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Tuesday patch instead of Thusday. Why?

questeriusquesterius Member Posts: 8,489 Arc User
Has anyone seen or heard why this weeks patch was on Tuesday instead of Thursday?
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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Comments

  • snowpig74snowpig74 Member Posts: 267 Arc User
    edited July 2014
    it was an emergency nerf to R&D 20h-projects and lock box traits
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    Who knows why there isn't a normal Thursday patch. Wish there was, the fix for the Foundry would've likely been in it.


    Stupid me to think Cryptic cared about the Foundry to get out a fix within a week. :rolleyes:
  • thomasp94232thomasp94232 Member Posts: 129 Arc User
    edited July 2014
    I was really looking forward to today's patch in hopes that they might fix more of the awful doff UI. Guess that is too much to ask. Or maybe they still think the forums are just pointless rants even though we have provided plenty of constructive feedback for the doff UI since the patch on Tuesday. http://sto-forum.perfectworld.com/showthread.php?t=1175391

    There isn't even a Tribble patch. This is pathetic.

    I've been here since beta
  • taiemetaieme Member Posts: 30 Arc User
    edited July 2014
    It was a Thuesday patch.
  • questeriusquesterius Member Posts: 8,489 Arc User
    edited July 2014
    taieme wrote: »
    It was a Thuesday patch.

    Attempt for humor detected. Failure, failure.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited July 2014
    Funny how fast they change stuff like the research xp projects like its serious...
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • taiemetaieme Member Posts: 30 Arc User
    edited July 2014
    questerius wrote: »
    Attempt for humor detected. Failure, failure.

    Was the failure bad enough so that it hurt? :)
  • pweistheworstpweistheworst Member Posts: 986 Arc User
    edited July 2014
    I'll try to look at it in a positive way ...

    Maybe the dev team is taking a few extra days to put together a REALLY AWESOME patch for next Thursday that will fix a number of existing bugs that players have been complaining about for ages and correct gameplay/UI issues that players have brought up since the season 9.5 update.

    :rolleyes:
    In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."

    Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited July 2014
    There was a stealth exploit fix in addition to the listed patch notes. Something they probably didn't want to wait on.

    Plus they're all going to the convention this weekend.
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited July 2014
    I was meant to stop people from slotting multiple projects from the same school to level R&D faster, forcing people to buy zen for dilithium to finish projects faster instead.

    Hungry for the money /****
    [SIGPIC][/SIGPIC]
    I drink, I vote, and I PvP!
  • sophus84atsophus84at Member Posts: 404 Arc User
    edited July 2014
    If it benefits the player it gets patched within 2 days.

    if it is a bug.... it will get patched... "server connection timed out".....

    meh sorrry it will get patched eventually after the adding of the super awesom-o-expansion they are working on since the last super expansion. and thus having no time to fix serious bugs... loadout... boff seats disappearing when changing ships... exchange... and everything else
    "Mei Borg is net deppat".....

    [SIGPIC][/SIGPIC]
  • hyefatherhyefather Member Posts: 1,286 Arc User
    edited July 2014
    Its DOOM, doom i tell ya. Tuesady night everyone a STO cryptic went on strike. No more updates or patches. Oh no, wait....YAY!!!!!wait.......Oh no,

    P.S. Stuppied me though Cryptic was Union...
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited July 2014
    It would be nice if they fix the Doff UI issue next Thursday.

    I hate unchecking 50 specialization boxes just to view all my Doffs in one specific specialization (like security officer) and do all over again if I decide to choose a different Doff of the same specialization.

    I need to uncheck 250 boxes when doing the Support Colony / Expansion missions because there are 5 Doff slots... and that's assuming I do not decide to change my mind on any of my selections.
  • thomasp94232thomasp94232 Member Posts: 129 Arc User
    edited July 2014
    Plus they're all going to the convention this weekend.

    Vegas is next weekend, but regardless, they don't deserve to go to Vegas.

    I've been here since beta
  • edited July 2014
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  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited July 2014
    You dont need to patch something which is free of bugs. /sarcasm

    Regardless the reason, another information-fail from PWE/Devs...
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited July 2014
    sophus84at wrote: »
    If it benefits the player it gets patched within 2 days.

