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I can't do it anymore

unikonunikon Member Posts: 300 Arc User
This expansion has drained all of my will to get to level 60.

The grind is starting to hurt my brain. At this rate I'll NEVER push any other of my characters through to max. I think that I'm officially done until something is changed about the exp gain. All of the nerfs to bar users from moving forward quickly, just cements that fact for me. If they don't want me to get there, then fine. I'll go somewhere else until they change their minds. Happy hiatus everyone!
Fix your TRIBBLE Cryptic. ~Omega X
Post edited by unikon on

Comments

  • kayajaykayajay Member Posts: 1,990 Arc User
    edited November 2014
    I've only upgraded one of my toons...I've abandoned the other four, because it's too monotonous. I'd like to get these specializations, but I'm trying to go back to playing for fun (not exactly an easy thing to do any more) and if I get one, I'll use it.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited November 2014
    Just take it easy, there really isn't any rush.

    My main is level 60, but my 3 alts are leveling via doffing. Not doing Dr with them, save for special items.
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
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  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited November 2014
    I got 2 to level 60, one to 59 and the other 5 are 51. I won't be going through the DR grind with any of them. Gaining levels through doffing and doing the Mirror event.

    They have a lot of balance work to do as currently it's not really close to any semblance of balance or pacing.
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • farseeridranelfarseeridranel Member Posts: 0 Arc User
    edited November 2014
    Yes, I agree. Play one char and keep the others on ice. Or better, just let them do only doff and crating mission. This way they get XP, dilithium and even sometimes nice items. For XP park them in the delta sector. There are high xp missions in science, espionage and trade. For dilithium do all the 50 Dil missions from your department heads. For items go to engineering. I got a couple of very nice very rare tac consoles, CrtDx3 weapons and other stuff from these missions since DR. Alternatively, the cardassian sector is good for commodities and officer exchange. If you have KDF alts, let them farm contraband (marauding/first officer). All these missions (Disable .. frighter, assault.., ..) give you lots of contraband and prisoners. The contraband you can sell (250 for 11-13 million ec), the prisoners you can send to labor camps (eta eridani, regulus, omega leonis clusters under military) for lots of dilithium. This takes 4-5 minutes per char, they "grow" in xp, you get rich and can focus on you main. I know it is sad to neglect "alts", especially, if you like them as much as your "main", but at the moment this seems to be the only way to avoid getting burnt out.
  • ermanameermaname Member Posts: 113 Arc User
    edited November 2014
    I am over halfway through upgrading my main and 2/3 of the way through his spec points, when he is done I shall move to my alts, 1 at a time, with the added benefit that by then I will have all schools at level 15 or above across my alts.

    Every other mmo I have played has had the requirement that to access new content you needed to grind, getting exponentially greater as you get higher up in the game, STO was weird in that it hadn't upped level cap in a long time, so people became complacent. But what difference is there between this and grinding for the reps? 50-60 took me a few days of intense gaming, whereas the reps take at least 30 days unless you have sponsorships from alts and, for example to purchase all the items for omega rep..... that takes an insane amount of repeatedly doing stfs and defera.

    The difference with DRs level expansion and rep systems is you can level however you want, granted it takes some time for those that cannot play as often as some, but access to anything in any game requires some sort of effort.

    Wouldn't it be far worse to log in on launch day and be finished with all the new content and have nothing left to do in the course of an afternoon? MMOs are built to last, to take time, otherwise they wouldn't last for years
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited November 2014
    I got bored and stopped playing before they nerfed japori.

    Even with japori intact it's still pointless - it's not just the artifical stalling and wasting your time.


    If you take a look at the 60 levels, not to level 60, but the 60 levels, the 60 passives you will notice they are all most or less completely useless and only 2 actually have an animation.

    That's how the expansion and after nerfs all over the places going on 2 years, the entire game, feels like now.


    A few million dil to re-buy gear I bought years ago?

    That's what they trying to pass off as content now? Well hell I can't wait to see what they come up with next.

