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feds visiting the klingon homeworld

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  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited August 2014
    that raises a good point, accessing the others resources. This is war. Completing the story arc means the war is over, and now we're allies again, in an all out war against the Undine and the Iconians. WE should grant our allies access to some of our resources such as our bases for resupply, repair and refitting for the war.

    The capitals though, should be restricted to level 4 diplomacy.
  • lava1701#6560 lava1701 Member Posts: 45 Arc User
    edited August 2014
    Exactly they are allies so why not
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  • adverberoadverbero Member Posts: 2,045 Arc User
    edited August 2014
    that raises a good point, accessing the others resources. This is war. Completing the story arc means the war is over, and now we're allies again, in an all out war against the Undine and the Iconians. WE should grant our allies access to some of our resources such as our bases for resupply, repair and refitting for the war.

    The capitals though, should be restricted to level 4 diplomacy.

    I think your over stating how freindly they are, Sure all hostility is over, but thats not the same as agreeing to share Military Assets and Facilities.

    In the Mission Of Bajor where they were working together, the Klingon Intelligence operative was actively spying on the Federation, You really think they are going to share nicely?
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  • pwecangetlostpwecangetlost Member Posts: 538 Arc User
    edited August 2014
    I like the idea, and really want to see cross faction parties.
    Perhaps an unlock for people who have reached that stage in the story?
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited August 2014
    I have to disagree.

    If we are talking the Original Series era, I'd be inclined to agree.

    But during the days of the Khitomer Accords? I suspect Imperial citizens were more than welcome in Federation territory. And vice versa. Minus any high security areas, of course.

    Keyword: citizens. Civilians, not officers.

    I highly doubt that both the Federation or the Empire would allow limitless number of the others military to walk around their main worlds, cities, command centers and anywhere they please in general.
    For me, it's a matter of convenience for my KDF character. She doesn't have the luxury of a social hub in damned near every sector, like my RRF and Starfleet characters. And I reserve the freighter call for "absolutely need-only" due to the long cool down.

    Don't mean to sound insulting here, but I had a really hard time to read this paragraph with a straight face. The entire STO map in all it's "enormousness" can be travelled in around 10 minutes, instance swap included. Wherever you happen to be on a map, you're 2 minutes at most from any social hub that you can visit. Enter here the long list of instant transwarps to wherever you want that we have access to, I really really can't take this point as a serious issue.

    If you don't have 2 mins to travel to a hub, you don't have time to play the game. It's as simple as that.
    And truth be told, allowing her to use the bank at Starbase 39 is no more immersion breaking (what little there is) than continued unrestricted access to Deep Space Nine (a Federation starbase) long after the 2800 storyline is over and done with.

    That's my opinion. Others will differ.

    The access to DS9 while the war was on was just one of those idiotic moves Cryptic tends to make every now and then, that make no sense whatsoever. There were many good ideas in the KDF section of the forum about a KDF carrier fleet akin to the Romulan Flotilla to be stationed in the Cardassian sectors.

    But anyway, now that there's the suposed alliance, I guess it's ok to give access to the space stations.....although apart from Starbase 39, this is pointless and more effort than it's worth for the developers. Ganalda and K9? Completely not necessary for Drozana is in the middle and those are 3 bases all in just one sector block.

