Absolutely love this game but everywhere I'm finding redundant places (Memory Alpha) and people (pretty much anyone that sells personal or ship related products) and mainly it's down to two causes -The Exchange and the huge amount of loot that drops in every single battle (no lie but I practically fitted out an entire away team with tier XI equipment during one single mission)
There's no point crafting at Memory Alpha or buying equipment from vendors because thanks to loot drops you pick up better stuff and so quickly that you end up selling most of it off just to free up space in your inventory and thanks to the exchange anything that you don't find naturally you can just buy from there anyway.
I'm now a level 44 Admiral and the only things I've crafted is stuff to sell to vendors for EC and to improve my research level (which turns out to be pointless because I rank up so fast that I could never craft anything at Memory Alpha that would be useful at my rank anyway) and I've never had to buy any equipment from a vendor full stop.
I'm going to keep playing my character because I want to see what happens once you reach level 50 but I think I'm going to start a second character and this time introduce a few ground rules to make the game more interesting and these places/people mean something.
No using the Exchange full stop
No playing of any episodes (to prevent rapid rise through the tiers)
Selecting only one item of loot from each mission to keep and disposing of the rest
These ground rules should force me to have to use Memory Alpha and the vendors in order to equip my ship and crew properly and make the game more like it probably should be.
One major flaw with you plan. The Episodes are really the only reliable place to get EXP. Patrol missions do not respawn and the other missions that ARE repeatable do not give much EXP to even level at a decent rate (at least the last time i did any of them while leveling.)
One major flaw with you plan. The Episodes are really the only reliable place to get EXP. Patrol missions do not respawn and the other missions that ARE repeatable do not give much EXP to even level at a decent rate (at least the last time i did any of them while leveling.)
No worries for me I'm a grinder by nature and will be quite happy to have to fight 100 battles in the same ship before upgrading to the next one plus it will finally give me the chance to learn each ship properly rather than now where you fight 10-15 battles and it's already time to move to the next tier
Absolutely love this game but everywhere I'm finding redundant places (Memory Alpha) and people (pretty much anyone that sells personal or ship related products) and mainly it's down to two causes -The Exchange and the huge amount of loot that drops in every single battle (no lie but I practically fitted out an entire away team with tier XI equipment during one single mission)
There's no point crafting at Memory Alpha or buying equipment from vendors because thanks to loot drops you pick up better stuff and so quickly that you end up selling most of it off just to free up space in your inventory and thanks to the exchange anything that you don't find naturally you can just buy from there anyway.
I'm now a level 44 Admiral and the only things I've crafted is stuff to sell to vendors for EC and to improve my research level (which turns out to be pointless because I rank up so fast that I could never craft anything at Memory Alpha that would be useful at my rank anyway) and I've never had to buy any equipment from a vendor full stop.
I'm going to keep playing my character because I want to see what happens once you reach level 50 but I think I'm going to start a second character and this time introduce a few ground rules to make the game more interesting and these places/people mean something.
No using the Exchange full stop
No playing of any episodes (to prevent rapid rise through the tiers)
Selecting only one item of loot from each mission to keep and disposing of the rest
These ground rules should force me to have to use Memory Alpha and the vendors in order to equip my ship and crew properly and make the game more like it probably should be.
Is your post supposed to be a satirical representation of what you're spotted or are you being serious?
At Level 50 the work really begins. Why would you want to start over again?
I've been at level 50 for awhile on my Tactical and just because you reach level cap doesn't mean anything. Yes, your going to have a decent endgame ship. However, it's going to have the most bland weapon's it can get. Your going to have to grind to replace them with good Type XI/XII gear. Unless your in a fleet then it's a grind for Dilithium and contribution to build up to the point you can buy it at the fleet store. Not only that but their is Warp Core's, Impulse Engine's, and etc... Yes their is allot of Loot dropping in battle; however, most of it your never going to use and only going to sell.
Right now I am grinding for my fleet, reputation, marks, better gear, and I am hitting fleet action's for fleet marks and high level gear to sell. At this moment I have yet to finish the DS9/Cardi/Mirror Universe Mission's. I have months of work in this game before I can even see fleet gear. I am working on Type XI purple weapons still. Not to mention improving my console's on my Mirror Heavy Cruiser Retrofit to all purple. Point being, once you hit level fifty the game doesn't just end. Their is so much work to do it's not funny.
