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Need a Scim Like Fed Ship

amaresh1amaresh1 Member Posts: 188 Arc User
edited April 2014 in Federation Discussion
I am looking for the best FAW dps machine either aux to batt or non aux to bat for a vanilla Fed Tac Character. I am running a Scim on my Romulan and am frustrated with the DPS with my Avengers and Moghs. Assuming I have all the dps tricks, is there any ship that can close the gap for my Fed Tac. I have seen Jem'a'dar dreadnaught carriers parse at Scimitar level damage with the expensive elite Jem'a'dar attack ship pets. (I know I need to drop the 450 mil for an attack ship to get the pets) Is that the way to go or should I look at other lock bock ships like the Monbosh? (I am not really interested in tanks so the Voth bulkworth is out, I am looking for a pure FAW dps beast like my decked out Scim.) I am looking for consistent 19-23k dps with a bad pug group in ISE. I know people say they can get 30k out of their Avengers but I have not been able to achieve those numbers. Also, I am not looking to game the parser by whaling away at shielded targets in STFs just to thump my chest. Right now, I stuck around 15k dps with normal pug groups and looking for improvement. The gap between the Avenger and the Scim is the 5 tac consoles and my elite drone ships off set by the short cool down of the weapons cruiser commands. My Avenger Build is as follows:

http://skillplanner.stoacademy.com/?build=pveavenger88_0

DOFFS are Marion, 3x Purple Techs, and A Con Officer this Increases Accuracy. (I am probably going to switch him out with a Warp Core DOFF)

Boffs: Assume 2x or 3x Superior Romulan Operatives (Tacs), 1x Sci Nausican Pirate (Sci), and 2x Efficient Saurians (Eng)
Post edited by amaresh1 on

Comments

  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited April 2014
    There is nothing on Fed or KDF side that will parse as high as a top-level Scimitar on its own/out of the box. JH Dread comes close with its powerful frigates and potentially similar Boff layout, but it's also the most expensive hangar bay in the game and can't 5-slot Romulans and Remans or benefit from an extended Ambush.

    The Scimitar, essentially, is a perfect storm of DPS boosts: 5-slot Romulans/Remans (plus Rom/Rem captain) for Romulan Operative, Subterfuge, and Infiltrator, 5 Tac consoles for even higher crits with Spire consoles, 8 weapons, a beam-using frigate (beam pets spend more time on-target than cannon pets, leading to higher DPS), and the ability to run almost whatever high-DPS set it wants.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited April 2014
    It is not the scim. Its the SRO officers and cloak damage spikes, not the ship. Cloaked barrage is also a nasty spike.

    So what you are asking for is for the avenger to get cloak and for say vulcans to get superior vulcan officer or some such. And of course the feds GOTTA have access to ALL the other faction's consoles, that's a GIVEN.


    But you are right, a faction of explorers needs more warships...
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited April 2014
    No they don't. You see, that would be actual power creep which is something that the devs are 'supposedly' trying to keep out of the game with their whole rep nerf, which by comparison seems rather weak for power creep.
    I need a beer.

  • patientnr0patientnr0 Member Posts: 234 Arc User
    edited April 2014
    We need a Fed-Deathstar. Use the Borg Sphere as Model and attach a Saucer with tiny Warpnacelles on it

    1 Cmd Tac
    1 LtCmd Tac
    2 Lt Uni
    1 Ens Uni

    5 Front Weapons
    4 Back Weapons
    1 (aligned) PhaserLance, 2min CD, 180°
    4 Hangars
    Battlecloak
    +20 Weapons
    +20 Aux

    Ability: de-cloak Alphastrike with FAW4, for even more fake-damage

    Turnrate: 3
    Hull: 56500
    ShieldMod 1.666

    We need more DPS, 2-3 min for a STF is way to long!
  • sohtohsohtoh Member Posts: 620 Arc User
    edited April 2014
    Here is a Crit build using AP weapons.

    http://skillplanner.stoacademy.com/?build=fltavengerapbuild_0

    Since Auxiliary is usually tanked for me anyway, with this build I would run Weapons @ 100, Shields @ 50, Engines @ 35, and Auxiliary @ 15.

    Now there will be others that state that you need to keep Auxiliary up, this is not necessarily true. I have not had any problem with it set at 15. And since they changed the Team powers, you can have Engineering Team and Science Team as heals and they are not dependent on Auxiliary.

    I used APB as it works well with DEM. While most people say that the damage from DEM is not all that much, for me it is about 7-9% of my total DPS. But its a matter of personal preference I guess, APO or APB, your choice.

    I don't usually slot Polarize Hull in my cruisers, as I don't have to worry about the firing arc while being held and a cruiser can usually take the extra damage from the defense penalty.

