Dude we have been telling you not to spend money on this.... its like we are all named cassandra....
But they did it wrong. ****ty stats, still not fixed the model and a rotten attitude towards its customers....
Told you so accepted sir.
But !
It's a freaking Galaxy I just wanted to try to make it work. I couldn't help myself wanting to be the spearhead of a fleet and wade in guns blazing making all the difference in battle like the Galaxies did in the Dominion War. To feel as powerful as the look of the ship.
Want for a good Galaxy blinded my common sense. And yes I have said I wouldn't buy it in protes and should have stuck to that stance.
Already posted that in purchasing the ship I have left myself open to criticism still doesn't mean people share an option on the ship and advise others that here are 5 better fleet cruisers than this lame duck so thy don't fall into the same trap
I was pleasantly shocked at how well the ship works when I got it, between the team changes, the hanger with scorpions, and saucer seperation. Even seperated, I still had more hull than an Excelsior or Avenger, and once I respected slightly, I was able to go toe to toe with a gate at .5 km and survive while stealing the aggro from Bug ships, escorts, and battlecruisers.
This is on top of the shotgun lance, with which I have managed to outright vaporize entire battlegroups with in NWS and fleet alerts.
It still needs a second lt. Tactical slot, but nice Cryptic.
Before I start, I'm not demanding X, Y or Z I just would like some of the reasoning for the design choices surrounding the Galaxy Reboot; specifically the Galaxy Retrofit. And please guys, can we keep this discussion civil so not to put any devs floating around off replying.
"Over the last year, STO has seen some phenomenal growth. The game has matured in astounding ways, and so has our team. One of the most important things the team wants to is go back and address old issues. One issue that was dear to us is bringing the Galaxy ships up to speed, and now we can. I am happy to announce the following changes"
There were lots of alterations to the Galaxy-X, with the addition of a hanger bay, universal ensign and the saucer separation. However, the ship which many fans really want to see have some improvements is the Galaxy-R which sadly feels like it got the cold shoulder.
Thankfully the new saucer separation tech is now here and you added a new two set piece bonus which is also welcome. However, I am curious to know the reasoning and rationale behind the decision to leave the bridge officer seating untouched, mainly as the ensign universal recently added to the Dreadnaught was something that the Galaxy-R fans have been requesting for some time to resolve the issue of the perceived "useless" third ensign engineering. Although we can now slot an engineering team one because of the recent changes in those skills, it is still extremely limiting. If it was universal it would add a degree of flexibility to the ship, something the Galaxy class was renowned for in TNG.
I can understand not adding a hanger bay, although it would help to alleviate the lack of damage potential from the two tactical consoles, since unless I'm wrong that would require it loosing some comm array commands?
This isn't a flame thread, I've already got the disappointment and frustration out of my system in other threads. I would just really appreciate some concise reasoning for the design decisions made in relation to the reboot so we can get a peak behind the scenes so we can put this behind us and enjoy what we have in game.
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
This isn't a whine and gripe thread, it is a plea to do something that will benefit this game:
The Galaxy Retrofit got practically nothing in the way of improvements. It can separate it's saucer more efficiently now? That doesn't bring it up to speed. The D'deridex class always seemed to be the only type of ship that they ran into consistently that could match up with the good ol' Enterprise D in TNG. If the Galaxy Class were to have the same bridge officer layout as the D'deridex retrofit, it would be fitting, and would make it a solid option. The devs have always had a policy of eventually adding equivalent ships to other factions within the ip (examples: All 3 factions have a 5 fore weapon ship [yes, feds have 2, I'll say it before anyone else does], all 3 factions have carriers, etc). Giving the Galaxy Retrofit (and eventually the revamped Neg'var) the same boff layout as the D'D gives all three factions access to that configuration.
Goal: Give the Galaxy Retrofit (as well as the hopefully-soon-to-be upgraded Neg'var) the same boff layout as the D'deridex Retrofit Why?: It makes sense canonically, it affords each faction the ability to play with that layout.
Galaxy X
One of promises of this revamp is that the Galaxy X would be brought up to be on par with the other dreadnoughts. You can't possibly compare the Galaxy X with the likes of the Scimitar or the Jem'Hadar Dreadnought and honestly tell me that it is on the same level. Either swapping the Commander Engineer boff slot with a tactical, or making the Lieutenant Commander boff slot into a universal (or at least tactical) would go a long way to making the X truly be in the dreadnought class.
