Well, with the announcement of the remaining Delta Operations ship information, it's become quite apparent (in my opinion anyway) that the Romulan players have been let down badly...
Both the Federation and KDF received some fantastic ship traits, while both of the Romulan vessels received two very lack-luster traits, that are nothing more than a variation (albeit slightly improved perhaps) on a couple of their existing singularity abilities...
Was there a reason why these traits merely 'double up' on abilities Romulan vessels already have?
Well, with the announcement of the remaining Delta Operations ship information, it's become quite apparent (in my opinion anyway) that the Romulan players have been let down badly...
Both the Federation and KDF received some fantastic ship traits, while both of the Romulan vessels received two very lack-luster traits, that are nothing more than a variation (albeit slightly improved perhaps) on a couple of their existing singularity abilities...
Was there a reason why these traits merely 'double up' on abilities Romulan vessels already have?
Because with all the benefits Romulans get in general they can live with having a suboptimal ship trait or two?
Compared to reciprocity and battle ready that fed's got yes they are not so good
In my opinion romulan ships need a trait to buff their energy levels on all 4 subsytems on an external event
(like a miss similar to reciprocity at each couple of seconds )
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
It is my understanding that you only unlock the trait with a ship. You can actually use completly different traits unlocked via other ships or the new 50+ leveling system.
Yeah, and the 4 mastery skills they get before, simply terrible.... can we end this troll-thread now?
Troll thread? Ummm, no...
Ship Mastery skills are no better, nor any worse than any other ship in their class...
Where as the Ship Traits on the two Romulan T6's offer little more use than helping them run away from combat...
I'm sorry, but I see nothing useful in that, especially in PVE, as there are already plenty of abilities to 'disengage' from combat - Battlecloak, if nothing else is off CD, usually works... This is only made worse IMO when these traits are little more than an improved version of existing abilities...
Someone complaining about romulans getting something terrible....
This thread is surreal.
And here we see a troll in it's natural environment... Look closely as he adds nothing of any real consequence to the thread...
On a side note, the faction is irrelevant, I'd have made the same observation of any faction had I thought it the case... Though, the thought that the present traits were added as they are to address the perceived OP nature of Romulans had crossed my mind...
With all Singularity Warp Core powers that only romulans can have, i don't see why are the Ship traits terrible.
Its seems fine to me.
Well at least in my case, I think the Singularity abilities are a bit gimmicky and not really worth the loss of 40 points of power that is diverted from the subsystems to get those abilities. I created a Romulan science toon and at first I thought it was okay because I really did not notice the lack of power when simply playing the main story missions especially early on in the game. However, for end game content I find the lack of power to be detrimental which not even the singularity abilities can balance them out.
I kinda given up on my Romulan toon until I was able to claim the Support Cruiser Retrofit (Ambassador class cruiser). It's not a science ship since it only has a Lt Cmdr science station, but at least I like flying it more than the Ha'nom, and I can do sensor scans.
I am going to convert the Ha'nom into a torpedo ship to see if that will make the ship viable enough for me to actually continue to use the Ha'nom. But I need to gather enough purple Doffs to boost ship abilities 1st. For now, I will simply continue to play with the Support Cruiser Retrofit and grind the various rep for the torpedoes that I want.
If I am dissatisfied with the end results, then I will definitely not purchase any Romulan starships from the C-Store at all and I may delete the toon so that I can use that slot for another Fed or KDF toon.
Seems like you cant comprehend how awesome a decoy for Battle cloak is and what dmg-increase lies in using.
For most of the Romulan players out there, that advantage doesn't matter. Most Roms I see out there don't even cloak. As a traditionally KDF player, I use cloaks whenever I can, most esp so with a Warbird and all the tactical advantage that brings. Yet the vast majority out there fly their Warbird like it's their old, non-cloak capable Federation ship despite all the benefits of Battle Cloaking.
Warbirds are an absolute waste with most of the players out there.
Well, with the announcement of the remaining Delta Operations ship information, it's become quite apparent (in my opinion anyway) that the Romulan players have been let down badly...
Both the Federation and KDF received some fantastic ship traits, while both of the Romulan vessels received two very lack-luster traits, that are nothing more than a variation (albeit slightly improved perhaps) on a couple of their existing singularity abilities...
Was there a reason why these traits merely 'double up' on abilities Romulan vessels already have?
