That will not happen unless the missions will take longer to play. Infected Elite is so incredibly popular because you can breeze through it extremely quickly and get a good pay-out. This is definitely not to the speed the devs thinks we should earn our marks. But since it only gives Omega marks, it is not such a big deal for Cryptic. If it affected all types of marks... It would be the death of the other PVE Queues.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
That will not happen unless the missions will take longer to play. Infected Elite is so incredibly popular because you can breeze through it extremely quickly and get a good pay-out. This is definitely not to the speed the devs thinks we should earn our marks. But since it only gives Omega marks, it is not such a big deal for Cryptic. If it affected all types of marks... It would be the death of the other PVE Queues.
Have you seen any official word from the devs or community managers indicating that they feel this way?
You and i should be certain we're talking about the same thing though. Choice of Marks is always contextual. In the case of the Borg, it means being able to choose Omega or Fleet.
I can't speak for the entire playerbase, but i can tell you that being able to get fleet marks from the Borg rep will not stop me from wanting to play the other STFs.
There's no reason for the Borg rep to remain relegated to being solely a means of grinding Dilithium. If the devs are worried that other content won't get played because people will just grind Borg STFs all day, then the game has bigger problems than just this.
Why not create a NPC where we can convert our marks into some other kind of marks (maybe ratio 3:1 or something like that).
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Why not create a NPC where we can convert our marks into some other kind of marks (maybe ratio 3:1 or something like that).
Also been suggested, we got the 50% mass fleet mark t5 fleet project out of that thread.
As for OP, I didn't bother looking, but I was assuming you meant a choice of any mark...not fm or om.
I couldn't care either way, I farm nws for my marks...but this would help a lot of fleets...maybe not players as large fleets fill their fm projects pretty quick
The complaint 'other PVE content will get played even less' is interesting.
Maybe other PVE content needs to be improved then? Of course, other PVE content is deficient in numerous ways, but ISE is perfect because it's simple as and can be done in a couple of minutes. So maybe the problem is ISE needs to be beefed up.
How about instead of making everything else like ISE, ISE should be like everything else? Or maybe a two-pronged solution: give the kind of pay out we get from ISE to other PVE content, while making ISE actually challenging again?
Nah. Everyone will complain that they can't DPS everything in two minutes like they used to ;(((
The complaint 'other PVE content will get played even less' is interesting.
Maybe other PVE content needs to be improved then? Of course, other PVE content is deficient in numerous ways, but ISE is perfect because it's simple as and can be done in a couple of minutes. So maybe the problem is ISE needs to be beefed up.
How about instead of making everything else like ISE, ISE should be like everything else? Or maybe a two-pronged solution: give the kind of pay out we get from ISE to other PVE content, while making ISE actually challenging again?
Nah. Everyone will complain that they can't DPS everything in two minutes like they used to ;(((
Well, for one thing, there are a lot of decent PvE queued missions out there that simply pay TRIBBLE for rewards.
Azure Nebula Rescue is a challenging mission, and can be fun, but it pays TRIBBLE for marks (24 max IIRC).
Make an Elite version and give us 60, with another 15 for some optional criteria.
That's only one example. The shuttle one where you're defending a Romulan Outpost from Elachi, the ground one where you're also defending a Romulan outpost from Elachi (that's basically a redo of the Romulan story mission), Storming the Spire...a lot of these are missions with some "meat" to them, but without any significant payoff, and with better options out there for getting marks, of course they're not going to get played.
I think Storming the Spire is a really interesting mission, one which should pay out a lot more for the time investment it demands. It's locked behind a 15min timer, so you should get way more marks from it than ISE pays out. It requires more teamwork than ISE does, but it pays peanuts.
Azure Nebula is also a good mission that's dead because of the insulting mark rewards.
I am against the idea of providing a choice of marks for the Borg STFs.
Reasons:
1. Umm.... Borg = Omega
2. It is already overplayed.
3. This will basically kill all the other STFs because no one will play them.
4. Gaining marks will actually slow down because of the 1 hour cool down and the possibility that people will not bother playing the other PvE missions.
The solution is to increase the reward of the other PvE missions. I would be happy if Cryptic simply increase the mark reward by 50%. Being able to get 36 marks from Azure Nebula Rescue is not was good as getting 60 or 75 marks from the Borg eSTFs, but it's a hell of a lot better than 24 marks.
I think Storming the Spire is a really interesting mission, one which should pay out a lot more for the time investment it demands. It's locked behind a 15min timer, so you should get way more marks from it than ISE pays out. It requires more teamwork than ISE does, but it pays peanuts.
Azure Nebula is also a good mission that's dead because of the insulting mark rewards.
In many ways I find that Storming the Spire Elite is more challenging than the Borg eSTF (excluding Hive Onslaught Elite). It would be nice if the mark payout was increased by at least 50%
There is a chooce of marks if not it maybe they will do it soon.
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rattler2Member, Star Trek Online ModeratorPosts: 58,601Community Moderator
edited July 2014
I think the other things need an increase in payout to entice players to actually play the missions. Some of the queued Fleet Actions get almost 0 attention period as is. Its even worse KDF side for FLEET marks. Waiting for a Colony Invasion run feels like waiting for a ground STF.
Elite content should give at a minimum 60 Marks considering that is the minimum for ISE. Missions should not give out Marks unless it features the main enemy or ally of the reputation in the mission. So a Borg STF should not give out Romulan Marks, Nukara Marks, Dyson Marks, or Undine Marks unless there are Romulan captives or Tholian, Voth, or Undine enemies. Fleet Marks, on the other hand, should be converted to Reputation Marks as long as it doesn't involve the current Reputation. So we should be able to convert Fleet Marks to Omega, Romulan, Nukara, or Dyson Marks, but not Undine Marks until the next reputation comes out.