    What I'm saying is - the main hubs should be off limits to everyone except members of said faction. Faction players need to have at least one place where they can be alone with other players of their faction, that will have the ambience and feel of a faction. I already feel disgusted by writing this last sentence, for how much Cryptic has watered down the game and turned vanilla to cover for their own lazyness and incompetence. "At least one place".....FFS!
    Besides, how stupid would First City on Qo'noS look swarmed with Starfleet uniforms? Don't you agree that it would look pretty stupid? I mean, I'm maybe onto this too much because the KDF is my safe heaven as a Star Trek fan where things still make somewhat sense in STO, so I don't want to have that last piece taken away because of the Fed players' greed being totally insatiable in every possible way.
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited August 2014
    If this was to work, then we would need a copy of ESD and First City for it to work properly. It makes sense for Starfleet officers to see KDF officers on ESD after they finish Surface Tension, but it makes no sense for a Lieutenant Starfleet officer to see KDF officers on ESD after they did a mission that required defeating a bunch of them.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited August 2014
    Look, just because we're not at war any more doesn't mean we're gonna be swapping spit in the showers, alright? :eek:
  • abystander0abystander0 Member Posts: 649 Arc User
    edited August 2014
    I agree with shpoks. I think that faction hubs should remain off limits to the opposite faction.

    There is no alliance at the moment. There is a cessation of hostilities between the Feds and the KDF, not an alliance. There may have been military cooperation on specific things, like the borg, the Dominion 2800, the dyson sphere, and the undine, but that is not the same as a formal alliance. Tuvok mentions as much at the end of the mission before you beam out of the High Council chamber. All that has really happened is that the two sides are no longer shooting at each other.

    I don't thnk that the Klingons are going to be very enthusiastic about having Federation meddlers traipsing about the empire. That is what will happen if the Federation gets unfettered access to the Empire...meddling. It's what the Federation does to everyone with warp capability, and even to some without.

    Things don't need to change as far as who gets to go where. Once there is a formal alliance and peace treaty, that may change, and you might get your wish. For now, if you want to visit Qo'nos, be a Klingon (or one of the KDF races). If that is unsatisfactory, you can always hit the foundry and create your own version of the first city to roam around in or something.


    I am waiting for the "Can we haz battlecloak now that we are all on the same side?" question. Color me cynical...:rolleyes:
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited August 2014
    canz we haz battlecloak?
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited August 2014
    canz we haz battlecloak?

    We already have battlecloak. It is just very expensive to get.
  • fsuikafsuika Member Posts: 29 Arc User
    edited August 2014
    glad to see the Klingons are still bitter as ever
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited August 2014
    fsuika wrote: »
    glad to see the Klingons are still bitter as ever

    because they just lost the game
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited August 2014
    Why not, the Klingons jumped at the opportunity to snuggle up to the Romulans-their long-time Nemesis, to the point of giving them their ships, crewmembers, weapons, technology, and letting them come to QonoS as tourists.

    If the recent episodes are anything to go by, Cryptic is trying to sweep the KDF/Fed war underneath a rug, so it only seems 'logical' to follow recent events to their natural conclusions, with the Federation, Republic, and Klingon Empire one big, happy family.
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited August 2014
    Why not, the Klingons jumped at the opportunity to snuggle up to the Romulans-their long-time Nemesis, to the point of giving them their ships, crewmembers, weapons, technology, and letting them come to QonoS as tourists.

    If the recent episodes are anything to go by, Cryptic is trying to sweep the KDF/Fed war underneath a rug, so it only seems 'logical' to follow recent events to their natural conclusions, with the Federation, Republic, and Klingon Empire one big, happy family.



    those evil romulans!
  • solidshatnersolidshatner Member Posts: 390 Arc User
    edited August 2014
    those evil romulans!

    Yeah, I'm not OK with feds on the home world.

    Now if we could get benefits from Roms picking a kdf or fed faction ... THAT would be sweet. IE a D7 Stormbird or a creative take on a fed/ROM hybrid ship. There are so many other untapped possibilities in this game, its kind of depressing sometimes.
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  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited August 2014
    Now that war's done, I'd like to visit the Klingon homeworld and actually enter the system, beam down and wander about.


    It won't be storybreaking because you'd still need level 4 diplomacy.

