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"New" endgame?

catonikjamescatonikjames Member Posts: 46 Arc User
edited November 2014 in The Academy
Hey all... returning player since about 6 months after launch. Obviously there's been A LOT of changes between now and then, but I'm doing my best to catch back up. Thanks PerfectWorld for all the compensation we pre-order people finally got! =)

In regards to the new endgame stuff - I understand it's now Level 60 instead of 50, and I think Mk XIV gear. The whole reputation system is new to me, but seems straightforward enough.

That said, is there any point to working on other faction besides Delta, or is it all going to be "outdated level 50" stuff?

Any other suggestions on which marks to focus on, what to do with them etc. is welcome. The entire reputation/mark system is rather new to me too! =)


Cheers!
Cato
"The dead one tried to show me h3ll, but it was a pale imitation of the horror I can paint on the darkness in a quiet moment.” - Mark Lawrence
Post edited by catonikjames on

Comments

  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited November 2014
    Easy marks to get

    Omega
    Dyson
    Nukara

    Tricky but fairly easy

    Undine

    Hard to get and requires good grind

    Romulan
    Delta

    Your characters will need lots of Ec and Dil to get most things in game now

    Good sets well that's up to your own play style etc

    Best thing to do is get to end game decide what way you want your character to go be it damage, tank or heal

    But damage and tank are the best ways to go tbh

    Any further help just ask.
    JtaDmwW.png
  • dllmmodllmmo Member Posts: 233 Arc User
    edited November 2014
    Welcome back.

    As you will see when entering and start up. You will pretty much need to complete it all. There are passives, skills and a whole bunch of other things, you get from completing everything.
    You will only recieve MK XII gear, even in the Delta reputation, but the new upgrade system allows you to get, MK XIV and increase rarity.

    As you have been gone for a while, I really suggest you read up on the WIKI from both, http://sto.gamepedia.com/ and http://startrekonline.wikia.com/. It will help you a lot, to catch up.
  • catonikjamescatonikjames Member Posts: 46 Arc User
    edited November 2014
    Thanks, I'll do some more reading, for sure.

    I powered an engineer up to mid 50s during the bonus XP event before delta rising launched. I've been experimenting, and learning on that character, not sure if I'll stick with it or not.

    I prefer to play science all around. Although my science captain outdoes my engineering captain by far, I'm not arguing its most efficient, or best in any way... just the way I prefer to play. It is far more tactical than uh... a tactical captain. ~_^

    Delta marks seemed far easier to get than I was expecting, if they're the hard ones... I'll certainly need to look in to the others closer.

    Cheers!
    Cato
    "The dead one tried to show me h3ll, but it was a pale imitation of the horror I can paint on the darkness in a quiet moment.” - Mark Lawrence
  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited November 2014

    That said, is there any point to working on other faction besides Delta, or is it all going to be "outdated level 50" stuff?

    Any other suggestions on which marks to focus on, what to do with them etc. is welcome. The entire reputation/mark system is rather new to me too! =)


    Cheers!
    Cato


    Gear progression in STO doesnt work the same way as in other games. In some other games you might get to level cap and then get pre-dungeon gear, dungeon gear, raid tier 1, raid tier 2 and so on. Or you might get to level cap and do stuff to get "catch up gear" that gets you ready for whatever current raid tier everybody is doing. But not in STO...you pretty much look at all the faction gear, see what kind of stats and bonuses they have and see if those are the stats/bonuses you want for your build. Omega is the first rep faction we ever got, but just because it is the first and the oldest doesnt mean the gear and its stats/bonuses are no longer any good.

