This post is in regards to rising of the weapons to MK XIII MK XIV weapons. What will be done with the special lock box weapons? Example like Elachi Dual Heavy Crescent Cannons Mk XII will we be forced to open box after box trying to replace all the weapons on a ship to make them mk 13-14 just to have them for used in stfs and pvp? I have a suggested to the devs and I hope you well hear me and act on this now I'm not saying do away with the special weapons box form the lock box keep them. But don't you think its time to add the weapons to the dilithium store for purchase same as the sprial wave disruptors for the Galore. If your character owns the ship you have access to all forms of the weapons that go along with that ship? I think 40 - 50k dilithium a weapon for a ship is completely reasonable to get weapons you want for your lock box ship. Its pretty reasonable request if you putting the time or money to get the weapons for these ships.
[SIGPIC][/SIGPIC] DELTA RISING FIXS THERE NEVER COMING WHY I'M I WASTING MY TIME ASKING FOR THEM ???
Wow! Looks promising.. I see more effort into this... Can't wait thanks to the team of creative thinkers and graphic animation designers. Just everyone!
Ya I was at work and too lazy to navigate arc, plus I had just assumed it didn't get ported over to arc. With regards to what Geko said, he was indirect but strongly leaned towards there not being tier 6 ships. I think the reason why so many people are angry at him and other devs is because they always give these politician style answers that they can later on say "oh I told you that it might/might not happen", which this isn't an election, it's a game. Another word they love to throw around is "soon", secondary deflectors? Soon... PVP updates? Soon... Dev blogs... Soon... the devs need to start acting like developers and not like politicians, this secrecy is only making things worse.
Best case scenario these new ships are just tier 5 ships with slightly better stats, some gimmick console power that's the 'cool new power' that they're going on about, and older ships will be upgraded either with a small amount of zen or some other means. At the very least lockbox ships should be free to upgrade to tier 6 seeing how some misguided individuals have paid small fortunes for them and they're really the only thing Cryptic has in game that makes money.
Worst case scenario these ships completely outclass existing ships, have abilities akin to singularity core abilities minus the drawback of a singularity core, tier 6 science ships will come with secondary deflectors out the gate while other ships still won't have them, and these ships will have far superior stats. Upgrading a tier 5 ship will cost a very large amount of zen and will not come close to a tier 6 ship, current lockbox ships will be worthless since they are in essence a rear admiral ship with beefy stats and we will see the first ever tier 6 lockbox ship: The Kazon Garbage Scow (because we all know the Kazon will have tier 6 ships, they were soooo powerful in Voyager :rolleyes:) and people will spend small fortunes trying to get those, either with cash or hundreds of millions in ec.
I really do hope my worst case scenario is inaccurate but... well I'll let Garak speak for me:
Garak: "I always hope for the best. Experience, unfortunately, has taught me to expect the worst."
Edit: I just read the article posted on Trekmovie.com and my worst case scenario is getting closer to reality:
Compared to the Tier 5 starships, the difference in Tier 6 starship power is much like the difference between Tier 4 and Tier 5, said Rivera. But they are going to have some new features and a unique bridge officer class.
Uhm... that's a BIG difference, how many level 50 characters do you see in tier 4 ships?
I'm excited for this expansion and the cap increase. Been waiting a long time for the cap increase. I have been playing since the start and wondered why it has taken this long to add more levels to this game. I own most of the c-store ships and a few lock box ships and I don't care if they become obsolete. I play an MMO because it is a living and evolving game and players should be expected to grow with it. This is what makes an MMO different from a console game. Console games do the same thing but just release a whole new version you have to buy all over again.
This game has evolved immensely since its release. It's been awhile since I have spent real money on the game as its been pretty stagnant except for the repetitive handful of missions. I have 15 toons (some added after LoR release) and I don't have a problem leveling them all to 60 and with new races I may even add a few more. I am also always happy to see Cryptic make more $$$ as it keeps the game alive for all of us to enjoy. So keep those ships/races coming and I'll keep buying!
p.s. This MMO is one of the easiest out there to do or buy anything with relative ease without real money. I have played a few others (space genre) and this game levels way faster than any other and I have yet to find one that doesn't cost some type of real $$$ to unlock key features.
