test content
What is the Arc Client?
Install Arc
Options

Galaxy-X Feedback

dracondarknightdracondarknight Member Posts: 80 Arc User
After flying around with the new Galaxy X (non fleet version) I think I'm ready to give some feedback regarding it.

Saucer Separation
Its a lot easier to turn her now, and actually use the cannons, thats a big pro.

Set-Bonus
The same applies to the set bonus, those 2 Turn rate can work wonder.
However, I would like to request to add the Cloaking device to the set.


Basically I mean making it a 3 piece set with only a 2/3 bonus as the Cloaking Device is far more useful to someone flying the Galaxy-X than the Antimatter spread, since the placate is easily broken by the Hangar pets or the ship's saucer.

Hangar
I'm still not sure what to think about the hangar.
While the Advanced Delta Flyers I equipped easily killed Klingons, even if I just let 2/4 out the same number did a terrible job in Cutting the Cord(Thus against Romulans) and basically died like flies.

All in all it seems like a good change though.

Lance

Shotgun:
The shotgun lance is a powerful tool, though the 3 minutes cooldown in comparison to the Guramba's lower cooldown on its Javelin is still a huge bummer. - still I like it.

Sniper:
The Sniper lance (full lance) on the other hand seems rather obsolete and a total waste of time now.
I hit Klingon K7 NPC ships with both the Sniper as well as the Shotgun lance, the result was having barely pierced their shields with the Sniper lance while the Shotgun lance pretty much obliterated them.
Then again, I'm not even sure both the Sniper-Lance's shots actually hit.
Going from the amounts of damage I did with the Sniper lance and the Shotgun lance I still think it needs an upgrade to its Accuracy, especially since you can no longer fully buff her without being heeavily damaged, so the risk of missing isn't really worth it's current cooldown of 3 Minutes.


Bugs:

Graphics

I fly the Venture Variant, and while I didn't specifically look for this while playing, however I saw on one of the screenshots you posted recently that the middle Narcelle's warp trial (the blue one) is still misaligned for the Venture.

Hardpoints

It would be nice to get some Cannon-Hardpoints for the engineering hull, not those strange dots though, but some that actually look believable. Currently all weapons are being fired from the Phaser array.

As far as I could see, the Venture Variant is also still using the Galaxy-Variant's Torpedo and Turret Hardpoints


Saucer
Is not using the minor Lance, Photons or the Cannons

Edit: Nvm the cannons, i was just informed that they work, and the saucer only has trouble getting in arc, so it is possible one can't just observe them shooting them.

Dual Heavy Cannons

The Canon fire is still not simultaneous. The left shot is fired a few seconds before the right one, so it fires left - break- right; Instead of left+right like the normal dual cannons and the Quad cannons do.
This happens for both the full ship as well as the separated one.

Boff-Layout

While you probably heard enough about that already I still have to bring this up, the ensign Universal will do the ship no good.
Personally I still use it as a Tactical slot, and many other's will do the same as the ship already has 2 Engineering Ens abilities, and considering how people fly it as a DD also not enough AUX to use it as a Sci slot.

Two ways I think this can be fixed.

The dyson System:
As soon as the saucer is separated the LT Tac gets an upgrade to an LTC, while the ensign slot becomes unavailable until the saucer is reconnected, Furthermore, the LtCmdr. Engineering is being downgraded to a Lt slot.

A different Boff layout for the Fleet version
Yes I specifically mentioned the Fleet version only here.

All other Eng-Tac ships got a C-Store or Fleet variant featuring a Ltcmdr Boff seat instead of a Lt., while still having awesome abilities,by now only the Galaxy X didn't get this kind of treatment.

My proposed Boff layout would be this:

LtCmdr Tac
Lt Eng
Cmdr Eng
Lt Sci

This way ttghe Galaxy X will be able to get access to the 2nd Rank of cannon abilities as well as the well needed APO II, which is essential for PVP nowadays where Holding abilities are being spammed and the Galaxy X being nothing but a huge Target.
Post edited by dracondarknight on