    What kind of captain career and ship do you have? and what role did you want to fill? like are you a tac captain in an escort and you just want to dps? or are you an engineer in a cruiser and you want to tank? or are you a sci captain in a sci ship and you want to focus on crowd control, an energy drain build or an exotic damage build? or are you some other kind of hybrid? When people know what ship and role you want to fill it may help them pick out a gearset for you.
  • ussberlinussberlin Member Posts: 306 Arc User
    edited November 2014
    jam3s1701 wrote: »
    Easy marks to get


    Hard to get and requires good grind

    Romulan

    Romulan is not hard a bit Eppo Tagging each day and you get 500 every x Days x=4 i think but maybe 5 Romulan Marks are the easyest to get

    its getting nowadays harder to get a new Cpt from 0 to 50 or even 60 but and you have to to Missions over and over again to grind gear and marks or Dili to get your gear to MK XVI all needs more time but so you have each day of a year somethink to do at least 1h every day
    18 Cpt on the way to 60: 14 of them are already 50 or over 50, one is 60 and 3 almost 43
    Subscribed For: 4 years 5 months 20 days at 26.10.2014
  • tiriusavarotiriusavaro Member Posts: 92 Arc User
    edited November 2014
    Any other suggestions on which marks to focus on, what to do with them etc. is welcome. The entire reputation/mark system is rather new to me too! =)

    One tip is that each of the mark types now gives a 55 mark daily bonus on top of the first marks you acquire per type. You can thus do short missions to get that bonus and then you'll have enough marks to run the daily reputation project for 2 days minimum (needs 30 per day).

    What to focus on depends on your preferences. The oldest sets, from the Omega reputation, are still considered fine basic choices. Omega marks are also fairly easy to get. New Romulus and Nukara are more niche, with Nukara being interesting if you use tetryons. Personally, I like Dyson as a defensive/science heavy set; the Undine Counter-Command is a good choice if you're already building on either phasers or disruptors. I've not got access to most of the Delta stuff yet, but I'm liking the Bio-Neural Gelpack so far.

    Tips for quick access to the daily bonus marks:
    - Omega: sector contact in Gamma Orionis, or one STF or Defera ground zone mission on normal.
    - New Romulus: with Azure Nebula off-line for revision, I'd say a ground daily on New Romulus. The method mentioned by ussberlin above rewards more marks, but personnaly the daily chasing of Epohhs sends me round the twist. :) It also takes longer to reap the rewards.
    - Nukara: with Azure Nebula off-line for revision, I'd say Crystalline Entity on normal or Nukara ground zone.
    - Dyson: the daily Allied Zone mission from Joint Command.
    - Undine: liberate one zone in the Space Battle Zone.
    - Delta: probably either one patrol or one daily mission on Kobali ground.
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  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited November 2014
    dllmmo wrote: »
    Welcome back.

    As you will see when entering and start up. You will pretty much need to complete it all. There are passives, skills and a whole bunch of other things, you get from completing everything.
    You will only recieve MK XII gear, even in the Delta reputation, but the new upgrade system allows you to get, MK XIV and increase rarity.

    As you have been gone for a while, I really suggest you read up on the WIKI from both, http://sto.gamepedia.com/ and http://startrekonline.wikia.com/. It will help you a lot, to catch up.

    Hold up.. we have TWO wikis? Since when??

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • dllmmodllmmo Member Posts: 233 Arc User
    edited November 2014
    Hold up.. we have TWO wikis? Since when??

    sto.gamepedia.com are a fan wiki/pedia
    Been around almost as long as the game. :)
  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited November 2014
    ussberlin wrote: »
    Romulan is not hard a bit Eppo Tagging each day and you get 500 every x Days x=4 i think but maybe 5 Romulan Marks are the easyest to get


    Assuming none of the doff missions crit for the epohhs. When starting Epohhs from scratch it is 9 days to get your first 400 romulan mark payoff. Then after that its every 5 days you get the 400 rom mark payoff. If the doff missions do start to crit then you can get the 400 marks in less than 9 days/5days.