Gold Sub since March 2010
Lifetime Sub since June 2010
Well, if we are to have a guide through the Delta quadrant, I vote for Seven of Nine / Jeri Ryan.
As for ship changes, I'll be sad to give up all the fleet gear I've accumulated for for 15-20 fully outfitted Fed, Rom and Klingon ships, but I'm sure the advanced/elite fleet gear I haev no will be obsolete by the time I hit 55. The other gear might have value longer since I have so many set items with set bonuses.
I'll be expecting new starbase / fleet holding tasks to get new tiers of gear, but we all know it will porbably take far longer to hit those new holding levels than it will be to hit lvl 60. I was dissapointed neither 9.0 nor 9.5 had any new holding tasks/gear.
So which rep system will we have in DR? Kazon or Hirogen? Most other large delta species we have had rep already for (borg, voth, undine).
Oh, and please dont let any phage species steal my internal organs..thats just unpolite.
Its a good expansion, looking forward to see what is coming and to play it. I'm not sure about the T6 ships, since I got plenty of the ones I have now to play. So better make them good if you want me to get them. Looks like I will need more bank space for the new gear coming.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Judging by the tone of the article with regards to tier 6 ships it sounds like they're going to be far superior than current ships in game.. the rage will be epic :cool:
Ooh! i say and lots of cash for cryptic wanna bet, it wil be fun to have something else to do finaly,
only ting that wil remain is bug lots of bug but what would be sto without it
Difference being since your ship is your character where people paid money for that specific official IP skin or avatar that changes the rules completely.
The second reason that arguement doesn't apply is, in 3 years that has not been the way it has been done at any point.
Gear and abilities yes but level 50 was level 50.
Additionally, you assume it's going to be tied to 10 new story missions 1 level is 1 mission but ask yourself if 50 to 60 just might be right up crafting's alley.
300 days with 20 hour projects to get to 60
So sorry to everyone but the only thing that matters right now is information on ships being obsolete as a game breaking mechanic.
If I am quitting I'd rather know now and deal with it instead of being held hostage for weeks
Since players were able to purchase LOR packs, I wonder if there will be some sort of cash cow for DR? I paid for the LOR pack, so I will prob pay for the DR pack too, if the price and goodies are right.
The petulant attitudes are right on schedule, I see. How about everyone put a sock in it and wait & see how this expansion is before having a rage-aneurysm first? Of all the updates, and new content, the new crafting system & the Voth ground zone are the only things that flat out suck, IMO. Delta Rising certainly could suck also, but it could also be too awesome for words. Dunno yet, we can't play through it just yet. The storyline could be a little more A to B to C rather than lurching from one arc to another, but I'm playing a F2P and not complaining about that. If I had to pay for the content (rather than the perks) like some MMOs, you bet I'd have more to say about it.
Depending on the T6 ships, my Oddy might get shelved. I'm really liking the futuristic look of the quad-nacelle Fed ship that we saw, it's grown on me. Depending on how it looks under the hood, I'm liable to buy that looker & backburner my Oddy baby.
i understand why people are upset that their top tier stuff won't be the be-all-end-all any more, but where is the fun if there is no longer any improvements to make? if you can't go higher?
i am hugely looking forward to new stories, new levels, new skills, new equipment, new ships, and new BOFFs.
the only way for MMO games to stay worth playing, or relevant in any way, is if they update, and add new content. not just a new lockbox, or one or two episodes, but occasional, rare even, massive updates and changes.
STO will benefit from this, i have no doubt.
but, damn it, i must admit: of all the series, i liked voyager the very least. while there may be new things worth discovering in the delta quadrant, i just.... don't care about voyager much, and wish that the new content was from another source.
There is so much more that can be done with Bajor, the Prophets, DS9, and the gamma quadrant. Bring us back Odo!