Comments

  • Options
    jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited March 2014
    My testing showed the cannons on the saucer are working, albeit not all that often because of the turn rate of the saucer not bringing them into arc. The rest of the items here are pretty accurate, although I am not sure that a LTC BOFF change is really necessary. It would be nice, yes, but the ship does work OK as configured. I would make the Lt Sci a Lt Uni if a change is made, to allow for some additional cannon powers, but this does not really need to be another Avenger/Regent/Odyssey/Excelsior with a tac ltc - the Feds have plenty of those.
  • Options
    dracondarknightdracondarknight Member Posts: 80 Arc User
    edited March 2014
    jaturnley wrote: »
    My testing showed the cannons on the saucer are working, albeit not all that often because of the turn rate of the saucer not bringing them into arc. The rest of the items here are pretty accurate, although I am not sure that a LTC BOFF change is really necessary. It would be nice, yes, but the ship does work OK as configured. I would make the Lt Sci a Lt Uni if a change is made, to allow for some additional cannon powers, but this does not really need to be another Avenger/Regent/Odyssey/Excelsior with a tac ltc - the Feds have plenty of those.

    I never saw the cannons shooting, myself its good to know that they actually work though.

    The problem with it not having it is the sheer amount of Holds and roots people use in PVP, to which only APO is an effective counter, making the cannons basically useless.
    The same basically happens if you slot APO I, since all Cannon Abilities are Lt ranked.

    Escorts on the other hand can slot several copies of APO, if they want to making it technically impossible for the Galaxy X to actually keep them in line of fire for a lance shot (Which won't hit either way if not done directly out of cloak)


    I can agree in regards of the Avenger, Regent and Odyssey btw, though the Excelsior should have never gotten a better layout than a Sovereign in the first place, but I guess thats a matter of opinion.
  • Options
    astro2244astro2244 Member Posts: 623 Arc User
    edited March 2014
    Unless theres some changes we don't know about in the pipe, The uni ens slot doesn't do too much at all. I commend the original idea of taking a look at a older ship to improve it, but if you end up having Deanna at the helm you don't stick the landing. :D
    [SIGPIC]583px-Romulan_Star_Empire_logo%2C_2379.svg.png
    [/SIGPIC]
  • Options
    maxvitormaxvitor Member Posts: 2,213 Arc User
    edited March 2014
    The old graphics bugs on the ship have not been fixed, the spinal lance where it attaches to the saucer is clearly off center to port, the same is true for the torpedo launcher and cannons near the bridge. It's no so bad when using the Venture costume but on either costume the center warp trail is noticeably off center.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • Options
    jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited March 2014
    I never saw the cannons shooting, myself its good to know that they actually work though.

    The problem with it not having it is the sheer amount of Holds and roots people use in PVP, to which only APO is an effective counter, making the cannons basically useless.
    The same basically happens if you slot APO I, since all Cannon Abilities are Lt ranked.

    Escorts on the other hand can slot several copies of APO, if they want to making it technically impossible for the Galaxy X to actually keep them in line of fire for a lance shot (Which won't hit either way if not done directly out of cloak)


    I can agree in regards of the Avenger, Regent and Odyssey btw, though the Excelsior should have never gotten a better layout than a Sovereign in the first place, but I guess thats a matter of opinion.

    Yeah, I am not going to argue that there isn't a REASON for wanting that ltc tac slot, but at the same time not every ship needs to be PvP friendly, especially at the cost of every end game ship becoming a cookie cutter design. They have and will sell these to people who don't PvP, and it's likely that those people will be very happy with the ship as-is; after all, the biggest real issue with it beyond the boff seating was the TRIBBLE turn rate, and that's fixed - plus you get some flexibility with your fighters to do debuffs and holds. In all honesty, it's a pretty fun ship to fly now, which it definitely was not before, so in the end I think that the mission of the Gal-X reboot has been pretty successful.
  • Options
    priestofsin420priestofsin420 Member Posts: 419
    edited March 2014
    WHY is everything off-center on this ship? It totally ruins the look.
    Sardak (Science Officer): Captain of a 23k DPS R'Mor Temporal Science Vessel, R.R.W. Vathos
    Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
    Patiently waiting for a Romulan Science Vessel
  • Options
    wrathofachilleswrathofachilles Member Posts: 931 Arc User
    edited March 2014
    I'd keep the ensign uni but also make that lt. sci a uni, that way you can throw it all into tac for a bit more oomph or maybe go two lt. tac and still get an ensign sci. It shouldn't step on the ody's toes but also doesn't cookie cutter it into what nearly every other cruiser that comes out seems to be.

