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How would a new fleet go about recruiting?

the7thof9the7thof9 Member Posts: 0 Arc User
edited May 2014 in The Academy
My friends and I have a newer fleet, and we need more members. However, ESD is a massive clusterf*ck and no one listens, and people get all upset about spam even though 5 people are doing the same thing. How would one go about finding kind and active players?
Post edited by the7thof9 on

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    tardes13tardes13 Member Posts: 167 Arc User
    edited March 2014
    Make some new friends :)
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    lan451lan451 Member Posts: 3,386 Arc User
    edited March 2014
    You could try making a post down in the fleet forums here.

    Truth be told though, you're in for an uphill battle. People only want to join fleets with high level holdings these days. With thousands of fleets out there to choose from, a brand new fleet is going to be hard to recruit for. Good luck.
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    doalxkdoalxk Member Posts: 0 Arc User
    edited March 2014
    the7thof9 wrote: »
    My friends and I have a newer fleet, and we need more members. However, ESD is a massive clusterf*ck and no one listens, and people get all upset about spam even though 5 people are doing the same thing. How would one go about finding kind and active players?

    It is certainly not the easiest thing to do. Finding good new people is never that easy, especially as a new fleet when there is some push towards being in fleets with the highest level fleet holdings (though public service channels alleviate that need somewhat). I'd just say keep your eyes open for people, and if there's someone you think you'd like to join the fleet, ask them directly and let them say no if they want to.
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    astimingpyleastimingpyle Member Posts: 0 Arc User
    edited March 2014
    I actually get the best results from ESD. But, I do have to agree, it is a mess to recruit there. Here's what I do:

    Include in your recruitment message a request for interested players to PM you.

    Broadcast a recruitment message in Zone Chat no more often then once every 5 minutes. This keeps the bitter, angry, spam TRIBBLE's at bay. I rarely have any complaints about spam. If you do get the occasional bitter, angry, spam TRIBBLE complaining about your recruiting in Zone Chat, ignore them. Don't get into a fight with them, you'll only make yourself and your new fleet look bad, and your goal is to attract players to your fleet, not demonstrate that you are willing to argue out loud. There really is nothing wrong with broadcasting out loud to the zone that you are recruiting for your fleet, no matter what anyone says here or in game. Just don't do it more then once every 5 minutes

    If you get no interested players, move out to Space and try again. Then move out to Sector Space and try again. Every couple of nights I tour the galaxy and send out my recruitment message in each sector block. I visit all the major Docks such as ESD, K7, DS9, Drozana Station, Starbase 39-Sierra, etc. I spend about 10 minutes in each place, which means broadcasting my recruitment message twice each.

    Important: Always be respectful in zone chat no matter how rude someone is to you. If you tend lower yourself to fight with some troll, you might as well not bother recruiting.

    Good luck!
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    doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited March 2014
    the7thof9 wrote: »
    How would one go about finding kind and active players?
    You recruit your friends from another game. Because let's be honest: If they were active players, they would already be in a fleet, one that isn't yours. Therefore, at this stage in the game, your active players are going to consist of the players YOU recruited from ELSEWHERE, not people who are already in the game. Every active player in the game already HAS a fleet, or explicitly doesn't want one. The only people without fleets are slackers, layabouts, and refuseniks, none of which you want in your fleet.

    It should also be worth noting that finding players that are both "kind" and "active" is basically impossible. You can have one of these: Either you're going to have "kind" players who, naturally, have friends, families, lives, and whatnot, which will keep them from being active, or you're going to have jerks, who, having no friends to hold them back, can thus be active. Pick what you'd rather put up with.

    Take me, for instance: I'm an extremely active player averaging about 22-23 hours a day. I'm also an intolerable jerk and have no friends. And I already have a fleet.
    [SIGPIC][/SIGPIC]
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    astimingpyleastimingpyle Member Posts: 0 Arc User
    edited March 2014
    You recruit your friends from another game. Because let's be honest: If they were active players, they would already be in a fleet, one that isn't yours. Therefore, at this stage in the game, your active players are going to consist of the players YOU recruited from ELSEWHERE, not people who are already in the game. Every active player in the game already HAS a fleet, or explicitly doesn't want one. The only people without fleets are slackers, layabouts, and refuseniks, none of which you want in your fleet.

