I really enjoyed the random missions that would come exploring star systems, I especially remember playing and exploring a planet where I had to get materials and some random alien race attacked my team and I had to leave since I was playing on elite and wasn't top level yet. Now all this content is gone and that is really bad, I don't know why the hell they would remove them. If the devs didn't think it was good enough then they should have left it in the game and improved it over time.
A petition is not allowed. Rename the thread quickly and don't call it petition, but "Feedback thread". I'll sign and voice my disappointment over the removal of *exploration* in *Star Trek* Online. And I don't share the euphoria regarding the foundry gateways. While the foundry is a great tool and many talented people use it, having the playerbase make their own content after removing a since-launch-feature is just... not a good move.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I didn't get the impression that adding a Foundry doorway to the Clusters was Cryptic's solution to exploration. More like a band-aid until they get a more robust Exploration System in place.
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How about instead, we just integrate exploration into the Foundry?
REPOSTING MY 1337 IDEAZ
-Provide a perimeter of empty star system plots around sector space
-Give players themselves customization ability for their own star system
-Star system plots, as well as finished versions, have perm star system designation numbers
-Give players the ability to create their own species for the star system via character creation's alien generator
-Select from preset missions/maps for the star system, from first contact to alliance/enemy status
-Preset missions branch off depending on player choice; Some paths lead to allies, some to enemies
-Submit it just like a Foundry mission; Some published entries accepted by Cryptic become permanent
-Perimeter of galaxy map contains everyone's created star systems, everyone can visit them
-Authors get transwarp automatically to your star created system(s)
-Give players of the mission chain the ability to gain member of new species as BOFFs
-Players can buy additional star system plots and star system/species creation options for zen
I didn't get the impression that adding a Foundry doorway to the Clusters was Cryptic's solution to exploration. More like a band-aid until they get a more robust Exploration System in place.
It's their solution. There is no new robust exploration system coming. Read the dev blog. It specifically states that this solution, and the foundry, match the original intention of exploration in this game.
Doesn't get any plainer than that. This is what they intend for exploration.
How about instead, we just integrate exploration into the Foundry?
Yes. It makes sense. A community of authors could pump out all sorts of exploration missions, and some of the best examples of the Foundry puts 'licensed' content to shame.
Perhaps you should play a Foundry mission before condemning the thing wholesale as inherently inferior to dev content.
Perhaps I've "explored" enough farm maps in the precursor, to know the beauty of it all.
I am not saying that the official content is vastly superior to anything. I am saying that secondary fan creations cannot replace professional, licensed, dedicated content.
Perhaps you should play a Foundry mission before condemning the thing wholesale as inherently inferior to dev content.
Okay, how about this: "The reason I do not play the Foundry missions is because I played some Foundry missions."
On average I found it to be on par with the "Exploration" Clusters it's being slated to replace. Which, I suppose, means we're really breaking even by replacing one bastion of mediocrity with another.
(And no, I'm not counting farming missions in the assessment.)
Sure, bring out the "there are some good ones" diatribe. 3 diamonds in a ton of cow manure doesn't negate the ton of manure you have to dig through no matter how you shovel it.
I don't really understand the reaction to this. There wasn't exactly a lot of exploring being done in these clusters anyway. Nor was there much to be had from them. Idk about anyone else, but I get a lot more dilithium from running Borg stfs and the undine sector of the dyson sphere than I ever got from "exploring". Tbh, what we really need is to not bring them back, but to remake the entire game into an open world, similar to elder scrolls and bsgo, with the vastness of eve. Leave only known worlds and systems on the map (anything part of the federation, kdf, RR,) and everything else must be discovered. The delta and gamma quadrants would be relatively unknown, and encounters with friendly and hostile species would be entirely outside the players control. Battles between players would occur in normal space, and warp would actually be something we do at will, to wherever we need to go, even stopping in the middle of nowhere to investigate anomalous readings or lend aid to stranded ships (or take everything they have and destroy them, if you're like that).
I gotta be honest, this whole game feels really restricted as far as space MMOs go. Its closer to WoW than anything else. The removal of exploration clusters really doesn't change anything about the game itself. Some of us never even bothered with them.
"Exploration" in STO involved:
-kill 5 of 5 waves
-stop the third Borg Dynasty (aka broken procedural content)
-Horrible half-assed maps with broken pathfinding for BOFFs and NPCS.
-GIVE US ITEMS WE NEED AND WE WILL LOVE YOU missions
-Uber-rare first contact missions in which the unknown race quizzes you about pop Trivia
It's not a loss. The Foundry has put out many A level missions, plenty of B levels and the C's are still better than the star cluster stuff.
The only real missing content is the free crafting mats and honestly you can easily get them from DOFF missions.
The Genesis system was billed as being exploration, in practice it was not. It's hardly a loss.
And if you think Foundry stuff sucks, go make your own missions. You can do quite a bit towards making your goals of exploration possible.
We might even get new exploratory content in Expansion 2.
Fan creations is not a replacement for licensed content.
Maybe not for you. But most of the rest of us, quite possibly. And definitely for the devs. They're NOT gonna produce thousands of unique worlds, then go through licensing legal BS just so we each have unique to "discover".
Maybe not for you. But most of the rest of us, quite possibly. And definitely for the devs. They're NOT gonna produce thousands of unique worlds, then go through licensing legal BS just so we each have unique to "discover".