Though seriously, if you want to make another toon and start over do what I did.
1. Don't do episode's one after another. Space them out between Patrol's and Foundry Mission's.
I did patrol's and foundry mission's as I leveled up in between them. Once I hit the first Admiral rank I started doing easy Fleet actions. It's easy to get distracted and drag out episode content once you do them. I leveled up in rank slower, but when I did hit the next rank I could outfit my next ship with uncommon and rare gear from the get go.
2. Do Foundry Mission's. Seriously.
They are quick source's of Dilithium that pay out well enough.
3. Join a Fleet
Find a fleet you like and toss in with them. It's easier to keep playing a character when you have something to work towards. Better yet, if you aren't part of a fleet now join one.
4. You don't have to change ships just because you have the option.
I used the Tier 4 Defiant/Tactical Escort up to Rear Admiral Upper half. I just kept giving it better gear. Tier 4 ships or great endgame ships. They make the end content more of a challenge No one says you have to switch to another ship. Play how you want.
Otherwise, all I am going to say is this. You can start over and do it how you want. However, right now you are at the beginning of serious work and reward.
It feels like you may have missed her point. As I read this, it felt like her point was that crafting was pointless. As you couldn't craft anything you could use at your level. Essentially by the time you can craft something you can use, you've out leveled it.
I don't do the Crafting due to nothing really there. At least how I play. However I did level it to get the high level kits. Which all my characters uses from that. Instead of paying outrageous prices from the Exchange.
Yes after you hit 50 and do the last few story missions, there isn't much left. Other than the Rep grinds. To me this is where they are messing up. As people want more story progression, and not repeated missions (grinds). However the grind isn't that bad compared to other games. And I do them since I want to see the story they put into the grind. Specially the Romulan and Dyson ones.
I also have 3 main characters I play. So I could see their version of story and a different play style. However they all at lv50. So my goal is to get good gear at least from a solo point. My Romulan I want all the Romulan gear stuff from the Rep grind. So other than finish the Dyson grind and new mission. That is my main goals for now.
I don't know if you do it. Try RP on the game. It really slows your playing and leveling as your trying to be more like a real person on the game. Instead of running, walk. Go to the bar to order stuff to restock your away team. act like your docking for repairs and hang around there for some time. This is what I do, and find the game way more enjoyable. Even the grinds I view them like I'm actually spending time doing patrols, supply runs, etc. Visit the Bridge to accept missions, and plot courses. You can do a lot when you RP.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Well, it's safe to say the crafting system needs a revamp - pretty much for the reasons as described.
However, many aspects of the game don't even start until you've reached level 50 - I'm thinking, of course, of the reputation system, most branches of which aren't available before you hit the level cap. Working your way up the reputation tiers will keep even the most dedicated grinder happy for a good long while. There's no reason to think you've finished just because you've hit the level cap!
Well, it's safe to say the crafting system needs a revamp - pretty much for the reasons as described.
However, many aspects of the game don't even start until you've reached level 50 - I'm thinking, of course, of the reputation system, most branches of which aren't available before you hit the level cap. Working your way up the reputation tiers will keep even the most dedicated grinder happy for a good long while. There's no reason to think you've finished just because you've hit the level cap!
I agree the story just begun. At least how I see it. Level cap means nothing. There is plenty to do.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Absolutely love this game but everywhere I'm finding redundant places (Memory Alpha) and people (pretty much anyone that sells personal or ship related products) and mainly it's down to two causes -The Exchange and the huge amount of loot that drops in every single battle (no lie but I practically fitted out an entire away team with tier XI equipment during one single mission)
There's no point crafting at Memory Alpha or buying equipment from vendors because thanks to loot drops you pick up better stuff and so quickly that you end up selling most of it off just to free up space in your inventory and thanks to the exchange anything that you don't find naturally you can just buy from there anyway.
