I know this may not be popular, but I have to say yes, it should matter if you fly into things...
Then again an NPC or enemy PVPer shouldn't be able to shoot us through solid objects, and vice versa.
Piloting skills can only get better if we all know that using an asteroid or moon as a brake will bust our boats.
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I'm going to go with no on this one...
Since the "Torres maneuver" is going head on to the spheres on my warbird, firing singularity, getting in the middle of the spheres, and then getting out of there with singularity jump, collisions would sort of mess it up...
I support this as long as friendly unit collisions don't do damage. Can just imagine people exploiting it for fun. Plus I always seem to have an ally glued to on my backside every time I'm in a fleet.
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Then again an NPC or enemy PVPer shouldn't be able to shoot us through solid objects, and vice versa.
Piloting skills can only get better if we all know that using an asteroid or moon as a brake will bust our boats.
Since the "Torres maneuver" is going head on to the spheres on my warbird, firing singularity, getting in the middle of the spheres, and then getting out of there with singularity jump, collisions would sort of mess it up...