    How about instead of an upgrading system with a button to start draining your dil, we make a system where it's just a button to remove your dil, so you have a reason to keep playing, awesome right !!!1


    STO expansion and the current direction is like the low point of gaming and the low point of STO; it's hard to imagine it can get much worse but they did raise that bar weekly for 2 years now so


    At this point I am just waiting on them to nerf the final thing not entirely useless to players namely contraband and then I will be on my merry way
  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited November 2014
    If you're not having fun with the game itself then why don't you move on? I'm scratching my head to understand how the contraband cycle could possible be enough to keep you having fun with STO if nothing else is.
    http://mmo-economics.com - analysing the economic interactions in MMOs.
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited November 2014
    I have no intention to grind, for anything. I only have one character to level 60, and the only reason for that was because I was helping a friend get there.
    I completed a 2-man CSE, ISE, and KASE, Optionals included. And I soloed Winter Invasion.
    My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
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  • blitzsthblitzsth Member Posts: 257 Arc User
    edited November 2014
    I guess it is different for most, I kind of stopped playing this game a year ago, because I though it was too grindy back then with little or boring content to grind. How ever now I find it fun to do grinding with so much endgame content, plus I look at the STF Elite and other Elite Queues as a challenge to rebuild my character and to finally beat them.

    The old STF Elite were a bit of a joke as how easy they were, we used to take out newbie fleet guys in and help them skip straight to Elite gear. I mean even back then, I think I did 2 or 3 normal STFs before moving into Elite with okish gear and still had little to no problem beating them.

    As for leveling extra toons, well I am just building my tac atm, but when that is done. I will either finish off one of my other toons or I am thinking of rolling a Rommie and probably finish off my Kling next, before finishing off my Engie fed.

    As for how the game has changed, honestly I think it is for the better. I wish they would fix bugs that have been around since launch and some of the new ones, like the tray bug etc etc.

    I do hope you don't give up and perhaps find your love again for the game, as I did.
  • edited November 2014
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  • vesterengvestereng Member Posts: 2,252 Arc User
    edited November 2014
    First line I wrote I said I "stopped playing before the japori nerf"

    When did that mean I am having fun...

    I am painting you a picture, that EVERYTHING in the whole game has been either deleted or nerfed to uslessness over the last 2½ years - except contraband.

    Exploration, doff upgrinder, reputation passives, deleted mirror event etc etc etc


    It's saying that, in replying to the OP, the problem is that it takes long to get to 60, or to get the 60 pointless passives (they too are a problem though) but the problem is the content drought in conjunction with straight up deleting all the features we were using.

    For example, if mirror event had not been deleted OP might find himself logging on daily for those 1 hour events and playing all his characters.

    If map specific drops hadn't been removed people might be playing all the maps.

    If reputation passives hadn't been killed people might be playing reputations.

    If exploration hadn't been deleted... etc etc etc etc

    Get the picture now?
  • zarxidejackozarxidejacko Member Posts: 0 Arc User
    edited November 2014
    Wuts the rush ? There wont be new level cap until next major expansion or two.
    2010 is my join date.
  • ragnorok2722ragnorok2722 Member Posts: 17 Arc User
    edited November 2014
    vestereng wrote: »
    First line I wrote I said I "stopped playing before the japori nerf"

    When did that mean I am having fun...

    I am painting you a picture, that EVERYTHING in the whole game has been either deleted or nerfed to uslessness over the last 2½ years - except contraband.

    Exploration, doff upgrinder, reputation passives, deleted mirror event etc etc etc


    It's saying that, in replying to the OP, the problem is that it takes long to get to 60, or to get the 60 pointless passives (they too are a problem though) but the problem is the content drought in conjunction with straight up deleting all the features we were using.

    For example, if mirror event had not been deleted OP might find himself logging on daily for those 1 hour events and playing all his characters.

    If map specific drops hadn't been removed people might be playing all the maps.

    If reputation passives hadn't been killed people might be playing reputations.