    Problem is - the war is only over once characters hit Level 50 (50+ once the new expansion hits); thus for new players under 50 - you WOULD need an explanation as to why enemy officers are freely (eg no escorts) on the Klingon Homeworld/Earth, etc.
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  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited August 2014
    personally I cant see much to be gained from feds visiting qo'nos or Klingons visiting earth unless it was for the odd story mission that involved cross faction interaction even then I would prefer that any meetings of this kind were held in neutral territory like new Romulus or DS9.
    I would prefer to keep these territories unique to their own factions, even romulans have their own areas that can only be visited by them like romulan command and the flotilla.

    its bad enough that romulans are allowed to access these areas but at least that's because they are allied.
    klingons and feds are not allied this is more of a cease in hostilities.

    at the end of the day there is nothing the klinks need on earth and nothing feds need on qo'nos so why bother.

    if you haven't got a klink but just want to see the home world then create a Klingon and vice versa.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited August 2014
    personally I cant see much to be gained from feds visiting qo'nos or Klingons visiting earth unless it was for the odd story mission that involved cross faction interaction even then I would prefer that any meetings of this kind were held in neutral territory like new Romulus or DS9.
    I would prefer to keep these territories unique to their own factions, even romulans have their own areas that can only be visited by them like romulan command and the flotilla.

    its bad enough that romulans are allowed to access these areas but at least that's because they are allied.
    klingons and feds are not allied this is more of a cease in hostilities.

    at the end of the day there is nothing the klinks need on earth and nothing feds need on qo'nos so why bother.

    if you haven't got a klink but just want to see the home world then create a Klingon and vice versa.

    and what happens if you got a federation klink and i want her to visit the homeworld outside of business to the federation, but rather to be around her own kind without anyone giving her orders or instructions?
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  • jagdhippiesjagdhippies Member Posts: 676 Arc User
    edited August 2014
    Which begs the question. Why isn't Defera cross faction now that the war is over? :confused:

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  • potasssiumpotasssium Member Posts: 1,226 Arc User
    edited August 2014
    They should have to have level 4 diplomacy or else they are targetable.
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  • deadspacex64deadspacex64 Member Posts: 565 Arc User
    edited August 2014
    it woulld be fine letting federation players visit the homeworld i think...in chains, suitably muzzled and appropriately dressed in rags. that's the way i always bring them anyway for the labor battalions.

    it's a good tradition :D
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  • valastsarranvalastsarran Member Posts: 46
    edited August 2014
    and what happens if you got a federation klink and i want her to visit the homeworld outside of business to the federation, but rather to be around her own kind without anyone giving her orders or instructions?

    By any standards this type of Klingon is a traitor to the homeworld due to them serving against the KDF during the whole war by choosing the side of the Federation ...henceforth, I would say this type of character should be targetable with or without diplomacy 4.
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited August 2014
    potasssium wrote: »
    They should have to have level 4 diplomacy or else they are targetable.

    heh, that would be good.


    but my solution is instances where the Klingons have completed the story arc. It isn't that hard
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited August 2014
    shpoks wrote: »
    Keyword: citizens. Civilians, not officers.

    I highly doubt that both the Federation or the Empire would allow limitless number of the others military to walk around their main worlds, cities, command centers and anywhere they please in general.



    Don't mean to sound insulting here, but I had a really hard time to read this paragraph with a straight face. The entire STO map in all it's "enormousness" can be travelled in around 10 minutes, instance swap included. Wherever you happen to be on a map, you're 2 minutes at most from any social hub that you can visit. Enter here the long list of instant transwarps to wherever you want that we have access to, I really really can't take this point as a serious issue.

    If you don't have 2 mins to travel to a hub, you don't have time to play the game. It's as simple as that.



    The access to DS9 while the war was on was just one of those idiotic moves Cryptic tends to make every now and then, that make no sense whatsoever. There were many good ideas in the KDF section of the forum about a KDF carrier fleet akin to the Romulan Flotilla to be stationed in the Cardassian sectors.

