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fleet engine... what a waste of resource

eurialoeurialo Member Posts: 667 Arc User
edited February 2014 in Fleet System and Holdings
I was trying to improve my ship, so I decided to buy an elite fleet engine and try it.

These were the stat I have seen while choosing it:

http://s28.postimg.org/77g473uwt/data_on_ground.png


As you can see, compared to the borg mk xii engine, it should be a little slower, have a better turn rate and give +3.8 power to some subsystem.

This instead is what I discovered when I went in space and put it on my ship:

http://s28.postimg.org/66fvhzdx9/data_on_space.png

As expected the new engine is slower, but I did not expect to have the some turn rate... moreover the bonus to energy levels decrease based on my current level setting (the description do not tell that).


I now I will receive a "works as intended"... but I want to tell to devs I am totally disappointed: building a T5 base is not a joke and the engine still requires fleet credit and dilithium... while shields are good, engines are garbage... totally useless. And this sounds like a tease.
[SIGPIC][/SIGPIC]

Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Post edited by eurialo on

Comments

  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2014
    Your first mistake was using combat impulse engines.
  • eurialoeurialo Member Posts: 667 Arc User
    edited February 2014
    Your first mistake was using combat impulse engines.

    it's possible, but what disappointed me is that the stats in space are not coherent with what I have seen while buying the engine. If while buying it I see a better turn rate, I expect a better turn rate also in space. If I see +3.8 energy level, I expect it... not a bonus depending on my settings.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • therealmttherealmt Member Posts: 428 Arc User
    edited February 2014
    LOL you cant be serious in having bought a Combat impulse right? RIGHT?

    O my god.
    [SIGPIC][/SIGPIC]
  • eurialoeurialo Member Posts: 667 Arc User
    edited February 2014
    therealmt wrote: »
    LOL you cant be serious in having bought a Combat impulse right? RIGHT?

    O my god.

    Ok, my english is not so good, but I think to be clear enough...

    What is wrong with things like "if the description says +3.8 energy level, I expect +3.8 energy level"?

    so if there is something wrong about what I,m writing, please explain...
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • therealmttherealmt Member Posts: 428 Arc User
    edited February 2014
    Its wrong because descriptions in this game have been wrong for years. Gotta thank crypric for that, its as bad as how they approach ship balancing and new pay2win toys.



    Its been known for years that combat engines are pretty much useless, its ok. lesson learnt, always try to get a hyper engine, then normal, only as last resort go for combat, in case you want a specific gearset bonus etc..


    For the rest, the only way to make sure is to try, like you did, u fortunately, or find someone who had years of experience and whom you,can trust, saves you the trouble ;)
    [SIGPIC][/SIGPIC]
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited February 2014
    eurialo wrote: »
    Ok, my english is not so good, but I think to be clear enough...

    What is wrong with things like "if the description says +3.8 energy level, I expect +3.8 energy level"?

    so if there is something wrong about what I,m writing, please explain...

    No, you are wrong. The "efficient" engines don't give a flat power boost to the systems. They do give a boost, but it depends on the current power levels in that system with larger gains when the levels are lower in that system.
    I admit, the description isn't very clear about this, but you should really read the detailed description rather than just the popup (right click the item, click "info").

    Also, don't buy combat engines. They are not worth it. No build will ever reach the low power levels it works best at, and even then their bonus at low levels just makes you slightly less slow. Hyper impulse engines give a much impressive boost at high power levels (75+) with only a tiny penalty at very low levels and virtually identical performance at moderate power levels (50 or so).

    EDIT
    As the poster above said, the descriptions have been wrong/bugged for years. You must be in space to view the correct bonuses for space items, and on the ground for the correct bonuses for ground items.
    It's showing "+3.8" on the ground as it thinks power levels are at 0 (which I suppose they are, given that your ground character doesn't have power levels!)
    I need a beer.

  • eurialoeurialo Member Posts: 667 Arc User
    edited February 2014
    Thanks for the info.

    However it's impossible read che correct stats when buying an item... you must be in the base not in space...and still usually if you compare 2 items in ground if item A has a better stat than B also in space item A has that stat better than B... and often the description says when a bonus scale based on some stat.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited February 2014
    You can get a consistent comparison on the ground, but you will only see the base values.

    Power bonuses that scale usually say so in the infocard text. It would be nice if it said so in the summary text.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited February 2014
    I miss the old Efficient engines from way back in the day.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited February 2014
    mimey2 wrote: »
    I miss the old Efficient engines from way back in the day.

    Yeah...BEFORE THE NERFED THE FLAT BONUS.

    But yeah - these engines are a hodgepodge of copypastas from other engines, as well as their descriptions (or lack thereof)
  • matridunadan1matridunadan1 Member Posts: 579 Arc User
    edited February 2014
    eurialo wrote: »
    Thanks for the info.

    However it's impossible read che correct stats when buying an item... you must be in the base not in space...and still usually if you compare 2 items in ground if item A has a better stat than B also in space item A has that stat better than B... and often the description says when a bonus scale based on some stat.

    One workaround is to unequip the item into your personal inventory, then check from there.
  • z3ndor99z3ndor99 Member Posts: 1,391 Arc User
    edited February 2014
    One way around the " false " stats on the ground, is to have the fleet space stores available in orbit of the fleet base, nowhere else just in fleet space, then you wont get values that are so ouutta whack.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited February 2014
    There are absolutely only two things that the Fleet Engines are better at than the other engines. It allows you to go past Warp 10 and generates the same warp bubble that the MACO engines have, but it is easier and cheaper to get. The only other engines that go faster than Warp 10 is the Assimilated Subtranswarp Engines, M.A.C.O. Impulse Engines, and Adapted K.H.G. Impulse Engines. The MACO and Adapted KHG Engines cost from 500 Omega Marks and 15,500 dilithium to 1000 Omega Marks and 34,000 dilithium and the Borg Engines cost from 450 Omega Marks and 14,000 dilithium to 900 Omega Marks and 32,500 dilithium while the Advanced Fleet Engines costs 53,600 Fleet Credits and 22,500 dilithium. So it is far cheaper and easier to get the Fleet Engines than the Borg, MACO, or Adapted KHG engines if you are considering the Mk XII engines and not the Mk X engines.
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