I'm now a level 44 Admiral and the only things I've crafted is stuff to sell to vendors for EC and to improve my research level (which turns out to be pointless because I rank up so fast that I could never craft anything at Memory Alpha that would be useful at my rank anyway) and I've never had to buy any equipment from a vendor full stop.
I'm going to keep playing my character because I want to see what happens once you reach level 50 but I think I'm going to start a second character and this time introduce a few ground rules to make the game more interesting and these places/people mean something.
No using the Exchange full stop
No playing of any episodes (to prevent rapid rise through the tiers)
Selecting only one item of loot from each mission to keep and disposing of the rest
These ground rules should force me to have to use Memory Alpha and the vendors in order to equip my ship and crew properly and make the game more like it probably should be.
I'm not good with the forums so I don't know how to get all fancy and segment your OP into bits to reply to. But I'll do my best to address each bit on its own.
In crafting was never a strong suit of STO though it was sort of viable in the earliest of days. Now though, with the need of dil costing materials crafting is as dead as can be. There are precious few crafted items worth going through the expense for. Field Generators and maybe the AEGIS set as baby's first complete set are probably the only end game. So yes, crafting is pretty much pointless.
Missions and drops give you more then what you need to equip yourself and your away team and ship and every cat on dog on board as well. It's supposed to. Vendors are for the large part meant to be places to take your excess drops and give you EC for it. You aren't going to find anything worth buying.
The reason is because levels 1-49 are sort of just a long tutorial. Leveling is so fast in this game that you don't have to outfit a ship with the level bracket appropriate stuff because you will be out of it in a hiccup. Level 50 and its endgame is where the game is. That is where the reputation grinds come into play. That is where the exchange comes into play as well. Once you finally reach the top you can actually start to think about properly outfitting a ship with good equipment. Mark XI blues are common, though if you really want to max out go for those super shiny Mk XII purples.
All in all, the endgame is where most of the game is. That is where you start to learn about builds and boffs and doffs and all the nuances of the game. Everything else before hand is such a cake walk so long as you have a pulse you can get through it all.
So consider sticking it out to 50 and moving on from there. If you really want to play all the episodes go for it. There is nothing stopping you from playing or replaying any episodic content at level 50 and the experience doesn't change as enemies scale to you.
If you want some in game help feel free to add me @Lord_Vale_Cortez or drop me a mail. I'm willing to explain in length about on just about any topic STO.
Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
It feels like you may have missed her point. As I read this, it felt like her point was that crafting was pointless. As you couldn't craft anything you could use at your level. Essentially by the time you can craft something you can use, you've out leveled it.
I understood her point. I was making the point that starting a whole new character after you just got one to level 50 is pointless because you think the crafting is useless. That won't change with a new character and gimping yourself. I tried crafting early on and found it useless when I can get better gear from a single patrol than trying to make it myself.
There are plenty of games out there that are pure grind and crafting. Their are MMO's that also do Crafting better with allot more fun. Coming from Final Fantasy A Realm Reborn; in which I loved to craft gear, Star Trek Online's is bad and far from fun. So I don't bother anymore for that reason.
Starting over won't make Crafting better until a revamp. I was just making a point their was plenty of other things to focus on.
Thanks for the input guys, I'll level my first character up to 50 and play on for another good two weeks before deciding whether to continue or start a new character from scratch again so that I've given the end game a fair chance
Lol, episodes IS the slow way to go up the ranks. Any slower and you'd have to only do PvE stuff and foundry missions to level up.
Unless something changed, last I heard with the removal of the MU event, playing missions was the fastest way to level. You get a level a mission practically. To my knowledge there is no foundry exploit you can use now nor any other way to get large chunks of experience quickly.
Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
Thanks for the input guys, I'll level my first character up to 50 and play on for another good two weeks before deciding whether to continue or start a new character from scratch again so that I've given the end game a fair chance
If you want to grind and craft, you can go for the Aegis set to start. Then you can go on some STF's to get borg rep and change to borg equipment. And you can get the plasma weapons from the Romulan rep. You can also craft some Mk XI blue consoles.
That way you won't need to buy anything form the exchange.
If you want to grind and craft, you can go for the Aegis set to start. Then you can go on some STF's to get borg rep and change to borg equipment. And you can get the plasma weapons from the Romulan rep. You can also craft some Mk XI blue consoles.
