Thinking of getting my first carrier but not sure which one. I am a Federation Engineer so I was leaning towards the Obelisk as this seems a good ship for engineer but I'm worried the Swarmers are a little weak, even the Elite ones.
I like the look of the Atox but I have read that is a little underwhelming and the pets are rubbish. I want survivability, decent damage potential and support capabilitys occasionaly. Money/Lobi/resources are no issue so just looking for peoples thoughts on the best carrier and why. Thanks.
Thinking of getting my first carrier but not sure which one. I am a Federation Engineer so I was leaning towards the Obelisk as this seems a good ship for engineer but I'm worried the Swarmers are a little weak, even the Elite ones.
I like the look of the Atox but I have read that is a little underwhelming and the pets are rubbish. I want survivability, decent damage potential and support capabilitys occasionaly. Money/Lobi/resources are no issue so just looking for peoples thoughts on the best carrier and why. Thanks.
Does it have to be a full carrier?
There are some nice flight deck carriers.
I've become extremely fond of my Voth one.
The thing about an engineer in a carrier is that they can rely a bit more on their captain powers to keep the hulk alive, leaving them a bit more flexibility in science or tactical.
Thus, the JHDC or the Recluse might be interesting for completely different reasons.
For me, the Narcine Aquatic Carrier is the best I've ever had, as an Engineer, on my Fed.
Yes, Recluse got the Universal Commander slot (!), which is awesome; but Narcine just turns so much better; and the Elite Mobulai pets are quite, quite sturdy.
All suggestions are good, but I would also consider the Obelisk as a VERY VIABLE carrier for an Engi. It's engi based, and the swarmers can do some damage on their own.
http://sto.gamepedia.com/Xindi-Aquatic_Narcine_Dreadnought_Carrier the most maneuverable of the large carriers though at the expense of some hull and shield vs the Jem'Dread but as a engineer that shouldn't be to much of a problem. Plus it comes with frigate pets while you can get frigates for the Jem'Dread they are much more expensive to get do to having to have a JHAS as well.
I have both carriers and right now I prefer the Xindi Narcine over the Jem'Dread. Its turn rate is so much higher that using cannon/duel beam banks is viable. I have mine using 4 DBB and Omni + cutting beam with 1 single beam the back giving me 6 forward firing weapons out of 7 hard points. With enough turn consoles from 8473 rep, fleet nutornium I think my turn rate is near or at 20.
As a Fed Engineer, I have had great success with the Jem'Hadar Dreadnought Carrier. It provides lots of firepower, is moderately tanky, and if you have the resources, I hear the bug ship pets are fantastic.
I have also heard that the Recluse is an excellent carrier for Engineers, it seems to be incredibly tanky and has lots of sci support. The pets are also good from what I hear.
However, I am most excited about the Xindi Narcine carrier. It boasts a pair of frigate pets, has good offense, and has a great turn rate for a carrier. The phased biomatter weapons are also very fun to use, and the carrier offers lots of support for them. I've heard that the special console also works very well with the pets and lets you deal a ton of damage.
The Obelisk is not a bad ship by any means, but it does not fit my personal play style very well, which is why I skipped on it. However, if you have the means and consoles, you can make some very viable antiproton builds with it and deal some good damage.
I would recommend the Tholian Recluse for engineers, it has two lt. commander and one universal commander, it also has four eng and sci console slots so you can really tank.
Thanks for all the great reply's. I will look at the Nircine carrier. And yes I have the Obelisk 2 pce set and the third comes with the advanced carrier. Does anyone know if the mini EPTX makes much of a difference or if the swarmers Beam overload ability is any good now they have buffed that.
Also, any thoughts on the Voth dreadnought? Just been reading it can have a battle cloak with the three console set...
Just a side note, elite siphon drones and shield repair pets are straight up broken in case those were in play.
My main character is a fed engi and the first ship I ever bought was on that and it was an atrox.
To this day still flying it.
And I mean to me I love how huge she is and how no one else likes or expects her to perform.