    It should also be worth noting that finding players that are both "kind" and "active" is basically impossible. You can have one of these: Either you're going to have "kind" players who, naturally, have friends, families, lives, and whatnot, which will keep them from being active, or you're going to have jerks, who, having no friends to hold them back, can thus be active. Pick what you'd rather put up with.

    Take me, for instance: I'm an extremely active player averaging about 22-23 hours a day. I'm also an intolerable jerk and have no friends. And I already have a fleet.

    This has not been my experience.
    My fleetmates and I recruit fairly often, and we do not recruit friends from other games, and so far, over the last 8 months, we've encountered a remarkably low number of "jerks". Almost our entire fleet are recruits from ESD, we use Ventrilo to talk to each other and they are a great bunch of folks.

    There are also people called introverts who have few friends not because they are insufferable "jerks" but because they are comfortable alone, or with few friends. They often make for active gamers and are usually a fine addition to a fleet.
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    doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited March 2014
    My fleetmates and I recruit fairly often, and we do not recruit friends from other games, and so far, over the last 8 months, we've encountered a remarkably low number of "jerks". Almost our entire fleet are recruits from ESD, we use Ventrilo to talk to each other and they are a great bunch of folks.
    I would imagine that two points are at work here: Firstly, most of them probably aren't all that active. Secondly, you're probably either fairly tolerant, or at least fairly tolerant of your own. After all, you recruit from ESD...
    [SIGPIC][/SIGPIC]
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    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited March 2014
    Whatever you do, don't go around randomly invite or friend people with no further context. At least wait until you have talked with them about something, or maybe had a succesful run of an STF or mirror invasion or whatever.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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    norobladnoroblad Member Posts: 2,624 Arc User
    edited March 2014
    Whatever you do, don't go around randomly invite or friend people with no further context. At least wait until you have talked with them about something, or maybe had a succesful run of an STF or mirror invasion or whatever.

    This. I am starting to become mighty tempted to troll fleets with my bank alt --- the next blind invite, I am going to join and mess with em.

    There are tons of new players in the game. I personally have had fun being in an incomplete fleet (not t5, in other words) where my contributions feel useful. The nature of games... some new folks will stay, some will try the game and leave, but if you can get a couple of good people every few weeks, and each of those can get one more every few weeks (talking one or two that will stay, play, contribute, etc). You might pick up a few strays who were tired of their fleet but, by and large people who have played a while just want to join a t5 completed fleet.
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    astimingpyleastimingpyle Member Posts: 0 Arc User
    edited March 2014
    I would imagine that two points are at work here: Firstly, most of them probably aren't all that active. Secondly, you're probably either fairly tolerant, or at least fairly tolerant of your own. After all, you recruit from ESD...

    Most of them login daily. Our fleet does not tolerate rude players who make our fleet look bad. ESD is a good place, if not the best place, to recruit players new to the game. Personally, I like to pick up new players. Our fleet is happy to teach them the game, and give them a good game experience.

    Players new to the game ought to be treated well, taught how to play, build ships, get equipment, do reputation, and STFs. Players who have a good playing experience will stay with the game and spend money on it thus contribute to keeping the game alive. In my experience these players tend to frequent ESD.

    But we are also happy to pick up game veterans too. The more knowledgeable players we have who don't mind to teach, the better.

