400.000
73.500
The first: the HP of a Borg Sphere in ISA; the second: the HP of a Borg Sphere in ISN.
5 times the HP for a difficulty level just one step above.
No comment.
And facepalm.
Normal is intended to be done by pretty much anyone, so it requires about 3-4k DPS per player not to fail the timer. (same as old ISE)
Advanced is intended to be for Advanced players, so requires 12-15k DPS per player not to fail timer.
No, Advanced is meant to be done by the people that could do the old Elites. This was said multiple times, even in the patch notes for DR. Normal is meant for people that can't even do that (like sub-50 players). Please get it right.
No, Advanced is meant to be done by the people that could do the old Elites. This was said multiple times, even in the patch notes for DR. Normal is meant for people that can't even do that (like sub-50 players). Please get it right.
A shuttle could do old ESTFs - Considering STFs are meant to be the most difficult PvE in STO, the fact every player in STO could manage one meant they needed to be rebalanced back to where they belong.
Tell me, when was STF difficulty last reviewed?
Years ago, back when 5k DPS and R/VR Mk XI was actually good - these difficulty levels will need to last the rest of STO's lifespan. (as no way will they ever be reviewed again after what has happened)
In context, nowadays any Cruiser with 8 beams should expect at least 6-8k DPS in ISN from just firing 8 Mk XI beams at a constant 120-125 weapons power reasonably close to target. No Tac buffs necessary.
A shuttle could do old ESTFs - Considering STFs are meant to be the most difficult PvE in STO, the fact every player in STO could manage one meant they needed to be rebalanced back to where they belong.
A GOOD player could do ISE in a shuttle. Some players couldn't handle it with a T5 ship.
In context, nowadays any Cruiser with 8 beams should expect at least 6-8k DPS in ISN from just firing 8 Mk XI beams at a constant 120-125 weapons power reasonably close to target. No Tac buffs necessary.
Have you actually pugged anytime in the last year? There are people that can't do 4k dps with tac buffs. Smirk was hardly doing 2k with a T6 ship in one of those pre-DR streams. 6-8k is not going to happen with this player base.
Also, ISN isn't ISA. The Advanced ships also have high resists, so that dps gets knocked down even more.
A GOOD player could do ISE in a shuttle. Some players couldn't handle it with a T5 ship.
Have you actually pugged anytime in the last year? There are people that can't do 4k dps with tac buffs. Smirk was hardly doing 2k with a T6 ship in one of those pre-DR streams. 6-8k is not going to happen with this player base.
Also, ISN isn't ISA. The Advanced ships also have high resists, so that dps gets knocked down even more.
And those players who couldn't do old ISE on lack of damage grounds represent less than a 3rd of STO players. And really, I question if someone not even able to do 4k DPS in a T5 after Tac buffs should be doing STFs. In a T1 4k is good - in a T5, it is not.
I used ISN because it is where old ISE was relative to the players ability - i.e. the level anyone could operate at.
Also, Smirk actually makes himself bad on purpose as an in-joke, I wouldn't read too much into that.
No, Advanced is meant to be done by the people that could do the old Elites. This was said multiple times, even in the patch notes for DR. Normal is meant for people that can't even do that (like sub-50 players). Please get it right.
advanced is intented for people who know what to do and how to do. That means:
1) know how the scenario work, what is the priority while playing it, how to accomplish each step. Ex. the old "10% rule" is always usefull if your team has not high dps and/or no ship for crowd control.
2) know how to build your ship to deal enough dps, to tank borg for a while, to support and heal you and/or your teammates if necessary...
[SIGPIC][/SIGPIC]
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Wrong. Advanced was ALWAYS explicitly intended to be equal to our old "elite" level. It has been described this way and sold to us this way in EVERY documented description of it BY THE DEVS.
They flat-out lied.
As for 10k? A relative minority of the game break that. By FAR the most people in this game play at the 3k-4k level, with many far less than that, even.
Your claims that only a 3rd of the game were that low are ludicrous. Your pretense that "if you can't handle it, QUIT" are egotistical to say the least.
And, judging by the fact that many are, in fact, QUITTING, I think it is safe to say Cryptic has shat the bed, rolled around in it several times, ate some more tacos from Taco Bell, then shat the bed again (maybe 2 or 3 times).
These changes are very bad.