But I am also not going to come out and say she can hang with 4 forward weapon slots on jem or 4 x attack pattern beta III on recluses' elite pets.
I set mine up to be a hybrid tank-controller and so wanting to get shot I use feedback pulse and elite scorpions for dps.
So I will aggro gates and cubes because the harder they shoot me the more dps I can do.
Since she sci heavy I also slapped on tractor repulsors and so she has a lot of tools to work with.
I think it comes down to liking the design enough to want to look at it for years and considering if it's worth it to you - zen gives you account unlock or maybe you have plenty of EC and so on.
For example I wouldn't fly the xindi carrier if I got paid to do it because they made it flat as pancake I just can't stand looking at it, heh.
I agree with you that design is important. I am also not to keen on the look of the nircine. I do like the Atox design but I wonder about its ability to survive / contribute in elite Stf's etc. Can any carrier fit almost any pet...
I was under the impression I would be stuck with the caitian fighters with the Atox or the swarmers with the Obelisk etc...
I agree with you that design is important. I am also not to keen on the look of the nircine. I do like the Atox design but I wonder about its ability to survive / contribute in elite Stf's etc. Can any carrier fit almost any pet...
I was under the impression I would be stuck with the caitian fighters with the Atox or the swarmers with the Obelisk etc...
Not all carriers can deploy all pets.
For example, frigates are restricted usually to the carrier normally associated with them.
what do you want from it? Carriers only have 1 thing in common: 2 hangar bays.
There are dps carriers, sci carriers, tanky carriers, .... look at the consoles and officer seatings.
The recluse is sweet, it has amazing frigate pets, a universal cmdr, and a nice all around build. It is more of a sci ship version but look at it. The new narcine carrier is looking awesome as well. The obelisk is a good tank but has poor dps and poor quality pets. The JH carrier is awesome but the pets are hard to acquire.
I agree with you that design is important. I am also not to keen on the look of the nircine. I do like the Atox design but I wonder about its ability to survive / contribute in elite Stf's etc. Can any carrier fit almost any pet...
I was under the impression I would be stuck with the caitian fighters with the Atox or the swarmers with the Obelisk etc...
Special fighters/frigates are locked to there class ship, but universal fighter can be used on any.. such as elite scorpion fighters.
You really have to look at what you want to do with your carrier, support or dps.
Atrox is a pure support ship it wont match a Narcine or Jrm'Dread in fire power. Same iwht the tholian.. but the tholian elite fighters are very effective vs the ATrox.
I personaly use Elite Scorpions on my carriers.. other then the Narcine.. I have Atrox, Jem'Dread, Narcine, HEC, Arkif even though the latter two are more escort the carrier.
and, along that thought (fighters) ... fighters (and swarmers, etc) are weak. They die nonstop, and you need a high aux setting to maintain a fighter presence at all. Its unpossible to maintain them in some of the more aoe / spammity content like voth or undine. The frigate pets on the expensive ships stay alive usually, unless directly targeted by a boss or caught in multiple ship explosions or the like.
I think I am spoiled by my recluse... its a sweet ride. I have a JH carrier but no JHAS pets; the sorry scorps & tholians die like flies and really don't contribute enough for the aggravation. I love my karfi, but you are a fed so that is out... those frigates take forever to get out but they are good once summoned.
Engi captain brings their own self-heals to the ship, which means you do not need as many engi BOFFs to keep yourself alive. But if you want to heal your pets or other players, then you need a lot of sci BOFF powers for shield repairs and a small number of engi stations for castable hull repairs.
The other consideration is if you will want to draw aggro on yourself and let the pets add fire support, or do you want the pets to fight for you and you support them with heals from behind. Fighters cannot be healed very reliably, because they die so fast that the heals are wasted, so they are best used as fire-support. Heavy shuttles and frigates are the only thing that can be healed consistently and kept in battle, but you need a lot of sci stations to keep it up for extended periods. Ships with only one hangar bay are typically required to use the pets for fire-support, because they cannot keep enough pets deployed for the carrier to support from behind.