Or, time travel (overused, but still) could feature in the story and we could explore the Romulan/Federation war in the Enterprise era.
Whole plots could revolve around the Q (pre-voyager, when they were interesting).
I look forward to the expansion, and eagerly await it regardless, but... ugh, Voyager.
Whats the point in all this? With a level cap increase and T6 ships coming, nothing in game right now matters. They should just shut it down until they are ready to release.
As vestereng said, I'd like to know what we are getting into now rather than later so I don't waste my time. Thing is I have already quit playing because blatant cash grab crafting and doff ui killed my fun. I haven't unistalled the game just yet but I haven't logged in for about a week (~1.5 year daily login player). I suppose there is a small hope left in me that something good will come but better judgement based on recent changes in this game says I will be deleting this game in October.
Since players were able to purchase LOR packs, I wonder if there will be some sort of cash cow for DR? I paid for the LOR pack, so I will prob pay for the DR pack too, if the price and goodies are right.
Considering that Neverwinter just launched a new expansion with a $100 (yes, one HUNDRED US dollars) DLC (entirely optional, unless you actually wanted to play the new race, and then that was the only way to get it), every sign points to 'duh, yes'.
Great... And what rank will level 60 take us to? Level cap increases has ruined every game I've played so far for me - I'm really hoping this doesn't happen here...
On the bright side, it's nice knowing Harry Kim will be in the storyline.
You know, I just had a thought, I wonder how much time and dilithium it will cost us to get to level 60?
I also betcha these fantastic new ships will be the carrot at the end of the level 60 stick.
If it's anything like the crafting system, ............
Whats the point in all this? With a level cap increase and T6 ships coming, nothing in game right now matters. They should just shut it down until they are ready to release.
As vestereng said, I'd like to know what we are getting into now rather than later so I don't waste my time. Thing is I have already quit playing because blatant cash grab crafting and doff ui killed my fun. I haven't unistalled the game just yet but I haven't logged in for about a week (~1.5 year daily login player). I suppose there is a small hope left in me that something good will come but better judgement based on recent changes in this game says I will be deleting this game in October.
At least check in once a day to cycle your 20hr Research assignments; might as well level that while you aren't playing. I'm playing less than I was for the same reasons you are, but I'm still doing that at least. It's not like the queues are any different, and the gear is a couple months off, so Season 9.5 won't really have made any difference for awhile as far as I'm concerned. I admit that the doffing UI has limited the time I spend doffing, but in the end I simply stopped giving a rat's aft about Season 9.5. Save your dilithium and Zen for when details of X2 come available, enjoy the parts of the game still worth playing about with, and call it good.
so the "new" crafting system will be obsolete/severely unfinished the regular way when it launches right? lol ...
(yes i was straight to the point, sorry ... lol)
Thats exactly what happened to crafting last time they raised the level cap.. which worries me
This time it really shouldn't be as difficult to update the crafting system. I'm personally not a fan of the actual progression, or the {materials->components->items} methodology, or the timers, but the plus side of its design is that adding Mk XIII and Mk XIV to the dropdowns should be a very simple procedure. Some things about the new crafting systems were not well designed (IMHO), but some aspects of it are actually rather good.
With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.
You know, I just had a thought, I wonder how much time and dilithium it will cost us to get to level 60?
I also betcha these fantastic new ships will be the carrot at the end of the level 60 stick.
If it's anything like the crafting system, ............
unfortunately a valid point, but with 60, all 50 tier MUST be pushed down, but untill they made fleet bases, all the 50 stuff was C-Store, i expect no change on 60 stuff (unless they give a lvl 55 ship here and there) we are looking at cash cow, plus the crafting system, have not seen anything about weather it was "doomed" to fail ... lol
if crafting gets carried into lvl 60, and some 55 ships are in the making, it looks about right. and can't wait to play an ocompan (or how ever it is spelt) lol
Recomendation, +2 ship slots to carry the level up
and +one toon slot (+one here would also have close to no impact but give another player option)
Edit: also they set these "eye candy" beams and DHC to one ... bad more for 50 knowing 60 is coming, not the best plan, limiting the "fun factor" pre lvl cap increase, everyone here knows they will be out of date 2 months from now, pleeeeeeeeease pull the devs together and look at some of these comments
Voyager returned to the Alpha Quadrant 30 years ago, and they spent 7 years in the Delta Quadrant. So you Harry Kim has been in Starfleet for nearly 40 years, 40 YEARS! And Harry is ONLY a Lieutenant Junior Grade? This does NOT add up.
