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An interesting PVE NPC discovery.

ashkrik23ashkrik23 Member Posts: 10,809 Arc User
I noticed something for the first time tonight. Certain enemies have a veeery small greenish arrow pointing up or down on the left side of their shield bar. I hovered my cursor over them. The one pointing up said "Enemy is unusually tough" and the one pointing down said "Enemy is unusually weak"

I compared their HP differences and apparently the "unusually tough" had higher HP. It seems this explains why certain npcs of the same type had more HP than others. I noticed this on elite so I am not sure if it counts on advanced or normal difficulty. Some enemies do not have any of these arrows and appear to be average strength enemies.

Curious if anyone else noticed this before.
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
ashkrik_by_lindale_ff-d65zc3i.png
Post edited by ashkrik23 on

Comments

  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited June 2014
    Nope, never noticed that. Nice find :)
    I need a beer.

  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited June 2014
    I wonder if it affects their overall stats and not just HP. Of course there is no way to tell.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • phoeniciusphoenicius Member Posts: 762 Arc User
    edited June 2014
    ashkrik23 wrote: »
    I noticed something for the first time tonight. Certain enemies have a veeery small greenish arrow pointing up or down on the left side of their shield bar. I hovered my cursor over them. The one pointing up said "Enemy is unusually tough" and the one pointing down said "Enemy is unusually weak"

    I compared their HP differences and apparently the "unusually tough" had higher HP. It seems this explains why certain npcs of the same type had more HP than others. I noticed this on elite so I am not sure if it counts on advanced or normal difficulty. Some enemies do not have any of these arrows and appear to be average strength enemies.

    Curious if anyone else noticed this before.

    could you provide screenshots?
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited June 2014
    phoenicius wrote: »
    could you provide screenshots?

    Sure, I'll be running another mission soon, will post then.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited June 2014
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • a3001a3001 Member Posts: 1,132 Arc User
    edited June 2014
    ashkrik23 wrote: »
    I noticed something for the first time tonight. Certain enemies have a veeery small greenish arrow pointing up or down on the left side of their shield bar. I hovered my cursor over them. The one pointing up said "Enemy is unusually tough" and the one pointing down said "Enemy is unusually weak"

    I compared their HP differences and apparently the "unusually tough" had higher HP. It seems this explains why certain npcs of the same type had more HP than others. I noticed this on elite so I am not sure if it counts on advanced or normal difficulty. Some enemies do not have any of these arrows and appear to be average strength enemies.

    Curious if anyone else noticed this before.

    Aye, i've noticed it before. Never really payed much attention to it as I usually bring enough firepower along to melt the targets before they had a chance to react.
    Rejoice JJ Trek people....

    http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253

    Why are you not rejoicing?
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited June 2014
    Hmm... Well, I know I've seen that on Champions, but never noticed in STO. Well, I've noticed the arrows, but never noticed they had a description.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • briggers810briggers810 Member Posts: 0 Arc User
    edited June 2014
    ashkrik23 wrote: »
    I noticed something for the first time tonight. Certain enemies have a veeery small greenish arrow pointing up or down on the left side of their shield bar. I hovered my cursor over them. The one pointing up said "Enemy is unusually tough" and the one pointing down said "Enemy is unusually weak"

    I compared their HP differences and apparently the "unusually tough" had higher HP. It seems this explains why certain npcs of the same type had more HP than others. I noticed this on elite so I am not sure if it counts on advanced or normal difficulty. Some enemies do not have any of these arrows and appear to be average strength enemies.

    Curious if anyone else noticed this before.
    Yeah I noticed it on both Normal and Advanced Difficulty, but wasn't sure what the differences were between them.
    How much extra heath roughly does the "Unusually tough" ones have?
  • kubig37kubig37 Member Posts: 14 Arc User
    edited July 2014
    Lol, I have noticed that during my very first days of playing STO. :D

    Simply, because I was wondering how is it possible that that funny little UFO (excuse me, U.S.S. Miranda class) you start with when playing Federation, equiped with 2 mighty fore weapons and 1 superior Tier 1 phaser in aft can solo the mighty Klingon Negh'var... :D

    I think the game is just trying to always match your ship's firepower with enemies/npc allies by changing their stats. So that you won't just get blown away with single heavy torpedo when facing something much bigger, OR you won't be blowing up poor little birds of prey with 2 hits too.

    Also many missions have minimum level, but if you start the mission with much higher level than the minimum (say 20+, and possibly much more powerful ship), enemy ships won't always get replaced by different (larger) ships, but instead all their stats raise up - HP, shields, dmg... or the opposite to compensate.

    Then you can see these "Unusually weak" or "Unusually strong" infos. :)
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