For me, the Narcine Aquatic Carrier is the best I've ever had, as an Engineer, on my Fed.
Yes, Recluse got the Universal Commander slot (!), which is awesome; but Narcine just turns so much better; and the Elite Mobulai pets are quite, quite sturdy.
THis right here.
I ran an ESTF last night and the Narcine captain and me in my Jem Dread were a damn good team. All of our Elite pets made it to full rank and lasted the entire match. It was an impressive run.
And if you can't wait, the narcine is highly versatile, thanks to both a universal boff seat, and the possibility to use cannons. The frigate are relatively tough, and dps quite a lot, to my surprise (they parse at 3-5K, and they are not upgraded).
I have both carriers and right now I prefer the Xindi Narcine over the Jem'Dread. Its turn rate is so much higher that using cannon/duel beam banks is viable. I have mine using 4 DBB and Omni + cutting beam with 1 single beam the back giving me 6 forward firing weapons out of 7 hard points. With enough turn consoles from 8473 rep, fleet nutornium I think my turn rate is near or at 20.
^This.
Doing the same with mine and I just love that thing. I know it's rather pricey compared to the JemDread and the Obelisk variants but it's one of those ships where it's worth it. And the elite frigates are sweet little things to have.
Doing the same with mine and I just love that thing. I know it's rather pricey compared to the JemDread and the Obelisk variants but it's one of those ships where it's worth it. And the elite frigates are sweet little things to have.
What has the biggest punch though the xindi with frigates, or jemdread with jhas frigates?
The difference, i believe, in that comparison is the turn rate.
If we're talking spike, as opposed to pressure, damage the Xindi ship can more reliably bring cannon to bear.
I do beleave it was said the Xindi Frigates perform better.. im not 100% sure but people have been reporting there dps is higher. There special on the pets is effective.
There is no answer to the op's question.
As a kdf, I have all the carriers.
Best frigates are the bop then the jem attack then the recluse, then the Karfi then the xindi.
Why is the jem attack better than the xindi?
Mine ai. That is all.
Best seating recluse.
Best toys/console jem dread. None of the toys on the recluse are worth anything.
The recluse ugly and it breaks logic that you are flying a ship that has hot lava everywhere.
There is no answer to the op's question.
As a kdf, I have all the carriers.
Best frigates are the bop then the jem attack then the recluse, then the Karfi then the xindi.
Why is the jem attack better than the xindi?
Mine ai. That is all.
Best seating recluse.
Best toys/console jem dread. None of the toys on the recluse are worth anything.
The recluse ugly and it breaks logic that you are flying a ship that has hot lava everywhere.
Says who?
Best sitting depending on what you want to do..
Jem and Narcine have way better seating for a dps/tac buid.
Best frigates are the bop then the jem attack then the recluse, then the Karfi then the xindi.
Why is the jem attack better than the xindi?
Mine ai. That is all.
Best toys/console jem dread. None of the toys on the recluse are worth anything.
The recluse ugly and it breaks logic that you are flying a ship that has hot lava everywhere.
Actually I find best pets to be the elite mesh weavers. You cant compare AP: Beta and Bfaw with CRF:eek: Often bops and jhas pets activate CRF, fire only one salvo, then decide to strafe the target only to pintch it with their turret... wasting the skill.
And best console is not jem dread console, but actually jhec console, wich can be equiped on all 3 jem'hadar ships tho. An attack pattern, wich what actually is, even if its called maneuver, wich buffs both team mates and pets alike its the best thing ever. Top that it stacks with alpha and beta/delta or omega and you cant ask for more.
And as for recluse been ugly, thats just in everyone's eyes. I find it rather good looking :P
And as for OP question, yup the best carrier atm is the narcine dread carrier. On my engie, slotted on the Lt.Com station a sci boff with grav well, wich is buffed by high aux from captain skill, psyhological warfare trait and the new xindi matter/antimater specialist. Its a perfect trap for frigate's mines.
Why is the jem attack better than the xindi?
Mine ai. That is all.
