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STF Quiters

carmen1983090887carmen1983090887 Member Posts: 30 Arc User
I don't know how many people are having this problem. but it seems that everytime I try to finish a space/ground STF that there aare at least 1-2 people that just quit for no reason. I can't tell if these people are trolling or not. but its at the point now that it is unbareable PLUS half the STF mission I play I have to leave because these quiters leave me with NO TEAM.
Anyone else having this problem?
Post edited by carmen1983090887 on

Comments

  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2014
    I find that it is fairly rare to have even one person quit, yet alone enough to make the mission unbeatable.

    I think you are just having a run of bad luck.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • sf911sf911 Member Posts: 284 Arc User
    edited September 2014
    I think it's fairly rare too. BUT...it depends on which STF.

    However, you must also allow for the possibility that the "quitter" simply had a connection issue or a crash/cryptic error.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited September 2014
    I have experienced it once in a while myself, but as for a year I've got help considering my builds and how to improve them. This made it less troublesome for me if something like a quiter happens to my STF's.

    I suggest you do the same and ask for people how to improve your build. First of all it improves your happiness in the game and second it'll decreases the chance for you to get in trouble when someone leaves your STF's.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • drgnmstr4479drgnmstr4479 Member Posts: 9 Arc User
    edited September 2014
    Which one are you seeing it with most, if there is one. What i've noticed is the new Undine ones people are quiting out of them. I'll be honest, I tried the Undine Assault yesterday and it was taking way too long. I got frustrated but I don't think anyone quit. At least not till I did 2 hours later when the planet killer was at 23% and then all of a sudden jumped to full health. I think we all quit that to be honest at that point. Other than that one, I haven't seen people quit them and I certainly don't quit them, save for that one instance.
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  • admiralcarteradmiralcarter Member Posts: 19 Arc User
    edited September 2014
    As long as there are 2 people remaining on team there shouldnt be a problem. I think I even finished one with only one remaining. :cool:

    Quitters suck yeah, but the more people quit the higher the challenge & fun to still finish it somehow :D
    [SIGPIC][/SIGPIC]

    Star Trek Online Intro HD [3rd Fleet Anniversary]

    Join Date: Jul 2009
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited September 2014
    As long as there are 2 people remaining on team there shouldnt be a problem. I think I even finished one with only one remaining. :cool:

    Quitters suck yeah, but the more people quit the higher the challenge & fun to still finish it somehow :D

    tbh, you should not even notice, that someone left the game :) (unless they were on probe/kang duty)

    10k DPS Vesta threads: 1; 2
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