That way you won't need to buy anything form the exchange.
Wow just had a look at the Aegis equipment on wiki and it looks to be just slightly better than even the new Solanae equipment so thanks for this you've just given me a grinding goal
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Wow just had a look at the Aegis equipment on wiki and it looks to be just slightly better than even the new Solanae equipment so thanks for this you've just given me a grinding goal
Wait until you see what you can get from the various reputation tracks.
Aegis is a fine set, but a mark XII Borg set is a thing of beauty.
There's a whole new game mechanic at 50 which, by the sounds of things, you're going to really like
Wow just had a look at the Aegis equipment on wiki and it looks to be just slightly better than even the new Solanae equipment so thanks for this you've just given me a grinding goal
Since I'm trying to help, keep in mind that you may not want to grind for the Aegis as it's "a lot of work". I know I may sound ambiguous as I firstly stated you could go for it.
The thing is, I like the Aegis and it's a good starter set. If you don't want to do STF's or Reputations it's the best set you can get as far as I know.
But the Borg or MACO sets from the Omega reputation are even better and frankly the Aegis doesn't come cheap. You'll need the particles and you'll need dilithium. The rep gear is also expensive but much easier to get. You need to grind the marks, obviously and the dilithium, but nothing else.
Since you don't want to use the exchange, getting the particles will take time....
The Aegis Set is good for the 40-49 range. Once you hit 50, it gets set in you bank as you unlock Mk XII Rep and Fleet gear.
However, I found it useful to have at least one crafting character on my account. I just filter her all of the needed items, excluding dilithium (stupid cost), from all of my toons, then use her to help get me some nice gear once I reach a new rank. Usually, FAR cheaper than the Exchange, and a lot less random than a drop.
Crafting Does need a LOT of work, though.
Star Trek Battles: For those who want to Play Star Trek Online as it WAS MEANT TO BE!!!
Please by all means, play how you want and create another character. However, that being said, levels 1-49 are simply there to walk you through the mechanics so you can figure out how you want to play your class and what ships you like.
The game and the grind starts at 50. By then you should have an idea of what type of ship you like and what skills you kind of enjoy playing. Now at 50 you begin the grind for dilithium, reputation and fleet marks, figuring out which sets you like the most, and what type of weapons will fit your personal choice.
Trust me, if you're a grinder by nature, don't restart, the grind starts at 50 and you'll have months and months of fun, enjoyable grind.
Absolutely love this game but everywhere I'm finding redundant places (Memory Alpha) and people (pretty much anyone that sells personal or ship related products) and mainly it's down to two causes -The Exchange and the huge amount of loot that drops in every single battle (no lie but I practically fitted out an entire away team with tier XI equipment during one single mission)
There's no point crafting at Memory Alpha or buying equipment from vendors because thanks to loot drops you pick up better stuff and so quickly that you end up selling most of it off just to free up space in your inventory and thanks to the exchange anything that you don't find naturally you can just buy from there anyway.
I'm now a level 44 Admiral and the only things I've crafted is stuff to sell to vendors for EC and to improve my research level (which turns out to be pointless because I rank up so fast that I could never craft anything at Memory Alpha that would be useful at my rank anyway) and I've never had to buy any equipment from a vendor full stop.
I'm going to keep playing my character because I want to see what happens once you reach level 50 but I think I'm going to start a second character and this time introduce a few ground rules to make the game more interesting and these places/people mean something.
No using the Exchange full stop
No playing of any episodes (to prevent rapid rise through the tiers)
Selecting only one item of loot from each mission to keep and disposing of the rest
These ground rules should force me to have to use Memory Alpha and the vendors in order to equip my ship and crew properly and make the game more like it probably should be.
I would beg to differ here, when I first started with the reps for my rom I looked at how much ec he had and thought to myself "that small amount wont take me very far"
all I did in the end was to sell any crafting materials that I got from doff missions and such on the exchange.
