I can see where you're coming from OP. Esp. with placing the Lv1 at LtCdr.
I'm a little iffy on it, but I very much understand the use for it. Typically the "space whales" reside in ships like the Galaxy, Odyssey, Bortasqu', and they're all Cmdr ENG at the minimum. Most of the Carriers will be left out of it, but carriers are somewhat compensated for their lack of turn by their 2 hangars.
I don't dislike the idea, but I truly doubt many people would use it. Also, these powers should either be Ens, Lt, LtC - or the buffs you listed could be stronger, and I still think they'd be balanced.
In my opinion, ships are too zippy as is. I've seen cruisers in PvP move in some absurd ways as is. And escorts are pretty much starfighters... The best thing that could happen would be an EPtE nerf.
You'd be better off making a duty officer that applies an Inertia buff with Auxiliary to Inertial Dampeners. There is absolutely no reason to create a separate ability specifically to buff inertia and turn rate when we already have an ability that buffs turn rate.
an ops ability that gives boosts speed turn instead of speed, its a space whale compensator. opinions?
Wait, do you mean a Boff ability that mimics what "Evasive maneuvers" already does and is available to every captain already? Evasive maneuvers plus Doff's equals carrier turning on a dime every 30 seconds... Adding to driver coil skill bumps it to more than a +800% possible increase.
Comments
Yes, plus other stuff.
Aux2id+this ability=ships spinning so fast they look like flying saucers.
Just not needed
My PvE/PvP hybrid skill tree
I'm a little iffy on it, but I very much understand the use for it. Typically the "space whales" reside in ships like the Galaxy, Odyssey, Bortasqu', and they're all Cmdr ENG at the minimum. Most of the Carriers will be left out of it, but carriers are somewhat compensated for their lack of turn by their 2 hangars.
In my opinion, ships are too zippy as is. I've seen cruisers in PvP move in some absurd ways as is. And escorts are pretty much starfighters... The best thing that could happen would be an EPtE nerf.
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Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
Wait, do you mean a Boff ability that mimics what "Evasive maneuvers" already does and is available to every captain already? Evasive maneuvers plus Doff's equals carrier turning on a dime every 30 seconds... Adding to driver coil skill bumps it to more than a +800% possible increase.