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WORLD FIRST: 2-Man No Win Scenario (NWS)

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  • ezriryanezriryan Member Posts: 150 Arc User
    edited July 2014
    Hey guys, after finalizing the Video there is now also a Youtube version available:

    https://www.youtube.com/watch?v=eydFU1aMyWU

    OP has been edited to reflect that...

    best regards
    RyanSTO
  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited July 2014
    So in your OP "Race : Gorn" is a Gorn Joke?:eek:
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    If anything, it only shows that Escorts are totally overpowered and that Firepower in general is way to important.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • toivatoiva Member Posts: 3,276 Arc User
    edited July 2014
    Congrats guys!

    Makes me almost want to get the NWS accolades on my chars. Guess with a good team, even I could manage something (Chel Gretts and Dhelans should suffice). With a great team, I could just sit atop the freighter and watch the other four carry me to accolades. :D

    As for power creep, difficulty ratings... :

    I definitely wouldn't care for a new higher difficulty level. I wouldn't play it, I'd stay with current elites. But why the heck not. It'd have to be accessible only after beating NWS and possibly other stuff.



    Last note: Sad that this two-man run couldn't have been done before. Acetons exist for quite a while, but it's the good ships KDF has quite some lack of.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    porchsong wrote: »
    Actually it does. /snip

    C'mon, dude...the guy is just not getting what you were saying about the AI mechanics. I thought it was nifty of you to share the insight, but he's just not understanding what you're saying. Don't think he was attacking you, so no real need to attack him...it's just a lack of understanding that AI behavior is pretty static and you can work to exploit (not hax, just exploit the weakness) that behavior by paying attention and learning what the enemy does from experience.
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited July 2014
    cody0893 wrote: »
    no there is a night and day diff in skill level of npc's like romulan npc's in no win seem to be the hardest these guys pick the easiest and exploited them thats all

    I bet they will do the same as they 3manned it: Do it with all races, so they'll even beat the hardest one.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    woodwhity wrote: »
    I bet they will do the same as they 3manned it: Do it with all races, so they'll even beat the hardest one.

    Pretty much...cause that's what they work at. They practice it, they learn, they get better at the game, and that's something that goes over the head of many folks out there.
  • porchsongporchsong Member Posts: 262 Arc User
    edited July 2014
    C'mon, dude...the guy is just not getting what you were saying about the AI mechanics. I thought it was nifty of you to share the insight, but he's just not understanding what you're saying. Don't think he was attacking you, so no real need to attack him...it's just a lack of understanding that AI behavior is pretty static and you can work to exploit (not hax, just exploit the weakness) that behavior by paying attention and learning what the enemy does from experience.

    Fair enough, good point. Didn't mean to come off as an TRIBBLE--sorry.

    It is difficult to see multiple posts in a row by him trying to demean our run and it gets a little old. I find it interesting how people react to things: If I were to see this post as a casual player, I would be like, "Cool, great job. Please show me how you do it." But that is just me. I don't look at accomplishments and immediately try to demean and tear them down. I try to learn from them--especially if I am unable to accomplish what they did.

    The video looks easy and the ct looks like it didn't take that much damage--or us as well. But we have tons of videos where we failed miserably and the ct got shot to hell. We literally busted our asses on this. Spent a crazy amount of time and discussion getting everything down. Try hyperfocusing for 30 straight minutes without a break, knowing that one false move and it fails. Yes it looks easy, but in reality it was/is crazy hard--just look at Ryan's insane piloting skills. . . . sick!
  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited July 2014
    C'mon, dude...the guy is just not getting what you were saying about the AI mechanics. I thought it was nifty of you to share the insight, but he's just not understanding what you're saying. Don't think he was attacking you, so no real need to attack him...it's just a lack of understanding that AI behavior is pretty static and you can work to exploit (not hax, just exploit the weakness) that behavior by paying attention and learning what the enemy does from experience.

    Well it's clear that the AI mechnics of STO need a MAJOR overhaul. Not just in NWS.

    As I see it all NPC's in the game should have Tac Team as a bare minimum skill. Higher levels should get more and more defensive skills.