I managed to put my rom through all of the reps there are currently doing just this to get the ec I would need and although I finished all the reps some time back I am still selling them just as quickly.
if I put all the crafting materials from my 3 characters on the exchange today I guarantee they will all have sold by tomorrow.
so I guess if people are buying crafting materials they must be crafting, and where do they go to craft? memory alpha, and what do they do with all the stuff they craft? my betting is they don't keep it all themselves I am betting most of it ends up back on the exchange to be sold for profit.
the other thing that needs mentioning is a have seen lv 5o being mentioned as the top of the game , firstly people sometimes don't always realise that you are still levelling your character when you are doing reps though in a different fashion plus I have heard its on the cards that they will be raising the cap to level 60 and I am half betting that the journey from level 50 to level 60 will be a steeper climb then the one you had from lv0 to lv50.
the second thing I have seen mentioned is the crafting system itself and how it needs an overhaul, well this is supposed to be in the next update so you might see many changes there, we shall have to wait and see.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
so I guess if people are buying crafting materials they must be crafting, and where do they go to craft? memory alpha, and what do they do with all the stuff they craft? my betting is they don't keep it all themselves I am betting most of it ends up back on the exchange to be sold for profit.
Also a DOFF mission uses them for part of a chain.
even though I am stockpiling them in the hopes of a decent improvement to the crafting system.
this might account for some sales but I very much doubt this accounts for all the sales I have seen on the exchange by myself and many other players.
not when you figure that I can make and have made 1mil ec in one day just selling crafting materials, that's without all the other sales that are made by other players.
and certainly not when you figure that 99% of the crafting materials I have sold come from doff missions taken just sitting in orbit next to earth space dock that any other players can pick up quite easily themselves.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Comments
I prefer having my main craft the gear at each level (ship wise) so any ec i have gained I can outfitr the away team. I see it as mentoring
No worries for me I'm a grinder by nature and will be quite happy to have to fight 100 battles in the same ship before upgrading to the next one plus it will finally give me the chance to learn each ship properly rather than now where you fight 10-15 battles and it's already time to move to the next tier
Is your post supposed to be a satirical representation of what you're spotted or are you being serious?
[SIGPIC][/SIGPIC]
I'm being serious, are my observations wrong?
I've been at level 50 for awhile on my Tactical and just because you reach level cap doesn't mean anything. Yes, your going to have a decent endgame ship. However, it's going to have the most bland weapon's it can get. Your going to have to grind to replace them with good Type XI/XII gear. Unless your in a fleet then it's a grind for Dilithium and contribution to build up to the point you can buy it at the fleet store. Not only that but their is Warp Core's, Impulse Engine's, and etc... Yes their is allot of Loot dropping in battle; however, most of it your never going to use and only going to sell.
Right now I am grinding for my fleet, reputation, marks, better gear, and I am hitting fleet action's for fleet marks and high level gear to sell. At this moment I have yet to finish the DS9/Cardi/Mirror Universe Mission's. I have months of work in this game before I can even see fleet gear. I am working on Type XI purple weapons still. Not to mention improving my console's on my Mirror Heavy Cruiser Retrofit to all purple. Point being, once you hit level fifty the game doesn't just end. Their is so much work to do it's not funny.
Though seriously, if you want to make another toon and start over do what I did.
1. Don't do episode's one after another. Space them out between Patrol's and Foundry Mission's.
I did patrol's and foundry mission's as I leveled up in between them. Once I hit the first Admiral rank I started doing easy Fleet actions. It's easy to get distracted and drag out episode content once you do them. I leveled up in rank slower, but when I did hit the next rank I could outfit my next ship with uncommon and rare gear from the get go.
2. Do Foundry Mission's. Seriously.
They are quick source's of Dilithium that pay out well enough.
3. Join a Fleet
Find a fleet you like and toss in with them. It's easier to keep playing a character when you have something to work towards. Better yet, if you aren't part of a fleet now join one.
4. You don't have to change ships just because you have the option.
I used the Tier 4 Defiant/Tactical Escort up to Rear Admiral Upper half. I just kept giving it better gear. Tier 4 ships or great endgame ships. They make the end content more of a challenge No one says you have to switch to another ship. Play how you want.
Otherwise, all I am going to say is this. You can start over and do it how you want. However, right now you are at the beginning of serious work and reward.
