test content
What is the Arc Client?
Install Arc

Any Petition Yet? EXPLORATION CLUSTERS NEED TO COME BACK!

maximusdecimus88maximusdecimus88 Member Posts: 174 Arc User
I really enjoyed the random missions that would come exploring star systems, I especially remember playing and exploring a planet where I had to get materials and some random alien race attacked my team and I had to leave since I was playing on elite and wasn't top level yet. Now all this content is gone and that is really bad, I don't know why the hell they would remove them. If the devs didn't think it was good enough then they should have left it in the game and improved it over time.
Post edited by maximusdecimus88 on

Comments

  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited July 2014
    They are not coming back, at least not in this format. Petition threads usually get closed.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited July 2014
    Any Petition Yet?

    No, because those in the know are aware that "petition thread" equals "locked thread."

    Those not in the know...get their threads locked. :P
  • angrytargangrytarg Member Posts: 11,003 Arc User
    edited July 2014
    A petition is not allowed. Rename the thread quickly and don't call it petition, but "Feedback thread". I'll sign and voice my disappointment over the removal of *exploration* in *Star Trek* Online. And I don't share the euphoria regarding the foundry gateways. While the foundry is a great tool and many talented people use it, having the playerbase make their own content after removing a since-launch-feature is just... not a good move.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • baddmoonrizinbaddmoonrizin Member Posts: 10,845 Community Moderator
    edited July 2014
    I didn't get the impression that adding a Foundry doorway to the Clusters was Cryptic's solution to exploration. More like a band-aid until they get a more robust Exploration System in place.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
    Facebook / Twitter / Twitch
  • dirtysteeldirtysteel Member Posts: 0 Arc User
    edited July 2014
    MORE exploration...
    LESS exploitation...

    Put Star Trek in Star Trek Online!!
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited July 2014
    I didn't get the impression that adding a Foundry doorway to the Clusters was Cryptic's solution to exploration.

    It wasn't, the wholesale removal was. The Foundry doorway shtick was a tidbit to try and bribe the torch-and-pitchfork-wielding mob.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited July 2014
    How about instead, we just integrate exploration into the Foundry?

    REPOSTING MY 1337 IDEAZ

    -Provide a perimeter of empty star system plots around sector space
    -Give players themselves customization ability for their own star system
    -Star system plots, as well as finished versions, have perm star system designation numbers
    -Give players the ability to create their own species for the star system via character creation's alien generator
    -Select from preset missions/maps for the star system, from first contact to alliance/enemy status
    -Preset missions branch off depending on player choice; Some paths lead to allies, some to enemies
    -Submit it just like a Foundry mission; Some published entries accepted by Cryptic become permanent
    -Perimeter of galaxy map contains everyone's created star systems, everyone can visit them
    -Authors get transwarp automatically to your star created system(s)
    -Give players of the mission chain the ability to gain member of new species as BOFFs
    -Players can buy additional star system plots and star system/species creation options for zen
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited July 2014
    I didn't get the impression that adding a Foundry doorway to the Clusters was Cryptic's solution to exploration. More like a band-aid until they get a more robust Exploration System in place.

    It's their solution. There is no new robust exploration system coming. Read the dev blog. It specifically states that this solution, and the foundry, match the original intention of exploration in this game.

    Doesn't get any plainer than that. This is what they intend for exploration.
    [SIGPIC][/SIGPIC]
  • sernonserculionsernonserculion Member Posts: 749 Arc User
    edited July 2014
    orangeitis wrote: »
    How about instead, we just integrate exploration into the Foundry?

    Fan creations is not a replacement for licensed content. I have never touched a Foundry mission, had enough of the City of Heroes precursor.

    ---
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited July 2014
    Fan creations is not a replacement for licensed content.

    Cryptic disagrees. Fan Fiction = Exploration. Enjoy.
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited July 2014
    I have never touched a Foundry mission, had enough of the City of Heroes precursor.

    ---

    Perhaps you should play a Foundry mission before condemning the thing wholesale as inherently inferior to dev content.
    [SIGPIC][/SIGPIC]
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited July 2014
    orangeitis wrote: »
    How about instead, we just integrate exploration into the Foundry?

    Yes. It makes sense. A community of authors could pump out all sorts of exploration missions, and some of the best examples of the Foundry puts 'licensed' content to shame.

    Don't knock it 'till you've tried it.
  • sernonserculionsernonserculion Member Posts: 749 Arc User
    edited July 2014
    kirksplat wrote: »
    Perhaps you should play a Foundry mission before condemning the thing wholesale as inherently inferior to dev content.

    Perhaps I've "explored" enough farm maps in the precursor, to know the beauty of it all.

    I am not saying that the official content is vastly superior to anything. I am saying that secondary fan creations cannot replace professional, licensed, dedicated content.

    ---
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited July 2014
    kirksplat wrote: »
    Perhaps you should play a Foundry mission before condemning the thing wholesale as inherently inferior to dev content.