    Also people who are all into the "epohh hate" will say that epohhs and tagging is annoying. Which is fine, whatever i hate klingons because they have lobsters on their foreheads. But if you can get past that...the total amount of time you have to contribute ever day for tagging is 2 minutes plus however long it takes you to fine one other person to do the actual tag mission. So its XX amount of time to find someone, then its 1:30 to do the actual tagging and then roughly 30 seconds for misc running around, talking to npcs and starting the doff missions. All that for 400 marks every 5 days, which is 80 marks a day for less than 2-3 minutes of work.
  • dabelgravedabelgrave Member Posts: 979 Arc User
    edited November 2014
    Hold up.. we have TWO wikis? Since when??

    Well, we have the primary wiki that everyone knows about, and Arcgames links to it. Most of the info is good, although some might be a bit dated. That second one, though, looks pretty abandoned. I wouldn't use or recommend it. My biggest complaint on both of them are the ads; they really bog down my internet, especially if they start playing video or something.

    Whoever is in charge of the main wiki should consider organizing a wiki drive... Update everything, and get all the Delta Rising stuff on there. We have the experts and information, just need a little organization and direction.
  • nadiezjanadiezja Member Posts: 629 Arc User
    edited November 2014
    Honestly, what's got me confused is this:

    With the Advanced queues so much harder than the old Elites, how is the alt I've switched over to playing as a main supposed to get her foot in the door on Reputation items? I've yet to finish an Advanced queue, while when I played as her before the expansion she beat the Elites fairly easily and I just didn't do enough of them to get a set.
  • catonikjamescatonikjames Member Posts: 46 Arc User
    edited November 2014
    dllmmo wrote: »
    sto.gamepedia.com are a fan wiki/pedia
    Been around almost as long as the game. :)

    Respectfully, I have found it to be an invaluable resource. Some things are a bit out of date / unknown, but that's how it goes with fan wikis. :)

    Thanks again for the info, you've all been great.

    As for play style ... it's hard for me to say, without actually experiencing it. I'm the type of person that will have multiple characters at level cap, before deciding which to play most...

    Currently I'm thinking science captain, in a science carrier... crowd control, resists, confuses, AoE damage everywhere, with smaller craft to clean up the scraps.

    Unfortunately, carrier options look limited (and non-existent in Tier 6).

    I'm tempted to buy one from c-store, but I have a feeling that we'll be seeing some new T6 ships soon, which would make me rather unhappy about paying $30ish for a ship that won't be relevant in the near future.

    ...But not in STO...you pretty much look at all the faction gear, see what kind of stats and bonuses they have and see if those are the stats/bonuses you want for your build. Omega is the first rep faction we ever got, but just because it is the first and the oldest doesnt mean the gear and its stats/bonuses are no longer any good.

    Good point, I should have known better. Damned Fed storyline has me all up in arms about allowable and non-allowable weapon types, and how we "should really be using phasers and torps".

    For all the progression humans and the Federation have made in the Star Trek future, the morals don't seem to have changed much... interesting.
    "The dead one tried to show me h3ll, but it was a pale imitation of the horror I can paint on the darkness in a quiet moment.” - Mark Lawrence
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited November 2014
    That said, is there any point to working on other faction besides Delta, or is it all going to be "outdated level 50" stuff?

    Current meta for Space PvE is one of the following:

    1) Counter-Command Deflector, Romulan Engines, and a good shield
    This assumes use of Attack Patterns (not necessarily APA, just an APB/APO rotation).

    2) Nukara Deflector, Romulan Engines, and the Nukara Shield
    This also assumes use of Attack Patterns (not necessarily APA, just an APB/APO rotation).

    3) Counter-Command Deflector, Nukara Engines, Nukara Shield
    This assumes no use of Attack Patterns at all, so there are no benefits to the Romulan Engines.

    The standard "best" was #1 for a very long time, in fact I joined the DPS channels to argue that #2 or #3 would be better due to the Nukara 2-piece set bonus. I ran tests comparing the sets, and then conceded that #1 was better.

    Apparently there was a change of opinion one or two months back, and now #2 is considered better because the Accuracy bonus from the Counter-Command Deflector has depreciated? I dunno, haven't run more tests.

