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Unable to Authenticate

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    dontliketolosedontliketolose Member Posts: 63 Arc User
    edited September 2014
    Same Problem but green light on launcher. Totally Off and :confused:
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    horridpersonhorridperson Member Posts: 665 Arc User
    edited September 2014
    Same, attempts to log in are met with unable to authenticate.
    battlegroupad_zps8gon3ojt.jpg

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    dontliketolosedontliketolose Member Posts: 63 Arc User
    edited September 2014
    joshglass wrote: »
    Dude. What's up with this? I'm having this issue with both STO and Champions.

    Nice button for the Noooo
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    goroda52goroda52 Member Posts: 6 Arc User
    edited September 2014
    Unable to authenticate:
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    goroda52goroda52 Member Posts: 6 Arc User
    edited September 2014
    by the way, same on neverwinter
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    ladruidladruid Member Posts: 6 Arc User
    edited September 2014
    It really is unacceptable for downtime in this day and age.

    Ten years ago when I worked on servers in a data centre we had at the bare minimum redundancy of redundant mirrored servers on redundant mirrored network hardware on redundant peering point/ISP, with heartbeat monitoring to auto switch over within 10 seconds if a problem was detected. We had a server availability of 99.9%.

    The only slight excuse you could ever have for major downtime is some bad software, but even then the blame lies in the testing team for doing a bad job of testing, and/or not having a quick roll back strategy in place if it went balls deep.

    It seems you have a great team when it comes to new content design, new gameplay ideas, great artists and modellers, but when it comes your new builds, if feels like you use the live system as a testing ground. Or maybe its not the new builds at fault, but a poor implementation of your account authentication system.

    Maybe its the server having a hissyfit at the end of the month when it says 'HOW MUCH Zen do you want me to give out this month to players ?!?!" ;)

    Party on.

    Regards
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    jovimkjovimk Member Posts: 18 Arc User
    edited September 2014
    Same here. Hopefully fixed soon.
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    knighttomknighttom Member Posts: 1 Arc User
    edited September 2014
    same here. tried a dozen times
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    profhatprofhat Member Posts: 0 Arc User
    edited September 2014
    1hour and counting. mayhaps we could get some kind words from the staff?
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    fuchsbraufuchsbrau Member Posts: 5 Arc User
    edited September 2014
    Same issue. I'm just posting this for the time stamp.
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    dalekwinstondalekwinston Member Posts: 1 Arc User
    edited September 2014
    She canny take it Cap'n - she's gonna blow !!!!!!!!!!!!!!!!!:eek:
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    sgtschatzsgtschatz Member Posts: 45 Arc User
    edited September 2014
    Can't Log in either. USS Star Killer stuck in dry dock.
    [SIGPIC][/SIGPIC]
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    ll188ll188 Member Posts: 1 Arc User
    edited September 2014
    both Neverwinter and Sto
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    giannicampanellagiannicampanella Member Posts: 424 Arc User
    edited September 2014
    If the server issues from two weeks ago are any indication, this will simply not ever be fixed because the entire system is a clusterfrell, and apparently no one in the building has the slightest idea how it works. I guess I'll have to contain my hopes to updated launcher art.
    Greenbird
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    ermanameermaname Member Posts: 113 Arc User
    edited September 2014
    Thanks for the reports everyone

    We are looking into the problem and loading up our torpedo bays with more Red Shirts.

    We are gonna fire them at the servers until we get some results.

    We will update you as soon as we get any info on a repair.

    Sorry for the log in blockage.

    ~CaptainSmirk



    for those denying any acknowledgement from staff, this was post number 18 so it isn't exactly hard to come across if you read more than a couple of posts
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    sushifishysushifishy Member Posts: 0 Arc User
    edited September 2014
    For those who missed it, they replied on page 2 ... They are working on the problem. Lets hope they can fix it soon.
    [SIGPIC][/SIGPIC]
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    sgtschatzsgtschatz Member Posts: 45 Arc User
    edited September 2014
    Ensign really I have LTS.
    [SIGPIC][/SIGPIC]
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    lystentlystent Member Posts: 1,019
    edited September 2014
    profhat wrote: »
    1hour and counting. mayhaps we could get some kind words from the staff?

