Read some of the interview plans for the upcoming content and I'm wondering, if there's really a metric butt-ton of new ships on their way by the end of 2014 will a new Intrepid class be available? Will we be seeing the Warship Voyager I wonder? And will we be seeing the Dauntless since this is all going to be a continuation of the Delta Quadrant IP?
And maybe a few more, but those are the most recent.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I love the part where they are talking about a two piece set with Astrometrics lab however I would have suggested that it give a +2% stealth detection similar to the Romulan space set.
A Photonic cannon sounds absolutely a blast however I have reservations because of how they typically treat all science skills and have continued to ignore them, instead of making them exotic damage types they have kept them kinetic damage types and thus completely immune if you have about 1% shields left on 1 facing. It's like they've forgotten that they've even added exotic bonuses to this class. If they make it like the Protonic Cannon however from the Dyson ship from the store that would be a totally different story.
I would have also added a slot for a Boff perhaps even a universal slot because of it being so far behind all of the other ships on the board right now in design (many of the science ships are very behind in the same category, 5.5 etc and the missing secondary deflectors across the board).
I would love a warship voyager variant that would be totally fun imo because it would have a serious bonus to weapon power something that sci ships have issues with generally and the ablative armor idea was awesome making it like ships already in existance in the store that have longer durations better protections and still allowed for certain weapons to function but slowed the ship. I could totally see this working for a Transphasic and if they actually finally fix Chroniton torps to bypass shields like they should.
What spurred the movement for a more tactical Intrepid anyways?
It has to do with canon intrepid being so OP. 18 phaser arrays, compared to galaxy's 10. Dual warp core to feed power to them. Sustained Cruise speed of warp 9.95, compared to galaxy's 9.3 sustained, and 9.5 burst. Look it up on memory alpha.
What spurred the movement for a more tactical Intrepid anyways?
The DPS focus grindfest and powercreep i'm guessing. My question is, will they do the same half-assed bundle they put the Dreadnaught into? Give the intrepid class a three pack with a small, almost useless two piece bonus, which shortchanges over the people who already bought the two ships from the store.
Personally though, I wouldn't mind seeing a properly scaled Voyager interior. Properly scaled being the important selling point. This would give them a good opportunity to add astrometrics labs to the other interiors as well, to make use of all of those doors that don't open.
It has to do with canon intrepid being so OP. 18 phaser arrays, compared to galaxy's 10. Dual warp core to feed power to them. Sustained Cruise speed of warp 9.95, compared to galaxy's 9.3 sustained, and 9.5 burst. Look it up on memory alpha.
The Intrepid-class model only has thirteen discernible phaser arrays, with the large array strips being the same type-10 phaser arrays used by Galaxy-class starships, according to Rick Sternbach. Other phaser emitter locations were seen in "Think Tank", "Unimatrix Zero", "Prophecy", "Resolutions", and "Dragon's Teeth".
The Galaxy-class was equipped with ten phaser banks, distributed in phaser arrays at various points along both hulls...While "Conundrum" establishes that there were only ten phaser banks aboard the ship, a visual inspection shows twelve arrays and effects in "The Best of Both Worlds" and "Darmok" have established extra emitters on the nacelle pylons and in the forward torpedo launcher.
"Other phaser emitter locations" could simply be a VFX error, but sure, let's count them as separate arrays. Either way, there's no real reason to assume that more arrays = greater damage output. They could simply be to improve coverage.
Intrepid:
The warp drive allowed the ship a top sustainable cruise velocity of warp factor 9.975. The Intrepid-class also featured a secondary warp assembly...