I know many people will say that the ships are selling, so no changes will be made. But it shouldn't be about whether or not it sells. A lot of the stuff sold at wal-mart is cheap garbage. Millions of people buy that garbage, but that doesn't make it a good product. I believe that the devs have enough pride in their product to make sure that the quality is up to the level that can be found on other their other ships. I think once they take an honest look and realize that hasn't happened with this reboot, and they'll fix it. In fact, I already purchased the Galaxy Retrofit and I am about to get the Venture class (I already have the X) because I have every confidence that the devs will implement these changes and make both tier 5 Galaxy options viable, competitive choices.
Some would say that is foolish, that I am adding sales that favor an argument that the reboot was a success. Maybe it's a leap of faith? But I don't think it's a risky one; the devs have shown that they will make reasonable changes when reasonable people make reasonable requests. (D'D retro, tier 5 fed/kdf ships being off-limits to Romulan Republic, Ar'Kif changes; just to name a few recent examples)
Thanks for the expansion that had "as much content as the last"
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
Thought the whole point of it being a Dreadnaught and having less of the arrays would be cause they were gonna actually make it feel dreadnaught worthy. They could have done this by switching around the boff seating and made it a one of a kind ship for the Federation instead they simply did as little as possible and tossed in a hanger and called it a day. Devs really boned this one. Why have a Dreadnaught name with less comm array choices if your not gonna make it unique. Crazy that they wasted all that time and got ppl hoping they were actually gonna fix this ship to do almost really nothing to actually help its performance besides give it fleet stats and add a hanger and console.
HMMM, as I understand it they can't just totally change the BO layout of an existing ship without messing something up for those who already have that ship.
So the only thing they CAN do is change BOFF slots to UNI.
What I'd say the Fleet Galaxy should get is either the same ENS UNI as the Negh'var (which is a fine ship as it is) OR get the LtC UNI as the other 5 ENG slot ship: the Romulan Fleet Ha'apax.
Oh, BTW my dream layout for the (Fleet) Galaxy-R is also based on the one featured on the D'deridex but with a tilt towards exploration. Remember: one is a ship with "war" in its name while the other is a ship of exploration.;)
My proposal would be
ENG: Comm, Ens
Sci: LtC, Ens
Tac: LtC
This way the ship features all three but puts emphasis on the three categories in the same order as the consoles do.
Foolish OP, this is a gaming forum on the Internet! No-one is allowed to have different opinions! I am RIGHT, you are WRONG and I will keep shoving my arguments down everyone's throat until they either agree with me or give up trying!
I admit I'm kinda bored of the whole Galaxy melodrama now and it'll probably keep boiling for a while longer, the other rule of the Internet is that every grudge needs to last at least a couple of months - and constantly shoehorn the subject into every discussion you can find.
Ah well, at least Cryptic don't listen to anyone here.
HAHAHA!
You sir are not only correct but a genius!
"When people ask stupid questions I feel obligated to give sarcastic answers."
Keltoi Class... fan design. You KNOW you want one In-game!
I have to agree with this. I think the whole galaxy "revamp" was all about the X (ship I'm least interested in) and the refit and retrofit just thrown in as side notes. Very disappointing.
It's not myfault ifyoufeel trolledbymyDisco ball...Sorry'boutit.
If you think the Galaxy ships suck, you're doing it wrong. I see a lot of whining because the Gal-X doesn't have a Lt. Commander tac slot. You want that on a cruiser? Get a damn assault cruiser or excelsior retrofit. The Gal-X is meant to be a tank, not a friggen escort. You are suppose to be taking all the damage so your sissy team mates, who can't keep themselves alive if their real lives depended on it, can take the enemies down. That is its purpose.
And I have to say, one would think with all the complaints on the forums about the Galaxy ships sucking, nobody would be flying them. Well have you been around the game lately? Ever since the announcement of the reboot, there are Galaxies and Dreadnaughts EVERYWHERE in the game now. It seems that the majority of players really don't give a TRIBBLE if it has a Lt. Commander tac station.
I purchased the Exploration Cruiser Retrofit, Refit, and Galaxy variant bridge pack over a year ago. At first I thought the Galaxy retrofit sucked and I couldn't keep myself alive or do much damage in it.
Well now that I'm more experienced with the game, have a better build and better equipment, I tried out my Galaxy Retrofit after the reboot dev blog and man is it fun. Not only can I stay a live better, I can deal a fair amount of damage. I'm certainly no DPS king, but I'm no wuss either.
Now I have a Fleet Exploration Cruiser Retrofit AND a Fleet Dreadnaught Cruiser on my main engineer. I'm happy with it and I think I'm doing quite well with them. Edit: Oh yeah! I also got a guest invite to a fleet starbase via NoP Public Service channel and I purchased Yellowstone Runabouts hangar pet for my Fleet Dreadnaught Cruiser. So suck it.
