test content
What is the Arc Client?
Install Arc

Time in grade by the 24th/25th century

gulberatgulberat Member Posts: 5,505 Arc User
edited July 2014 in Ten Forward
Ignoring the ridiculously short time in grade that one spends in each rank as you play through the STO missions...

In the military IRL, you are usually expected to serve a certain amount of time in each rank before going before a promotion board to the next (this is time in grade). Is it me, or has the required time in grade lengthened in the Star Trek era for all but the biggest hotshots, due to the significant improvements in human lifespan and fitness? Is the average Starfleet career longer than the average RL military career?

Personally, I've written on the premise that it is (Alyosha has had a 40-year career, though his promotions have come more slowly due to unease with certain admirals about letting a Devidian command others), and in the Cardassian Defense Force the effect is even more pronounced because their lifespan well exceeds that of humans (though not on the order of a Vulcan).

Also, and this is one I can't remember. Is it ever established that the Academy has a four-year curriculum, or because graduates will have more time to serve in their prime, is the program now longer than four years?

Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Post edited by Unknown User on

Comments

  • bruno960bruno960 Member Posts: 38 Arc User
    edited July 2014
    gulberat wrote: »
    Ignoring the ridiculously short time in grade that one spends in each rank as you play through the STO missions...

    In the military IRL, you are usually expected to serve a certain amount of time in each rank before going before a promotion board to the next (this is time in grade). Is it me, or has the required time in grade lengthened in the Star Trek era for all but the biggest hotshots, due to the significant improvements in human lifespan and fitness? Is the average Starfleet career longer than the average RL military career?

    Personally, I've written on the premise that it is (Alyosha has had a 40-year career, though his promotions have come more slowly due to unease with certain admirals about letting a Devidian command others), and in the Cardassian Defense Force the effect is even more pronounced because their lifespan well exceeds that of humans (though not on the order of a Vulcan).

    Also, and this is one I can't remember. Is it ever established that the Academy has a four-year curriculum, or because graduates will have more time to serve in their prime, is the program now longer than four years?

    Promotion comes fast unless you are Harry Kim. Speaking as a real life military retiree, I would not call Starfleet a military organization (more quasi-military). In real life MMO terms, if you didn't allow players to rank up ridiculously fast, you would lose them to other games. Even James Kirk took years to get a first command. ( I am not considering that upstart pretender!

    Speaking of Harry, WTF Janeway. You demote Tom Paris for misbehavior and then reinstate him and not do anything for Harry? In the military, you would now have a demotivated individual, and I thought that was a lost story opportunity there.
  • lilchibiclarililchibiclari Member Posts: 1,193 Arc User
    edited July 2014
    In 20th century Earth militaries, a career for anybody who isn't a General/Admiral tends to be 25 years or less. However, a lot of Star Trek races live a lot longer in good health (Vulcans live well into their third century, and Tuvok first served in Starfleet about 120-130 years prior to STO, given that he served under Sulu during the events of "The Undiscovered Country", though he left Starfleet for a while and re-entered).

    Given such long service careers then, the common "up or out" arrangement, whereby an officer MUST be promoted within three years after the minimum time-in-grade or else be dismissed from service, is unsustainable--we'd end up with everybody being a Captain for half of their careers (not everybody is Admiral material), which totally inverts the usual pyramid command structure wherein the higher the rank, the fewer personnel of that rank are in service. Yes, we can do this in STO, but that is because it is a game. In an actually-functioning Starfleet, you can't have everybody reaching the top rank with the majority of their careers still ahead of them. Fast-ish promotion can be allowed for those who show exemplary command ability, but longer time-in-grade should be allowed for those to whom it is suited--we can't give a starship command (or equivalent-level non-shipboard assignment) to EVERYBODY who has served 25 years.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited July 2014
    gulberat wrote: »
    Ignoring the ridiculously short time in grade that one spends in each rank as you play through the STO missions...

    In the military IRL, you are usually expected to serve a certain amount of time in each rank before going before a promotion board to the next (this is time in grade). Is it me, or has the required time in grade lengthened in the Star Trek era for all but the biggest hotshots, due to the significant improvements in human lifespan and fitness? Is the average Starfleet career longer than the average RL military career?