    Base level NPC's - Tac team

    Next level - Tac team, Reverse Shield polarity

    Next level - Tac Team, RSP, Emerg Power to shields

    Next level - Tac Team, RSP, EpTS, (some resist buff) etc etc

    No need to buff their damage and hull - just give them Bridge officer abilities that are pretty standard. Lots of NPC's have some abilities, but it's mostly newer ones and they are not used effectively.
  • jack24bau3rjack24bau3r Member Posts: 451 Arc User
    edited July 2014
    congrats you two. both of you have received invites to the exclusive jacks_protege channel.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    porchsong wrote: »
    Fair enough, good point. Didn't mean to come off as an TRIBBLE--sorry.

    Nah, my bad on that one. Guy deserved it, lol. I had been doing a reply to his post there that you had explained it when I saw your reply during a preview of mine. I hadn't taken notice of the overall context of his posts as a whole there...meh.

    Which gets into the following...
    porchsong wrote: »
    It is difficult to see multiple posts in a row by him trying to demean our run and it gets a little old. I find it interesting how people react to things: If I were to see this post as a casual player, I would be like, "Cool, great job. Please show me how you do it." But that is just me. I don't look at accomplishments and immediately try to demean and tear them down. I try to learn from them--especially if I am unable to accomplish what they did.

    The video looks easy and the ct looks like it didn't take that much damage--or us as well. But we have tons of videos where we failed miserably and the ct got shot to hell. We literally busted our asses on this. Spent a crazy amount of time and discussion getting everything down. Try hyperfocusing for 30 straight minutes without a break, knowing that one false move and it fails. Yes it looks easy, but in reality it was/is crazy hard--just look at Ryan's insane piloting skills. . . . sick!

    ...and totally getting the /facepalm at what the guy was saying.

    It's one of the things where even with getting sidetracked some into that discussion about the power creep, nerfing content, etc - that I tried to also throw the kudos for what you guys did in there as well. Cause that side discussion aside, if what you guys had done was easy - you wouldn't have been making the post when you did...it would have been ages ago and everybody would be doing it. So that does deserve the mad props for doing it.

    His "rant" is just coming off as the typical "I don't understand stuff so you must be cheating" thing...rather than asking as you said (and as you even provided) pointers, tips, and info on how stuff can be done.
  • cody0893cody0893 Member Posts: 0 Arc User
    edited July 2014
    i ask one question and i insult you why put ne thing on the web if u cant take a lil questioning.... And no his answer didnt explian ne thing just the one example watch entire vid the npc fireing rate is down over all bye 90 percnt all i notice but hey call that a insult. call it what you will your defense stance to angry and finally insult leads me to beleave the latter and i am right thats why u get mad. btw no siad ne thing over a hack or ne thing like for that to be constrewed is lame
    They killed your Alt's now they want your main
  • tonyalmeida2tonyalmeida2 Member Posts: 0 Arc User
    edited July 2014
    cody0893 wrote: »
    i ask one question and i insult you why put ne thing on the web if u cant take a lil questioning.... And no his answer didnt explian ne thing just the one example watch entire vid the npc fireing rate is down over all bye 90 percnt all i notice but hey call that a insult. call it what you will your defense stance to angry and finally insult leads me to beleave the latter and i am right thats why u get mad. btw no siad ne thing over a hack or ne thing like for that to be constrewed is lame

    I put that into google translate, and google translate told me to get lost. The video is legit, the match is legit. The AI mechanics are easy to beat if you actually know what you are doing. Luckily thanks to my guidance, Ryan and Porch knew what they were doing. :cool:
    pvp = small package
  • cody0893cody0893 Member Posts: 0 Arc User
    edited July 2014
    I put that into google translate, and google translate told me to get lost. The video is legit, the match is legit. The AI mechanics are easy to beat if you actually know what you are doing. Luckily thanks to my guidance, Ryan and Porch knew what they were doing. :cool:

    no its not, the npc fire rate is too slow ......err fail sorry every no win i ever been rate of fire is 9 times faster and when 3 npc are sitting next to the player and none fire on the player while he is the only one in range thats a lil off to me.
    They killed your Alt's now they want your main
  • cody0893cody0893 Member Posts: 0 Arc User
    edited July 2014
    There are other vids of other no win with these enemie's on utube watch rate of fire from the enemies. In all these vids u will see a diff a.i then in this vid it seems sorry at one point 3 npc less 5 k away not fireing not at the trans not at ne thing. with a player with less then 4k away of the npc's
    They killed your Alt's now they want your main
  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited July 2014
    cody0893 wrote: »
    no its not, the npc fire rate is too slow ......err fail sorry every no win i ever been rate of fire is 9 times faster and when 3 npc are sitting next to the player and none fire on the player while he is the only one in range thats a lil off to me.

