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Voyager reboot

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  • gurluasgurluas Member Posts: 464 Arc User
    edited April 2014
    I'd like a Voyager interior.
  • unangbangkayunangbangkay Member Posts: 10 Arc User
    edited April 2014
    questerius wrote: »
    With sensor analyses a 4th weapon slot up from would be over the top.
    Not to mention it would essentially turn the Intrepid into an escort with a lot of bonuses..

    That sort of already exists, in the form of the Dyson Science Destroyer.

    I propose a third ship be added, basically the Warship Voyager, inspired by the current Dyson Sci Destroyer:

    Weapons: 4 fore, 3 aft, but the 4th weapon slot is taken up by a fused weapon, "The Photonic Cannon", a heavy single cannon that does proton damage.
    Consoles: 4 Sci, 1 engineer, 4 Tac (2 eng for Fleet version)
    Bridge officers:

    1 Commander Universal
    1 LtC Science
    1 Lt Eng
    1 Lt Tac
    1 En Sci

    32k Hull
    Turn Rate 12
    Shield Modifier 1.4

    Since the Warship Voyager is more warship than science vessel, it has Sensor Analysis, but no subsystem Targeting or Secondary Deflector (whenever that gets rolled out)
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited April 2014
    That sort of already exists, in the form of the Dyson Science Destroyer.

    I propose a third ship be added, basically the Warship Voyager, inspired by the current Dyson Sci Destroyer:

    Weapons: 4 fore, 3 aft, but the 4th weapon slot is taken up by a fused weapon, "The Photonic Cannon", a heavy single cannon that does proton damage.
    Consoles: 4 Sci, 1 engineer, 4 Tac (2 eng for Fleet version)
    Bridge officers:

    1 Commander Universal
    1 LtC Science
    1 Lt Eng
    1 Lt Tac
    1 En Sci

    32k Hull
    Turn Rate 12
    Shield Modifier 1.4

    Since the Warship Voyager is more warship than science vessel, it has Sensor Analysis, but no subsystem Targeting or Secondary Deflector (whenever that gets rolled out)

    Don't forget that the DSD can't use Sensor Analysis and its 4 forward weapon simultaneously. So if you want to lock out SA for Fake Voyager, go right ahead. :D
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2014
    Is this the Intrepid Bundle thread proper?
    [SIGPIC][/SIGPIC]
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited April 2014
    Is this the Intrepid Bundle thread proper?

    Probably could, maybe should, be. I think it's more likely that a re-launch or revamp of it would go along those lines rather than trying to turn it into a ship that goes out of its way to one-up the Vesta or Luna or Dyson Science Destroyer (that's an awful name for a ship).
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
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