Just got my Tac romulan to 50 the other day and bought the tac scimitar. Using as a beam boat, and was wondering if the Romulan mk xii beams are worth the dilithium? This is strictly for PVE scenarios.
Just got my Tac romulan to 50 the other day and bought the tac scimitar. Using as a beam boat, and was wondering if the Romulan mk xii beams are worth the dilithium? This is strictly for PVE scenarios.
I use the Rom rep DHC and turrets and those are worth it if you don't have access to Fleet Elite.
They hit hard as hell after the disruptor proc kicks in.
ive got access to fleet advanced weapons (fed side so the elite phasers are not for me, cause they suck) but currently using mk xii VR beams off the exchange and stuff just melts. kinda wondering if the Rom beams are an upgrade from my current beams or should i just go for fleet plasmas.
I like them and I use them.
Also note (case you don't already know) that with 2 piece set form the rep you get a +% damage to plasma (with 3 you get a "beam overload" to the experimental beam)
ive got access to fleet advanced weapons (fed side so the elite phasers are not for me, cause they suck) but currently using mk xii VR beams off the exchange and stuff just melts. kinda wondering if the Rom beams are an upgrade from my current beams or should i just go for fleet plasmas.
Most certainly would be an upgrade if you use the experimental romulan beam array to keep your power level high on weapons.
Don't forget to that the Arky refit (C-Store variant) and Carrier Retrofit have a 2 pce set that enhances Plasma Damage ... Quad Plasma Cannon on the Arky Refit and the Console on the Carrier Retrofit together give you another +10% Plasma Damage
Thing is since you're playing as a Romulan, you can get your CrtH up to the ridiculous levels that AP overtake Romulan Plasma in maxing out carnage. All those Operative boffs change the equation, functioning as a multiplier for AP's CrtD bonus. The end result is that Romulan Plasma does kick large amounts of azz for Fed and KDF characters (due to the reduced CrtH rates), but for Romulans is more debatable if it's top dog.
Thing is since you're playing as a Romulan, you can get your CrtH up to the ridiculous levels that AP overtake Romulan Plasma in maxing out carnage. All those Operative boffs change the equation, functioning as a multiplier for AP's CrtD bonus. The end result is that Romulan Plasma does kick large amounts of azz for Fed and KDF characters (due to the reduced CrtH rates), but for Romulans is more debatable if it's top dog.
Technically true.
But fleet AP can only come with a single CrtD mod, while romulan plasma can come with two. so they will have the same Severity. The diffrence would be the 3x [dmg] mods opposed to plasma and disruptor procs on the plasma.
Plus using rommie plasma you have the experimental array with no energy draw, so i'm not so sure AP will win in the end.
Technically true.
But fleet AP can only come with a single CrtD mod, while romulan plasma can come with two. so they will have the same Severity. The diffrence would be the 3x [dmg] mods opposed to plasma and disruptor procs on the plasma.
Plus using rommie plasma you have the experimental array with no energy draw, so i'm not so sure AP will win in the end.
I think this is one of the situations that depends on the group composition. A group of 5x scimitars with 25+ crit hit armed with romulan plasmas and aux2bat will absolutely annihilate an estf. For individual DPS, the Fleet AP Arrays are better.
Sardak (Science Officer): Captain of a 23k DPS R'Mor Temporal Science Vessel, R.R.W. Vathos Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler Patiently waiting for a Romulan Science Vessel
Thing is since you're playing as a Romulan, you can get your CrtH up to the ridiculous levels that AP overtake Romulan Plasma in maxing out carnage. All those Operative boffs change the equation, functioning as a multiplier for AP's CrtD bonus. The end result is that Romulan Plasma does kick large amounts of azz for Fed and KDF characters (due to the reduced CrtH rates), but for Romulans is more debatable if it's top dog.
It really comes down to whether the OP is going for a PvP build or a multi/team/STF build ... The AP + Romulan Race combo is deadly for PvP and single target damage ... Whilst the Plasma Burn and -Def Proc's on the Romulan Plasma will help out a whole team, and can considerably shorten some of the larger battles/STF's that spawn bucket loads of enemies ...
Having said that, I went with a Phased Polaron DHC/Turret build on one of my Rom Alts, with the Jem 2 pce space set (+ Polaron Dmg) and that does great damage on single targets, with almost constant Proc's of - Power and Subsystem offline ...