Yes after you hit 50 and do the last few story missions, there isn't much left. Other than the Rep grinds. To me this is where they are messing up. As people want more story progression, and not repeated missions (grinds). However the grind isn't that bad compared to other games. And I do them since I want to see the story they put into the grind. Specially the Romulan and Dyson ones.
I also have 3 main characters I play. So I could see their version of story and a different play style. However they all at lv50. So my goal is to get good gear at least from a solo point. My Romulan I want all the Romulan gear stuff from the Rep grind. So other than finish the Dyson grind and new mission. That is my main goals for now.
I don't know if you do it. Try RP on the game. It really slows your playing and leveling as your trying to be more like a real person on the game. Instead of running, walk. Go to the bar to order stuff to restock your away team. act like your docking for repairs and hang around there for some time. This is what I do, and find the game way more enjoyable. Even the grinds I view them like I'm actually spending time doing patrols, supply runs, etc. Visit the Bridge to accept missions, and plot courses. You can do a lot when you RP.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
However, many aspects of the game don't even start until you've reached level 50 - I'm thinking, of course, of the reputation system, most branches of which aren't available before you hit the level cap. Working your way up the reputation tiers will keep even the most dedicated grinder happy for a good long while. There's no reason to think you've finished just because you've hit the level cap!
I agree the story just begun. At least how I see it. Level cap means nothing. There is plenty to do.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I'm not good with the forums so I don't know how to get all fancy and segment your OP into bits to reply to. But I'll do my best to address each bit on its own.
In crafting was never a strong suit of STO though it was sort of viable in the earliest of days. Now though, with the need of dil costing materials crafting is as dead as can be. There are precious few crafted items worth going through the expense for. Field Generators and maybe the AEGIS set as baby's first complete set are probably the only end game. So yes, crafting is pretty much pointless.
Missions and drops give you more then what you need to equip yourself and your away team and ship and every cat on dog on board as well. It's supposed to. Vendors are for the large part meant to be places to take your excess drops and give you EC for it. You aren't going to find anything worth buying.
The reason is because levels 1-49 are sort of just a long tutorial. Leveling is so fast in this game that you don't have to outfit a ship with the level bracket appropriate stuff because you will be out of it in a hiccup. Level 50 and its endgame is where the game is. That is where the reputation grinds come into play. That is where the exchange comes into play as well. Once you finally reach the top you can actually start to think about properly outfitting a ship with good equipment. Mark XI blues are common, though if you really want to max out go for those super shiny Mk XII purples.
All in all, the endgame is where most of the game is. That is where you start to learn about builds and boffs and doffs and all the nuances of the game. Everything else before hand is such a cake walk so long as you have a pulse you can get through it all.
So consider sticking it out to 50 and moving on from there. If you really want to play all the episodes go for it. There is nothing stopping you from playing or replaying any episodic content at level 50 and the experience doesn't change as enemies scale to you.
If you want some in game help feel free to add me @Lord_Vale_Cortez or drop me a mail. I'm willing to explain in length about on just about any topic STO.
I understood her point. I was making the point that starting a whole new character after you just got one to level 50 is pointless because you think the crafting is useless. That won't change with a new character and gimping yourself. I tried crafting early on and found it useless when I can get better gear from a single patrol than trying to make it myself.
There are plenty of games out there that are pure grind and crafting. Their are MMO's that also do Crafting better with allot more fun. Coming from Final Fantasy A Realm Reborn; in which I loved to craft gear, Star Trek Online's is bad and far from fun. So I don't bother anymore for that reason.
Starting over won't make Crafting better until a revamp. I was just making a point their was plenty of other things to focus on.
Lol, episodes IS the slow way to go up the ranks. Any slower and you'd have to only do PvE stuff and foundry missions to level up.
Unless something changed, last I heard with the removal of the MU event, playing missions was the fastest way to level. You get a level a mission practically. To my knowledge there is no foundry exploit you can use now nor any other way to get large chunks of experience quickly.
If you want to grind and craft, you can go for the Aegis set to start. Then you can go on some STF's to get borg rep and change to borg equipment. And you can get the plasma weapons from the Romulan rep. You can also craft some Mk XI blue consoles.
