Hey all... returning player since about 6 months after launch. Obviously there's been A LOT of changes between now and then, but I'm doing my best to catch back up. Thanks PerfectWorld for all the compensation we pre-order people finally got!
In regards to the new endgame stuff - I understand it's now Level 60 instead of 50, and I think Mk XIV gear. The whole reputation system is new to me, but seems straightforward enough.
That said, is there any point to working on other faction besides Delta, or is it all going to be "outdated level 50" stuff?
Any other suggestions on which marks to focus on, what to do with them etc. is welcome. The entire reputation/mark system is rather new to me too!
Cheers!
Cato
"The dead one tried to show me h3ll, but it was a pale imitation of the horror I can paint on the darkness in a quiet moment. - Mark Lawrence
Comments
Omega
Dyson
Nukara
Tricky but fairly easy
Undine
Hard to get and requires good grind
Romulan
Delta
Your characters will need lots of Ec and Dil to get most things in game now
Good sets well that's up to your own play style etc
Best thing to do is get to end game decide what way you want your character to go be it damage, tank or heal
But damage and tank are the best ways to go tbh
Any further help just ask.
As you will see when entering and start up. You will pretty much need to complete it all. There are passives, skills and a whole bunch of other things, you get from completing everything.
You will only recieve MK XII gear, even in the Delta reputation, but the new upgrade system allows you to get, MK XIV and increase rarity.
As you have been gone for a while, I really suggest you read up on the WIKI from both, http://sto.gamepedia.com/ and http://startrekonline.wikia.com/. It will help you a lot, to catch up.
I powered an engineer up to mid 50s during the bonus XP event before delta rising launched. I've been experimenting, and learning on that character, not sure if I'll stick with it or not.
I prefer to play science all around. Although my science captain outdoes my engineering captain by far, I'm not arguing its most efficient, or best in any way... just the way I prefer to play. It is far more tactical than uh... a tactical captain. ~_^
Delta marks seemed far easier to get than I was expecting, if they're the hard ones... I'll certainly need to look in to the others closer.
Cheers!
Cato
Gear progression in STO doesnt work the same way as in other games. In some other games you might get to level cap and then get pre-dungeon gear, dungeon gear, raid tier 1, raid tier 2 and so on. Or you might get to level cap and do stuff to get "catch up gear" that gets you ready for whatever current raid tier everybody is doing. But not in STO...you pretty much look at all the faction gear, see what kind of stats and bonuses they have and see if those are the stats/bonuses you want for your build. Omega is the first rep faction we ever got, but just because it is the first and the oldest doesnt mean the gear and its stats/bonuses are no longer any good.
What kind of captain career and ship do you have? and what role did you want to fill? like are you a tac captain in an escort and you just want to dps? or are you an engineer in a cruiser and you want to tank? or are you a sci captain in a sci ship and you want to focus on crowd control, an energy drain build or an exotic damage build? or are you some other kind of hybrid? When people know what ship and role you want to fill it may help them pick out a gearset for you.
Romulan is not hard a bit Eppo Tagging each day and you get 500 every x Days x=4 i think but maybe 5 Romulan Marks are the easyest to get
its getting nowadays harder to get a new Cpt from 0 to 50 or even 60 but and you have to to Missions over and over again to grind gear and marks or Dili to get your gear to MK XVI all needs more time but so you have each day of a year somethink to do at least 1h every day
Subscribed For: 4 years 5 months 20 days at 26.10.2014
One tip is that each of the mark types now gives a 55 mark daily bonus on top of the first marks you acquire per type. You can thus do short missions to get that bonus and then you'll have enough marks to run the daily reputation project for 2 days minimum (needs 30 per day).
What to focus on depends on your preferences. The oldest sets, from the Omega reputation, are still considered fine basic choices. Omega marks are also fairly easy to get. New Romulus and Nukara are more niche, with Nukara being interesting if you use tetryons. Personally, I like Dyson as a defensive/science heavy set; the Undine Counter-Command is a good choice if you're already building on either phasers or disruptors. I've not got access to most of the Delta stuff yet, but I'm liking the Bio-Neural Gelpack so far.
Tips for quick access to the daily bonus marks:
- Omega: sector contact in Gamma Orionis, or one STF or Defera ground zone mission on normal.
- New Romulus: with Azure Nebula off-line for revision, I'd say a ground daily on New Romulus. The method mentioned by ussberlin above rewards more marks, but personnaly the daily chasing of Epohhs sends me round the twist. It also takes longer to reap the rewards.
- Nukara: with Azure Nebula off-line for revision, I'd say Crystalline Entity on normal or Nukara ground zone.
- Dyson: the daily Allied Zone mission from Joint Command.
- Undine: liberate one zone in the Space Battle Zone.
- Delta: probably either one patrol or one daily mission on Kobali ground.
Vice Admiral Mathrias | U.S.S. Utrecht (Blockade Runner Retrofit)
Vide Admiral Kyurin | U.S.S. Cairhien (Fleet Dreadnought Cruiser)
Vice Admiral Kiarl Leftrin | U.S.S. Aegir (Fleet Recon Science Vessel)
--= Starfleet Strategic Command =--
Hold up.. we have TWO wikis? Since when??
Joined January 2009
sto.gamepedia.com are a fan wiki/pedia
Been around almost as long as the game.