According to Star Trek: Starship Spotter and the Star Trek: Voyager Technical Manual, warp factor 6 is the actual cruising speed for the Intrepid-class. "Dragon's Teeth" would support this, as the episode begins with Voyager cruising at warp 6, as does "Pathfinder", in which the average speed of warp 6.2 was estimated as the speed Voyager was traveling towards the Alpha Quadrant. According to the text of the Technical Manual, warp 9.2 is supposed to be the maximum sustainable speed, while warp 9.6 is the rated top speed and warp 9.9 is a speed that can be sustained for only a few minutes. In a speed chart, the Manual contradicts itself by giving instead warp 9.975 as the top speed, that can be maintained for 12 hours. According to the chart, the 9.975 speed corresponds to a velocity of 3,056 times the speed of light. This would be much slower than what warp 9.9 is canonically established to be in "The 37's", well over twenty-one thousand times the speed of light.
Canonically in "Caretaker", "Relativity" and "Barge of the Dead", Voyager is specifically stated having the maximum cruising speed of warp 9.975. In the episode "Threshold", when accelerating to and attempting to match warp 9.97, the computer warned of imminent structural collapse. In the episode "The Swarm", it is only possible to maintain warp 9.75 for twelve hours. It is also stated in the episode by Chakotay, that Voyager is not able to sustain its maximum warp at that time. The maximum warp is however used in several episodes before and after "The Swarm" for extended periods.
Galaxy:
The efficiency of the warp drive could be tweaked to a point where it rivaled the new USS Intrepid in 2370...Warp speeds above 9.3 were beyond the red line. The maximum warp speed was warp 9.6, which could be maintained for a few hours. It was also possible to achieve warp 9.65. Warp 9.8 was also achievable in theory, but at extreme risk.
The Intrepid is faster, I'll grant you that. That could be attributable to engine/nacelle design, rather than raw power output. As for the warp core, there's nothing to suggest the secondary system operated in tandem with the primary - indeed, considering how very screwed Voyager was when they lost the primary core, it can be assumed that the secondary core is a backup...and not a very good one, at that.
In my opinion, there's nothing about the design of the Intrepid class that's "OP." The writing of the series made it pretty ridiculous in a lot of ways, but all the same, there have been a lot of very questionable claims made about the capabilities of Voyager lately.
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
I've played this game for a long time. I used to roll an Intrepid in PVP back before there was a fleet 'anything'. I say from experience that a Vesta is an upgraded Intrepid with a hangar bay. An over the top loaded Warship Voyager would be fun though. I'm thinking maybe 4 forward and 3 aft with the Photonic Cannon permanently mounted in the 4th forward slot like the Dyson ship. Honestly, I would just settle for a ship skin and an interior,... With a Photonic Cannon (it sounds pretty cool).
[Edited for coherence]
This post is approved by Ren
I like my Sci guy & I like my Sci ship & that's that.
What is it with people and the photonic cannon.. that thing was never real to begin with.
The Isokinetic cannon however the crew of Voyager had started fitting it so that could be a real contender.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
The Isokinetic cannon however the crew of Voyager had started fitting it so that could be a real contender.
Obvious problem with that one is that they didn't get it.
And as we all know from first hand experience everybody knows how to build an automobile by ourselves because a test drive and the specs (X horse-power, consumes Y-type of gasoline) is enough information to do that.:rolleyes:
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
Well I was quite disappointed with the Vesta both before and after the mini control change because it really didn't do much imo, added to that however was the disappointments with the many many missing components and disregard for science class ships in general (a little bit soon to be rectified by the secondary deflector).
I'm finding it a bit difficult to believe that other than empty words, and occasional mentions that Seasons 8 and 9 are really about Voyager without an actual Voyager upgrade. It would be like claiming that they were doing a season all about Deep Space 9 and not having the defiant getting a rework.
These ships are the icons of the series and they deserve upgrades and improvements.
Well I was quite disappointed with the Vesta both before and after the mini control change because it really didn't do much imo, added to that however was the disappointments with the many many missing components and disregard for science class ships in general (a little bit soon to be rectified by the secondary deflector).