    Increase the accuracy on the lance and reduce cool to a max of 90 seconds, but lower cool would be even more awesome, particularly to compensate for the lesser tac boffs since it's supposed to be a tactical oriented ship.

    outside of that, I quite like the heavy eng focus on the ship. I just wish they'd give the poor gal-R at least an ensign uni to play around with so she's not so balls to the walls eng, I like alot of eng, but that's... maybe too much.
  • Options
    maxvitormaxvitor Member Posts: 2,213 Arc User
    edited March 2014
    WHY is everything off-center on this ship? It totally ruins the look.
    It was one of the last ships the designer who made it worked on before he quit, it's obvious he had stopped caring about the job by then, but that doesn't explain why no one else hasn't bothered to fix something so visibly wrong since.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • Options
    aliensamongusaliensamongus Member Posts: 285 Arc User
    edited March 2014
    The Galaxy-R's saucer is also off-center. When choosing between Monarch saucer on top of the Galaxy hull.

    On the Envoy (T4 Galaxy), the windows (not sure which type) float away from the hull by it's neck.

    There are many mistakes in the game and kind of odd how choices are made on the most iconic ships in the game.
    giphy.gif
  • Options
    maxvitormaxvitor Member Posts: 2,213 Arc User
    edited March 2014
    As of the latest Tribble patches, the off center components on the Galaxy dreadnought have still not been fixed. It is my sincere hope that with all the work being put into this new season this very obvious years old visual defect in an iconic ship will not be left unrepaired.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • Options
    wildweasalwildweasal Member Posts: 1,053 Arc User
    edited March 2014
    Enough of this silliness please the gal x phaser lance should be adjusted to do the damage that the garumba does and have a acc mod increased even further
    3ondby_zpsikszslyx.jpg
  • Options
    highlandrisehighlandrise Member Posts: 354 Arc User
    edited March 2015
    Even so that this Thread is an older one...one of so many Threads about how owner of the Galaxy X are UNHAPPY with it...i still have to add my 5 Cents to it (like i did with many of the other Threads about the GX) since from time to time, iam looking for News in Hope that Cryptic FINALY opens their Eyes and Realize that the Layout of the Gal X is WRONG, and that they should Fix it FOR GODS SAKE :eek: i also own the Galaxy 3 Pack - mainly for the Gal X - but dont use them anymore for some time now, because of the Layout that BELONGS to a Exploration Cruiser NOT A BLOODY WARSHIP / DREADNOUGHT that the Gal X is! :mad: .

    I have 40 (YES FOURTY) chars on my Main Account, whenever i Created a new Char i was going through my avaible Zen Store Ships and whenever i saw the unused Galaxy X i had a sad sad Face, sad AND ANGRY due to the Fact that Cryptic DELIBERATELY Ignores their MISTAKE that they made when giving this Ship its (WRONG) Layout and IGNORING this even so that People Complain about it all the Time = deaf Devs??????

    Looking at nearly all the other Cruisers in game who all have a better Tactical layout than an ACTUAL WARSHIP further Frustrates me, what Kind of Twisted Joke is that? Whats Wrong with whoever is Responsible for that?? I Remember when in 2008 in Las Vegas when the Game was Introduced to the Public (With leonard Nimoy R.I.P) that after someone from the Public asked how canon will the Game be to the Star Trek Franchise, the answer was "AS CANON AS POSSIBLE" and that they watch all Movies / Series read the Books and so on......well....HAVE you ever Watched the TNG Episode "All Good Things"?? NO? DO IT, Yes? DO IT AGAIN!

    Turning Ships that are Supposed to be CANNONFODDER (Jem Hadar Bug Ship) into UBER PVP Godlike Ships, while at the same Time, Ships that are Supposed to be SUPERIOR UBERShips into Tame Exploration Cruisers and so on is......."Insert your own Expression here" :confused:

    Of Course they cant make everything 1 to 1 like in the Series / Movies no doubt about that, BUT thats still FAR away from "As Canon as POSSIBLE"

    Jesus Christ YOU (Cryptic) MADE A MISTAKE, Players are Pointing out that Mistake ( GAL X = NO Exploration Cruiser but WARSHIP) and the same Players also give you ideas for Solutions, so how about just saying "Sorry Guys youre Right we made an Mistake" and than....FIX IT!

