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Idea: Merging of Factions

rhiwaow1rhiwaow1 Member Posts: 40 Arc User
greetings everyone,

as a kdf side player, i often feel neglected regarding new content, especially new ships and uniforms. i imagine that the romulans feel similar, although my impression is that they get some more attention than kdf. i've also read somewhere an interview with if i remember some wow game designer who stated that if they could do it all again, they would not create separate factions due to the design overhead it brings.

with some recent story development, i believe it might be possible to allow a merging of factions within star trek online, without breaking the existing content too much:

with the cooperation starting with the battle group omega, followed by the working alliance in the dyson sphere and the delta quadrant, and the recent open appearance of the iconians (which in the past were only defeated by a massive alliance), one could imagine that these bonds grow stronger and all three factions "merge" into one another. in my view, this could happen as a part of the next story arc.

i envision this merging to have 2 stages:
- first stage is single character gets the benefits after playing an "unlock" episode where the story forges this alliance;
- the second benefit is account wide, after you have unlocked the first stage with a character from each faction, enabling the benefits to all characters on the account (so only *after* you played the story "pure" one time, you'd be able to level up in the federation while flying a klingon raider, should you want to do so...)

character benefits would be full access to the
- boff/doff races,
- ships and
- uniforms of all races&factions, as well as having
- the episodes which were specific to the other factions available as "training-episodes"
- faction-specific lockbox rewards can now be claimed as either faction

system changes would be:
- faction teaming restriction removed
- fleets faction restriction removed
-- fleet starbase upgrade to change design to a new cross-faction layout, possibly with areas themed for each faction as additional upgrades
- allow for ships which can be fitted with either warp core or singularity core as player choice
- an option to allow "pure" settings, which disables all or parts of the character benefits
- queue cleanup to replace faction-specific queues with generic ones

aside from reducing future development effort and an influx of options for players, this could also serve as
- a story reason to shift the ship design away from the established older designs
- a hook for new (buyable) mini-factions/races to be added to the game, similar to the "hero" class of wow: starting with a higher-level character of such a new faction, you get a unique mission sequence of how you or your race/faction joins up with this new universal alliance; i could see the vorta introduced as playable race this way; until you complete the initial mission sequence, you'd be locked out of the mail, bank, queues, missions and main map.
-- only those who unlocked the new race would gain access to that unique mission chain in the "training episodes"
Post edited by rhiwaow1 on

Comments

  • dius1981dius1981 Member Posts: 500
    edited November 2014
    rhiwaow1 wrote: »
    i believe it might be possible to allow a merging of factions within star trek online, without breaking the existing content too much:

    Awesome this sounds cool, so what University did you study programming in?

    D,
    OMEGA ARMADA & House of Beautiful Orions
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    Please keep the QQ to a minimum.
    >>>PUNISH THE FEDs<<<
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  • erei1erei1 Member Posts: 4,081 Arc User
    edited November 2014
    Having all faction merged into one, so there is absolutely no incentive to play Romulan or Klingon ? What would be the point to play anything else than fed ?


    Also, most queues can be played without faction restriction.
    [SIGPIC][/SIGPIC]
  • cearavcearav Member Posts: 48 Arc User
    edited November 2014
    I know something like this would let me brush the dust off my klingons and they would get more play time.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited November 2014
    I don't know if they need to go that far. Personally all I feel they need to do is allow cross faction teaming everywhere and consolidating any remaining faction specific queues to be cross faction as well.

    Since all the new content coming out is aimed at the alliance, they just need to go back and tweak a bit of the older content to bring it up to speed. I don't think we need a full on revamp of that size.
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  • rhiwaow1rhiwaow1 Member Posts: 40 Arc User
    edited November 2014
    erei1 wrote: »
    Having all faction merged into one, so there is absolutely no incentive to play Romulan or Klingon ? What would be the point to play anything else than fed ?


    Also, most queues can be played without faction restriction.

    the incentive would be "i like to play klingon" or "i like to play romulan" or "i would like my ground avatar to look like that". currently that's also the only incentive i can think of, too. what would be gone is the "but then i won't have the wonderful list of ships/uniforms the federation gets" which is imo a big reason *not* to choose non-federation characters.

    and while most queues can be played without faction restriction, for example the 20 ship "starbase fleet defense" at least was separated into kdf and fed, and on kdf that queue was always empty.
  • dirlettiadirlettia Member Posts: 1,632 Arc User
    edited November 2014
    Considering how the factions had already pretty much merged at 50 I am surprised we hadnt already just got a single faction for end game. The faction choice then would pretty much just be for the species, uniforms and early game ship console selection.