I think the other things need an increase in payout to entice players to actually play the missions. Some of the queued Fleet Actions get almost 0 attention period as is. Its even worse KDF side for FLEET marks. Waiting for a Colony Invasion run feels like waiting for a ground STF.
Too true! I like Colony Invasion a lot but queuing for the KDF side can take twice as long to get an instance running than it does to complete a full instance of it.
I think every mission in the PvE queue should award a choice of any marks. Space mission wise, ISE is a very good mission that the reward seems fair for the time it takes to complete. If the other missions in the PvE queue rewarded a better sum of marks for the time it takes to complete the mission, then I think players would enjoy running other missions that aware a higher amount of marks.
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An elite version of Azure Nebula Rescue would be awesome.
As for naysayers on the choice of Omega or Fleet marks from Borg STFs because this option might reduce the popularity of other STFs: That's unlikely. That argument is full of fear and devoid of logic. Perhaps they should remove fleet marks from everything that isn't specifically a "fleet" queue? No. Nonsense.
Adding the choice of Omega or Fleet marks to the Borg STFs won't hurt anything, but will help to make those missions more relevant to the current state of the game.
That said, i'd love to see a new Super Elite / Ultra version of The Cure added, where the borg ship at the end does something more exciting than just sit there and blow up.
Comments
Been shot down
Reason being, other content will get paid even less
My PvE/PvP hybrid skill tree
By whom? If you can, post a forum link to a dev response to said similar request.
Still, it's something i want. And if it's something you want, then add your voice to the chorus. They won't know unless we tell them.
Have you seen any official word from the devs or community managers indicating that they feel this way?
You and i should be certain we're talking about the same thing though. Choice of Marks is always contextual. In the case of the Borg, it means being able to choose Omega or Fleet.
I can't speak for the entire playerbase, but i can tell you that being able to get fleet marks from the Borg rep will not stop me from wanting to play the other STFs.
There's no reason for the Borg rep to remain relegated to being solely a means of grinding Dilithium. If the devs are worried that other content won't get played because people will just grind Borg STFs all day, then the game has bigger problems than just this.
Also been suggested, we got the 50% mass fleet mark t5 fleet project out of that thread.
As for OP, I didn't bother looking, but I was assuming you meant a choice of any mark...not fm or om.
I couldn't care either way, I farm nws for my marks...but this would help a lot of fleets...maybe not players as large fleets fill their fm projects pretty quick
My PvE/PvP hybrid skill tree
Maybe other PVE content needs to be improved then? Of course, other PVE content is deficient in numerous ways, but ISE is perfect because it's simple as and can be done in a couple of minutes. So maybe the problem is ISE needs to be beefed up.
How about instead of making everything else like ISE, ISE should be like everything else? Or maybe a two-pronged solution: give the kind of pay out we get from ISE to other PVE content, while making ISE actually challenging again?
Nah. Everyone will complain that they can't DPS everything in two minutes like they used to ;(((
Azure Nebula Rescue is a challenging mission, and can be fun, but it pays TRIBBLE for marks (24 max IIRC).
Make an Elite version and give us 60, with another 15 for some optional criteria.
That's only one example. The shuttle one where you're defending a Romulan Outpost from Elachi, the ground one where you're also defending a Romulan outpost from Elachi (that's basically a redo of the Romulan story mission), Storming the Spire...a lot of these are missions with some "meat" to them, but without any significant payoff, and with better options out there for getting marks, of course they're not going to get played.
Azure Nebula is also a good mission that's dead because of the insulting mark rewards.
Reasons:
1. Umm.... Borg = Omega
2. It is already overplayed.
3. This will basically kill all the other STFs because no one will play them.
4. Gaining marks will actually slow down because of the 1 hour cool down and the possibility that people will not bother playing the other PvE missions.
The solution is to increase the reward of the other PvE missions. I would be happy if Cryptic simply increase the mark reward by 50%. Being able to get 36 marks from Azure Nebula Rescue is not was good as getting 60 or 75 marks from the Borg eSTFs, but it's a hell of a lot better than 24 marks.
Leave the Borg STF missions alone!!!
However, it would be nice to get 11 BNPs again.
In many ways I find that Storming the Spire Elite is more challenging than the Borg eSTF (excluding Hive Onslaught Elite). It would be nice if the mark payout was increased by at least 50%
Too true! I like Colony Invasion a lot but queuing for the KDF side can take twice as long to get an instance running than it does to complete a full instance of it.
I think every mission in the PvE queue should award a choice of any marks. Space mission wise, ISE is a very good mission that the reward seems fair for the time it takes to complete. If the other missions in the PvE queue rewarded a better sum of marks for the time it takes to complete the mission, then I think players would enjoy running other missions that aware a higher amount of marks.
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As for naysayers on the choice of Omega or Fleet marks from Borg STFs because this option might reduce the popularity of other STFs: That's unlikely. That argument is full of fear and devoid of logic. Perhaps they should remove fleet marks from everything that isn't specifically a "fleet" queue? No. Nonsense.
Adding the choice of Omega or Fleet marks to the Borg STFs won't hurt anything, but will help to make those missions more relevant to the current state of the game.
That said, i'd love to see a new Super Elite / Ultra version of The Cure added, where the borg ship at the end does something more exciting than just sit there and blow up.