    From the second page of this thread:
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    giannicampanellagiannicampanella Member Posts: 424 Arc User
    edited September 2014
    ^ Also, please use FB and Twitter. Our devas commune with us via these oracles.
    Greenbird
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    fltadmirallancefltadmirallance Member Posts: 67 Arc User
    edited September 2014
    I tell ya what would be really AWESOME!

    Instead of players getting "Unable to authenticate;" message... Let it happen to Perfect World!
    :P
    Fleet Admiral
    Knights Of The Federation
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    jhildrethjhildreth Member Posts: 4 Arc User
    edited September 2014
    "Ditto" to the error. I think the Squire has struck again
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    kirimuffinkirimuffin Member Posts: 692 Arc User
    edited September 2014
    sgtschatz wrote: »
    Ensign really I have LTS.

    You do know you can change your forum title to something more LTS-appropriate, right?
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    rhidalinrhidalin Member Posts: 0 Arc User
    edited September 2014
    +1 - 2208 Zulu login in STO and NWO buggered
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    dontliketolosedontliketolose Member Posts: 63 Arc User
    edited September 2014
    Server not responding for 120 sec. = :mad:, ok maybe log back in
    Serverdown when you just logged out for coffee = :eek: :confused: :mad:
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    profhatprofhat Member Posts: 0 Arc User
    edited September 2014
    sushifishy wrote: »
    For those who missed it, they replied on page 2 ... They are working on the problem. Lets hope they can fix it soon.

    kind words indeed, but it does beg the question, how does launching colored cotton undergarments from a torpedo tube... help?
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    gaevsmangaevsman Member Posts: 3,190 Arc User
    edited September 2014
    ladruid wrote: »
    It really is unacceptable for downtime in this day and age.

    Ten years ago when I worked on servers in a data centre we had at the bare minimum redundancy of redundant mirrored servers on redundant mirrored network hardware on redundant peering point/ISP, with heartbeat monitoring to auto switch over within 10 seconds if a problem was detected. We had a server availability of 99.9%.

    The only slight excuse you could ever have for major downtime is some bad software, but even then the blame lies in the testing team for doing a bad job of testing, and/or not having a quick roll back strategy in place if it went balls deep.

    It seems you have a great team when it comes to new content design, new gameplay ideas, great artists and modellers, but when it comes your new builds, if feels like you use the live system as a testing ground. Or maybe its not the new builds at fault, but a poor implementation of your account authentication system.

    Maybe its the server having a hissyfit at the end of the month when it says 'HOW MUCH Zen do you want me to give out this month to players ?!?!" ;)

    Party on.

    Regards

    They probably need redundant hamsters... that's all
    The forces of darkness are upon us!
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    plasticwidowplasticwidow Member Posts: 23 Arc User
    edited September 2014
    Here's the link to STO on Facebook, the Devs posted 1 hour ago about the problem:

    https://www.facebook.com/StarTrekOnlineGame
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    lystentlystent Member Posts: 1,019
    edited September 2014
    sgtschatz wrote: »
    Can't Log in either. USS Star Killer stuck in dry dock.

    Never heard of her... must've seen a similar name though.

    Phlare 202, Autilo Envious, and Amerast Craudau also without a man at the helm. Nobody here heard of them either.
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    yabba456yabba456 Member Posts: 0 Arc User
    edited September 2014
    yep its late into the evening here in the UK just finished work... wanted my daily fix and nope "unable to authenticate" :( i am at the point of going to the corner and crying :(
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    sehlatkitten01sehlatkitten01 Member Posts: 58 Arc User
    edited September 2014
    this is ridiculous i cant get in yet again
This discussion has been closed.