Over a thousand years in the past, the Empire of the Vaadwaur spanned across the Delta Quadrant. With Delta Rising, we've seen the Vaadwaur come back as a force to be reckoned with. Learn more about their return in our latest developer blog by
Systems Designer, Jeremy BorticusCryptic Randall.
Check out the blog here.~LaughingTrendy
Comments
Oh well i just respawn and fight again :P
Also, did I notice that one of the ground character models has a backpack that looks suspiciously like it's part of the Omega Rep Armor?
I love to have that double barrel looking ground gun to use.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I have noticed SIGNIFICANTLY better success with well-timed CC and keeping moving instead of sitting in one spot and blasting, and I've changed my build accordingly.
The Vaadwaur, IMHO, are the best, most tactically adept threat STO has thrown at us to date, and I can't wait to see more of them.
But I agree with the guy upthread that I would love to fight other DQ races on the ground. Especially Kazon. Make them complete incompetents and make their XP reward negligible and I'll still happily blast them into oblivion for hours and hours. :cool:
i don't recall ever seeing any of their ships in a siege mode, probably a spoiler for their playable ships out of their eventual lock box.
My character Tsin'xing
Lets hope so
I have to admit it too that the Vaadwaur had proven to be the most fun enemies so far in DR. Love to "dog-fight" them in space, and even if they have great abilities they dont spam them too much and are not annoying like other races found in DR. Found hirogen and hierarhy soo much annoying with their sub-nukes and placates, even 2-3 times in a raw becouse they are comming in packs... so a sci team will help you little...
And Vaadwaur ancor has counters, in pilot specialisation and I think on the delta alliance core (not sure yet tho...)
And on the ground I just dig that "steam-punk / 1st word war" look. Very well done.
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Which is never explained and the devs will say that it's going to be part of Season 10, even though it should have been part of the Expansion.
and their ships are far too durable
Also, agreed with others. They have some of the best AI in the game in space and ground and I can only hope that some improvements can be made to other mobs and my Boffs (like, can they at least crouch when I do?) and I'd like to fight more DQ races on ground.
Joined January 2009
I'm usually very indifferent towards lock boxes; but the design of the heavy artillerie ship makes me look forward to a Vaadwaur lockbox. Hopefully they feel as durable & terryfiing when commanding one as they does when fighting one; and not like something armored with wet paper
Cannon Barrage
Once one of the best kept secrets, but with my experience in this game now I can see how I can get around it, and stay in one piece and still take down Vaadwaur.
Constriction Anchors
Sneaky weapon that so tiny from a distance and yet so effective in space. Snags you and your stuck right? Nope I can get it out of it then blow it out!
Tactically just have to know what your dealing with after you have the first encounter with it. Then you learn and test like I do what will aid you in the battle.
Vaadwaur has one weakness in space and I see the same for the ground too. Although the AI on the ground is getting smarter too. I guess you have the game system can learn which weapons are more effective on target.
Drones
Ground Vaddwaur Leadership uses these they like the anchors snag you too. I have to use the right pistol to pop them out.
I am sure we haven't see the last of Vaadwaur even after Takedown Mission left with Cliffhanger.
Time will only tell!
It does not attack the physical element of the ship, it constricts the space around it, or hence what is occupied in that said space. And yes, very durable but beatable... rework your ship traits to be more effective. ��
The pistol Gaul likes to use looks very similar to a C96 Mauser and the emphasis on artillery strikes and cannons give them a certain 19th century "wet" navy flare.
Of course, space is an ocean, after all. I really dig this old-school design.
Plus, pretend there are no warp nacalles and these their utilitarian ship designs would fit right into the ME universe.