Because someone's going to say something eventually if it's not solved before release, but see here:
http://i.imgur.com/MISG2X1.jpg. Now, if I could direct whoever to the Escape Pods right of the Aft Torpedo Launcher - see the problem?
I should note, that's not an image I took, someone posted it in the screenshot thread (Art Section).
Comments
http://www.trekcore.com/images/merch/bonchune/feature-orthographics-top-large.jpg
Rick Sternbach didn't design the escape pod to overlap onto the "spine" section, such as the Cryptic model is showing. flash525 called it correctly.
This is an issue -- and needs correcting.
Actually if you look at pictures of Voyager you see those escape pods are in the right place. Granted it looks odd and strange but cryptic have gone for a more screen accurate look.
If they moved them more to the left people would complain they weren't in the right place even if it made sense or not.
If it's a simple case of keeping everything looking as it should, then the model needs to be modified slightly to smooth down that area.
EDIT: If anything, the saucer in that section needs to be "bent" and "bowed" out a bit. On the CGI Voyager, the saucer hull looks more like this. As they are in-game, they're "bent" in the wrong direction. They should bend outwards, not inwards.
Good call though.
But, in the long run, I really don't care. It looks a TRIBBLE ton better than the one on Holodeck. And I srsly hope this will lead to a renewed effort to fix all the canon ships that need fixing.