They might be stupid, that's true, but they have beams. And pets with beam>pets with cannons. Pets with cannons spend most of their time using the turrets.
In the end, my xindi pets are parsing at 3-5K dps, which is very good, especially for non upgraded pets.
I don't know the dps the jem'hadar frigate can do, but even without the mines, the xindi pets are far from bad.
As for the kar'fi pets, they also use a mine (same issue), and their torp launcher have huge CD (which used to be bypassed by spamming the pets as soon as they were up, so new pets would use the torp right away). Not to mention they also use near useless cannons.
I like the JHDC. I was getting 25k average in ISE, 28k max.
The Xindi carrier is nice, but usually the Lt Sci slot is used for TSS2. Being an Engineer means you have RSF and Miracle Worker, which means I'd rather have an extra Tac ability over that Sci.
The turn rate doesn't bother me, because unless I can load up my aft weapon slots with beam turrets, I have no use for DBBs.
In ISE, my tests (around two dozen per pair of hangers) give the Elite JHAS a mean of 4,856.46 with a StDev of 765.45, so 4.1k to 5.6k DPS. That's less than Elite Scorps which have a mean of 5,563.71 with a StDev of 486.92, so 5.1k to 6.1k dps. So at least in ISE you're probably going to still want Elite Scorpions (unless it takes you less than 100s to do ISE, in which case the Scorps' Plasma HYTs won't have time to hit).
I'll note that I parsed some other people's JHAS hangers as doing around 6k due to Ramming Speed, but mine never seem to use Ramming Speed. Maybe my Wing Commander trait is keeping them alive? I dunno.
All I know is with my Elite Xindi Frigates they are using there DBB, both banks, there special and mines when in close with more weapons hitting then any cannon based frigate I have ever used.
Also there are Beam turrets, 4xdbb in front and cutting beam and Omni beam rear gives a huge amount of forward fire power with BFAW + beam overload for burst is totally viable. Also have to take into account different combat.. sitting there pew pewing a gate may give pretty stable numbers it does not reflect well on most combat in STO. Also on a gate I can hit with all 7 weapons on it while having DBB will do more damage then all single beam arrays. The Narcine at least has the maneuverability to use them effectively vs slower carriers.
Comments
Recluse is worth looking at too.
Does it have to be a full carrier?
There are some nice flight deck carriers.
I've become extremely fond of my Voth one.
The thing about an engineer in a carrier is that they can rely a bit more on their captain powers to keep the hulk alive, leaving them a bit more flexibility in science or tactical.
Thus, the JHDC or the Recluse might be interesting for completely different reasons.
Yes, Recluse got the Universal Commander slot (!), which is awesome; but Narcine just turns so much better; and the Elite Mobulai pets are quite, quite sturdy.
http://sto.gamepedia.com/Jem%27Hadar_Dreadnought_Carrier for a good fire power and tanky carrier.
or
http://sto.gamepedia.com/Xindi-Aquatic_Narcine_Dreadnought_Carrier the most maneuverable of the large carriers though at the expense of some hull and shield vs the Jem'Dread but as a engineer that shouldn't be to much of a problem. Plus it comes with frigate pets while you can get frigates for the Jem'Dread they are much more expensive to get do to having to have a JHAS as well.
I have both carriers and right now I prefer the Xindi Narcine over the Jem'Dread. Its turn rate is so much higher that using cannon/duel beam banks is viable. I have mine using 4 DBB and Omni + cutting beam with 1 single beam the back giving me 6 forward firing weapons out of 7 hard points. With enough turn consoles from 8473 rep, fleet nutornium I think my turn rate is near or at 20.
I have also heard that the Recluse is an excellent carrier for Engineers, it seems to be incredibly tanky and has lots of sci support. The pets are also good from what I hear.
However, I am most excited about the Xindi Narcine carrier. It boasts a pair of frigate pets, has good offense, and has a great turn rate for a carrier. The phased biomatter weapons are also very fun to use, and the carrier offers lots of support for them. I've heard that the special console also works very well with the pets and lets you deal a ton of damage.