If it is a replacement, you provide free labor. If it is an addition, you will need the main attraction. I am here for the main attraction. Strange how supporting the game on a maintenance level is too much to ask now. I guess asking for new content is so 2013.
Foundry is a perfect match for "exploration" for STO, only thing i'd say it needs is some better advertisement.
Everybody that says foundry content isn't good enough and in the same sentence praises the existing cluster missions has serious credibility issues.
The whole concept of a corner in space (next to earth and vulcan and andoria) as being "unexplored" was flawed to begin with, the missions being awefull was just a negative aspect ontop of that.
the change in 9.5 is near a perfect fit and drastically improves the overall quality of this game.
and also petitions aren't allowed, although if they were, the result wouldn't be as many of the whiners would expect, because the majority of people actually understands the reasons why those missions get removed.
Further, there is multiple threads about the exploration clusters so we don't need another one.
/Closed
Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care. Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker. Tiktok: @Askray Facebook: Askray113
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No, because those in the know are aware that "petition thread" equals "locked thread."
Those not in the know...get their threads locked. :P
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LESS exploitation...
Put Star Trek in Star Trek Online!!
It wasn't, the wholesale removal was. The Foundry doorway shtick was a tidbit to try and bribe the torch-and-pitchfork-wielding mob.
REPOSTING MY 1337 IDEAZ
-Provide a perimeter of empty star system plots around sector space
-Give players themselves customization ability for their own star system
-Star system plots, as well as finished versions, have perm star system designation numbers
-Give players the ability to create their own species for the star system via character creation's alien generator
-Select from preset missions/maps for the star system, from first contact to alliance/enemy status
-Preset missions branch off depending on player choice; Some paths lead to allies, some to enemies
-Submit it just like a Foundry mission; Some published entries accepted by Cryptic become permanent
-Perimeter of galaxy map contains everyone's created star systems, everyone can visit them
-Authors get transwarp automatically to your star created system(s)
-Give players of the mission chain the ability to gain member of new species as BOFFs
-Players can buy additional star system plots and star system/species creation options for zen
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
It's their solution. There is no new robust exploration system coming. Read the dev blog. It specifically states that this solution, and the foundry, match the original intention of exploration in this game.
Doesn't get any plainer than that. This is what they intend for exploration.
Fan creations is not a replacement for licensed content. I have never touched a Foundry mission, had enough of the City of Heroes precursor.
---
Cryptic disagrees. Fan Fiction = Exploration. Enjoy.
Perhaps you should play a Foundry mission before condemning the thing wholesale as inherently inferior to dev content.
Yes. It makes sense. A community of authors could pump out all sorts of exploration missions, and some of the best examples of the Foundry puts 'licensed' content to shame.
Don't knock it 'till you've tried it.
Perhaps I've "explored" enough farm maps in the precursor, to know the beauty of it all.
I am not saying that the official content is vastly superior to anything. I am saying that secondary fan creations cannot replace professional, licensed, dedicated content.
---
Okay, how about this: "The reason I do not play the Foundry missions is because I played some Foundry missions."
On average I found it to be on par with the "Exploration" Clusters it's being slated to replace. Which, I suppose, means we're really breaking even by replacing one bastion of mediocrity with another.
(And no, I'm not counting farming missions in the assessment.)
Sure, bring out the "there are some good ones" diatribe. 3 diamonds in a ton of cow manure doesn't negate the ton of manure you have to dig through no matter how you shovel it.
I gotta be honest, this whole game feels really restricted as far as space MMOs go. Its closer to WoW than anything else. The removal of exploration clusters really doesn't change anything about the game itself. Some of us never even bothered with them.
"Exploration" in STO involved:
-kill 5 of 5 waves
-stop the third Borg Dynasty (aka broken procedural content)
-Horrible half-assed maps with broken pathfinding for BOFFs and NPCS.
-GIVE US ITEMS WE NEED AND WE WILL LOVE YOU missions
-Uber-rare first contact missions in which the unknown race quizzes you about pop Trivia
It's not a loss. The Foundry has put out many A level missions, plenty of B levels and the C's are still better than the star cluster stuff.
The only real missing content is the free crafting mats and honestly you can easily get them from DOFF missions.
The Genesis system was billed as being exploration, in practice it was not. It's hardly a loss.
And if you think Foundry stuff sucks, go make your own missions. You can do quite a bit towards making your goals of exploration possible.
We might even get new exploratory content in Expansion 2.
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
People willing to settle for mediocrity make game publishers very, very happy.
If it is a replacement, you provide free labor. If it is an addition, you will need the main attraction. I am here for the main attraction. Strange how supporting the game on a maintenance level is too much to ask now. I guess asking for new content is so 2013.
---
Everybody that says foundry content isn't good enough and in the same sentence praises the existing cluster missions has serious credibility issues.
The whole concept of a corner in space (next to earth and vulcan and andoria) as being "unexplored" was flawed to begin with, the missions being awefull was just a negative aspect ontop of that.
the change in 9.5 is near a perfect fit and drastically improves the overall quality of this game.
and also petitions aren't allowed, although if they were, the result wouldn't be as many of the whiners would expect, because the majority of people actually understands the reasons why those missions get removed.
And all petitioners usually disappear. Like, Soviet Russia style disappear...
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
Further, there is multiple threads about the exploration clusters so we don't need another one.
/Closed
Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
Tiktok: @Askray Facebook: Askray113