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Romulan Ship Traits are terrible!

imruinedimruined Member Posts: 1,457 Arc User
Well, with the announcement of the remaining Delta Operations ship information, it's become quite apparent (in my opinion anyway) that the Romulan players have been let down badly...

Both the Federation and KDF received some fantastic ship traits, while both of the Romulan vessels received two very lack-luster traits, that are nothing more than a variation (albeit slightly improved perhaps) on a couple of their existing singularity abilities...

Was there a reason why these traits merely 'double up' on abilities Romulan vessels already have?
The entitlement is strong in these forums...

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Post edited by imruined on

Comments

  • contrarydecisioncontrarydecision Member Posts: 274 Arc User
    edited September 2014
    imruined wrote: »
    Well, with the announcement of the remaining Delta Operations ship information, it's become quite apparent (in my opinion anyway) that the Romulan players have been let down badly...

    Both the Federation and KDF received some fantastic ship traits, while both of the Romulan vessels received two very lack-luster traits, that are nothing more than a variation (albeit slightly improved perhaps) on a couple of their existing singularity abilities...

    Was there a reason why these traits merely 'double up' on abilities Romulan vessels already have?

    Because with all the benefits Romulans get in general they can live with having a suboptimal ship trait or two?
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited September 2014
    Yeah, and the 4 mastery skills they get before, simply terrible.... can we end this troll-thread now?
  • plummyg33gplummyg33g Member Posts: 82 Arc User
    edited September 2014
    With all Singularity Warp Core powers that only romulans can have, i don't see why are the Ship traits terrible.

    Its seems fine to me.
  • dova25dova25 Member Posts: 475
    edited September 2014
    Compared to reciprocity and battle ready that fed's got yes they are not so good

    In my opinion romulan ships need a trait to buff their energy levels on all 4 subsytems on an external event
    (like a miss similar to reciprocity at each couple of seconds )
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
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  • oberzensoroberzensor Member Posts: 21 Arc User
    edited September 2014
    It is my understanding that you only unlock the trait with a ship. You can actually use completly different traits unlocked via other ships or the new 50+ leveling system.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2014
    If you have a feeling that romulan ships will suck after DR hits, you can allways get yourself a lockbox ship or something instead of a warbird
    Go pro or go home
  • imruinedimruined Member Posts: 1,457 Arc User
    edited September 2014
    woodwhity wrote: »
    Yeah, and the 4 mastery skills they get before, simply terrible.... can we end this troll-thread now?

    Troll thread? Ummm, no...

    Ship Mastery skills are no better, nor any worse than any other ship in their class...

    Where as the Ship Traits on the two Romulan T6's offer little more use than helping them run away from combat...

    I'm sorry, but I see nothing useful in that, especially in PVE, as there are already plenty of abilities to 'disengage' from combat - Battlecloak, if nothing else is off CD, usually works... This is only made worse IMO when these traits are little more than an improved version of existing abilities...
    The entitlement is strong in these forums...

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  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited September 2014
    Seems like you cant comprehend how awesome a decoy for Battle cloak is and what dmg-increase lies in using.
  • reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited September 2014
    ahahahahahahaha...

    Someone complaining about romulans getting something terrible....

    :D

    This thread is surreal.
  • imruinedimruined Member Posts: 1,457 Arc User
    edited September 2014
    woodwhity wrote: »
    Seems like you cant comprehend how awesome a decoy for Battle cloak is and what dmg-increase lies in using.

    Does it qualify as a Battlecloak? I don't recall that being mentioned, if so I'll stand corrected... If not, I'll stand by my original assessment...
    The entitlement is strong in these forums...

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  • imruinedimruined Member Posts: 1,457 Arc User
    edited September 2014
    reynoldsxd wrote: »
    ahahahahahahaha...

    Someone complaining about romulans getting something terrible....

    :D

    This thread is surreal.

    And here we see a troll in it's natural environment... Look closely as he adds nothing of any real consequence to the thread...

    On a side note, the faction is irrelevant, I'd have made the same observation of any faction had I thought it the case... Though, the thought that the present traits were added as they are to address the perceived OP nature of Romulans had crossed my mind...
    The entitlement is strong in these forums...

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  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited September 2014
    plummyg33g wrote: »
    With all Singularity Warp Core powers that only romulans can have, i don't see why are the Ship traits terrible.

    Its seems fine to me.

    Well at least in my case, I think the Singularity abilities are a bit gimmicky and not really worth the loss of 40 points of power that is diverted from the subsystems to get those abilities. I created a Romulan science toon and at first I thought it was okay because I really did not notice the lack of power when simply playing the main story missions especially early on in the game. However, for end game content I find the lack of power to be detrimental which not even the singularity abilities can balance them out.

    I kinda given up on my Romulan toon until I was able to claim the Support Cruiser Retrofit (Ambassador class cruiser). It's not a science ship since it only has a Lt Cmdr science station, but at least I like flying it more than the Ha'nom, and I can do sensor scans.

    I am going to convert the Ha'nom into a torpedo ship to see if that will make the ship viable enough for me to actually continue to use the Ha'nom. But I need to gather enough purple Doffs to boost ship abilities 1st. For now, I will simply continue to play with the Support Cruiser Retrofit and grind the various rep for the torpedoes that I want.

    If I am dissatisfied with the end results, then I will definitely not purchase any Romulan starships from the C-Store at all and I may delete the toon so that I can use that slot for another Fed or KDF toon.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited September 2014
    woodwhity wrote: »
    Seems like you cant comprehend how awesome a decoy for Battle cloak is and what dmg-increase lies in using.

    For most of the Romulan players out there, that advantage doesn't matter. Most Roms I see out there don't even cloak. As a traditionally KDF player, I use cloaks whenever I can, most esp so with a Warbird and all the tactical advantage that brings. Yet the vast majority out there fly their Warbird like it's their old, non-cloak capable Federation ship despite all the benefits of Battle Cloaking.

    Warbirds are an absolute waste with most of the players out there.
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  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    edited September 2014
    imruined wrote: »
    Well, with the announcement of the remaining Delta Operations ship information, it's become quite apparent (in my opinion anyway) that the Romulan players have been let down badly...

    Both the Federation and KDF received some fantastic ship traits, while both of the Romulan vessels received two very lack-luster traits, that are nothing more than a variation (albeit slightly improved perhaps) on a couple of their existing singularity abilities...

    Was there a reason why these traits merely 'double up' on abilities Romulan vessels already have?

    you've got to be trolling....
  • megacharge07megacharge07 Member Posts: 476 Arc User
    edited November 2014
    woodwhity wrote: »
    Seems like you cant comprehend how awesome a decoy for Battle cloak is and what dmg-increase lies in using.

    I should point out, the trait just spawns a single (copy paste level 1 singularity charge equivalent) warp shadow a good distance "away" from your ship when you cloak. It's absolutely useless for PvP, but will at least maybe confuse a borg torp in PvE I guess. Nonetheless an Incredibly underwhelming and disappointing trait IMO and useless to me.

    To make this trait useful for both PvP and PvE like it should be, they should have based the cloak decoy off of the Photonic Displacer console rather than a warp shadow. At least like that it would have a purpose in PvP, but as it is in it's current form, the only useful reason to slot it in your trait pool for PvP is just aesthetics to keep your ship trait pool full. Because really, what else are you going to put in there besides the Faeht's kinda useful trait and the Benthan and Hazari's? - That's right, there isn't anything else..
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  • guilli88guilli88 Member Posts: 0 Arc User
    edited November 2014
    FED and Klingon Boffs are terrible! We cant have full boff teams with superior operative traits!


    Two can play this game OP.

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