    I have Hazard Emitters at the Ensign level, because it is used mostly for plasma fires, and even with Auxiliary usually in the basement, it still provides me with about a 9k hull heal over the 15 seconds. Engineering Team provides me with about 11k.

    With the Flt AP beams, I found that the [CrtD] [Dmg]x3 provided better results than [Acc]x2 [Dmg]x2 in PVE.

    The additional Tac Team is just to fill the space. You can swap it out with anything you like.

    Between the Enhanced Neutronium [+HullHP] and the Bio-Neural Infusion circuits, my hull is 55k+

    I have gotten 14k DPS with this build in ISE, and I am an Engineer; as a Tac you should see the results in the 20k range.
    "I'm not big on telepaths myself. I'm not big on guns either. But if everyone else has them, I want to make sure I can get my hands on the biggest one I can."
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited April 2014
    DPS trek online
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    I drink, I vote, and I PvP!
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    patientnr0 wrote: »
    We need a Fed-Deathstar. Use the Borg Sphere as Model and attach a Saucer with tiny Warpnacelles on it

    1 Cmd Tac
    1 LtCmd Tac
    2 Lt Uni
    1 Ens Uni

    5 Front Weapons
    4 Back Weapons
    1 (aligned) PhaserLance, 2min CD, 180°
    4 Hangars
    Battlecloak
    +20 Weapons
    +20 Aux

    Ability: de-cloak Alphastrike with FAW4, for even more fake-damage

    Turnrate: 3
    Hull: 56500
    ShieldMod 1.666

    We need more DPS, 2-3 min for a STF is way to long!

    4 hangars? That sounds like an embarrassing Death Star...

    I find the Sovereign works really well as faw boat. The tac odysee can work too. A fed scimitar does not exist^^

    Fun question: Has anybody ever tried the Armitage/Akria as beam boat?
  • patientnr0patientnr0 Member Posts: 234 Arc User
    edited April 2014
    oh this is just the "normal" Deathstar. The Fleetversion get 6 Hangars.
    Don't forget: its the Fed one! Feds are civilized people who don't need weapons of Mass Destruction.

    You can make insane dps with every cruiser which can do 2 times aux2bat. best imho is the excelsior + 3 purple tech with EPTW3. but without at least an average team, you won't see the really big numbers

    /offtopic
    i really hope some time this game is again about skill and flying, not simply smashing spacebar.
    Then again its just gorgeous hearing all the guys on TS: taktaktaktaktaktaktaktaktak
  • fcsp1910fcsp1910 Member Posts: 48 Arc User
    edited April 2014
    Irony on

    Erm...can I have the 'old' trico mines back before they've nerfed it being OP. Really miss to one shot Cubes

    And yeah, 2-3 mins for an STF is way too long. How about a 'Nuke all' skill??

    Irony off
  • patientnr0patientnr0 Member Posts: 234 Arc User
    edited April 2014
    The D'Kora has this nice Sector ability with the full set, maybe something like that for the Deathstarset: With 3 pieces of the Deathstar you can just win all Space-STFs at once, cooldown 13h. Chance: 33%
    Its just usable on the Deathstar, i would be OP otherwise.
    Plus an Accolade:
    MOAR DPS: You made the most possible DPS
    Title:
    I'm the King of DPS

    sorry couldn't resist...

    edit:
    Fun question: Has anybody ever tried the Armitage/Akria as beam boat?
    sure, it works even without aux2bat
  • akanaroakanaro Member Posts: 72 Arc User
    edited April 2014
    People seem to think the Scimitar Dreadnought is some type of assault cruiser or something. It is not. The Scimitar is more like a giant sized heavy escort carrier with a rather slow turn-rate if you want to compare it to anything. With only 2 Engineer and 3 Sci consoles she ain't gonna be tanking much for long, despite the generous hull size. At least not as good as a proper cruiser would.

    Now I know you already have a Scimitar but I'll list some points in the hopes that a comparison can be drawn.

    What makes the Scimitar so special? Well you have a 5 fore / 3 aft weapon layout and 5 Tac consoles. Then you also have Cmdr. Tac, Lt. Cmdr Universal, Lt. Engineer, Lt. Sci and Ens, Universal Boff stations. This makes it extremely flexible as you can run just about any build out there including Aux2Bat.

    That's not all however. Smart Romulans will grab the Advanced or Elite Romulan Drone ships as soon as they can because in my opinion these are the second best hangar pets in the game, only surpassed by the a fore mentioned 350 Mil EC JHAS attack ships that goes on the Jem'Hadar Dreadnought Carrier. They're frigates that change not only appearance to match enemy ships but also weapon energy type.