The Obelisk is not a bad ship by any means, but it does not fit my personal play style very well, which is why I skipped on it. However, if you have the means and consoles, you can make some very viable antiproton builds with it and deal some good damage.
STO Beta Test and Launch Veteran
Doesn't the lobi store Obelisk come with an obelisk-only console that gives your pets a weaker version of any EP2X you fire off on yourself?
Seems to me that, coupled with the Obelisks inherent tankiness, it might give your (weakish) pets a pretty big boost....
Also, any thoughts on the Voth dreadnought? Just been reading it can have a battle cloak with the three console set...
My main character is a fed engi and the first ship I ever bought was on that and it was an atrox.
To this day still flying it.
And I mean to me I love how huge she is and how no one else likes or expects her to perform.
But I am also not going to come out and say she can hang with 4 forward weapon slots on jem or 4 x attack pattern beta III on recluses' elite pets.
I set mine up to be a hybrid tank-controller and so wanting to get shot I use feedback pulse and elite scorpions for dps.
So I will aggro gates and cubes because the harder they shoot me the more dps I can do.
Since she sci heavy I also slapped on tractor repulsors and so she has a lot of tools to work with.
I think it comes down to liking the design enough to want to look at it for years and considering if it's worth it to you - zen gives you account unlock or maybe you have plenty of EC and so on.
For example I wouldn't fly the xindi carrier if I got paid to do it because they made it flat as pancake I just can't stand looking at it, heh.
I have the Voth flightdeck carrier and the science ship for the two piece.
The two piece set gives you a basic cloak, which may not be battle cloak but its still pretty good.
The dreadnought I don't have but I believe it still has only the one hanger bay.
I was under the impression I would be stuck with the caitian fighters with the Atox or the swarmers with the Obelisk etc...
Not all carriers can deploy all pets.
For example, frigates are restricted usually to the carrier normally associated with them.
There are dps carriers, sci carriers, tanky carriers, .... look at the consoles and officer seatings.
The recluse is sweet, it has amazing frigate pets, a universal cmdr, and a nice all around build. It is more of a sci ship version but look at it. The new narcine carrier is looking awesome as well. The obelisk is a good tank but has poor dps and poor quality pets. The JH carrier is awesome but the pets are hard to acquire.
Special fighters/frigates are locked to there class ship, but universal fighter can be used on any.. such as elite scorpion fighters.
You really have to look at what you want to do with your carrier, support or dps.
Atrox is a pure support ship it wont match a Narcine or Jrm'Dread in fire power. Same iwht the tholian.. but the tholian elite fighters are very effective vs the ATrox.
I personaly use Elite Scorpions on my carriers.. other then the Narcine.. I have Atrox, Jem'Dread, Narcine, HEC, Arkif even though the latter two are more escort the carrier.
I think I am spoiled by my recluse... its a sweet ride. I have a JH carrier but no JHAS pets; the sorry scorps & tholians die like flies and really don't contribute enough for the aggravation. I love my karfi, but you are a fed so that is out... those frigates take forever to get out but they are good once summoned.
The other consideration is if you will want to draw aggro on yourself and let the pets add fire support, or do you want the pets to fight for you and you support them with heals from behind. Fighters cannot be healed very reliably, because they die so fast that the heals are wasted, so they are best used as fire-support. Heavy shuttles and frigates are the only thing that can be healed consistently and kept in battle, but you need a lot of sci stations to keep it up for extended periods. Ships with only one hangar bay are typically required to use the pets for fire-support, because they cannot keep enough pets deployed for the carrier to support from behind.
THis right here.
I ran an ESTF last night and the Narcine captain and me in my Jem Dread were a damn good team. All of our Elite pets made it to full rank and lasted the entire match. It was an impressive run.
And if you can't wait, the narcine is highly versatile, thanks to both a universal boff seat, and the possibility to use cannons. The frigate are relatively tough, and dps quite a lot, to my surprise (they parse at 3-5K, and they are not upgraded).
https://www.youtube.com/watch?v=lD_OxtTLCDs&list=UUe_dCKBWPE5FYnnImvaODtw
This ship can take a beating.
[SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
^This.
Doing the same with mine and I just love that thing. I know it's rather pricey compared to the JemDread and the Obelisk variants but it's one of those ships where it's worth it. And the elite frigates are sweet little things to have.
What has the biggest punch though the xindi with frigates, or jemdread with jhas frigates?
The difference, i believe, in that comparison is the turn rate.
If we're talking spike, as opposed to pressure, damage the Xindi ship can more reliably bring cannon to bear.
I do beleave it was said the Xindi Frigates perform better.. im not 100% sure but people have been reporting there dps is higher. There special on the pets is effective.
As a kdf, I have all the carriers.
Best frigates are the bop then the jem attack then the recluse, then the Karfi then the xindi.
Why is the jem attack better than the xindi?
Mine ai. That is all.
Best seating recluse.
Best toys/console jem dread. None of the toys on the recluse are worth anything.
The recluse ugly and it breaks logic that you are flying a ship that has hot lava everywhere.
Says who?
Best sitting depending on what you want to do..
Jem and Narcine have way better seating for a dps/tac buid.
Elite Xindi are not dead last lol
Actually I find best pets to be the elite mesh weavers. You cant compare AP: Beta and Bfaw with CRF:eek: Often bops and jhas pets activate CRF, fire only one salvo, then decide to strafe the target only to pintch it with their turret... wasting the skill.
And best console is not jem dread console, but actually jhec console, wich can be equiped on all 3 jem'hadar ships tho. An attack pattern, wich what actually is, even if its called maneuver, wich buffs both team mates and pets alike its the best thing ever. Top that it stacks with alpha and beta/delta or omega and you cant ask for more.
And as for recluse been ugly, thats just in everyone's eyes. I find it rather good looking :P
And as for OP question, yup the best carrier atm is the narcine dread carrier. On my engie, slotted on the Lt.Com station a sci boff with grav well, wich is buffed by high aux from captain skill, psyhological warfare trait and the new xindi matter/antimater specialist. Its a perfect trap for frigate's mines.
In the end, my xindi pets are parsing at 3-5K dps, which is very good, especially for non upgraded pets.
I don't know the dps the jem'hadar frigate can do, but even without the mines, the xindi pets are far from bad.
As for the kar'fi pets, they also use a mine (same issue), and their torp launcher have huge CD (which used to be bypassed by spamming the pets as soon as they were up, so new pets would use the torp right away). Not to mention they also use near useless cannons.
The Xindi carrier is nice, but usually the Lt Sci slot is used for TSS2. Being an Engineer means you have RSF and Miracle Worker, which means I'd rather have an extra Tac ability over that Sci.
The turn rate doesn't bother me, because unless I can load up my aft weapon slots with beam turrets, I have no use for DBBs.
In ISE, my tests (around two dozen per pair of hangers) give the Elite JHAS a mean of 4,856.46 with a StDev of 765.45, so 4.1k to 5.6k DPS. That's less than Elite Scorps which have a mean of 5,563.71 with a StDev of 486.92, so 5.1k to 6.1k dps. So at least in ISE you're probably going to still want Elite Scorpions (unless it takes you less than 100s to do ISE, in which case the Scorps' Plasma HYTs won't have time to hit).
I'll note that I parsed some other people's JHAS hangers as doing around 6k due to Ramming Speed, but mine never seem to use Ramming Speed. Maybe my Wing Commander trait is keeping them alive? I dunno.
Also there are Beam turrets, 4xdbb in front and cutting beam and Omni beam rear gives a huge amount of forward fire power with BFAW + beam overload for burst is totally viable. Also have to take into account different combat.. sitting there pew pewing a gate may give pretty stable numbers it does not reflect well on most combat in STO. Also on a gate I can hit with all 7 weapons on it while having DBB will do more damage then all single beam arrays. The Narcine at least has the maneuverability to use them effectively vs slower carriers.