I'm finding it a bit difficult to believe that other than empty words, and occasional mentions that Seasons 8 and 9 are really about Voyager without an actual Voyager upgrade. It would be like claiming that they were doing a season all about Deep Space 9 and not having the defiant getting a rework.
These ships are the icons of the series and they deserve upgrades and improvements.
Cryptic really doesn't care either way. Whatever makes them money is what they do.
Look at the Galaxy revamp. The Galaxy threadnought focused on the Gal-R mostly. Cryptic however saw an opportunity to sell the fleet Gal-X (FSMs = profit), and that's what they did. And what's worse is they called it a "Galaxy Revamp", yet the Galaxy didn't get a revamp at all.
They'll pull a similar stunt next time. And they'll pat themselves on the back for being so "clever", yet the people here in the forums will be dumbfounded by the sheer stupidity.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
What is it with people and the photonic cannon.. that thing was never real to begin with.
It's a symptom of this player base. People love love love LOVE their iconic hero ships. Except they don't. Instead they treat the Galaxy X (an alternate timeline variant that appeared ever so briefly) like it's the ship that was onscreen for 7 seasons and 75% of a movie.
Now they're doing the same with the Intrepid. The love love LOVE their iconic Voyager, well except they'd rather have the fake future history variant of it that a holographic doctor spent an entire episode debunking.
It's a symptom of this player base. People love love love LOVE their iconic hero ships. Except they don't. Instead they treat the Galaxy X (an alternate timeline variant that appeared ever so briefly) like it's the ship that was onscreen for 7 seasons and 75% of a movie.
Now they're doing the same with the Intrepid. The love love LOVE their iconic Voyager, well except they'd rather have the fake future history variant of it that a holographic doctor spent an entire episode debunking.
See? STO!
#STOLogic
I really should start making that a thing now.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
More than anything else I hope Voyager (and the Intrepid Class as a whole) gets a revamped model.
The current one has to be one of the worst ship models in the game.
In what way? The skin looks like the one in the show. Maybe you're looking for a more modern skin? I think that the Bellerophon skin can be put on it.
You don't like the specs? Do you consider that the Vesta is better? The Fleet version is basically the Strategic Vesta but doesn't have Universal BOff slots. A little higher hull and crew than the Vesta but no runabouts.
Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home' SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
I would alos like to see an Intrepid class revamp (but please, not the same type of "revamp" that was supposedlygiven to the Galaxy). Nothing major, just a tweak to make it a bit more on par with the latest Crypti designs. So please, no hanger or sillyness like that (if I recall the only Fed ship ever mentioned to be a carrier of any sort was the Akira). Maybe just an update to the Boff layout.
Unfortuantely, IF Cryptic does revamp the Intrepid it will probably be the same disapointment as the Galaxy revamp (wow...I can saucer seperate while moving 8-/).
Ok, now I understand what you're referring to. Looks like they made changes to the saucer to make lights and the registration is shifted probably because the game engine can't put it in the right place.
It seems a lot of the models are not entirely accurate.
Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home' SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
It seems a lot of the models are not entirely accurate.
None of them will ever be "entirely accurate." The modelers for STO have to keep their polygon counts within acceptable boundaries, and there are likely other concerns from a gameplay perspective that prevent perfection.
It's always nice when they can revisit a canon ship and tighten it up, though.
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
Ok, now I understand what you're referring to. Looks like they made changes to the saucer to make lights and the registration is shifted probably because the game engine can't put it in the right place.
It seems a lot of the models are not entirely accurate.
The in game model is obviously wrong, but it's close enough for me when I get out my fleet Intrepid to make me happy. I'd like it to be closer, as I would for the Sovereign.
Voyager started using only a CGI-model from Season 3 on, which started with visual differences between the physical model used in the first 2 seasons. As the modellers got to work more on the model as the show progressed, the CGI model started getting closer to the physical model in looks.
The only other Star Trek ship to get this sort of treatment, outside of JJ Trek, was the Enterprise-E. The physical model was only seen in First Contact, Insurrection and Nemesis were completely CGI.