    Still waiting to be able to use forum titles
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited November 2014
    I do like this idea. I do see some appeals of Klingons but I prefer the Feds for their diversity.
  • calaminthacalamintha Member Posts: 0 Arc User
    edited November 2014
    I'd settle for cross faction fleets and teaming. It's not like they are bothering to make the quests any different for KDF. Why not go the full distance?
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited November 2014
    What I would like to see is specific reward bonus or specific weapon bonuses for species. Specific options for missions. Humans would get a bonus reward for choosing diplomacy. Vulcans would for most logical. Klingons for the most direct or the most honourable with the least chat. Well, that or the most dead piled. That sort of thing
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited November 2014
    This was a stupid idea the thousands of times someone brings it up, and it still is even in 2014....See you for the 2015 Faction merge thread
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  • rhiwaow1rhiwaow1 Member Posts: 40 Arc User
    edited November 2014
    neoakiraii wrote: »
    This was a stupid idea the thousands of times someone brings it up, and it still is even in 2014....See you for the 2015 Faction merge thread

    if it came up so often, maybe it's time to add it to the frequently created threads list?
  • dirlettiadirlettia Member Posts: 1,632 Arc User
    edited November 2014
    patrickngo wrote: »
    doing that, and you invalidate all those lockbox sales that were already all aobut transferring KDF consoles to Federation players.


    Not really as only level 50 plus ships would be cross faction, all the lvl 1-49 stuff is/would still be faction locked.

    Still waiting to be able to use forum titles
  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    edited November 2014
    I'm going to choose to believe that this is bait.

    Short version:Yes to cross faction teaming. Shut up about anything else

    Long version: Yes to cross faction teaming. Shut up and toss yourself out of an airlock while the ship is traveling at lizard making speeds.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited November 2014
    rhiwaow1 wrote: »
    if it came up so often, maybe it's time to add it to the frequently created threads list?
    It comes pretty much as often than : sto full pvp, battlestar galatica ships in sto and the like. Doesn't mean those are good ideas.
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  • carlosbflycarlosbfly Member Posts: 682 Arc User
    edited November 2014
    calamintha wrote: »
    I'd settle for cross faction fleets and teaming. It's not like they are bothering to make the quests any different for KDF. Why not go the full distance?

    True. The three super powers of are now effectively all working together anyway and the missions are basically built for them as a whole so they may as well do it. It gets Klingon players more in on things, so good for them.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited November 2014
    I agree with this to a point.

    Making it where there is no longer faction specific doffs, no faction specific teaming, and for stuff like fleet alerts its just too long as a KDF player to wait. So basically the most agreeable solution would be to keep the factions but make it where there is nothing tied down to leave people out of stuff.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2014
    erei1 wrote: »
    Having all faction merged into one, so there is absolutely no incentive to play Romulan or Klingon ? What would be the point to play anything else than fed ?


    Also, most queues can be played without faction restriction.

    We're already halfway down that road already. You know how development has traditionally favored the Feds since the beginning of this game. The latest example: Delta Rising Pack.
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  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited November 2014
    We're already halfway down that road already. You know how development has traditionally favored the Feds since the beginning of this game. The latest example: Delta Rising Pack.

    Yeah I would have been happy if they had one intel bop with that.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2014
    Yeah I would have been happy if they had one intel bop with that.

    Further things that cement that we're already long way down the "merging of factions" idea:

    The end of faction specific story arcs in favor of Federation POV ones. Delta Quadrant missions, Solanae, Dyson oriented arcs? Clearly written with a Fed POV view with slight wording alterations. Like using the term "General" instead of "Admiral" and POOF! Suddenly it's a Klingon-oriented mission now. Nothing to show how a KDF or Romulan Republic characters would go about their way of doing it, from a different POV.

    The Delta story arcs are as bad the old Dominion missions in showing faction diversity and POVs.
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  • calaminthacalamintha Member Posts: 0 Arc User
    edited November 2014
    We're already halfway down that road already. You know how development has traditionally favored the Feds since the beginning of this game. The latest example: Delta Rising Pack.

    ROFL. And now Federation gets yet another T6 ship. "What would be the point to play anything else than fed ?" indeed.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited November 2014
    Yes, and then we could finally stop pretending that we're playing a Star Trek game and Cryptic can stop pretending that they're developing one and just embrace Geko's "Dinosaurs in space bonanza". :rolleyes:
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