    Personally, I've written on the premise that it is (Alyosha has had a 40-year career, though his promotions have come more slowly due to unease with certain admirals about letting a Devidian command others), and in the Cardassian Defense Force the effect is even more pronounced because their lifespan well exceeds that of humans (though not on the order of a Vulcan).

    Also, and this is one I can't remember. Is it ever established that the Academy has a four-year curriculum, or because graduates will have more time to serve in their prime, is the program now longer than four years?

    sto canon points to the idea that starfleet was running out of good officers and many junior officers whom ordinarily wouldnt get a chance to command a ship and crew get fast tracked up the ladder, clearly it takes a few months of in game time based on the sto timeline.

    in reality, assuming you start at ensign, maybe 6 months to lt j.g. 1 year to lt. grade 3 years to lt. cmdr. 6 years to cmdr. 4-8 years to captain depending on how good that person is as a commander. choice of person but likely 10 years to admiralty and just a few further years to make it to full admiral i would imagine.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited July 2014
    Not sure how relevant this is, but D'trel was an enlisted woman with the RSN under a false alias for 30+ years, and has been an RRF officer for about 2. She made Vice Admiral with the RRF in about 6 months. That's mostly due to the RRF being a very young force, though.

    Three was hired with the effective rank of Captain as a "licensed subcontractor". Think Blackwater in space.
  • sander233sander233 Member Posts: 3,992 Arc User
    edited July 2014
    Starfleet's closest modern-day analog, the US Navy, TIG requirements are 18 months for promotion from Ensign to Lieutenant junior grade, two years for Lt. jg. to full two-stripe Lt., and three years for each subsequent rank through Rear Admiral lower half.

    Now, the only character in Trek canon that we actually got a good career timeline for was Ben Sisko. He entered the Academy in 2350 (at the age of 17) and graduated in 2354 (yes, it is a four-year program - numerous characters have referred to Freshman, Sophomore, Junior, Senior year, etc., and of course Wesley Crusher's time at the Academy is well-documented.)

    Sisko had reached the rank of Lieutenant Commander by 2366 (First Officer of the USS Saratoga at the Battle of Wolf 359) and was a full three-pip Commander in 2369 when he took command of DS9. He got his fourth pip in late 2371.

    Back-filling, it looks like he served 2-4 years at each rank along the way from Ensign to Captain with an average TIG of 3.4 years. Whatever the 24th-century TIG requirements are, they can't be too far off of what they are today.
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
  • jonsillsjonsills Member Posts: 10,481 Arc User
    edited July 2014
    On the other hand, we have the information from the TNG episode "Tapestry", wherein the alternate-universe Jean-Luc Picard, the one who avoided getting stabbed in his youth by always playing it safe, was still a Lt. JG at the same age at which he commanded the Enterprise in the main timeline. Thus, we can see that there is no "up-or-out" going on - if a man is useful at a given grade, he is retained there for as long as he continues to be useful or until he qualifies for promotion or retirement. This allows a Vulcan to serve in Starfleet for over a century and still be a Captain, if that's the rank that works best for them.
    Lorna-Wing-sig.png
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited July 2014
    bruno960 wrote: »
    Promotion comes fast unless you are Harry Kim. Speaking as a real life military retiree, I would not call Starfleet a military organization (more quasi-military). In real life MMO terms, if you didn't allow players to rank up ridiculously fast, you would lose them to other games. Even James Kirk took years to get a first command. ( I am not considering that upstart pretender!

    Speaking of Harry, WTF Janeway. You demote Tom Paris for misbehavior and then reinstate him and not do anything for Harry? In the military, you would now have a demotivated individual, and I thought that was a lost story opportunity there.

    Or unless you're an expert translator who contributed directly to the salvation of Earth, translated countless alien languages, and basically helped to invent the device that would render the language barrier virtually irrelevant.

