other two foundry projects that I am currently working on so I probably won't finish and publish it for a while.
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