With all that's been happening especially surrounding the increase in difficulty of the Special Task Force missions, the Sol/Orion Trade Consortium decided to jump in and see just how much harder Cryptic has made the ground missions. Below are the links to our endeavors.
Whilst we only recorded two of the original three STF's this is because Infected Ground was still bugged at the time of making these. We did run it how ever and managed to get the optional without incident, the only issue was like I mentioned the bug with the shields around the four nodes in the final boss room made it so we couldn't complete the mission.
Khitomer Ground AdvancedThe Cure Ground Advanced
From what we've seen first hand from these missions, all thats changed is the overall mission time gates and a large number of Heavy Tactical Drones have simply been replaced with Elite Tactical Drones. A prime example being Khitomer, Pre-DR there used to be four Elites across the entire map, from the video you'll see we encountered a lot more.
Do we think they've made the grounds harder? Not really, the added time gates are pretty much point less after all We've minimal manned all these and finished well within this limit. Adding all the Elites have served only to slow things down a little. The one pet hate from most of the team is the elite's AoE knock back, which form the video's you'll see not only effects the players but also all the NPC's in range (So a bit of an own goal there so to speak)
We are itching to go have a crack at the Elite versions, but there are several issues preventing us from trying at the moment, including but not limited to the team still working towards lvl 60 and the issues that several of the team seem to be missing the majority of the elite ground despite being lvl 60.
Comments
Yup it does. I'd run a few grounds with people that had used them and to be fair I wasn't that impressed. I still managed to out gun one with a Marco battle rifle. But after getting one myself its more about the player and kit selection that make it such a handy and worth while weapon.
Unfortunately it shares the same design as the Phaser sniper rifles. But it does have it own unique animation, as in it ejects the spent shell casing after each shot.
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
Looks like we have a comedian on the forums today!
I'm curious how Elites will be, though.
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
My theory is that they held back on the Elite missions to wait out on how people approached the alterations in the Advanced queues, at least I'd like to think that's what they're doing.
So far I'd say the extra elite drones aren't all that much of an issue, if you have even one team member that is reasonably tough they can go toe-to-toe with them and they become a non-issue. I welcome the mandatory timers as they're pretty much going to be a standard in the top range, but I would like some unique optionals too just for variation in situation.
I'm happy with the changes they make so long as they don't prevent new level 50's getting the gear they need, which I think so long as the team is good shouldn't be a problem, but only time will tell on that one.
What is disappointing, that especially in Cure, many people still don't know the tasks which need to be done, and there's just no time for TRIBBLE up/delaying even once (ie taking too long on the Transformers just costs you the mission).
Not making comments on Manus, as I *hate* the "standard" sniping game, waste of my melee-damage, utterly boring and quite frankly, it can be done in another way, with more "heads on" approach, as long as the team coordinates; which again, is non-existant in pugs, quite often, let alone leavers & AFK'ers - those basicly cost you Cure atm, happened to me more than once, unfortunately...
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
My character Tsin'xing
some players want to kill all the borgs, but this is just useless. often there is also an ******* who go in room and play with a3, b1 etc without purpose
- clean the levels, destroy the nodes, and go to kill the boss; no need to kill the spawned drones
Nah but it is amazing how many people manage to find ways to mess up the simplest tasks in the STF's. Thing is though it's a result of not having enough pro's around to train the newer (or just plain unlucky) folks who don't know how this stuff works. Occasionally you get someone who works it out themselves but not often.
Trouble is at the same time you have people in this game who claim to be amazing at it and tell people complete trash, and frankly I don't know whether those people actually know they're bad players or not.
Well then you might like this Makes best use of both Melee and Sniping tactics. Just for the record we did another run afterwards and beat the time in video shortly before they nerf'd the motivation skill
PS: You guys use exactly the tactic I had in mind. Also, nice music.
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
We just run as a fleet mostly, though we can pug with half a team and do fine. We just find it hard to teach pugs anything because most of them don't listen to anything you say, which is a shame really.
I mean you're always welcome to message me in-game if you want to, @name is same as it is here.
And it's just as you say - people refuse to listen. They think they are the "hot sh*t", or they just don't care. Manus is something I refuse to pug, as I did it like twice, and when I tried to explain them there are other ways than glitching the "trigger lines" by pure sniping bullsh*t, I got called names...
Even in the easiest STF like Kithomer, there's often someone who goes to fiddle with the room-controls, unless I nag my fleetie to do the "roomservice" and tell it straight before the STF starts. And even then, we have tools/griefers, who enter the room anyways.... I could go on, but I'm preaching to incorrect crowd here, as we all had our share of bad pugs...
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
Well Manus is broken at the moment anyway, the shields keep coming back up around the nodes in the boss room so it's not possible to complete. As for them calling you names, well it just shows they haven't realised what's possible on ground when you know what you're doing.
Still, like I say you want to join us for some runs you're more than welcome. We don't mind if people want to come and have a bit of fun
Well, after pugging for quite a while, I was thinking I really need Elites. After running with you guys.. we *definitelly* need Elites. Thanks for the runs, catch you later for more.
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
And I spec the specializations to fit, so it is not that bad, take one with space stuff in there, and ouch! ... lol
It is a like like it used to be before the talent rebuild.
Level your ground up and these will get easier, much, easier.
I also love stabby death.
My character Tsin'xing
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
XO of Training
Tier 5 Starbase, Tier 3 Embassy, Tier 3 Dilithium Mine, Tier 3 Spire
Join us at www.dtfleet.com
You can solo most bosses in this game now, though you have to remember at the moment we don't have the new Elite, so we'll have to see how that goes, but until then soloing bosses is something you flip a coin on to see who gets to do it next.
Edit: Kinda hoping the new Elites will make the bosses more interesting and not just higher HP and what not.