    So basically, if you're an interesting background character and not a bloated jerkhead like many of the leads.
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited July 2014
    I've always seen promotions in the way Sander mentioned... Geordi, for example, was promoted more quickly than Worf, despite them both being junior lieutenants at Farpoint... Once an officer hits Captain, that's pretty much when the real stall kicks in. The idea of Riker being given command of the Titan, after several rejected offers of command, and so long as executive officer, personally, I think was Starfleet's last offer of the Big Chair, but still an unrealistic one, given Admiral Hansen's comment to Picard, and realistically, I doubt they would have done so...
  • sander233sander233 Member Posts: 3,992 Arc User
    edited July 2014
    I've always seen promotions in the way Sander mentioned... Geordi, for example, was promoted more quickly than Worf, despite them both being junior lieutenants at Farpoint... Once an officer hits Captain, that's pretty much when the real stall kicks in. The idea of Riker being given command of the Titan, after several rejected offers of command, and so long as executive officer, personally, I think was Starfleet's last offer of the Big Chair, but still an unrealistic one, given Admiral Hansen's comment to Picard, and realistically, I doubt they would have done so...

    In the US Navy, when an officer turns down offers of positions that are considered a "step up" (not necessarily a promotion, but lateral moves to the command track) it is referred to as "planting" and the typical response from the brass after two or three offers is to ignore the plant, and steer them toward reserves or retirement.
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
  • steamwrightsteamwright Member Posts: 2,820
    edited July 2014
    In 20th century Earth militaries, a career for anybody who isn't a General/Admiral tends to be 25 years or less. However, a lot of Star Trek races live a lot longer in good health (Vulcans live well into their third century, and Tuvok first served in Starfleet about 120-130 years prior to STO, given that he served under Sulu during the events of "The Undiscovered Country", though he left Starfleet for a while and re-entered).

    Given such long service careers then, the common "up or out" arrangement, whereby an officer MUST be promoted within three years after the minimum time-in-grade or else be dismissed from service, is unsustainable--we'd end up with everybody being a Captain for half of their careers (not everybody is Admiral material)

    Or worse, we'd end up with the top of the deck fully stacked with long-lived races, preventing shorter-lived races from ever seeing a command chair. Even if a position opened up, the Admiralty might choose another long-lived race to fill the position, considering the short-lived species to be younger and lacking in experience.

    EDIT: that might actually speak to the initial arrangement of fleets. If I understand correctly, when the Federation is first formed, all species maintained their fleets in a cooperative arrangement. If that is continued, Vulcans will have what they consider normal advancement, and humans will have theirs. It would only be the Joint Chiefs where there might be an issue, at least in experience.
  • jonsillsjonsills Member Posts: 10,481 Arc User
    edited July 2014
    Or unless you're an expert translator who contributed directly to the salvation of Earth, translated countless alien languages, and basically helped to invent the device that would render the language barrier virtually irrelevant.
    Well, in an alternate timeline she did get promoted to Empress, which is a pretty big step up...
    Lorna-Wing-sig.png
  • sander233sander233 Member Posts: 3,992 Arc User
    edited July 2014
    Or worse, we'd end up with the top of the deck fully stacked with long-lived races, preventing shorter-lived races from ever seeing a command chair. Even if a position opened up, the Admiralty might choose another long-lived race to fill the position, considering the short-lived species to be younger and lacking in experience.

    EDIT: that might actually speak to the initial arrangement of fleets. If I understand correctly, when the Federation is first formed, all species maintained their fleets in a cooperative arrangement. If that is continued, Vulcans will have what they consider normal advancement, and humans will have theirs. It would only be the Joint Chiefs where there might be an issue, at least in experience.

    Is that why we've got a Trill sitting in the CSO chair?
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited July 2014
    I'm not sure Quinn is joined, considering he has a human surname. At least personally I took him to be half-human. But that's just my guess.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • ussinterceptussintercept Member Posts: 627 Arc User
    edited July 2014
    The problem with assessing the rank structure and chain of command in Star Trek is that it is primarily observed with in a small bubble that is convenantly stuck in time. And the only time youre introduced to other Officers/Crewman is for storyline purposes. You are otherwise left with the cast and their chain of command and ranks held.