None of them will ever be "entirely accurate." The modelers for STO have to keep their polygon counts within acceptable boundaries, and there are likely other concerns from a gameplay perspective that prevent perfection.
It's always nice when they can revisit a canon ship and tighten it up, though.
It won't be perfect, of course. But from what I've seen regarding the Vesta and D'Deridex models, the dev team is certainly capable of upping the looks of these ships.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
Comments
http://sto-forum.perfectworld.com/showthread.php?t=1053481
http://sto-forum.perfectworld.com/showthread.php?t=1065051
http://sto-forum.perfectworld.com/showthread.php?t=1046911
http://sto-forum.perfectworld.com/showthread.php?t=1042661
And maybe a few more, but those are the most recent.
A Photonic cannon sounds absolutely a blast however I have reservations because of how they typically treat all science skills and have continued to ignore them, instead of making them exotic damage types they have kept them kinetic damage types and thus completely immune if you have about 1% shields left on 1 facing. It's like they've forgotten that they've even added exotic bonuses to this class. If they make it like the Protonic Cannon however from the Dyson ship from the store that would be a totally different story.
I would have also added a slot for a Boff perhaps even a universal slot because of it being so far behind all of the other ships on the board right now in design (many of the science ships are very behind in the same category, 5.5 etc and the missing secondary deflectors across the board).
I would love a warship voyager variant that would be totally fun imo because it would have a serious bonus to weapon power something that sci ships have issues with generally and the ablative armor idea was awesome making it like ships already in existance in the store that have longer durations better protections and still allowed for certain weapons to function but slowed the ship. I could totally see this working for a Transphasic and if they actually finally fix Chroniton torps to bypass shields like they should.
It has to do with canon intrepid being so OP. 18 phaser arrays, compared to galaxy's 10. Dual warp core to feed power to them. Sustained Cruise speed of warp 9.95, compared to galaxy's 9.3 sustained, and 9.5 burst. Look it up on memory alpha.
The DPS focus grindfest and powercreep i'm guessing. My question is, will they do the same half-assed bundle they put the Dreadnaught into? Give the intrepid class a three pack with a small, almost useless two piece bonus, which shortchanges over the people who already bought the two ships from the store.
Personally though, I wouldn't mind seeing a properly scaled Voyager interior. Properly scaled being the important selling point. This would give them a good opportunity to add astrometrics labs to the other interiors as well, to make use of all of those doors that don't open.
The current one has to be one of the worst ship models in the game.
Okay.
Intrepid:
Galaxy:
"Other phaser emitter locations" could simply be a VFX error, but sure, let's count them as separate arrays. Either way, there's no real reason to assume that more arrays = greater damage output. They could simply be to improve coverage.
Intrepid:
Galaxy:
The Intrepid is faster, I'll grant you that. That could be attributable to engine/nacelle design, rather than raw power output. As for the warp core, there's nothing to suggest the secondary system operated in tandem with the primary - indeed, considering how very screwed Voyager was when they lost the primary core, it can be assumed that the secondary core is a backup...and not a very good one, at that.
In my opinion, there's nothing about the design of the Intrepid class that's "OP." The writing of the series made it pretty ridiculous in a lot of ways, but all the same, there have been a lot of very questionable claims made about the capabilities of Voyager lately.
What's wrong with it? I always thought it looked pretty good, but I don't scrutinize the models as closely as some.
I do think all the variants look lousy, but I thought the Intrepid model itself looked pretty good.
This post is approved by Ren
The Isokinetic cannon however the crew of Voyager had started fitting it so that could be a real contender.
The reason is the "It's cool *brain off* I WANT IT!!!" effect
Obvious problem with that one is that they didn't get it.