    The Scimitar is the perfect weapon with it's only downside being it's size and slow turn rate. I have mine set up to run 2 DHC's, 2 DBB, 2 Beam Arrays and a Turret and I have chained copies of FAW and CSV. People say it's not good to mix weapon types as you usually don't have enough Boff skills to buff both beams and cannons successfully. Well on the Scimitar you can and it will kill anything in its path in any direction.

    Last but not least, if you're flying a Scimitar it means you're a Romulan which means all of your crew is likely Romulan or Reman, including mon Capitan. It really counts for a lot. This gap can be closed to some extend by Feds by buying Rom Boffs from their fleet embassy.

    I would start there and get the Boffs first. Then look at the Fed carriers such as they are or the cross faction carriers, presuming you specifically want to fly a carrier. Sadly not one of them will come close to the Scimitar in terms of raw damage as Fed carriers are usually more engineer or sci oriented than Tac. Of the lot, the Jem'Hadar is probably the closest if you can afford the super expensive JHAS pets.

    Lastly I will point out that it is better to build around your faction's strengths rather than trying to build something to compare to what other factions have. As hard as the Scimitar hits, it is killed just as fast all other things being equal. Feds are overall more tanky and survive a bit easier than the rest. Being able to survive does count as your DPS drops to 0 when you die.
  • redz4twredz4tw Member Posts: 3
    edited April 2014
    patientnr0 wrote: »
    We need a Fed-Deathstar. Use the Borg Sphere as Model and attach a Saucer with tiny Warpnacelles on it

    1 Cmd Tac
    1 LtCmd Tac
    2 Lt Uni
    1 Ens Uni

    5 Front Weapons
    4 Back Weapons
    1 (aligned) PhaserLance, 2min CD, 180°
    4 Hangars
    Battlecloak
    +20 Weapons
    +20 Aux

    Ability: de-cloak Alphastrike with FAW4, for even more fake-damage

    Turnrate: 3
    Hull: 56500
    ShieldMod 1.666

    We need more DPS, 2-3 min for a STF is way to long!
    I'd actually buy that just for lolz. But please, make the sphere's model as big and armored as the tac cube, and no saucer and warp nacelles.
  • ryakidrysryakidrys Member Posts: 830 Arc User
    edited April 2014
    If you hop on over to the Romulan flotilla, you can find some lovely posts about the scimitar builds and why it is so good.
  • lowy1lowy1 Member Posts: 964 Arc User
    edited April 2014
    Problem solved here
    HzLLhLB.gif

  • stomperx99stomperx99 Member Posts: 863 Arc User
    edited April 2014
    patientnr0 wrote: »
    We need a Fed-Deathstar. Use the Borg Sphere as Model and attach a Saucer with tiny Warpnacelles on it
    1 Cmd Tac
    1 LtCmd Tac
    2 Lt Uni
    1 Ens Uni

    5 Front Weapons
    4 Back Weapons
    1 (aligned) PhaserLance, 2min CD, 180°
    4 Hangars
    Battlecloak
    +20 Weapons
    +20 Aux

    Ability: de-cloak Alphastrike with FAW4, for even more fake-damage

    Turnrate: 3
    Hull: 56500
    ShieldMod 1.666


    Drink your prune juice!
    ZomboDroid10122015042230.jpg

    I'm sorry to people who I, in the past, insulted, annoyed, etc.
  • saeynsaeyn Member Posts: 0 Arc User
    edited April 2014
    lowy1 wrote: »
    Problem solved here

    Pffffff that's perfect!

    In all seriousness, it would be really awesome if my Oddy had a hangar bay. It's certainly enough of a space whale that it would have space for a few peregrines, the back of its hull already looks like a landing strip, and it has huge shuttle bay on the model.

    A guy can dream.
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    patientnr0 wrote: »
    oh this is just the "normal" Deathstar. The Fleetversion get 6 Hangars.
    Don't forget: its the Fed one! Feds are civilized people who don't need weapons of Mass Destruction.

    You can make insane dps with every cruiser which can do 2 times aux2bat. best imho is the excelsior + 3 purple tech with EPTW3. but without at least an average team, you won't see the really big numbers

    /offtopic
    i really hope some time this game is again about skill and flying, not simply smashing spacebar.
    Then again its just gorgeous hearing all the guys on TS: taktaktaktaktaktaktaktaktak

    A death star has the size of a small moon so even 6 hangar bays would be pathetic... On the other hand.... considering how big moons are in STO a small moon would be as big as a Defiant....
    So may be that works...
    patientnr0 wrote: »
    The D'Kora has this nice Sector ability with the full set, maybe something like that for the Deathstarset: With 3 pieces of the Deathstar you can just win all Space-STFs at once, cooldown 13h. Chance: 33%
    Its just usable on the Deathstar, i would be OP otherwise.
    Plus an Accolade:
    MOAR DPS: You made the most possible DPS
    Title:
    I'm the King of DPS

    sorry couldn't resist...

    edit:

    sure, it works even without aux2bat

    Winning all Space STFs at once isn't that much of a perk TBH... Its not that hard without that...
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited April 2014
    akanaro wrote: »
    People seem to think the Scimitar Dreadnought ... good stuff removed in the interest of space

    Your post was great.