Tbh you should be lucky that a ship actually got upgraded, there are plenty of ships blue and red side that are more in need of a revamp to make them worth using again yet the Galaxy was first because of the huge amounts of complaining.
So you are asking to replace the BO layout of a ship that is subject to constant criticism for its current layout with the BO layout from ANOTHER ship that is ALSO subject to constant complaints for its BO layout....
PLEASE NOTE: while i cannot make any real rules for this thread, since i have no power in this forum (LOTR reference for ya) i would like to make it clear, this thread is meant for POSITIVE posts about the fleet gal x, or just the regular gal x if you want to. i will politely ask you to take any negative opinions somewhere else please
first, a very quick THANK YOU! to the devs for making this awsome ship! this thing is tanky as heck, and i love it! im not a DPS freak like so many other players here, i ALWAYS built my cruisers to outlast the enemy instead of outgunning them, and would therefore like to say thanks for the Fleet Gal X, it suits my playstyle PERFECTLY and the Venture skin just looks amasing on it!
i think they may have fixed the lance, i did some pvp testing yesterday against a defiant and i never missed a shot, also the "lance shotgun" from the saucer seperation is real powerfull! i used it against another gal x player and took her health down by 1/3 just using that!
Actually its more along the lines of you have seen this forum thread and have decided to troll it. Either way, Loads of people are unhappy with the galaxy. So i suggest you go troll somewhere else.
I agree that it was kind of pointless to change the Galaxy-X's Ensign Tac to Universal while leaving the Galaxy-R's Ensign as Engineer. It was the R that needed the change, not the X.
My only complaint, is the fact they still really didn't fix the phase lance in standard mode. Still a low powered piece of junk compared to the scimitar's big weapon.
Hanger is nice, gives a tad more DPM when I need it, but it's still going to be regulated to EC grinder on foundry EC grind missions.
Right now my Regent is doing it WAY better. And once I get all lvl 12 voth weapons on my battlecruiser[yeah I dropped some $$$ recently], Dread will be further relegated.
Don't get me wrong, newer dread, even the c-store one tanks WAY better now, but they still didn't get it completely right.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
Tbh you should be lucky that a ship actually got upgraded, there are plenty of ships blue and red side that are more in need of a revamp to make them worth using again yet the Galaxy was first because of the huge amounts of complaining.
There are many ships in need of love, that is true. I'm sure they want to get to those as well, but it does take time. I'm not surprised that they would begin with the iconic ones.
So you are asking to replace the BO layout of a ship that is subject to constant criticism for its current layout with the BO layout from ANOTHER ship that is ALSO subject to constant complaints for its BO layout....
Mhm.....
How anyone could complain about having a lieutenant commander slot for all three departments is beyond me, but then again; this is the internet...
Some people are going to complain even if their ship has 8 universal commander boff slots, but there would be nothing for reasonable people to complain about if the Galaxy & the Neg'var had the D'D layout.
Thanks for the expansion that had "as much content as the last"
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
With all this galaxy stuff, you'd think we were talking about the Galactica.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
If you think the Galaxy ships suck, you're doing it wrong. I see a lot of whining because the Gal-X doesn't have a Lt. Commander tac slot. You want that on a cruiser? Get a damn assault cruiser or excelsior retrofit. The Gal-X is meant to be a tank, not a friggen escort. You are suppose to be taking all the damage so your sissy team mates, who can't keep themselves alive if their real lives depended on it, can take the enemies down. That is its purpose.
But all my team mates *can* keep themselves alive. Meanwhile I'm doing little relative damage. There are no cookies in the game for soaking up damage, only for killing stuff faster. Moreover your tank is only good for keeping itself alive, while science-heavy ships are needed for keeping your noob team mates alive. Engi-heavy ships are irrelevant to the game.
And I have to say, one would think with all the complaints on the forums about the Galaxy ships sucking, nobody would be flying them. Well have you been around the game lately?
Wait a week and see... A lot of those are people who had already made the mistake of buying it and were hoping that it wouldnt still suck.
Comments
Told you so accepted sir.
But !
It's a freaking Galaxy I just wanted to try to make it work. I couldn't help myself wanting to be the spearhead of a fleet and wade in guns blazing making all the difference in battle like the Galaxies did in the Dominion War. To feel as powerful as the look of the ship.
Want for a good Galaxy blinded my common sense. And yes I have said I wouldn't buy it in protes and should have stuck to that stance.