    Okay, how about this: "The reason I do not play the Foundry missions is because I played some Foundry missions."

    On average I found it to be on par with the "Exploration" Clusters it's being slated to replace. Which, I suppose, means we're really breaking even by replacing one bastion of mediocrity with another.

    (And no, I'm not counting farming missions in the assessment.)

    Sure, bring out the "there are some good ones" diatribe. 3 diamonds in a ton of cow manure doesn't negate the ton of manure you have to dig through no matter how you shovel it.
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited July 2014
    I don't really understand the reaction to this. There wasn't exactly a lot of exploring being done in these clusters anyway. Nor was there much to be had from them. Idk about anyone else, but I get a lot more dilithium from running Borg stfs and the undine sector of the dyson sphere than I ever got from "exploring". Tbh, what we really need is to not bring them back, but to remake the entire game into an open world, similar to elder scrolls and bsgo, with the vastness of eve. Leave only known worlds and systems on the map (anything part of the federation, kdf, RR,) and everything else must be discovered. The delta and gamma quadrants would be relatively unknown, and encounters with friendly and hostile species would be entirely outside the players control. Battles between players would occur in normal space, and warp would actually be something we do at will, to wherever we need to go, even stopping in the middle of nowhere to investigate anomalous readings or lend aid to stranded ships (or take everything they have and destroy them, if you're like that).

    I gotta be honest, this whole game feels really restricted as far as space MMOs go. Its closer to WoW than anything else. The removal of exploration clusters really doesn't change anything about the game itself. Some of us never even bothered with them.
  • vladdievladdie Member Posts: 117 Arc User
    edited July 2014
    Stop whining.

    "Exploration" in STO involved:
    -kill 5 of 5 waves
    -stop the third Borg Dynasty (aka broken procedural content)
    -Horrible half-assed maps with broken pathfinding for BOFFs and NPCS.
    -GIVE US ITEMS WE NEED AND WE WILL LOVE YOU missions
    -Uber-rare first contact missions in which the unknown race quizzes you about pop Trivia

    It's not a loss. The Foundry has put out many A level missions, plenty of B levels and the C's are still better than the star cluster stuff.

    The only real missing content is the free crafting mats and honestly you can easily get them from DOFF missions.

    The Genesis system was billed as being exploration, in practice it was not. It's hardly a loss.

    And if you think Foundry stuff sucks, go make your own missions. You can do quite a bit towards making your goals of exploration possible.

    We might even get new exploratory content in Expansion 2.
    Barihawk.jpg
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited July 2014
    Fan creations is not a replacement for licensed content.
    Maybe not for you. But most of the rest of us, quite possibly. And definitely for the devs. They're NOT gonna produce thousands of unique worlds, then go through licensing legal BS just so we each have unique to "discover".
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited July 2014
    orangeitis wrote: »
    Maybe not for you. But most of the rest of us, quite possibly.

    People willing to settle for mediocrity make game publishers very, very happy.
  • sernonserculionsernonserculion Member Posts: 749 Arc User
    edited July 2014
    orangeitis wrote: »
    Maybe not for you. But most of the rest of us, quite possibly. And definitely for the devs. They're NOT gonna produce thousands of unique worlds, then go through licensing legal BS just so we each have unique to "discover".

    If it is a replacement, you provide free labor. If it is an addition, you will need the main attraction. I am here for the main attraction. Strange how supporting the game on a maintenance level is too much to ask now. I guess asking for new content is so 2013.

    ---
  • baudlbaudl Member Posts: 4,060 Arc User
    edited July 2014
    Foundry is a perfect match for "exploration" for STO, only thing i'd say it needs is some better advertisement.
    Everybody that says foundry content isn't good enough and in the same sentence praises the existing cluster missions has serious credibility issues.
    The whole concept of a corner in space (next to earth and vulcan and andoria) as being "unexplored" was flawed to begin with, the missions being awefull was just a negative aspect ontop of that.

    the change in 9.5 is near a perfect fit and drastically improves the overall quality of this game.

    and also petitions aren't allowed, although if they were, the result wouldn't be as many of the whiners would expect, because the majority of people actually understands the reasons why those missions get removed.
    Go pro or go home
  • a3001a3001 Member Posts: 1,132 Arc User
    edited July 2014
    No, because those in the know are aware that "petition thread" equals "locked thread."

    Those not in the know...get their threads locked. :P

    And all petitioners usually disappear. Like, Soviet Russia style disappear...
    Rejoice JJ Trek people....

    http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253

    Why are you not rejoicing?
  • askrayaskray Member Posts: 3,329 Arc User
    edited July 2014
    Petitions are not allowed on the forums.

    Further, there is multiple threads about the exploration clusters so we don't need another one.

    /Closed
    Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care.
    Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
    Tiktok: @Askray Facebook: Askray113


This discussion has been closed.