    But anyway, now that there's the suposed alliance, I guess it's ok to give access to the space stations.....although apart from Starbase 39, this is pointless and more effort than it's worth for the developers. Ganalda and K9? Completely not necessary for Drozana is in the middle and those are 3 bases all in just one sector block.

    What I'm saying is - the main hubs should be off limits to everyone except members of said faction. Faction players need to have at least one place where they can be alone with other players of their faction, that will have the ambience and feel of a faction. I already feel disgusted by writing this last sentence, for how much Cryptic has watered down the game and turned vanilla to cover for their own lazyness and incompetence. "At least one place".....FFS!
    Besides, how stupid would First City on Qo'noS look swarmed with Starfleet uniforms? Don't you agree that it would look pretty stupid? I mean, I'm maybe onto this too much because the KDF is my safe heaven as a Star Trek fan where things still make somewhat sense in STO, so I don't want to have that last piece taken away because of the Fed players' greed being totally insatiable in every possible way.





    I'm not even going to respond in detail to this, except to say we'll just have to agree to disagree. And I'll leave it at that.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited August 2014
    I'm not even going to respond in detail to this, except to say we'll just have to agree to disagree. And I'll leave it at that.

    Fair enough. :)
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited August 2014
    By any standards this type of Klingon is a traitor to the homeworld due to them serving against the KDF during the whole war by choosing the side of the Federation ...henceforth, I would say this type of character should be targetable with or without diplomacy 4.

    too bad with the iconians around poor klingons dont know who the real enemy is :D. there are enemies far more worse then a wayward klingon, some have conspired with romulans and still have, yet they were shown a great deal of tolerance from the empire, incidentally, you want a traitor? look in your own high council first and then start looking for these 2would be traitors elsewhere :P.
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  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited August 2014
    By any standards this type of Klingon is a traitor to the homeworld due to them serving against the KDF during the whole war by choosing the side of the Federation ...henceforth, I would say this type of character should be targetable with or without diplomacy 4.

    Let me tell you a story. My Mom and Dad were both Navy officers. Mom told me a story once about how she had an Argentinian friend during the Falklands War whose grandfather wanted him to come home and fight for la patria. The guy's like, "Sorry, mi abuelo, but I'm a United States Navy officer now, not an argentino."

    Same deal here. Those Klingons have sworn an oath to serve the Federation. Coming home and joining the KDF would then make them oathbreakers, thus dishonorable traitors, thus beneath contempt by the Klingons' own morals.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
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  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited August 2014
    f2pdrakron wrote: »
    Well Admiral D'Vak is a member of the Klingon Honor Guard yet his rank and command ship clearly marks him as a Starfleet flag officer.

    He's head of an international task force. Super-rare case.
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  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited August 2014
    those evil romulans!
    From the perspective of most Klingons, yes. There is a *lot* more bad blood between the Klingons and the Romulans than there is between them and the Federation.

    If they can tolerate Romulan and Reman tourists wandering around the very heart of their capital, they should be able to see a Vulcan or Bolian wandering around without loosing their minds and going berserk.

    Logically should they just sweep the whole affair aside? No, but that's just what they did in the more recent story content, and Cryptic paved the way for this with the precedent of the Republic alliance system. Even moreso, thanks to the completely lopsided Republic alliance system that vastly favors the Republic and allows them to kill their 'allies' with no real repercussions, while receiving substantial aid.


    Lets keep in mind that there's nothing preventing Klingon players from seeing these same Romulan players and NPCs as soon as they first set foot on QonoS, presumably before the alliance occurs, so there's a precedent there as well.
  • hartzillahartzilla Member Posts: 1,177 Arc User
    edited August 2014
    Lets keep in mind that there's nothing preventing Klingon players from seeing these same Romulan players and NPCs as soon as they first set foot on QonoS, presumably before the alliance occurs, so there's a precedent there as well.

    Actually post legacy of Romulus The Klingon tutorial takes place after the alliance between the Romulan Republic and Klingon Empire.
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