And as we all know from first hand experience everybody knows how to build an automobile by ourselves because a test drive and the specs (X horse-power, consumes Y-type of gasoline) is enough information to do that.:rolleyes:
similar to the vestas deflector phaser blast or something else?
what I would like to see just for something different is a 3 fore/4-5 aft weapons layout with some more 360 arrays added into the game.
example:
fore DBBx2, omega torpedo
aft cutting beam, 360 beam array x3-4
just something different to try
Cmdr sci
LTC universal
LTC universal
LT universal
or a variation of the Dyson/Vesta boff layout :eek::D
I'm not so sure about that...
Maybe they installed it on the Aeroshuttle? Or tied it in to the auxiliary warp core? :P
I'm finding it a bit difficult to believe that other than empty words, and occasional mentions that Seasons 8 and 9 are really about Voyager without an actual Voyager upgrade. It would be like claiming that they were doing a season all about Deep Space 9 and not having the defiant getting a rework.
These ships are the icons of the series and they deserve upgrades and improvements.
Look at the Galaxy revamp. The Galaxy threadnought focused on the Gal-R mostly. Cryptic however saw an opportunity to sell the fleet Gal-X (FSMs = profit), and that's what they did. And what's worse is they called it a "Galaxy Revamp", yet the Galaxy didn't get a revamp at all.
They'll pull a similar stunt next time. And they'll pat themselves on the back for being so "clever", yet the people here in the forums will be dumbfounded by the sheer stupidity.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
It's a symptom of this player base. People love love love LOVE their iconic hero ships. Except they don't. Instead they treat the Galaxy X (an alternate timeline variant that appeared ever so briefly) like it's the ship that was onscreen for 7 seasons and 75% of a movie.
Now they're doing the same with the Intrepid. The love love LOVE their iconic Voyager, well except they'd rather have the fake future history variant of it that a holographic doctor spent an entire episode debunking.
See? STO!
#STOLogic
I really should start making that a thing now.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
In what way? The skin looks like the one in the show. Maybe you're looking for a more modern skin? I think that the Bellerophon skin can be put on it.
You don't like the specs? Do you consider that the Vesta is better? The Fleet version is basically the Strategic Vesta but doesn't have Universal BOff slots. A little higher hull and crew than the Vesta but no runabouts.
http://sto.gamepedia.com/Fleet_Long_Range_Science_Vessel_Retrofit
http://sto.gamepedia.com/Multi-Mission_Strategic_Explorer
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
....... .........:rolleyes:
No, it really doesn't. The Intrepid-class is an elegant looking ship. STO's Intrepid-class, however, looks almost (if not worse) than the Sovereign and Galaxy models.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
Unfortuantely, IF Cryptic does revamp the Intrepid it will probably be the same disapointment as the Galaxy revamp (wow...I can saucer seperate while moving 8-/).
You'll be able to engage ablative armor while moving!
Ok, now I understand what you're referring to. Looks like they made changes to the saucer to make lights and the registration is shifted probably because the game engine can't put it in the right place.
The dish looks different, but then it looks different between photos/models:
http://en.memory-alpha.org/wiki/USS_Voyager?file=USS_Voyager_in_drydock.jpg
It seems a lot of the models are not entirely accurate.
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
None of them will ever be "entirely accurate." The modelers for STO have to keep their polygon counts within acceptable boundaries, and there are likely other concerns from a gameplay perspective that prevent perfection.
It's always nice when they can revisit a canon ship and tighten it up, though.
Voyager started using only a CGI-model from Season 3 on, which started with visual differences between the physical model used in the first 2 seasons. As the modellers got to work more on the model as the show progressed, the CGI model started getting closer to the physical model in looks.
The only other Star Trek ship to get this sort of treatment, outside of JJ Trek, was the Enterprise-E. The physical model was only seen in First Contact, Insurrection and Nemesis were completely CGI.
I can't wait!
It won't be perfect, of course. But from what I've seen regarding the Vesta and D'Deridex models, the dev team is certainly capable of upping the looks of these ships.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!