    The problem with this is. The crew and Captain remain on the ship far longer then what would be considered normal in Military Terms. So youll watch for 7 Seasons/Years Officers and Crew remaining at the same Rank and Grade as they did when they first came onboard. Or in some occasions losing rank, being promoted once and thats it.

    Officers and Crew only move up in rank and authority once the show has ceased to go forward. Which in real life would never happen. In real life, youd atleast be promoted from the lowest rank (Ensign/Crewman) to the next rank upwards within the first year of service out of the Academy/Boot Camp. After that a year or two would pass before seeing another opportunity to be promoted. Each rank would come with new requirements to move on to the next. And a different set of responsibilities. Some would require Testing while others would require a Promotions Board to convene.

    If the show reflected real life Military traditions. You would see not only everyday crew but the main cast come and go in 2-4 year intervals. Each cast member leaving or joining the crew at different points in the shows timeline. There would be a constant wave of new faces every 6 months or so as people moved on to other Duty Assignments or gained Rank and took on new tasks. The only time such things would be suspended would be during extended deep space exploration missions. But upon return from that mission the entire crew would be rotated out, promoted and sent on to new duty assignments. Including the Captain.

    These Rotations are considered important as it gives lower ranked personnel an opportunity to move upwards, spread experience and expertise across the whole of the Military Organization, and possibly remove any negative or hostile environments from units (Ships, Starbases, Outposts). We see an example of this atleast twice with the U.S.S. Equinox (VYG) and the U.S.S. Phoenix (TNG).

    I understand that in the time of Kirk and beyond people lived well over 100. But even in Kirks time. After the first two Movies, He and his crew were constantly reminded they were in uniform longer than the average Officer/Crewman. When others would have retired and spent the remaining years of their lives...30+ years on some retirement planet. The only other person we see that parallels Kirk is Picard. Beyond that 50-65 is the age range for Captains and Above and theres little information on what age Admirals retire at. We see on a handful of occasions where a Captain retires rather then continue to climb the ladder (Capt. M. Scott). And on numerous occasions we see Starfleet Officers leave the service just a few short years into their careers. I seriously doubt that there are Admirals who just wont retire/die retaining a strangling hold on those ranks and positions. And if Starfleet is supposed to be in control of a 8,000 Lightyear long area of Space. Its reasonable to believe theres more then enough Admiral positions in Starfleet.
  • hfmuddhfmudd Member Posts: 881 Arc User
    edited July 2014
    Speaking of time spent in the chair:
    As of tonight, Steam is reporting a nice round 4000 hours of playing STO.
    That's 100 40-hour weeks. Two years on the job, full time.

    Mind you, that's over more than three real years, even including my six month break between the first half of Season 4 and what ended up as the game being sold and going F2P, but... :eek:
    Join Date: January 2011
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited July 2014
    sander233 wrote: »
    In the US Navy, when an officer turns down offers of positions that are considered a "step up" (not necessarily a promotion, but lateral moves to the command track) it is referred to as "planting" and the typical response from the brass after two or three offers is to ignore the plant, and steer them toward reserves or retirement.

    Sorry I missed this post... So by that standard, Riker would have already killed his career by Best of Both Worlds (as per Admiral Hansen's comments) and realistically, he would have been moved to another assignment following Picard's liberation (or Picard would have been promoted/retired and Riker given command of the Enterprise...) and plot aside, the posting of Jellico showed that command did not have faith in his ability, or he would have been given command of the Enterprise then... The idea of him being given command of the Titan, IMHO, was just never feasible... :D
  • lilchibiclarililchibiclari Member Posts: 1,193 Arc User
    edited July 2014
    I heard that when making "The Best of Both Worlds", the producers actually considered having Picard not be recovered and having Riker take over permanently as captain. I think that a lot of us are glad that they didn't go that route, but it's an interesting might-have-been.
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited July 2014
    I heard that when making "The Best of Both Worlds", the producers actually considered having Picard not be recovered and having Riker take over permanently as captain. I think that a lot of us are glad that they didn't go that route, but it's an interesting might-have-been.
    I'd heard that there was also talk of fusing Data and Picard as a single drone unit... The whole second part was very much up in the air when planned...
Sign In or Register to comment.