    The Galaxy Xs Offensive Capabilities should at least be Equel OR even Slightly Superior to ALL other Fed Cruisers in Game, why?.... DREADNOUGHT. the Word Dreadnought should make Enemys Fear when Faced with one, and not LAUGH their BUTTS off (sadly the Case with the Gal X)

    Since you Unfortunately allready made this Mistake and many (but by far not all) owners accepted it and use it as a Eng Heavy Tank, the Best Solution to Fix this MESS would be the following changes (to the Normal Gal X, the Fleet OR at least the Fleet Gal X T5U, yes CHARGE US for it but at least give us the Option!)


    COMM Eng
    LTComm Uni
    LT Uni
    LT Sci
    ENS Tac

    with that Boff Layout, People who use it as a ENG Heavy Tank could continue to do so, BUT People who want to Fly it as what it should be as a DREADNOUGHT would FINALY have the Option to do so = EVERYONE is Happy, so WHATS the Problem with that??

    The Console Slots that we get with Fleet / T5U are allredy GOOD now give it the above Boff Layout to Backup the 4 Tactical Consoles!

    also, while the Widebeam Phaser Lance is nice, the Sniper (normal) Lance is just...BAD, the Accuracy of it is TERRIBLE to say the Least, HOW on Earth can i stand NOT Moving right NEXT to a Borg Command Ship or Cube that also does NOT Move, fire my Lance and.....MISS?! DOUBLE or TRIPPLE its Accuracy to make it even Worth Firing it, also the Cooldown is way longer than that of other Ships "Special Weapons" like the one on the Guramba, Cut it Down to match those, its not Like its such a total PAWNAGE Weapon anyway......

    another thing that would be nice but not a must would be at least +10 to Weapons, and the other Power Bonuses up to you

    other than those changes EVERYTHING else is totaly Fine with it. Unlike some other People who ask for totaly Unrealistic or Changes that would hurt the overall Balance (like giving it 2 or more Commander Stations with a Commander Tactical and in addition a Lt Commander Tactical, and a whole bunch of other things) those changes that i Posted above are ABSOLUTELY Realistic and the way how the Galaxy X should be from the Begining! it would not be Overpowered at all, BUT it would Reflect the Galaxy X from the Series WAY better...it would be WAY more Canon than it is right now, and it would be Usefull Compared to the Cruiser in Game (i dont say other Cruiser because its a Dreadnought not a Cruiser......)


    i could say so much more about why and how and so on......but it would be nothing that was not allready said by Countless other People before me so...

    PLEASE CRYPTIC STOP IGNORING US, STOP INSULTING THE GALAXY X AND PLEASE FOR THE SAKE OF WHATEVER IS HOLY TO YOU, FIX THAT BLOODY THING ALLREADY, THANK YOU!
  • Options
    reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited March 2015
    Gecko has very much admitted his deep, seething hatred for the Galaxy. As long as that sort of dev is running the show, nothing positive will ever happen.
  • Options
    highlandrisehighlandrise Member Posts: 354 Arc User
    edited March 2015
    Wow, so just because 1 Person (Dev or not) has Something against some of the Ships, those Ships are DOOMED to be Trash (or not as good as they could / should be) forever? Wasnt this Gecko the one who is being Hated by so many Players? Iam sure there is a Reason behind it, and was there not a new one / other one in charge now? If i Remember the News Correctly? Dont the other Members have to say something in this Topic too??? What WE Want and Love should be Important not what a DEV maybe Likes or Dislikes! Is that a Kindergarden Company or what :mad:??? If i was Living anywhere near to the Cryptic HQ i would Visit them Personaly and ask them what DaFUq is going on with that Nonsense, and try to find some Competent Person instead of someone who is....blinded by Personal Likes / Dislikes, but unfortunately iam from Germany.

    If Gecko says NO, some of the others who know it better should step Forward and say YES, even so we hear only Bad things Lately from Cryptic, i still hope that there are at least some People left who try to do the right things, some REAL Star Trek Fans...hopefully :rolleyes:
  • Options
    potasssiumpotasssium Member Posts: 1,226 Arc User
    edited March 2015
    It should work like the Phaser Lance on the Phantom but without the intel related perks.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
    New Content Wishlist
    T6 updates for the Kamarag & Vor'Cha
    Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
    Dahar Master Jacket

  • Options
    highlandrisehighlandrise Member Posts: 354 Arc User
    edited March 2015
    potasssium wrote: »
    It should work like the Phaser Lance on the Phantom but without the intel related perks.

