So my Tactical alt is almost done with the first 4 reps and I plan to do some PVP with him. I think I finally decided on what type of build I will use but want some other opinion on it.
Note this is my PVP only build my PVE build is done and works fine.
I am going to go with a beam build while trying to max out my ACC. I went beams with ACC because A. I suck at flying with cannons in PVP B. my torpedo boat was fun but I couldnt get many kills and C. I suck at Vape builds.
Ok here is the build
http://skillplanner.stoacademy.com/?build=pvpaccbuild_0
My questions are should I go beam arrays or dual beam banks in front? And for Engine, Core, and Shields plan to have both Fluidic Counter Assault and Dyson Joint Command. I like the Fluidic set more because of the hyper engines and Covariant shields but with the 3 pcs Dyson set I get Proton Barrage. But which set would you use?
Comments
2. No neutroniums
3. Just 1 ept?
4. No sci team
5. Your weapons...
6. No kcb
7. Aux2damp always on cd due to aux2sif
Look at your boffs skills and do some subbing
My PvE/PvP hybrid skill tree
Sorry but the mistake again
If your going beams, have trouble with targetting...get a tractor beam and go dbbs or forgot holds and deal with beam arrays.
good luck
My PvE/PvP hybrid skill tree
Its ok. I don't like aux2bat at all. I think it doesn't fit my play style because my main is a healing Eng. plus I think it makes a ship far to weak.*
*only my opinion which have been known to be wrong.
a2d gives me Immunity to Repel so my only issue should be holds.
My biggest concern is the lack of heals. Hazard emitter and two transfer shield strengths will not keep you alive. The lack of rsp is also a huge no no for me...an oh **** button should always be present.
I see your using epta and epte. I'm curios as to why you would choose epta over epts. Your hoping to boost he, tss and aux2damp to insane levels...why not pop a battery? VR quatermaster doff and 9 points to starship batteries will do you well here.
Apparently I'm extremely unconventional when it comes to tactical choices, I prefer to have them at global cool down. an omega once a minute, a tt every 30 secs and crf every 30 secs just doesn't sit well with me...with keel'el and sci team I'm not to scared of a sub nuke. But that's just me.
Food for thought, a single aux2bat would would HE, omega, aux2damp, and both emergency powers on cooldown. Would definitely help your theme here.
You would want bfaw over bo...a quick burst is a finisher...not an opening strike.
Most prefer torp spread as it doesn't miss.
With this much maneuver, I'd go dbb. If you can't handle it...go beams and drop aux2damp .
I'd really consider an enhanced neutronium or 2...but that's just me
There's a few other things, but not as crucial as the other points I made
My PvE/PvP hybrid skill tree
≡/\≡