Seems like you cant comprehend how awesome a decoy for Battle cloak is and what dmg-increase lies in using.
I should point out, the trait just spawns a single (copy paste level 1 singularity charge equivalent) warp shadow a good distance "away" from your ship when you cloak. It's absolutely useless for PvP, but will at least maybe confuse a borg torp in PvE I guess. Nonetheless an Incredibly underwhelming and disappointing trait IMO and useless to me.
To make this trait useful for both PvP and PvE like it should be, they should have based the cloak decoy off of the Photonic Displacer console rather than a warp shadow. At least like that it would have a purpose in PvP, but as it is in it's current form, the only useful reason to slot it in your trait pool for PvP is just aesthetics to keep your ship trait pool full. Because really, what else are you going to put in there besides the Faeht's kinda useful trait and the Benthan and Hazari's? - That's right, there isn't anything else..
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Because with all the benefits Romulans get in general they can live with having a suboptimal ship trait or two?
Its seems fine to me.
In my opinion romulan ships need a trait to buff their energy levels on all 4 subsytems on an external event
(like a miss similar to reciprocity at each couple of seconds )
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
Troll thread? Ummm, no...
Ship Mastery skills are no better, nor any worse than any other ship in their class...
Where as the Ship Traits on the two Romulan T6's offer little more use than helping them run away from combat...
I'm sorry, but I see nothing useful in that, especially in PVE, as there are already plenty of abilities to 'disengage' from combat - Battlecloak, if nothing else is off CD, usually works... This is only made worse IMO when these traits are little more than an improved version of existing abilities...
Someone complaining about romulans getting something terrible....
This thread is surreal.
Does it qualify as a Battlecloak? I don't recall that being mentioned, if so I'll stand corrected... If not, I'll stand by my original assessment...
And here we see a troll in it's natural environment... Look closely as he adds nothing of any real consequence to the thread...
On a side note, the faction is irrelevant, I'd have made the same observation of any faction had I thought it the case... Though, the thought that the present traits were added as they are to address the perceived OP nature of Romulans had crossed my mind...
Well at least in my case, I think the Singularity abilities are a bit gimmicky and not really worth the loss of 40 points of power that is diverted from the subsystems to get those abilities. I created a Romulan science toon and at first I thought it was okay because I really did not notice the lack of power when simply playing the main story missions especially early on in the game. However, for end game content I find the lack of power to be detrimental which not even the singularity abilities can balance them out.
I kinda given up on my Romulan toon until I was able to claim the Support Cruiser Retrofit (Ambassador class cruiser). It's not a science ship since it only has a Lt Cmdr science station, but at least I like flying it more than the Ha'nom, and I can do sensor scans.
I am going to convert the Ha'nom into a torpedo ship to see if that will make the ship viable enough for me to actually continue to use the Ha'nom. But I need to gather enough purple Doffs to boost ship abilities 1st. For now, I will simply continue to play with the Support Cruiser Retrofit and grind the various rep for the torpedoes that I want.
If I am dissatisfied with the end results, then I will definitely not purchase any Romulan starships from the C-Store at all and I may delete the toon so that I can use that slot for another Fed or KDF toon.
For most of the Romulan players out there, that advantage doesn't matter. Most Roms I see out there don't even cloak. As a traditionally KDF player, I use cloaks whenever I can, most esp so with a Warbird and all the tactical advantage that brings. Yet the vast majority out there fly their Warbird like it's their old, non-cloak capable Federation ship despite all the benefits of Battle Cloaking.
Warbirds are an absolute waste with most of the players out there.
you've got to be trolling....
I should point out, the trait just spawns a single (copy paste level 1 singularity charge equivalent) warp shadow a good distance "away" from your ship when you cloak. It's absolutely useless for PvP, but will at least maybe confuse a borg torp in PvE I guess. Nonetheless an Incredibly underwhelming and disappointing trait IMO and useless to me.
To make this trait useful for both PvP and PvE like it should be, they should have based the cloak decoy off of the Photonic Displacer console rather than a warp shadow. At least like that it would have a purpose in PvP, but as it is in it's current form, the only useful reason to slot it in your trait pool for PvP is just aesthetics to keep your ship trait pool full. Because really, what else are you going to put in there besides the Faeht's kinda useful trait and the Benthan and Hazari's? - That's right, there isn't anything else..
Two can play this game OP.
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