Voyager returned to the Alpha Quadrant 30 years ago, and they spent 7 years in the Delta Quadrant. So you Harry Kim has been in Starfleet for nearly 40 years, 40 YEARS! And Harry is ONLY a Lieutenant Junior Grade? This does NOT add up.
try captain, they said he captains the U.S.S. Rhode Island
Voyager returned to the Alpha Quadrant 30 years ago, and they spent 7 years in the Delta Quadrant. So you Harry Kim has been in Starfleet for nearly 40 years, 40 YEARS! And Harry is ONLY a Lieutenant Junior Grade? This does NOT add up.
It does if you're trolling him .
Remember who "promoted" him at STLV ?
They nerf the rep system, taking away our ability to use all the powers we earned, in the name of "stopping power creep" only to hit the grand slam of all power creep introduction, and increase the level cap to 60, and intro news ships, which will have, at least, 5/5 foreward and aft weapons (at least).
All you people who defended the season 9 nerf, you know who you are. I am curious how many of those people support this level cap increase? I am guessing all of you are going to defend the level cap increase...because Cryptic is telling you to do so.
This is weak.
Sheepole FTW. !!!
... some ppl on these forums could not think for themselves even if they stood next to a warp core breach ...
Voyager returned to the Alpha Quadrant 30 years ago, and they spent 7 years in the Delta Quadrant. So you Harry Kim has been in Starfleet for nearly 40 years, 40 YEARS! And Harry is ONLY a Lieutenant Junior Grade? This does NOT add up.
Harry is just thankful that he is no longer an ensign.
Voyager returned to the Alpha Quadrant 30 years ago, and they spent 7 years in the Delta Quadrant. So you Harry Kim has been in Starfleet for nearly 40 years, 40 YEARS! And Harry is ONLY a Lieutenant Junior Grade? This does NOT add up.
The petulant attitudes are right on schedule, I see. How about everyone put a sock in it and wait & see how this expansion is before having a rage-aneurysm first?
This, totally. It's not like you're going to lose anything by waiting to see whether the expansion sucks or not, or
whether the T5->T6 thing ends up being a cash grab, or whether any of a bunch of other things does wrong, before deciding whether to quit playing.
If the apocalypse does happen, quit playing when you see it and know what it looks like.
Otherwise, stick around.
We really don't have enough information yet to make an informed decision. It's your right to make an uninformed one if you wish, but all this rage and bile is silly.
Comments
sshht, not so loud, it's good for our egos to pop those cubes in a blink...:D
DELTA RISING FIXS THERE NEVER COMING WHY I'M I WASTING MY TIME ASKING FOR THEM ???
I thought the same thing when he said that lol.
Time will only tell!
Ya I was at work and too lazy to navigate arc, plus I had just assumed it didn't get ported over to arc. With regards to what Geko said, he was indirect but strongly leaned towards there not being tier 6 ships. I think the reason why so many people are angry at him and other devs is because they always give these politician style answers that they can later on say "oh I told you that it might/might not happen", which this isn't an election, it's a game. Another word they love to throw around is "soon", secondary deflectors? Soon... PVP updates? Soon... Dev blogs... Soon... the devs need to start acting like developers and not like politicians, this secrecy is only making things worse.
Best case scenario these new ships are just tier 5 ships with slightly better stats, some gimmick console power that's the 'cool new power' that they're going on about, and older ships will be upgraded either with a small amount of zen or some other means. At the very least lockbox ships should be free to upgrade to tier 6 seeing how some misguided individuals have paid small fortunes for them and they're really the only thing Cryptic has in game that makes money.