    If exploration hadn't been deleted... etc etc etc etc

    Get the picture now?


    No could you say that again pretty sure half the bads on here can't read
  • erraberrab Member Posts: 1,434 Arc User
    edited November 2014
    I have eleven Characters, one max level and others at various levels in their fifties and just running each of them through the Mirror event takes about 2 hours each day and forget playing for fun after that, it's like a 2nd job :eek:

    It sometimes feels like I'm being punished for wanting to try out different classes various play styles.

    The grind really has gone above and beyond the realm of acceptability for players that like to create ALTs.

    One would think that Cryptic would like to encourage this type of commitment to their game by incentivizing players with multiple characters by offering more account wide discounts in the same line has the Winter and Summer events have been in the recent past.

    For Example these new research tiers should be account wide IMO, meaning that each character that you have should be able to contribute to one account wide research table that's progress applies to all level appropriate Characters on the account.

    Account wide resource materials and commodities would be nice has well.
    [SIGPIC][/SIGPIC]
  • kiloacekiloace Member Posts: 488 Arc User
    edited November 2014
    The only problem I have with the mountain being piled higher and higher is that I know I'll never get to the top, even for a little while - because, somehow, they manage to push out new content faster than I can grind to their top. Then again, that is sort of tough when you are trying not to spend real-world money on STO, but maybe they could just...take a little longer...? :D
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited November 2014
    kiloace wrote: »
    The only problem I have with the mountain being piled higher and higher is that I know I'll never get to the top, even for a little while - because, somehow, they manage to push out new content faster than I can grind to their top. Then again, that is sort of tough when you are trying not to spend real-world money on STO, but maybe they could just...take a little longer...? :D

    It's the Korean way...
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited November 2014
    I'm working one toon through to 60, he's stuck at 58 in between missions now so a little DOFFing and a Fleet Alert when I login, trying to get up that mountain. I will probably run him through Delta reputation afterwards.

    Six other toons have not been touched since DR. I was going to DOFF with them but they were all built for PVP combat and its depressing to relegate them to menial labor like that, so I just dont log them in.
  • velquavelqua Member Posts: 1,220 Arc User
    edited November 2014
    If you are going to play STO, you need to find things that are fun for YOU to do. Grinding for what the developers put out is pointless if you are not having fun. Like another person has said, I too did Japori before the nerf, but that grind was so monotonous that I had to stop doing it. People can only grind for so much for so long.

    At the moment, I have my characters doing the Kobali Prime missions and mini missions. Those missions seem to be the closest to Trek than the patrol grinds. Plus, for me, I feel like my characters are really doing something. The payout is not overwhelming the best, but it pushes my characters forward--a tad faster than a crawl.

    If you need a break from the game, take one. Don't waste your energy, money, or time on something that doesn't bring fun into your life. Play what you like and when you want. Unless you are into PvP, you will not need all of those max gear. Again, get what you want, and play your way. :)
    18662390068_f716cd60e3.jpg
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited November 2014
    sunfrancks wrote: »
    Just take it easy, there really isn't any rush.

    My main is level 60, but my 3 alts are leveling via doffing. Not doing Dr with them, save for special items.

    Yep. All four of my characters are level 52 and I'm in no rush. They'll level as I play which isn't often. I still haven't done a single DR episode but level through the mirror event and other things here and there like doffing. No rush.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2014
    Anyone still remember how things were when they were younger and started playing STO? Imagine you started just your first character and someone is talking about his 8 alts or something. "I'll never have that many characters!" might your thought have been. And now there you are, possibly just as many characters on your account, and you're wondering you bring them all to Level 60 (+specializations! OMG!)


    It will be doable. It will be done. Not today. But if you could swallow playing STO for so long, the ultimate way to get to level 60 or beyond is doing what you always did - play STO. And if it's get boring - do something else. Getting you back is Cryptic's problem, not yours. You just need something for your past-time that is fun to you, you don't need STO to get bread on your table.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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