I'm a decent player. I can break 10k dps on even a sci toon. I know most of the tactics. I've beaten NWS. I've been playing for years. I like to personally push myself to achieve more damage output, though I am not precisely what I would consider a min/maxer. I say this so you know where I'm coming from when I say: You don't have to run a 80k DPS ship to know this is a terribad direction for this game to take. The out-right lies the devs spewed, the greedy money-grubbing way the game has taken a dramatic turn recently, and the overall treat-your-players-like-scum attitude is killing this game. There is a managable slope on a graph inside which devs can get away with some of these tactics, and if they are gradual the player will put up with them or adapt. Lately the slope has been a 120-degree grade and everybody notices.
Part of the 'old' fun of the old elites WAS running them in garbage ships with junk gear. Heck, I used to eat them elites as snacks with a stock T5 ship with Mk XI blue gear and no fleet or rep stuff. Now that I'm FORCED to abandon my old ship for a DPS max'r I'm thinking I'm GLAD I didn't buy any fleet or rep gear because it would all be useless now that I'm in my TAC ship with an engie spec'd for CC.
So now I'm bored without anything creative to do except spam CRF's and heals, and am looking at a ton of costs to get gear I didn;t want to begin with, and a respec to further stifle my captains creativity in leu of max DPS. Ya, broadsiding in a beamboat, or sitting and spamming CRF/CSV isn't why I wanted to play STO- but they've so mangled PvP with power creep I'm beginning to wonder why I stay at all. I don't think I'm the only one wondering why either.
you can try normal using very low level ships and gears... you can try to do the same with advanced scenario...
Doing it in advanced will likely get us banned for ruining all those l33t players fun. The old Elites didn't need to be jacked 400% and rewards nerfed. Simply boosting it 35-50% and making the optional mandatory and keeping the old rewards would've been just fine, instead they again tweeked the game with a sledgehammer.
Doing it in advanced will likely get us banned for ruining all those l33t players fun. The old Elites didn't need to be jacked 400% and rewards nerfed. Simply boosting it 35-50% and making the optional mandatory and keeping the old rewards would've been just fine, instead they again tweeked the game with a sledgehammer.
I agree. The Advanced is supposed to be what Elite used to be, I remember Cryptic saying this. It's nowhere near this.
As you said above, increasing the Advanced to what the old Elites were in difficulty by 35% to 50% and having the optional remain optional would be better. But then the maps for Advanced and higher have been changed greatly as well.
With the huge difference in difficulty between Normal and Advanced, my level 57 Captain and my T5U fleet cruisers with 3 of 4 Mastery feel like T2 ships in Advanced...
I have had to get in my escorts again to try to compensate for the insane hull points that the NPCs have in Advanced.
Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home' SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
With the huge difference in difficulty between Normal and Advanced, my level 57 Captain and my T5U fleet cruisers with 3 of 4 Mastery feel like T2 ships in Advanced...
I have had to get in my escorts again to try to compensate for the insane hull points that the NPCs have in Advanced.
IHMO advanced it's not so difficult, instead normal queues are ridiculous... so ridiculous that are not good to learn how to run the advanced scenario.
I can agree about the idea that advanced and elite should not be "huge or insane hp and resistance" but borgs shoul be borg: they adapt, they have great resistance and regenerstion capabilities... they are one of the most dangerous species in star trek. All in all STF means Special Task Force...
Probably playes should have just a few minutes more to finish an advanced stf.
[SIGPIC][/SIGPIC]
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Comments
Believe it or not, it was actually WORSE at DR launch.
RCK
Normal is intended to be done by pretty much anyone, so it requires about 3-4k DPS per player not to fail the timer. (same as old ISE)
Advanced is intended to be for Advanced players, so requires 12-15k DPS per player not to fail timer.
Elite is intended for better than Advanced but not Elite players, and so requires 20k DPS per player not to fail timer.
Before DR, Elite could be done by T1 ships, a stupid state for supposedly Elite PvE content - now, not even DPS gods could do ASTFs in a T1.
Really, people only care about ASTFs and ESTFs being a bit more tedious because the rewards are frakked.
No, Advanced is meant to be done by the people that could do the old Elites. This was said multiple times, even in the patch notes for DR. Normal is meant for people that can't even do that (like sub-50 players). Please get it right.
A shuttle could do old ESTFs - Considering STFs are meant to be the most difficult PvE in STO, the fact every player in STO could manage one meant they needed to be rebalanced back to where they belong.
Tell me, when was STF difficulty last reviewed?
Years ago, back when 5k DPS and R/VR Mk XI was actually good - these difficulty levels will need to last the rest of STO's lifespan. (as no way will they ever be reviewed again after what has happened)
In context, nowadays any Cruiser with 8 beams should expect at least 6-8k DPS in ISN from just firing 8 Mk XI beams at a constant 120-125 weapons power reasonably close to target. No Tac buffs necessary.