That way you won't need to buy anything form the exchange.
Wow just had a look at the Aegis equipment on wiki and it looks to be just slightly better than even the new Solanae equipment so thanks for this you've just given me a grinding goal
My character Tsin'xing
You'll LOVE STO's 'endgame' then.:eek::D;)
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Well in that case, welcome to Heaven.
Wait until you see what you can get from the various reputation tracks.
Aegis is a fine set, but a mark XII Borg set is a thing of beauty.
There's a whole new game mechanic at 50 which, by the sounds of things, you're going to really like
Since I'm trying to help, keep in mind that you may not want to grind for the Aegis as it's "a lot of work". I know I may sound ambiguous as I firstly stated you could go for it.
The thing is, I like the Aegis and it's a good starter set. If you don't want to do STF's or Reputations it's the best set you can get as far as I know.
But the Borg or MACO sets from the Omega reputation are even better and frankly the Aegis doesn't come cheap. You'll need the particles and you'll need dilithium. The rep gear is also expensive but much easier to get. You need to grind the marks, obviously and the dilithium, but nothing else.
Since you don't want to use the exchange, getting the particles will take time....
However, I found it useful to have at least one crafting character on my account. I just filter her all of the needed items, excluding dilithium (stupid cost), from all of my toons, then use her to help get me some nice gear once I reach a new rank. Usually, FAR cheaper than the Exchange, and a lot less random than a drop.
Crafting Does need a LOT of work, though.
Our Battles
The game and the grind starts at 50. By then you should have an idea of what type of ship you like and what skills you kind of enjoy playing. Now at 50 you begin the grind for dilithium, reputation and fleet marks, figuring out which sets you like the most, and what type of weapons will fit your personal choice.
Trust me, if you're a grinder by nature, don't restart, the grind starts at 50 and you'll have months and months of fun, enjoyable grind.
<insert picture of Willem Dafoe, Video/DVD cover of Platoon>
Please nooo, not more grind!
I would beg to differ here, when I first started with the reps for my rom I looked at how much ec he had and thought to myself "that small amount wont take me very far"
all I did in the end was to sell any crafting materials that I got from doff missions and such on the exchange.
I managed to put my rom through all of the reps there are currently doing just this to get the ec I would need and although I finished all the reps some time back I am still selling them just as quickly.
if I put all the crafting materials from my 3 characters on the exchange today I guarantee they will all have sold by tomorrow.
so I guess if people are buying crafting materials they must be crafting, and where do they go to craft? memory alpha, and what do they do with all the stuff they craft? my betting is they don't keep it all themselves I am betting most of it ends up back on the exchange to be sold for profit.
the other thing that needs mentioning is a have seen lv 5o being mentioned as the top of the game , firstly people sometimes don't always realise that you are still levelling your character when you are doing reps though in a different fashion plus I have heard its on the cards that they will be raising the cap to level 60 and I am half betting that the journey from level 50 to level 60 will be a steeper climb then the one you had from lv0 to lv50.
the second thing I have seen mentioned is the crafting system itself and how it needs an overhaul, well this is supposed to be in the next update so you might see many changes there, we shall have to wait and see.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Crafting materials=dilithium with sci DOFF mission from your on board sci department.
http://sto.gamepedia.com/Assignment:_Basic_Analysis_of_Energy_Data_Samples
http://sto.gamepedia.com/Assignment:_Basic_Analysis_of_Technological_Data_Samples
http://sto.gamepedia.com/Assignment:_Basic_Analysis_of_Physical_Data_Samples
http://sto.gamepedia.com/Assignment:_Advanced_Analysis_of_Particle_Trace_Data_Samples
Also a DOFF mission uses them for part of a chain.
even though I am stockpiling them in the hopes of a decent improvement to the crafting system.
this might account for some sales but I very much doubt this accounts for all the sales I have seen on the exchange by myself and many other players.
not when you figure that I can make and have made 1mil ec in one day just selling crafting materials, that's without all the other sales that are made by other players.
and certainly not when you figure that 99% of the crafting materials I have sold come from doff missions taken just sitting in orbit next to earth space dock that any other players can pick up quite easily themselves.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.