Already posted that in purchasing the ship I have left myself open to criticism still doesn't mean people share an option on the ship and advise others that here are 5 better fleet cruisers than this lame duck so thy don't fall into the same trap
If you like the video, please watch and subscribe, thanks for watching
Federation 12th Cavalry
Deep Space 19/USS Montana
Federation 12th Cavalry
Deep Space 19/USS Montana
With regards to the borg neurals, that's always been random as far as I know as well.
ESD is packed full of Galaxy class ships right now!
I usually get 11 BnP if I don't die. Dunno if it's a ranking. Maybe a dev can chime in?
I was pleasantly shocked at how well the ship works when I got it, between the team changes, the hanger with scorpions, and saucer seperation. Even seperated, I still had more hull than an Excelsior or Avenger, and once I respected slightly, I was able to go toe to toe with a gate at .5 km and survive while stealing the aggro from Bug ships, escorts, and battlecruisers.
This is on top of the shotgun lance, with which I have managed to outright vaporize entire battlegroups with in NWS and fleet alerts.
It still needs a second lt. Tactical slot, but nice Cryptic.
And the saucer started surviving, too!
This is an exert from blog #54 for the Galaxy Class Reboot: http://community.arcgames.com/en/news/star-trek-online/detail/3035243:
"Over the last year, STO has seen some phenomenal growth. The game has matured in astounding ways, and so has our team. One of the most important things the team wants to is go back and address old issues. One issue that was dear to us is bringing the Galaxy ships up to speed, and now we can. I am happy to announce the following changes"
There were lots of alterations to the Galaxy-X, with the addition of a hanger bay, universal ensign and the saucer separation. However, the ship which many fans really want to see have some improvements is the Galaxy-R which sadly feels like it got the cold shoulder.
Thankfully the new saucer separation tech is now here and you added a new two set piece bonus which is also welcome. However, I am curious to know the reasoning and rationale behind the decision to leave the bridge officer seating untouched, mainly as the ensign universal recently added to the Dreadnaught was something that the Galaxy-R fans have been requesting for some time to resolve the issue of the perceived "useless" third ensign engineering. Although we can now slot an engineering team one because of the recent changes in those skills, it is still extremely limiting. If it was universal it would add a degree of flexibility to the ship, something the Galaxy class was renowned for in TNG.
I can understand not adding a hanger bay, although it would help to alleviate the lack of damage potential from the two tactical consoles, since unless I'm wrong that would require it loosing some comm array commands?
This isn't a flame thread, I've already got the disappointment and frustration out of my system in other threads. I would just really appreciate some concise reasoning for the design decisions made in relation to the reboot so we can get a peak behind the scenes so we can put this behind us and enjoy what we have in game.
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
Well, don't know about people buying them, but I know I took the feather duster to mine like a few others have.
The Galaxy Retrofit got practically nothing in the way of improvements. It can separate it's saucer more efficiently now? That doesn't bring it up to speed. The D'deridex class always seemed to be the only type of ship that they ran into consistently that could match up with the good ol' Enterprise D in TNG. If the Galaxy Class were to have the same bridge officer layout as the D'deridex retrofit, it would be fitting, and would make it a solid option. The devs have always had a policy of eventually adding equivalent ships to other factions within the ip (examples: All 3 factions have a 5 fore weapon ship [yes, feds have 2, I'll say it before anyone else does], all 3 factions have carriers, etc). Giving the Galaxy Retrofit (and eventually the revamped Neg'var) the same boff layout as the D'D gives all three factions access to that configuration.
Goal: Give the Galaxy Retrofit (as well as the hopefully-soon-to-be upgraded Neg'var) the same boff layout as the D'deridex Retrofit
Why?: It makes sense canonically, it affords each faction the ability to play with that layout.
Galaxy X
One of promises of this revamp is that the Galaxy X would be brought up to be on par with the other dreadnoughts. You can't possibly compare the Galaxy X with the likes of the Scimitar or the Jem'Hadar Dreadnought and honestly tell me that it is on the same level. Either swapping the Commander Engineer boff slot with a tactical, or making the Lieutenant Commander boff slot into a universal (or at least tactical) would go a long way to making the X truly be in the dreadnought class.
I know many people will say that the ships are selling, so no changes will be made. But it shouldn't be about whether or not it sells. A lot of the stuff sold at wal-mart is cheap garbage. Millions of people buy that garbage, but that doesn't make it a good product. I believe that the devs have enough pride in their product to make sure that the quality is up to the level that can be found on other their other ships. I think once they take an honest look and realize that hasn't happened with this reboot, and they'll fix it. In fact, I already purchased the Galaxy Retrofit and I am about to get the Venture class (I already have the X) because I have every confidence that the devs will implement these changes and make both tier 5 Galaxy options viable, competitive choices.
