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Boff Powers Unslotting

sarek93sarek93 Member Posts: 274 Arc User
edited October 2014 in Tribble - Bug Reports
The Bridge Officer Powers on my Tactical Odyssey T5-U keep unslotting from my hotbar. All the other icons on my hotbar stay in the same place. Every time I transition to a new map, the bridge officer powers either unslot or switch places.

I normally keep most of my boff powers slotted on the 7th row of the hotbar and I keep a few last-minute quick-save ones on row 2 where they are more accessible. Every time I map transition, two or three of the row 7 ones jump to row 2 and the row 2 ones replace those row 7 ones. The rest disappear from my hotbar.

For example:
1. Slot EPtS1, EPtW3, BFAW1, and ST1 to row 7; slot RSP3 and HE2 to row 2.
2. Select lock powers/hotbar in the powers UI.
3. Beam down to a planet, warp out of the system, or change instances.
4. EPTS1 is now in row 2 where RSP3 was; RSP3 is now in row 7 where EPTS1 was. ST1 is now in row 2 where HE2 was; HE2 is now in row 7 where ST1 was.
5. EPtW3 and BFAW1 are no longer bound to any of my hotbars.
6. Check powers UI; lock powers is still selected.

As noted, this is only occurring for boff powers. My captain powers, console powers, and trait powers are all staying in the same place whether I change maps or not.
"Insufficient facts always invite danger." - Spock
Post edited by sarek93 on

Comments

  • captwcaptw Member Posts: 492 Arc User
    edited September 2014
    I've been getting this issue as well, every time I beam up from any ground map my tray resets.
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    "I rather believe that time is a companion who goes with us on the journey, and reminds us to cherish every moment... because they'll never come again. What we leave behind is not as important as how we lived" Picard to Riker
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited September 2014
    This is a very old bug they tryed to fix it but failed as normal
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  • overlapooverlapo Member Posts: 0 Arc User
    edited September 2014
    Correct and save the loadout. Remove a console and then reload the loadout. That should fix it, as long as you repeat the same procedure after any change...
    They fixed this bug in Holodeck but it seems they never ported the fix to the X2 build.
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited September 2014
    Loadouts does not work for all players it does not work for me ive deleted them saved new ones since the last time they said it was fixed n power try still does as it wonts.
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  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited September 2014
    overlapo wrote: »
    Correct and save the loadout. Remove a console and then reload the loadout. That should fix it, as long as you repeat the same procedure after any change...
    They fixed this bug in Holodeck but it seems they never ported the fix to the X2 build.
    Doesn't apparently fix the problem for powers that are gained as item set bonuses. I've repeatedly had Plasma Hyperflux (Romulan Singularity Harness set), Bio-Molecular Space Counter Blast and Bio-Molecular Reactive Shielding (both from the Fluidic Counter Assault set) swap places in my tray when swapping maps, both on Tribble and Holodeck. Re-slotting all of the associated gear and resaving the loadout does nothing. Doesn't always seem to happen, but it happens when entering a PvE queued mission a lot. Very aggravating.

    Affected character is Khyron@Captain_Thiraas (the only one that uses both of those sets, on my account).
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  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited September 2014
    wilbor2 wrote: »
    Loadouts does not work for all players it does not work for me ive deleted them saved new ones since the last time they said it was fixed n power try still does as it wonts.
    I've never seen a way to delete loadouts.
    dgbgfnkqi05e.png
  • scbypwrscbypwr Member Posts: 177 Arc User
    edited September 2014
    Bump

    Did this get fixed yet?
  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited September 2014
    scbypwr wrote: »
    Bump

    Did this get fixed yet?

    This is Cryptic. Nothing is ever "fixed". It all just gets spackled til the next update gets posted, and then a random selection of previously "fixed" bugs crop up again.
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  • overlapooverlapo Member Posts: 0 Arc User
    edited September 2014
    scbypwr wrote: »
    Bump

    Did this get fixed yet?

    No, it is getting worse. The old "cycle your boffs through the shuttle station" fix is no longer working for bugged boffs in Tribble, and that in turn also bugs the trays and makes loadouts fail when you try to use them.
  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited September 2014
    Something to try that corrected a possibly related issue for me (one of my ships HAD no BOff seats after importing to Tribble): try changing ships via the "Change Ship" button on the character/ship interface. Will take a bit, since the ability has a cooldown, but it seems to have fixed SOME of my BOff issues. Just be sure to re-save the loadout after that.
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  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited October 2014
    Never mind. DR has completely broken loadouts for me. NOTHING fixes them, at this point, and it's painfully obvious that the people who designed the system are too stupid to fix their own garbage in any lasting sense. Never again. From now on, I play only games from real game studios.
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