    Would be an Idea, but without the need of the Console for it, it should be Build in, like it is right now, also should have more Punch to it than the normal Phaser Lance of the Phantom, but still most important would be too fix the BROKEN Boff Layout of the Gal X
  • Options
    potasssiumpotasssium Member Posts: 1,226 Arc User
    edited March 2015
    Would be an Idea, but without the need of the Console for it, it should be Build in, like it is right now, also should have more Punch to it than the normal Phaser Lance of the Phantom, but still most important would be too fix the BROKEN Boff Layout of the Gal X

    Damage is irrelevant if you can't hit a damn thing with it. Integrated as a trade off for no intel related exploits, expose, ect.... But with a Good CRTH & CRTD mod maybe. Maybe since it has such a narrow targeting arc, how about something to indicate when you will actually be able to hit the enemy with it, or when you activate it it sits on standby until there is an enemy target in it's firing arc.

    Or actually, giving it the [Pen] proc might make more sense.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
    New Content Wishlist
    T6 updates for the Kamarag & Vor'Cha
    Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
    Dahar Master Jacket

  • Options
    highlandrisehighlandrise Member Posts: 354 Arc User
    edited March 2015
    potasssium wrote: »
    Damage is irrelevant if you can't hit a damn thing with it. Integrated as a trade off for no intel related exploits, expose, ect.... But with a Good CRTH & CRTD mod maybe. Maybe since it has such a narrow targeting arc, how about something to indicate when you will actually be able to hit the enemy with it, or when you activate it it sits on standby until there is an enemy target in it's firing arc.

    Or actually, giving it the [Pen] proc might make more sense.

    Base Damage of the Gal X Lance should be Higher than that of the Phantoms Lance, on top of that Give it a Accx3 Mod or so.
  • Options
    adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited March 2015
    After 72 posts you really should know that necromancy is considered bad practice here...
    ZiOfChe.png?1
  • Options
    highlandrisehighlandrise Member Posts: 354 Arc User
    edited March 2015
    adamkafei wrote: »
    After 72 posts you really should know that necromancy is considered bad practice here...

    so? should i open a whole new Thread for the EXACT same Issue that still Bugs most of the Galaxy X owners than? When so many of those Threads allready exist....this one was one of the Latest Threads regarding the Gal X Problem, so i "Re-Activated" it since i am also one of those who are DISPLEASED with how this ship is treated :mad: and as long as this Issue is not "Fixed" old Threads will be Revived, and new ones will be opened :rolleyes:
  • Options
    adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited March 2015
    so? should i open a whole new Thread for the EXACT same Issue that still Bugs most of the Galaxy X owners than?

    Actually, according to the forum rules, yes, you are. In addition, there is an ACTIVE thread on this issue.
    ZiOfChe.png?1
  • Options
    ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited March 2015
    furthermore, new threads about the Galaxy are also prohibited
  • Options
    bluegeekbluegeek Member Posts: 0 Arc User
    edited March 2015
    so? should i open a whole new Thread for the EXACT same Issue that still Bugs most of the Galaxy X owners than? When so many of those Threads allready exist....this one was one of the Latest Threads regarding the Gal X Problem, so i "Re-Activated" it since i am also one of those who are DISPLEASED with how this ship is treated :mad: and as long as this Issue is not "Fixed" old Threads will be Revived, and new ones will be opened :rolleyes:

    Yes, you should open a whole new thread for the exact same issue, if it's really a bug and not a "working as designed" thing. BOFF and console layouts -- clearly not a bug unless a patch breaks what was already there.

    We moderators are well aware that people are not necessarily happy with the Galaxy, but you need to post in cooperation with forum rules. The Federation Shipyards forum is where you leave your feedback about things you don't like, such as BOFF layouts. Those are not bugs.

    Visual effects, such as the off-center components complaint, are art issues not technically "bugs". Again, either the shipyards forum or the art forum would be appropriate places to bring that up. The ship artists probably aren't reading the Gameplay Bugs forum a lot.

    As far as Galaxy threads being prohibited, I do not see any language currently in the FCT thread that says you can't post about the Galaxy.

    We did limit feedback to a single thread for a period of time in order to manage the insane number of rage posts/threads that came out after the last Galaxy revamp. I don't know that we're still doing that as long as there are no problems like that. If people abuse that again, we'd have to crack down again.

    There is a current, active thread about the Galaxy and I would encourage you to use that to post your feedback: http://sto-forum.perfectworld.com/showthread.php?t=1366481

    This particular thread has been used to necropost so I have to close it.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
This discussion has been closed.