    Some enemies, maybe about half per wave or more, that spawn into No Win are perma-aggro'd on the Transport, and will not target players under any circumstances.
  • porchsongporchsong Member Posts: 262 Arc User
    edited July 2014
    cody0893 wrote: »
    There are other vids of other no win with these enemie's on utube watch rate of fire from the enemies. In all these vids u will see a diff a.i then in this vid it seems sorry at one point 3 npc less 5 k away not fireing not at the trans not at ne thing. with a player with less then 4k away of the npc's
    I put that into google translate, and google translate told me to get lost. The video is legit, the match is legit. The AI mechanics are easy to beat if you actually know what you are doing. Luckily thanks to my guidance, Ryan and Porch knew what they were doing. :cool:

    You see, we simply have it all wrong. Thank you Cody for your wisdom, experience, and overall expert knowledge of game mechanics to point this all out to us. Damn, so I guess we didn't do a 2 man run after all--or a legitimate one that is. I am so very sorry we wasted everyone's time in here and on the video. I shall repay everyone with ec.

    Cody, could it be--just go with me here--that you might not have any idea what the hell you are talking about? I'm going out on a limb on this one, but I don't think I have ever seen you in the dps channels, nor on Wesleys_protege, Spocks_protege, or Kirks_protege. To be honest, Ryan and I really do not have to defend ourselves at all. Those that know us in the channels knwo what it took for us to get this. So instead of trying to get your little moment in the sun trying to tear down our accomplishment, why don't you actually look--really look--at what we did in the video. Go revisit wave 10 where ryan is getting attacked by. . . . . .wait for it. . .. .some NPC's from 3 flanks. I know this is very hard to believe, but I am pretty sure you can see this (hint: look at the green beams all over him from 3 flanks). And I am not even counting the bios attacking him too.

    See it is all in perspective of how you play NWS. If you are like, say for example Cody, then you probably are pretty terrible and the ships wipe you and the ct constantly. But if you do a kirks_protege run, you will win without taking much damage and with ct at 95% almost every single run--all races. Cody clearly has never been on an op run so his only experience is dismal. Think of it as Cody being a an egyptian racing a chariot, and then somehow you showing up in a formula one race car and Cody complaining that you don't have horses pulling you around the track.

    Look, Cody you are getting laughed at in the channels--and getting trolled hard in here too. Time to take your ignorance elsewhere and let the adults continue their discussion. Notice how no one is backing your position?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    cody0893 wrote: »
    And no his answer didnt explian ne thing just the one example watch entire vid the npc fireing rate is down over all bye 90 percnt all i notice

    I've watched it a few times now. The initial time - the time after he gave his explanation - and just now I watched it again. What aren't you getting about what happened there?

    Outside 10km...X happens.
    Inside 10km...Y happens.
    Acetons happen.
    Did you pay attention to all the scrolling red inside 10km?
    Did the explanation not make sense for what happened outside 10km?
    Did you not notice how they kept markers in place for positioning while also constantly checking positioning?
    Did you not see the push back outside 10km?

    Etc, etc, etc...what aren't you getting there?
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited July 2014
    Just watched the video now, superb job, awesome video :) im going to watch it several more times JUST for awesomeness purposes.
    Aside from how hard you say it was (and it surely was) your skills are most worthy of a raised whiskey glass from me behind this screen,
    Many kudos guys, major respect 07
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • keravnioskeravnios Member Posts: 142 Arc User
    edited July 2014
    congrats you two. both of you have received invites to the exclusive jacks_protege channel.

    2 guy channel.. Seems legit.
  • logandarklighterlogandarklighter Member Posts: 96 Arc User
    edited July 2014
    All I can think of in response to this OUTSTANDING display are the immortal words of Lewis B. “Chesty” Puller, USMC:


    “They are in front of us, behind us, and we are flanked on both sides by an enemy that outnumbers us 29:1.

    THEY CAN'T GET AWAY FROM US NOW!”



    Awesome work, guys!
  • dgdolphdgdolph Member Posts: 592 Arc User
    edited July 2014
    Congrats guys - EPIC run!!! Thank you so much for sharing this!

    Excluding the console swapping this was truly amazing and I believe you could have done it without that exploit.

    @PowerCreep & harder end game content:

    Do we need harder (end game) content? Here's my answer:
    Yes and no! Grinding all those PvE missions is one of the most boring parts in this game. I'd really love to see something more challenging on the one hand, but on the other hand I don't wanna miss the stupedly easy stuff we're having now for farming.
    Farming is the only true reason I play PvE and I don't wanna have my rewards/time reduced. If cryptic removes the need to grind: hell yeah, bring on some tough content!