Assuming none of the doff missions crit for the epohhs. When starting Epohhs from scratch it is 9 days to get your first 400 romulan mark payoff. Then after that its every 5 days you get the 400 rom mark payoff. If the doff missions do start to crit then you can get the 400 marks in less than 9 days/5days.
Also people who are all into the "epohh hate" will say that epohhs and tagging is annoying. Which is fine, whatever i hate klingons because they have lobsters on their foreheads. But if you can get past that...the total amount of time you have to contribute ever day for tagging is 2 minutes plus however long it takes you to fine one other person to do the actual tag mission. So its XX amount of time to find someone, then its 1:30 to do the actual tagging and then roughly 30 seconds for misc running around, talking to npcs and starting the doff missions. All that for 400 marks every 5 days, which is 80 marks a day for less than 2-3 minutes of work.
Well, we have the primary wiki that everyone knows about, and Arcgames links to it. Most of the info is good, although some might be a bit dated. That second one, though, looks pretty abandoned. I wouldn't use or recommend it. My biggest complaint on both of them are the ads; they really bog down my internet, especially if they start playing video or something.
Whoever is in charge of the main wiki should consider organizing a wiki drive... Update everything, and get all the Delta Rising stuff on there. We have the experts and information, just need a little organization and direction.
STO Resources: <Ship Comparison - All Tiers + Small Craft + Hangar Pets> <Damage Resistance>
<R&D + Upgrade Costs> <Duty Officer Finder> <Suliban Doff Reqs> <Fleet Costs> <Rep Costs>
<Keybind Tour the Galaxy> <Fleet / Armada Management> <Currency Exchange> <Other STO Links>
With the Advanced queues so much harder than the old Elites, how is the alt I've switched over to playing as a main supposed to get her foot in the door on Reputation items? I've yet to finish an Advanced queue, while when I played as her before the expansion she beat the Elites fairly easily and I just didn't do enough of them to get a set.
Respectfully, I have found it to be an invaluable resource. Some things are a bit out of date / unknown, but that's how it goes with fan wikis.
Thanks again for the info, you've all been great.
As for play style ... it's hard for me to say, without actually experiencing it. I'm the type of person that will have multiple characters at level cap, before deciding which to play most...
Currently I'm thinking science captain, in a science carrier... crowd control, resists, confuses, AoE damage everywhere, with smaller craft to clean up the scraps.
Unfortunately, carrier options look limited (and non-existent in Tier 6).
I'm tempted to buy one from c-store, but I have a feeling that we'll be seeing some new T6 ships soon, which would make me rather unhappy about paying $30ish for a ship that won't be relevant in the near future.
Good point, I should have known better. Damned Fed storyline has me all up in arms about allowable and non-allowable weapon types, and how we "should really be using phasers and torps".
For all the progression humans and the Federation have made in the Star Trek future, the morals don't seem to have changed much... interesting.
Current meta for Space PvE is one of the following:
1) Counter-Command Deflector, Romulan Engines, and a good shield
This assumes use of Attack Patterns (not necessarily APA, just an APB/APO rotation).
2) Nukara Deflector, Romulan Engines, and the Nukara Shield
This also assumes use of Attack Patterns (not necessarily APA, just an APB/APO rotation).
3) Counter-Command Deflector, Nukara Engines, Nukara Shield
This assumes no use of Attack Patterns at all, so there are no benefits to the Romulan Engines.
The standard "best" was #1 for a very long time, in fact I joined the DPS channels to argue that #2 or #3 would be better due to the Nukara 2-piece set bonus. I ran tests comparing the sets, and then conceded that #1 was better.
Apparently there was a change of opinion one or two months back, and now #2 is considered better because the Accuracy bonus from the Counter-Command Deflector has depreciated? I dunno, haven't run more tests.
The Delta weapon set (specifically the torpedo with console) is considered one of the better (or best?) quantum torpedoes available, but high end DPS ignores torpedoes. The ground set is generally considered one of the better ones, although unless you have a way to bypass Borg adaptation (the TR-116B or possibly the physical shotgun reward from the current Mirror Invasion event) most will prefer the Omega ground sets for STFs (since they have integral frequency remodulators).
Define "reputation items"? The only rep items you need to run Advanced queues for are Omega (aside from the Assimilated console and KCB) and Delta.
id move Omega down a few pegs no because the marks are hard to get but the Neural Processors are. Not enough players have adapted to the new Advance mode and are treating them like the old elites and you fail the missions more times than not.
I was referring to the other one. I'd never heard of it (and rightly so apparently, it's pretty dated and abandoned).
Joined January 2009
My 2 ec matches with the above.
Omega-Defera ground I do the Power plant Easy missions.
New Romulus- I dont chase Epohhs Get to tier 1 romulan rep then hit the mission in the Warehouse at the staging ground. When you hit Tier 2 Run the mountain pass mission. Its Fast and easy.
Nukara- Crystaline Entity
Dyson- again the Joint command daily in the sphere allied space.
Undine- The Space Battlezone. If you stick around and complete the entire run you get about 185 marks per run, plus the Isomorphic injectors and dilithium
Delta- kobali one mission doesnt matter which one.
Just remember that the first run of each day you get a bonus marks of 55, plus the normal marks for whatever you ran.
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@ren_larreck
Can't agree with that.
The last couple of runs I've been on, it's almost like the old days in terms of how quickly the Borg and structures get vaped - only the greater numbers of enemies slow things down.
I think it's just now that we're seeing the all Mk-14, full ship mastery, fully specialised L60s come into play. Give it a few months and that will be far more the norm.