Some would say that is foolish, that I am adding sales that favor an argument that the reboot was a success. Maybe it's a leap of faith? But I don't think it's a risky one; the devs have shown that they will make reasonable changes when reasonable people make reasonable requests. (D'D retro, tier 5 fed/kdf ships being off-limits to Romulan Republic, Ar'Kif changes; just to name a few recent examples)
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
So the only thing they CAN do is change BOFF slots to UNI.
What I'd say the Fleet Galaxy should get is either the same ENS UNI as the Negh'var (which is a fine ship as it is) OR get the LtC UNI as the other 5 ENG slot ship: the Romulan Fleet Ha'apax.
Oh, BTW my dream layout for the (Fleet) Galaxy-R is also based on the one featured on the D'deridex but with a tilt towards exploration. Remember: one is a ship with "war" in its name while the other is a ship of exploration.;)
My proposal would be
ENG: Comm, Ens
Sci: LtC, Ens
Tac: LtC
This way the ship features all three but puts emphasis on the three categories in the same order as the consoles do.
I still have a Galaxy-R stashed away from back when they were totally new.
If I wanted to fly one again that's what I'd do as well.
No, please, just no
HAHAHA!
You sir are not only correct but a genius!
Keltoi Class... fan design. You KNOW you want one In-game!
[SIGPIC][/SIGPIC]
R.I.P. Leonard Nimoy
And I have to say, one would think with all the complaints on the forums about the Galaxy ships sucking, nobody would be flying them. Well have you been around the game lately? Ever since the announcement of the reboot, there are Galaxies and Dreadnaughts EVERYWHERE in the game now. It seems that the majority of players really don't give a TRIBBLE if it has a Lt. Commander tac station.
I purchased the Exploration Cruiser Retrofit, Refit, and Galaxy variant bridge pack over a year ago. At first I thought the Galaxy retrofit sucked and I couldn't keep myself alive or do much damage in it.
Well now that I'm more experienced with the game, have a better build and better equipment, I tried out my Galaxy Retrofit after the reboot dev blog and man is it fun. Not only can I stay a live better, I can deal a fair amount of damage. I'm certainly no DPS king, but I'm no wuss either.
Now I have a Fleet Exploration Cruiser Retrofit AND a Fleet Dreadnaught Cruiser on my main engineer. I'm happy with it and I think I'm doing quite well with them. Edit: Oh yeah! I also got a guest invite to a fleet starbase via NoP Public Service channel and I purchased Yellowstone Runabouts hangar pet for my Fleet Dreadnaught Cruiser. So suck it.
So you are asking to replace the BO layout of a ship that is subject to constant criticism for its current layout with the BO layout from ANOTHER ship that is ALSO subject to constant complaints for its BO layout....
Mhm.....
first, a very quick THANK YOU! to the devs for making this awsome ship! this thing is tanky as heck, and i love it! im not a DPS freak like so many other players here, i ALWAYS built my cruisers to outlast the enemy instead of outgunning them, and would therefore like to say thanks for the Fleet Gal X, it suits my playstyle PERFECTLY and the Venture skin just looks amasing on it!
i think they may have fixed the lance, i did some pvp testing yesterday against a defiant and i never missed a shot, also the "lance shotgun" from the saucer seperation is real powerfull! i used it against another gal x player and took her health down by 1/3 just using that!
thank you for this awsome ship Cryptic!
Hanger is nice, gives a tad more DPM when I need it, but it's still going to be regulated to EC grinder on foundry EC grind missions.
Right now my Regent is doing it WAY better. And once I get all lvl 12 voth weapons on my battlecruiser[yeah I dropped some $$$ recently], Dread will be further relegated.
Don't get me wrong, newer dread, even the c-store one tanks WAY better now, but they still didn't get it completely right.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
There are many ships in need of love, that is true. I'm sure they want to get to those as well, but it does take time. I'm not surprised that they would begin with the iconic ones.
How anyone could complain about having a lieutenant commander slot for all three departments is beyond me, but then again; this is the internet...
Some people are going to complain even if their ship has 8 universal commander boff slots, but there would be nothing for reasonable people to complain about if the Galaxy & the Neg'var had the D'D layout.
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Wait a week and see... A lot of those are people who had already made the mistake of buying it and were hoping that it wouldnt still suck.