    It seems to me, that the trolls of ESD are either already in a fleet, or are uninterested in being in a fleet. I think this is why we rarely ever recruit any.
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    suffer1suffer1 Member Posts: 1 Arc User
    edited April 2014
    My recruiting usually involves a once every 5 or more minute message into zone chat including basic fleet info and a 'PM me for more' at the end. I make my rounds to most major star bases as my mood directs me. If you are respectful and not spamming, to hell with what anyone says to you! A recruitment message is practically worthy of sainthood compared to some of the things people say in zone chats. Good luck. :cool:
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    aloishammeraloishammer Member Posts: 3,294 Arc User
    edited April 2014
    noroblad wrote: »
    This. I am starting to become mighty tempted to troll fleets with my bank alt --- the next blind invite, I am going to join and mess with em.

    I thought about that.

    Then I just went into the "social" menu and blocked fleet invitations. Haven't seen a drive-by since.
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    rakija879rakija879 Member Posts: 646 Arc User
    edited April 2014
    Bribe is a good way to get a ton of new players :D:P
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    thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2014
    rakija879 wrote: »
    Bribe is a good way to get a ton of new players :D:P
    I often walk around ESD giving 1 million EC to newbs, but I never thought about asking them to join my Fleet too. New objective: quid pro quo. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
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    lagomorphiclagomorphic Member Posts: 82 Arc User
    edited April 2014
    Most active players are already in established fleets. If you see someone without a fleet they are either: a) completely new to the game b) actively avoiding fleet membership or c) it's an alt they don't care enough about to use up roster space in their actual fleet for.

    Keep this in mind when recruiting. Plenty of people just send invites to any fleetless chars they see running around. It's annoying and will either get you ignored or they'll do a grab and go on your fleet bank.

    At this point in the game's life I highly recommend you take a look at the recruitment sections of these forums and find an established fleet that suits you and then invite your friends. If you have a large enough group of friends and you really want your very own fleet you can also focus on completing tier 1 of all your holding and then focus on running provision projects. You can then join the NoP Public Service and get invites to tier 5 fleets to access their unlocked high end fleet equipment using your own fleets provisions.

    I should add that we do sometimes have people in NoP Public Service in need of fleet credits looking for fleets like yours to dump marks/dil into which would help you hit tier 1 as well.
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2014
    I'll give you some advice from the other side of the coin, as I was recently a player looking for an active fleet. And found one.

    The best thing I can tell you to do during recruitment is to follow through. As in once you get someone new into your fleet, engage them. Don't overwhelm them, but get them involved in things really quickly. And get them feeling like they are a part of the group. This won't work with everyone you recruit out of say ESD, but it'll help you find the active players more effectively.

    From my personal experience, the first active fleet I got involved with once they got me invited, got me doing some events and missions with them. They didn't make it a burden, they just made me feel like part of the team. And this was forever ago. But they taught me how to do elite STFs and other content. And didn't force stuff on me, but helped me get along.

    That fleet kind of died around T3 in terms of starbase. But it took me forever to convince myself it was time to move on, because of how they made me feel like a part of everything. It's just the activity dwindled and most of the people who brought me in and taught me stuff, were all gone.

    So I went back out into the scary world of being fleet-less. And again it was the people who were communicative and eased me into things that I responded to and am now happy that I hooked up with a great group of people to talk to and play the game with.

    So that's my advice. A little perspective from the other side of the coin and I hope it helps.

    The recruitment messages tossed around in zones and stuff are great. And how you word them certainly helps you get people to accept the invite. But my advice is more about keeping the people you do invite as that will help you get active people, playing together. And that's the big step towards meeting the goals for fleet holding advancement.

    Good luck! Hope it works out and you find some great people.
    [SIGPIC][/SIGPIC]
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    lordvalecortezlordvalecortez Member Posts: 479 Arc User
    edited April 2014
    Well there are a few things to consider with your new fleet. Do you want it to be mostly for you and your friends? What sort of people do you want in your fleet? What is the purpose of the fleet?

    Are you going to aim for T5 status or just making to where you can get provisioning and then use the public services that exist to get things from holdings?

    Answering that helps give some shape to your fleet and it also helps you be up front with potential recruits.