Worst case scenario these ships completely outclass existing ships, have abilities akin to singularity core abilities minus the drawback of a singularity core, tier 6 science ships will come with secondary deflectors out the gate while other ships still won't have them, and these ships will have far superior stats. Upgrading a tier 5 ship will cost a very large amount of zen and will not come close to a tier 6 ship, current lockbox ships will be worthless since they are in essence a rear admiral ship with beefy stats and we will see the first ever tier 6 lockbox ship: The Kazon Garbage Scow (because we all know the Kazon will have tier 6 ships, they were soooo powerful in Voyager :rolleyes:) and people will spend small fortunes trying to get those, either with cash or hundreds of millions in ec.
I really do hope my worst case scenario is inaccurate but... well I'll let Garak speak for me:
Garak: "I always hope for the best. Experience, unfortunately, has taught me to expect the worst."
Edit: I just read the article posted on Trekmovie.com and my worst case scenario is getting closer to reality:
http://trekmovie.com/2014/08/07/cryptics-al-rivera-talks-to-trekmovie-about-delta-rising-sto-expansion-hi-res-pix-stlv-panel-vid/
Geko states:
Uhm... that's a BIG difference, how many level 50 characters do you see in tier 4 ships?
This game has evolved immensely since its release. It's been awhile since I have spent real money on the game as its been pretty stagnant except for the repetitive handful of missions. I have 15 toons (some added after LoR release) and I don't have a problem leveling them all to 60 and with new races I may even add a few more. I am also always happy to see Cryptic make more $$$ as it keeps the game alive for all of us to enjoy. So keep those ships/races coming and I'll keep buying!
p.s. This MMO is one of the easiest out there to do or buy anything with relative ease without real money. I have played a few others (space genre) and this game levels way faster than any other and I have yet to find one that doesn't cost some type of real $$$ to unlock key features.
Lifetime Sub since June 2010
As for ship changes, I'll be sad to give up all the fleet gear I've accumulated for for 15-20 fully outfitted Fed, Rom and Klingon ships, but I'm sure the advanced/elite fleet gear I haev no will be obsolete by the time I hit 55. The other gear might have value longer since I have so many set items with set bonuses.
I'll be expecting new starbase / fleet holding tasks to get new tiers of gear, but we all know it will porbably take far longer to hit those new holding levels than it will be to hit lvl 60. I was dissapointed neither 9.0 nor 9.5 had any new holding tasks/gear.
So which rep system will we have in DR? Kazon or Hirogen? Most other large delta species we have had rep already for (borg, voth, undine).
Oh, and please dont let any phage species steal my internal organs..thats just unpolite.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
only ting that wil remain is bug lots of bug but what would be sto without it
The second reason that arguement doesn't apply is, in 3 years that has not been the way it has been done at any point.
Gear and abilities yes but level 50 was level 50.
Additionally, you assume it's going to be tied to 10 new story missions 1 level is 1 mission but ask yourself if 50 to 60 just might be right up crafting's alley.
300 days with 20 hour projects to get to 60
So sorry to everyone but the only thing that matters right now is information on ships being obsolete as a game breaking mechanic.
If I am quitting I'd rather know now and deal with it instead of being held hostage for weeks
(yes i was straight to the point, sorry ... lol)
Depending on the T6 ships, my Oddy might get shelved. I'm really liking the futuristic look of the quad-nacelle Fed ship that we saw, it's grown on me. Depending on how it looks under the hood, I'm liable to buy that looker & backburner my Oddy baby.
i am hugely looking forward to new stories, new levels, new skills, new equipment, new ships, and new BOFFs.
the only way for MMO games to stay worth playing, or relevant in any way, is if they update, and add new content. not just a new lockbox, or one or two episodes, but occasional, rare even, massive updates and changes.