    The Delta weapon set (specifically the torpedo with console) is considered one of the better (or best?) quantum torpedoes available, but high end DPS ignores torpedoes. The ground set is generally considered one of the better ones, although unless you have a way to bypass Borg adaptation (the TR-116B or possibly the physical shotgun reward from the current Mirror Invasion event) most will prefer the Omega ground sets for STFs (since they have integral frequency remodulators).
    nadiezja wrote: »
    Honestly, what's got me confused is this:

    With the Advanced queues so much harder than the old Elites, how is the alt I've switched over to playing as a main supposed to get her foot in the door on Reputation items? I've yet to finish an Advanced queue, while when I played as her before the expansion she beat the Elites fairly easily and I just didn't do enough of them to get a set.

    Define "reputation items"? The only rep items you need to run Advanced queues for are Omega (aside from the Assimilated console and KCB) and Delta.
  • odisseusrhodisseusrh Member Posts: 0 Arc User
    edited November 2014
    jam3s1701 wrote: »
    Easy marks to get

    Omega
    Dyson
    Nukara

    Tricky but fairly easy

    Undine

    Hard to get and requires good grind

    Romulan
    Delta

    Your characters will need lots of Ec and Dil to get most things in game now

    Good sets well that's up to your own play style etc

    Best thing to do is get to end game decide what way you want your character to go be it damage, tank or heal

    But damage and tank are the best ways to go tbh

    Any further help just ask.

    id move Omega down a few pegs no because the marks are hard to get but the Neural Processors are. Not enough players have adapted to the new Advance mode and are treating them like the old elites and you fail the missions more times than not.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited November 2014
    dllmmo wrote: »
    sto.gamepedia.com are a fan wiki/pedia
    Been around almost as long as the game. :)

    I was referring to the other one. I'd never heard of it (and rightly so apparently, it's pretty dated and abandoned).

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    edited November 2014

    Tips for quick access to the daily bonus marks:
    - Omega: sector contact in Gamma Orionis, or one STF or Defera ground zone mission on normal.
    - New Romulus: with Azure Nebula off-line for revision, I'd say a ground daily on New Romulus. The method mentioned by ussberlin above rewards more marks, but personnaly the daily chasing of Epohhs sends me round the twist. :) It also takes longer to reap the rewards.
    - Nukara: with Azure Nebula off-line for revision, I'd say Crystalline Entity on normal or Nukara ground zone.
    - Dyson: the daily Allied Zone mission from Joint Command.
    - Undine: liberate one zone in the Space Battle Zone.
    - Delta: probably either one patrol or one daily mission on Kobali ground.

    My 2 ec matches with the above.

    Omega-Defera ground I do the Power plant Easy missions.

    New Romulus- I dont chase Epohhs Get to tier 1 romulan rep then hit the mission in the Warehouse at the staging ground. When you hit Tier 2 Run the mountain pass mission. Its Fast and easy.

    Nukara- Crystaline Entity

    Dyson- again the Joint command daily in the sphere allied space.

    Undine- The Space Battlezone. If you stick around and complete the entire run you get about 185 marks per run, plus the Isomorphic injectors and dilithium

    Delta- kobali one mission doesnt matter which one.

    Just remember that the first run of each day you get a bonus marks of 55, plus the normal marks for whatever you ran.
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  • staq16staq16 Member Posts: 1,181 Arc User
    edited November 2014
    odisseusrh wrote: »
    id move Omega down a few pegs no because the marks are hard to get but the Neural Processors are. Not enough players have adapted to the new Advance mode and are treating them like the old elites and you fail the missions more times than not.

    Can't agree with that.

    The last couple of runs I've been on, it's almost like the old days in terms of how quickly the Borg and structures get vaped - only the greater numbers of enemies slow things down.

    I think it's just now that we're seeing the all Mk-14, full ship mastery, fully specialised L60s come into play. Give it a few months and that will be far more the norm.
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