    Biggest tips I can give. Be truthful and upfront about how big you are and what the play style of the overall fleet is. I always tell potential recruits what our roster size is and what level our holdings are at. If they haven't gone away by then I tell them that the best I can offer is my knowledge of STO and a very casual atmosphere and that we aren't going to ever be able to compete with larger fleets in terms of services. It's just not feasible.

    If they join after knowing as much as they can what your fleet is about then they tend to stay.

    However as others have said, its a very uphill battle of people in tiny fleets.
    Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
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    knightdmosaic170knightdmosaic170 Member Posts: 37 Arc User
    edited April 2014
    Honestly, the best thing to do that I find appealing is to not just send an Invite. Send them a Private Message and ask them if they want to be in a fleet. I've always declined any fleet Invite without some sort of contact. I and other people I expect like to know what they are getting into. Blasting a zone message can get you no attention at all when three other's are doing it.

    Other than that, I would also say if you get someone in don't forget about them. More members may boost your number's but it doesn't get you a good atmosphere or people that may give to your fleet. In the fleet I left I was an active member. I wasn't a recruiter, I was terrible at it. However, we brought in allot of new people. So, I helped them out. I answered their questions gave advice and made them feel welcome. I was always open to answer any question any time I was on. No matter how simple or complex it maybe. It wasn't just me, but also the fleet leader and other members. We had a friendly atmosphere where the best STO player and the worst could get along. We use to enter PvP, fight hopeless battle after hopeless battle and laugh it off in Fleet chat old and new. It kept people in the fleet, but also made us a very social and fun as a fleet. So, also focus on a fleet that is open and welcoming. For a new player, I found this is a way to keep them and draw them in.



    Also, sometimes people just don't want to be in a fleet for a good reason. Recently, the fleet I was in lost it's leadership more or less. They stopped coming on, project's dried up, and the friendly nature of the fleet started to vanish. A good fleet leader determine's how your fleet will be. With him and the second ranked member gone, it sort of fell apart. The real world is what is important so I can't blame them. I dealt with it as long as I could. I tried to keep up the old spirit as well. However, seeing thing's go further south I left. That being said I am still without a fleet and I'm not looking for one. Mainly because I don't want to start over again yet. That, and as of right now I have plans for my Dilithium. Plan's that can't go ahead if I join a fleet again. I am sure their are other's that don't want to be in a fleet for a reason like this or something close in nature. I am still active, my Dilithium and marks are just my own now. I'm sure other's are the same way.
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    startrekronstartrekron Member Posts: 231 Arc User
    edited April 2014
    Starting a new fleet is a hard sell these days as most folks want to join a tier 5 fleet (which isn't as important as it once was IMO).

    My best suggestion is to treat building your fleet as if it where a brand new business. When you start a business you have to plan out the business before you open it. Do something that will make your fleet stand out from the rest.

    Some tips:

    Start and finish your Dilithium mine before you start the rest of the holdings. Completing this holding first will make the projects on the other holdings much cheaper.

    New seasons or features mean new players, new players mean possible new fleet mates.

    Be available to help and answer questions. Fleets with evasive or stand offish leaders don't tend to hold members long.

    Recruiting will get you a lot of no answers, don't be a jerk when told no. Be gracious and let them know that your invitation is an open one, I've had a few no responses later sign up to my fleet.

    You don't have to spam recruiting messages just make them memorable.

    I've noticed that some fleets are not "noob" friendly, their loss is your gain.
    "Live Long and Prosper but always carry a fully charged phaser, just in case!". Arrr'ow

    Co-Leader of Serenity's Grasp
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    dracounguisdracounguis Member Posts: 5,358 Arc User
    edited April 2014
    Yeah, with fleet equipment and many Tier 5 fleets recruiting, a new fleet is gonna have it rough finding members who'll stay around.
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    robby0321robby0321 Member Posts: 74 Arc User
    edited May 2014
    Your fleet sucks you don't have good knowledge of the game your an aux to batt cruch user who's lucky to break 10 k dps. You don't welcome knowledge you reject it. You get but hurt when someone does more damage then you and tries to tell you how to do the same damage.
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