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Adapted maco best?

dykerasdykeras Member Posts: 326 Arc User
edited November 2014 in The Academy
I hav the Adapted maco ground armour for the 3 piece set bonus, but wondering... would fleet shield/armour comb be better? even though i's be giving up the set damage bonus...

Anyone with experience?
Post edited by dykeras on

Comments

  • norobladnoroblad Member Posts: 2,624 Arc User
    edited November 2014
    The end result of a build can get there from many paths.

    One path, you can use the fleet shield and be significantly tougher -- that adaptive resist stacking is amazing in pve like the mirror event, in 10 seconds you have full resist to phasers for the rest of the run -- but you could also have a lesser shield and make up for with speed/defense/self healing / many other ways.

    All that matters is that you are not constantly dying in the content that you choose to do. If the shields you have work for that, use the set. If they do not work for it, find another way to keep yourself alive or change shields --- just look at your end goal (staying alive) and find the path that works for you.
  • ussberlinussberlin Member Posts: 306 Arc User
    edited November 2014
    Space: Adapted Maco at Ultra Rare Mk XIV gives AP and Plasma Res. i use it for all but vs Borg or Voth there is nothing better
    18 Cpt on the way to 60: 14 of them are already 50 or over 50, one is 60 and 3 almost 43
    Subscribed For: 4 years 5 months 20 days at 26.10.2014
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited November 2014
    Well, love how the first two responses didn't read the question, just the subject line.

    Adapted maco/Klingon honor guard is good and tanky, I do love the grenade and pulsewaves rock. It has a built in heal that also claims to break holds but really doesn't.

    The dyson set has some virtues too, with the combo ale, sniper gun second power, and the shields if you crouch.

    Romulan, nukara, and counter command don't really compete. I haven't tested delta yet.

    If you fight Borg, the tr-116b is great for your backup and against bosses.

    Fleet shields are technically the highest survivability, but from testing it wasn't a huge difference. And I like sets for the fun factor. Fleet weapons have not I pressed me at all compared to the three mentioned above (adapted pulsewave, dyson hybrid, and tr-116b).
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited November 2014
    did that say ground before he edited it? If so my bad for not catching the word ground. If not, well now it does...

    what I said still holds true on the ground though. If the set bonus is useful and you are not dying, use the set. If you are dying, figure out some way to change that, whether it means breaking the set or not. Best I can recall the differences in the shields are not enough to justify the cost and breaking the set, but its been a while since I looked at them.
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited November 2014
    I've used the Fleet gear. I've used full MACO and Dyson.

    There is little to no difference that I noticed, yet I *perceive* better survivability with MACO set overall. Therefore, the sets give extra goodies that will help, where the Fleet gear does not have bonuses.

    The choice is really up to you.
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited November 2014
    I like the shield heal from the 2 piece MACO. 2 piece Honor Guard/Adapted MACO gets a health heal instead. Both seem useful if you take the one that synergizes with your career better (Engineers don't need a shield heal, Scis don't need a health heal, Tacs have some health healing capability). In terms of weapons, the phaser battle rifle from the MACO set looks utterly ridiculous -- the Adapted pulsewave model was done much better.

    Me personally, when I'm not going for the 3 piece bonus, I mix and match. I like the MACO resilient shield and Dyson armor with its cute little cover shield you can kick over. I could see dropping the MACO shield for an elite adaptive fleet shield, but...elite ground is easy, so no need to improve. The Dyson proton rifle's probably my favorite rep set weapon, but I don't have the Delta compression rifle yet.
  • deianirrahdeianirrah Member Posts: 236 Arc User
    edited November 2014
    I usually go bughunting using the Adapted MACO/KHG gun and shields - and the Counter Command Armor, kit and rifle for the health bonus and the poison resistance. With the current content, one can mix and match items from different sets to good effect. Fleet ground gear is very nice - but may lack a sometimes useful set bonus. So look at what might help in that particular STF and then mix and match if You have that choice.

    Taskforce 47 Falkenwacht (Federation) / Greifenreiter (KDF)
    (at) deianirrah
    Free Gear and where to get it
  • farseeridranelfarseeridranel Member Posts: 0 Arc User
    edited November 2014
    Well, love how the first two responses didn't read the question, just the subject line.

    Adapted maco/Klingon honor guard is good and tanky, I do love the grenade and pulsewaves rock. It has a built in heal that also claims to break holds but really doesn't.

    The dyson set has some virtues too, with the combo ale, sniper gun second power, and the shields if you crouch.

    Romulan, nukara, and counter command don't really compete. I haven't tested delta yet.

    If you fight Borg, the tr-116b is great for your backup and against bosses.

    Fleet shields are technically the highest survivability, but from testing it wasn't a huge difference. And I like sets for the fun factor. Fleet weapons have not I pressed me at all compared to the three mentioned above (adapted pulsewave, dyson hybrid, and tr-116b).

    Well, love how you talk about the Romulan ground set even if there isn't one :)

    Just joking. Now serious.

    The ground sets are quite specialized, i.e. they are made for combat against a specific enemy. If you like fighting borg, then you probably want to use one of the omega rep sets (all 3 parts) for the quick remodulation. All three sets are very good and useful for other content as well. I actually prefer the omega set as it is quite offensive (the defensive part is the increased dodge chance on the shield, which is or was a must have in ground pvp). The weapons might be something that makes your decision easier. Adapted Maco (aka KHG) has a pulseave with a grenade as secondary firing mode. In my eyes the strength of pulsewave weapons is the "normal" secondary attack, that is missing here. It is more a gimmick, but definitely looks cool. The standard attack is also short-ranged. That is something you should consider. The opposite comes with the MACO sniper rifle. The omega gun has a root effect. That is somehow useful in ground PVP, but not much in PVE. Honestly, I do not like either of the three weapons. Instead I use a better weapon as main weapon and keep the set-gun in the second slot. This way you have the set bonus and you can use a weapon that suits your play style. In my case that is mostly a split beam rifle. I find these most useful regarding range, number of attacked enemies and style.

    The dyson set is a very tanky set that comes with a strong weapon. Good not only for the Voth battlezone. It comes with a special sniper attack against exposed enemies.

    The countercommand set is quite interesting, especially now for bug hunting with all the poison resist. A nice thing here is that you can combine the kit with the weapon for the 2 piece set bonus (+5 % CrtH and+10 % phaser/disruptor dmg) with another full set (MACO or whatever) for its 3 piece set bonus.

    There is also the Jem hadar set from some episodes. That one is free, but it is also weaker than the others. I need to test this one again, now that it is upgradable. I usually have this on my Jem boff for obvious reasons :)

    The three Nukara sets all have an EV suit as armor. That is necessary for fighting on Nukara, but otherwise not. They have interesting set boni, but if you are looking for an all around set then they are no good choice.

    If you have the lobi, there are 2 strong armors in the lobi store: the hirogen and the undine armor. Both are very tanky, i.e. high life on the hirogen armor and high toxic resist on the undine armor for example. If you are a passionate ground player, one of them is definitely a good investment. The undine armor comes even with a cool costume.

    Last but not least the delta set. I don't have the full set yet, but that one seems fun. Orbital strike as secondary firing mode and lots of life as set bonus. That is definitely something worth looking at.

    To get back to the initial question you need to figure out what helps you most. Do you need more defense (life resists) or do you survive well and can go for more damage. The fleet advanced armors offer nice boosts regarding the latter -> 80 % CrtD on the recoil version or + 10% CrtH on the integrated targeting armor.
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