    Example, doff stacking exploit. Was in the game for 2 years and the original Dev that worked on the doff system knew about it. He left Cryptic and the other devs seem to have been clueless. Took some dude to put up a YouTube video a year ago about it for them to patch it in less than a week. They seem to get extra motivation to fix stuff when they see glaring proof.
  • edited July 2014
    This content has been removed.
  • questeriusquesterius Member Posts: 8,489 Arc User
    edited July 2014
    Sarcasm is strong in this one, but going by the answers i take it nobody heard the actual reason for this one-time change.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    They had to do an emergency patch to super nerf the R&D progression.

    If they had waited a few days it only would have taken like 315 days instead of 329 to get to level 20 in an R&D school if you never missed a single daily.
    Yippee!
    Man we're lucky that they reacted that fast.
    *JK

    :mad:
    questerius wrote: »
    Sarcasm is strong in this one, but going by the answers i take it nobody heard the actual reason for this one-time change.
    Pure evil. IMO
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • ffttfftt Member Posts: 715 Arc User
    edited July 2014
    ashkrik23 wrote: »
    Funny how fast they change stuff like the research xp projects like its serious...

    Stumped on that one myself. I don't see much of a difference between running multiple research projects in one specialization and running one research project each in multiple specializations. The net XP per project completion doesn't change, at the three projects I've unlocked it's ~18k per day regardless. Is it really that game-breaking to allow a character to specialize for a bit of a quick personalization when in the long run it's all just going to be the same anyways?
  • askrayaskray Member Posts: 3,329 Arc User
    edited July 2014
    woodwhity wrote: »
    You dont need to patch something which is free of bugs. /sarcasm

    Regardless the reason, another information-fail from PWE/Devs...

    How is it an information fail? Smirk said on Monday they were doing it Tuesday due to needing to get fixes out and couldn't wait. If they did it then, and there was no emergency fixes that they had ready to go in why do it again?
    Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care.
    Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
    Tiktok: @Askray Facebook: Askray113


  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited July 2014
    I'll try to look at it in a positive way ...

    Maybe the dev team is taking a few extra days to put together a REALLY AWESOME patch for next Thursday that will fix a number of existing bugs that players have been complaining about for ages and correct gameplay/UI issues that players have brought up since the season 9.5 update.

    :rolleyes:

    Whatever your on, I'll take 2 please ! :D
  • tucana66tucana66 Member Posts: 710 Arc User
    edited July 2014
    Not everything needs to be commented on (and I'm obviously guilty of doing at this very moment!)

    BUT...
    * Cryptic/PWE publishes patch/release notes, makes advanced notifications about planned downtimes. Excellent business practice -- kudos to them for doing so.

    * Cryptic/PWE doesn't publish their product roadmap. We aren't privvy to their publishing schedules. We're consumers; we aren't software developers who need to understand when functionality/features/bug fixes will be released, as it would impact our development work/planning.

    Put simply, Tuesday, Thursday... Why? Just because. :)
    They had to do an emergency patch to super nerf the R&D progression.
    I don't know whether to laugh or cry over that comment, repetitiveepic. (But I was chuckling at taieme's post. "It was a Thuesday patch" indeed.)
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    Vegas is next weekend, but regardless, they don't deserve to go to Vegas.

    I'm sure someone will mention that to them at Vegas. But hey they have to brag about how great 9.5 is and how awesome the expansion will be. :P
    askray wrote: »
    How is it an information fail? Smirk said on Monday they were doing it Tuesday due to needing to get fixes out and couldn't wait. If they did it then, and there was no emergency fixes that they had ready to go in why do it again?

    You know that the Foundry has a major glitch right now, right? There still several major bugs yet to be fixed, like the UI toolbar bugs. And the new DOFF UI still is very disliked.

    Need I say more?

    But hey, that can wait til after Vegas, right? :rolleyes:
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited July 2014
    questerius wrote: »
    Sarcasm is strong in this one, but going by the answers i take it nobody heard the actual reason for this one-time change.

    The patch was probably already, and fixing a few last minute issues that couldn't make it in the 9.5 patch, but had already been discovered. Didn't it also fix some KDF DOFF problem with the new lockbox?
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • swamarianswamarian Member Posts: 1,506 Arc User
    edited July 2014
    And the new DOFF UI still is very disliked.

    The new DOFF system has quite a few outstanding bugs. Does it matter whether or not people like it, when it's broken?
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    swamarian wrote: »
    The new DOFF system has quite a few outstanding bugs. Does it matter whether or not people like it, when it's broken?

    So why not say that instead of criticizing? :P

    Besides, the DOFF bugs they introduced isn't as bad as the new UI.
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