Still counts. Tal Shi'ar NPCs use them, and they don't seem to be overtly Borgified. ie. Nanite Disruptor Cloud
They have nanites, else they wouldn't be "nanite disruptors," arham faelirh-veothai-ravsem. Where did the nanites come from? I mean, sure, nanites are not exclusively Borg, but in this case, I believe it's safe to believe that the nanites involved are the result of Tal'Shiar expropriation of Borg tech, since they come from a Tal'Shiar Lockbox.
Thing is since you're playing as a Romulan, you can get your CrtH up to the ridiculous levels that AP overtake Romulan Plasma in maxing out carnage. All those Operative boffs change the equation, functioning as a multiplier for AP's CrtD bonus. The end result is that Romulan Plasma does kick large amounts of azz for Fed and KDF characters (due to the reduced CrtH rates), but for Romulans is more debatable if it's top dog.
I am using CrtDx2 Rom Plas beams on my rom, same crit severity as fleet Ap weapons with Dmg x3 CrtD, and more then Acc x2 Dmg x2 Ap beams. So what if I lose a little Acc, overflow isn't very strong and it doesn't seem to work right with beams or FAW anyway, besides you don't miss borg much. So my beams have less acc and no dmg mods, but gain 2 procs, more Crit sev, and the ability to be buffed by the set bonus and embassy consoles, well worth the trade, even more so for roms because they can't use the obelisk core to get the AP set bonus.
Comments
I use the Rom rep DHC and turrets and those are worth it if you don't have access to Fleet Elite.
They hit hard as hell after the disruptor proc kicks in.
Romulan Institute
D'Galan - Engineer
Also note (case you don't already know) that with 2 piece set form the rep you get a +% damage to plasma (with 3 you get a "beam overload" to the experimental beam)
Most certainly would be an upgrade if you use the experimental romulan beam array to keep your power level high on weapons.
Romulan Institute
D'Galan - Engineer
Technically true.
But fleet AP can only come with a single CrtD mod, while romulan plasma can come with two. so they will have the same Severity. The diffrence would be the 3x [dmg] mods opposed to plasma and disruptor procs on the plasma.
Plus using rommie plasma you have the experimental array with no energy draw, so i'm not so sure AP will win in the end.
I think this is one of the situations that depends on the group composition. A group of 5x scimitars with 25+ crit hit armed with romulan plasmas and aux2bat will absolutely annihilate an estf. For individual DPS, the Fleet AP Arrays are better.
Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
Patiently waiting for a Romulan Science Vessel
It really comes down to whether the OP is going for a PvP build or a multi/team/STF build ... The AP + Romulan Race combo is deadly for PvP and single target damage ... Whilst the Plasma Burn and -Def Proc's on the Romulan Plasma will help out a whole team, and can considerably shorten some of the larger battles/STF's that spawn bucket loads of enemies ...
Having said that, I went with a Phased Polaron DHC/Turret build on one of my Rom Alts, with the Jem 2 pce space set (+ Polaron Dmg) and that does great damage on single targets, with almost constant Proc's of - Power and Subsystem offline ...
Tal'Shiar/Reman Resistance/Romulan Nemesis uniform, pls.
https://farm8.staticflickr.com/7403/13262502435_5604548f2c_o.png
Borgified Romulan.
Still counts. Tal Shi'ar NPCs use them, and they don't seem to be overtly Borgified. ie. Nanite Disruptor Cloud
Tal'Shiar/Reman Resistance/Romulan Nemesis uniform, pls.
https://farm8.staticflickr.com/7403/13262502435_5604548f2c_o.png
They have nanites, else they wouldn't be "nanite disruptors," arham faelirh-veothai-ravsem. Where did the nanites come from? I mean, sure, nanites are not exclusively Borg, but in this case, I believe it's safe to believe that the nanites involved are the result of Tal'Shiar expropriation of Borg tech, since they come from a Tal'Shiar Lockbox.
I am using CrtDx2 Rom Plas beams on my rom, same crit severity as fleet Ap weapons with Dmg x3 CrtD, and more then Acc x2 Dmg x2 Ap beams. So what if I lose a little Acc, overflow isn't very strong and it doesn't seem to work right with beams or FAW anyway, besides you don't miss borg much. So my beams have less acc and no dmg mods, but gain 2 procs, more Crit sev, and the ability to be buffed by the set bonus and embassy consoles, well worth the trade, even more so for roms because they can't use the obelisk core to get the AP set bonus.