    Its not the ship.
    Here is what the ship brings to the table, which is potent but not overwhelming:

    - 5 front weapons (every faction has 1 ship with this)
    - 5 tac consoles (every 5 weapon ship has at least 4, so its +1 over some)
    - universal Ltcmdr (every the mogh and avenger got a lt uni)
    - hangar bay (this could be removed, its too much)
    - cloak ambush console
    - potentially additional consoles and the dumb aoe bomb set console weapon.

    Strong, yes. Overwhelming? Not yet. Keep reading.


    Meanwhile, simply being a romulan in a warbird gives you this STACKED ONTO the above STRONG ship.

    - singularity powers
    - romulan crit and cloak officers
    - cloak
    - access to valdore console..!

    Its not the ship. Take away the rom officers, cloak, valdore console and hangar bay and a mogh, andorian escort, or avenger can keep pace with a scimitar all day long.

    And on the flipside, pick any of the dps oriented box or lobi etc ships and give it to a rom. The officers will still cause the rom ship to edge out the others in dps, everything else being equal. Its what, 5X 1.5 crit chance is an extra 7.5% chance? That is huge with nothing else in play.

    But you can't even compare. Cloak damage boosted by officers boosted by console boosted by alpha strike with a high crit chance, APB, shoot something awful like a B03 .... its gonna hurt if it crits. For reference my 2 tac console carrier crit a B03 for almost 90k this morning (new record for that setup). What would that do from a cloaked ship with all these additional bonuses and more tac consoles? 150- 200k?
  • age03age03 Member Posts: 1,664 Arc User
    edited April 2014
    lowy1 wrote: »
    Problem solved here

    With the right Capt it that ship would be able to take out Neg'var or even poosbly a DDX Warbird.

    I wouldn't just use beams to get higher dps.Then there is this make your Avenger similar.

    http://youtu.be/Mcu9F7xlJos
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    USS WARRIOR NCC 1720 Commanding Officer
    Star Trek Gamers
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited April 2014
    Ummm, you know you could just roll a Rom toon yourself and fly one ... Just sayin'.

    And please don't try and use the worthless excuse of RP'ing a Fed too, there is so many non canon items that I garuntee you are using, that that argument is rubbish. Make an Alien Rom Toon, customize it to look human, and Go Fed Aligned at lvl 10 ... The game pretty much treats you as a Fed/KDF Character after a while anyway, so ...

    But personally I DO NOT WANT all factions to be clones of each other, they aren't in Star Trek Canon, so why should they be in STO?

    Oh wait, the whiney pathetic PVP'ers are here ... Waaaaah, Waaaahhh 'diz iz OP must nerfz! ... Waaaah, Waaaah I cant hav diz, but I wantz one Waaaah, Waaaah ...

    REAL players understand that you must first know your enemy, and then learn first how to counter them, and eventually defeat them.

    Sadly the "must hav itz all noawz" PvP players just ruin it for everyone.

    This thread has many great solutions and build ideas from many players who understand that, particularly in STO (and also many other RPG's) 90% of the game is YOU, not the equipment.
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • sohtohsohtoh Member Posts: 620 Arc User
    edited April 2014
    amaresh1 wrote: »
    I am looking for the best FAW dps machine either aux to batt or non aux to bat for a vanilla Fed Tac Character. I am running a Scim on my Romulan and am frustrated with the DPS with my Avengers and Moghs.
    bendalek wrote: »
    Ummm, you know you could just roll a Rom toon yourself and fly one ... Just sayin'.

    And please don't try and use the worthless excuse of RP'ing a Fed too, there is so many non canon items that I garuntee you are using, that that argument is rubbish. Make an Alien Rom Toon, customize it to look human, and Go Fed Aligned at lvl 10 ... The game pretty much treats you as a Fed/KDF Character after a while anyway, so ...

    This thread has many great solutions and build ideas from many players who understand that, particularly in STO (and also many other RPG's) 90% of the game is YOU, not the equipment.

    He already has a Rom with Scimi. He was looking for ideas for his Non-romulan Fed toon. He didn't state any where about RP'ing a Fed. From what I have seen, there were only 3 suggestions given to him. The rest were either off-topic or jokes.
    "I'm not big on telepaths myself. I'm not big on guns either. But if everyone else has them, I want to make sure I can get my hands on the biggest one I can."
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