A GOOD player could do ISE in a shuttle. Some players couldn't handle it with a T5 ship. Have you actually pugged anytime in the last year? There are people that can't do 4k dps with tac buffs. Smirk was hardly doing 2k with a T6 ship in one of those pre-DR streams. 6-8k is not going to happen with this player base.
Also, ISN isn't ISA. The Advanced ships also have high resists, so that dps gets knocked down even more.
And those players who couldn't do old ISE on lack of damage grounds represent less than a 3rd of STO players. And really, I question if someone not even able to do 4k DPS in a T5 after Tac buffs should be doing STFs. In a T1 4k is good - in a T5, it is not.
I used ISN because it is where old ISE was relative to the players ability - i.e. the level anyone could operate at.
Also, Smirk actually makes himself bad on purpose as an in-joke, I wouldn't read too much into that.
advanced is intented for people who know what to do and how to do. That means:
1) know how the scenario work, what is the priority while playing it, how to accomplish each step. Ex. the old "10% rule" is always usefull if your team has not high dps and/or no ship for crowd control.
2) know how to build your ship to deal enough dps, to tank borg for a while, to support and heal you and/or your teammates if necessary...
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
They flat-out lied.
As for 10k? A relative minority of the game break that. By FAR the most people in this game play at the 3k-4k level, with many far less than that, even.
Your claims that only a 3rd of the game were that low are ludicrous. Your pretense that "if you can't handle it, QUIT" are egotistical to say the least.
And, judging by the fact that many are, in fact, QUITTING, I think it is safe to say Cryptic has shat the bed, rolled around in it several times, ate some more tacos from Taco Bell, then shat the bed again (maybe 2 or 3 times).
These changes are very bad.
I'm a decent player. I can break 10k dps on even a sci toon. I know most of the tactics. I've beaten NWS. I've been playing for years. I like to personally push myself to achieve more damage output, though I am not precisely what I would consider a min/maxer. I say this so you know where I'm coming from when I say: You don't have to run a 80k DPS ship to know this is a terribad direction for this game to take. The out-right lies the devs spewed, the greedy money-grubbing way the game has taken a dramatic turn recently, and the overall treat-your-players-like-scum attitude is killing this game. There is a managable slope on a graph inside which devs can get away with some of these tactics, and if they are gradual the player will put up with them or adapt. Lately the slope has been a 120-degree grade and everybody notices.
So now I'm bored without anything creative to do except spam CRF's and heals, and am looking at a ton of costs to get gear I didn;t want to begin with, and a respec to further stifle my captains creativity in leu of max DPS. Ya, broadsiding in a beamboat, or sitting and spamming CRF/CSV isn't why I wanted to play STO- but they've so mangled PvP with power creep I'm beginning to wonder why I stay at all. I don't think I'm the only one wondering why either.
Awoken Dead
Now shaddup about the queues, it's a BUG
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Was Pugin some elites last night yes it's hard and I learned I will have to upgrade to XIV to pull it off totally
But
I'd say it's more about team work than how your ship is spec'd tbh and when we worked as one it became so much easier to take targets down etc.
I have a feeling that that is what has been intended for all of us to work as a team again instead of going in blowing everything up and leaving
Awoken Dead
Now shaddup about the queues, it's a BUG
I agree. The Advanced is supposed to be what Elite used to be, I remember Cryptic saying this. It's nowhere near this.
As you said above, increasing the Advanced to what the old Elites were in difficulty by 35% to 50% and having the optional remain optional would be better. But then the maps for Advanced and higher have been changed greatly as well.
With the huge difference in difficulty between Normal and Advanced, my level 57 Captain and my T5U fleet cruisers with 3 of 4 Mastery feel like T2 ships in Advanced...
I have had to get in my escorts again to try to compensate for the insane hull points that the NPCs have in Advanced.
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
IHMO advanced it's not so difficult, instead normal queues are ridiculous... so ridiculous that are not good to learn how to run the advanced scenario.
I can agree about the idea that advanced and elite should not be "huge or insane hp and resistance" but borgs shoul be borg: they adapt, they have great resistance and regenerstion capabilities... they are one of the most dangerous species in star trek. All in all STF means Special Task Force...
Probably playes should have just a few minutes more to finish an advanced stf.
Playing STO spamming FAW is like playing chess using always the computer's suggested moves