STO will benefit from this, i have no doubt.
but, damn it, i must admit: of all the series, i liked voyager the very least. while there may be new things worth discovering in the delta quadrant, i just.... don't care about voyager much, and wish that the new content was from another source.
There is so much more that can be done with Bajor, the Prophets, DS9, and the gamma quadrant. Bring us back Odo!
Or, time travel (overused, but still) could feature in the story and we could explore the Romulan/Federation war in the Enterprise era.
Whole plots could revolve around the Q (pre-voyager, when they were interesting).
I look forward to the expansion, and eagerly await it regardless, but... ugh, Voyager.
As vestereng said, I'd like to know what we are getting into now rather than later so I don't waste my time. Thing is I have already quit playing because blatant cash grab crafting and doff ui killed my fun. I haven't unistalled the game just yet but I haven't logged in for about a week (~1.5 year daily login player). I suppose there is a small hope left in me that something good will come but better judgement based on recent changes in this game says I will be deleting this game in October.
Considering that Neverwinter just launched a new expansion with a $100 (yes, one HUNDRED US dollars) DLC (entirely optional, unless you actually wanted to play the new race, and then that was the only way to get it), every sign points to 'duh, yes'.
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You know, I just had a thought, I wonder how much time and dilithium it will cost us to get to level 60?
I also betcha these fantastic new ships will be the carrot at the end of the level 60 stick.
If it's anything like the crafting system, ............
Thats exactly what happened to crafting last time they raised the level cap.. which worries me
At least check in once a day to cycle your 20hr Research assignments; might as well level that while you aren't playing. I'm playing less than I was for the same reasons you are, but I'm still doing that at least. It's not like the queues are any different, and the gear is a couple months off, so Season 9.5 won't really have made any difference for awhile as far as I'm concerned. I admit that the doffing UI has limited the time I spend doffing, but in the end I simply stopped giving a rat's aft about Season 9.5. Save your dilithium and Zen for when details of X2 come available, enjoy the parts of the game still worth playing about with, and call it good.
This time it really shouldn't be as difficult to update the crafting system. I'm personally not a fan of the actual progression, or the {materials->components->items} methodology, or the timers, but the plus side of its design is that adding Mk XIII and Mk XIV to the dropdowns should be a very simple procedure. Some things about the new crafting systems were not well designed (IMHO), but some aspects of it are actually rather good.
unfortunately a valid point, but with 60, all 50 tier MUST be pushed down, but untill they made fleet bases, all the 50 stuff was C-Store, i expect no change on 60 stuff (unless they give a lvl 55 ship here and there) we are looking at cash cow, plus the crafting system, have not seen anything about weather it was "doomed" to fail ... lol
if crafting gets carried into lvl 60, and some 55 ships are in the making, it looks about right. and can't wait to play an ocompan (or how ever it is spelt) lol
Recomendation, +2 ship slots to carry the level up
and +one toon slot (+one here would also have close to no impact but give another player option)
Edit: also they set these "eye candy" beams and DHC to one ... bad more for 50 knowing 60 is coming, not the best plan, limiting the "fun factor" pre lvl cap increase, everyone here knows they will be out of date 2 months from now, pleeeeeeeeease pull the devs together and look at some of these comments
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Why would they inform people that superior ships are coming and stop them from buying ships and keys now?
It's pretty obvious.
That said, please give the Escorts rear cannon capability like the latest refit.
try captain, they said he captains the U.S.S. Rhode Island
It does if you're trolling him .
Remember who "promoted" him at STLV ?
.... yeah ...
Sheepole FTW. !!!
... some ppl on these forums could not think for themselves even if they stood next to a warp core breach ...
Harry is just thankful that he is no longer an ensign.
proof reads volume 21 chapter 3 ... lol
whether the T5->T6 thing ends up being a cash grab, or whether any of a bunch of other things does wrong, before deciding whether to quit playing.
If the apocalypse does happen, quit playing when you see it and know what it looks like.
Otherwise, stick around.
We really don't have enough information yet to make an informed decision. It's your right to make an uninformed one if you wish, but all this rage and bile is silly.