    Edit.:
    btw, once again a nice proof for: FPE-R >>> Bug
  • cmdrjohncmdrjohn Member Posts: 0 Arc User
    edited July 2014
    That's awesome. Having a Fleet Escort Refit myself, I'll be working to make my build as good as that. Congrats!
  • alfiedonoalfiedono Member Posts: 122 Arc User
    edited July 2014
    dgdolph wrote: »
    Congrats guys - EPIC run!!! Thank you so much for sharing this!

    Excluding the console swapping this was truly amazing and I believe you could have done it without that exploit.

    @PowerCreep & harder end game content:

    Do we need harder (end game) content? Here's my answer:
    Yes and no! Grinding all those PvE missions is one of the most boring parts in this game. I'd really love to see something more challenging on the one hand, but on the other hand I don't wanna miss the stupedly easy stuff we're having now for farming.
    Farming is the only true reason I play PvE and I don't wanna have my rewards/time reduced. If cryptic removes the need to grind: hell yeah, bring on some tough content!


    Edit.:
    btw, once again a nice proof for: FPE-R >>> Bug

    Powercreep and console swapping had nothing to do with why they were able to 2-man NWS.

    They won because they were using the BEST and MOST ESSENTIAL trait for NWS in the game: PSYCHOLOGICAL WARFARE <<< must have trait for NWS !!!

    They would have 2-manned it even sooner had they also used BIOTECH PATCH, but Porch and Ryan said: "That would be too easy", so they opted for a slight challenge instead.
  • john98837john98837 Member Posts: 761 Arc User
    edited July 2014
    alfiedono wrote: »
    Powercreep and console swapping had nothing to do with why they were able to 2-man NWS.

    They won because they were using the BEST and MOST ESSENTIAL trait for NWS in the game: PSYCHOLOGICAL WARFARE <<< must have trait for NWS !!!

    They would have 2-manned it even sooner had they also used BIOTECH PATCH, but Porch and Ryan said: "That would be too easy", so they opted for a slight challenge instead.

    You can also see in the video all those inspirational leaders going off, +10-30 points to all skills makes a big difference.
  • jack24bau3rjack24bau3r Member Posts: 451 Arc User
    edited July 2014
    yeah the traits and the consoles play a huge role.

    between psychological warfare, precise, helmsman, inspirational leader, leech, and acetons you've already won nws with a 5 man team, no skill required.
  • saxfiresaxfire Member Posts: 558 Arc User
    edited July 2014
    Just upload all the 152 warp ins and they will shut the **** up about it.
    Say the word, it saves the world.
    CUUCUUMBEER! "-With slight partigen with it."
    Proud member or DPS-800 "-We kill dem mines with our scitter turrets."
  • seitei1seitei1 Member Posts: 131 Arc User
    edited July 2014
    Would you say the Red Matter Capacitor(An unattainable item at this point) you list in your ship build was essential in your victory?

    Certainly a good demonstration of what a top-of-the-line ship can do, with sufficient mind. Switching equipment and even bridge staff on-the-fly ain't exactly standard tactics, but is very clever.
  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    edited July 2014
    :eek: /10char
  • porchsongporchsong Member Posts: 262 Arc User
    edited July 2014
    seitei1 wrote: »
    Would you say the Red Matter Capacitor(An unattainable item at this point) you list in your ship build was essential in your victory?

    Certainly a good demonstration of what a top-of-the-line ship can do, with sufficient mind. Switching equipment and even bridge staff on-the-fly ain't exactly standard tactics, but is very clever.

    Red matter -- no. . . .not needed, and I am not sure I even used mine.

    Console swapping was not needed as well, but we did that trying to cut down on total time as you can clearly see we can handle "in between" waves for as long as we like. We only did that as we spent an entire week trying to beat this. Each run was taking 30 mins plus until we failed; then 30 mins cooldown; then 15-20 minutes of warping to get proper race (sometimes much longer). So, a "lap" would take anywhere from 1:30 to 2:00 hours. . . .so any time we could shave time, we did. But as you will see on wave 8--although we swapped--we actually did not need to. On 9, it helped us shave some time off, so you didn't have to stare at us flying circles killing bios for another 2 minutes. . .

    Boff swapping is not an issue and part of the game.
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