Now that I have your attention... While waiting for a queue to pop, the question was raised "would our team be able to kill everyone one in Sol System"
We all agreed that yeah we probably could, considering 95% of the people are probably pve builds with little to no pvp experience...
So my question is Who would be your 5 man group to fight everyone in Sol System (one zone).
1)TaylorSwift (of course i would be there)
2) Finn (an excellent healer )
3) Disco Pirate (one of the best escort pilots in the game imo)
4) Lonelder (Very few cloakers escape when i have him with me)
5) Augm3nt (Another Excellent escort pilot)
Ships flown
1)My beautiful Wells
2)Tal Shiar Adapted Battle Cruiser
3)Romulan Mobius (Tal'veth i think its called)
4)JHAS
5)JHAS
Before people start saying FAWFAWFAWFAWFAWFAPFAPFAWFAPFAW
you have to think, there can be 70 people in a zone, so the faw damage would be so spread out that i really dont think it will work.
-TaylorSwift - PvPs most hated sci
-LindseyLohan - Under appreciated Rom Bug
-EmiliaClarke - Under construction engi recluse
No, simply put even the number of herp derp ships would still be too much and that's assuming all 70 of them are doing less than 2k. There's usually a fair number of half decent players there too, just because you never heard of them doesn't mean they're bad.
That's without considering how much spike there might be...
Ouch, im genuinely hurt. I was there for this question >=/
In any case, id reckon a team of five BFAW Haxitars at full pwn would tear through the riffraff quickly enough, cloak, come around for pass two and finish off the non riffraff easily enough.
It would be like NWS wave 10 tbh.
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
I think the OP is out of his mind, entirely. There are usually like several dozen instances on ESD alone, that's some hundred or thousands of people on at any given time. Given the zone chat are connected, should be there a whacko of 5 man team who want to attack Sol System, you bet that's going to attract the attention of quite a few people. I mean you are not going to be shooting at some Lv 15 Miranda class ships if that's what you are thinking. Don't know how many nukes you plan to eat but there will be no shortage of Sci there to constantly disable your ships. All those Escorts, no matter how good they are, just become kittens when nuked or double nuked. Imagine - no EPtS, no A2D, CRF on CD, no APO, no APA, and EPTX cycle completely scrambled and yes, no TT.
You are welcome to try though it only takes a few Sci, even in their PvE gear to completely neutralize your Escorts. Escorts are easily killed when there is a team of Sci work in coordination. Yes, you may have a good healer, the name of Finn does ring a bell, but thats' one healer. There are lot of FAW spamming cruisers on ESD based on what I can see, chances are, neither the healer or the escorts will last very long with all those Ody spamming BFAW.
1)TaylorSwift (of course i would be there)
2) Finn (an excellent healer )
3) Disco Pirate (one of the best escort pilots in the game imo)
4) Lonelder (Very few cloakers escape when i have him with me)
5) Augm3nt (Another Excellent escort pilot)
[/QUOTE]
i bet my 3 man team would own yours 5 man team any day to be honest.
Now that I have your attention... While waiting for a queue to pop, the question was raised "would our team be able to kill everyone one in Sol System"
We all agreed that yeah we probably could, considering 95% of the people are probably pve builds with little to no pvp experience...
So my question is Who would be your 5 man group to fight everyone in Sol System (one zone).
1)TaylorSwift (of course i would be there)
2) Finn (an excellent healer )
3) Disco Pirate (one of the best escort pilots in the game imo)
4) Lonelder (Very few cloakers escape when i have him with me)
5) Augm3nt (Another Excellent escort pilot)
Ships flown
1)My beautiful Wells
2)Tal Shiar Adapted Battle Cruiser
3)Romulan Mobius (Tal'veth i think its called)
4)JHAS
5)JHAS
Before people start saying FAWFAWFAWFAWFAWFAPFAPFAWFAPFAW
you have to think, there can be 70 people in a zone, so the faw damage would be so spread out that i really dont think it will work.
Let me pose a question to you. How many subnuke beam hits do you honestly think your 5 players will be able to take? Statistically, there will be at least 14 copies of subnuke beam in the zone. You can't truly believe that a Science Vessel, 2 JHAS, a Destroyer, and a Battle Cruiser will be able to take that many attacks and debuffs. You vastly overestimate your own capabilities. You'd be outnumbered 14 to 1 and there are always some great Space PvP players within the Sol System. You'd kill a Miranda or two; that would be about it.
LOL i'd love to watch the carnage , Surely there will be a lot of explosions, But given the sheer ammount of people firing at your 5 man Team, Its insane
These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
Sorry buddy, but there's just no way. All that concentrated firepower on you five, plenty of science ships, dozens of ships per zone, plus NPC ships cruising around. All they have to do is yell for help on zone chat, and that zone is going to fill up with good players so quickly, there would be a practically endless stream of reinforcements.
Plus, Feds have this secret ability called..... "Respawn"
Remember: There's absolutely nothing of any worth whatsoever in the Sol system. Nobody should even BE there. The only people still floating around and not immediately docking, therefore, are people who are AFK. Practically none of them have their defensive buffs up, if they even have any.
Therefore, the critical thing is to shoot down anyone who shows any sign of being alerted by the sudden explosions, before they can react.
On top of that, there's no unity. Should combat suddenly be enabled in Sol, many of those people will side with the attackers and turn on the other AFKers, which they likely hate even more than they hate you. So, it would erupt into a madhouse, and you'd be the only group representing a unified team with an agenda, while everyone else is just running amok or AFK.
Remember: There's absolutely nothing of any worth whatsoever in the Sol system. Nobody should even BE there. The only people still floating around and not immediately docking, therefore, are people who are AFK. Practically none of them have their defensive buffs up, if they even have any.
Therefore, the critical thing is to shoot down anyone who shows any sign of being alerted by the sudden explosions, before they can react.
On top of that, there's no unity. Should combat suddenly be enabled in Sol, many of those people will side with the attackers and turn on the other AFKers, which they likely hate even more than they hate you. So, it would erupt into a madhouse, and you'd be the only group representing a unified team with an agenda, while everyone else is just running amok or AFK.
This. But that's why that idea is neither a challeng nor would it be in any way impressive to accomplish that goal.
Not that this can't still be fun. I remember how we used to blow up the ships parked at esd with abandon ship, back when it was possible to start it with full hull and the explosion still effected friendly targets...
...or when Klingons could go to esd and kill all npcs, although I'm not sure any more if we did that on tribe or holodeck. People used to be a bit upset to find admiral Quinn dead when they needed to talk to him^^
But ultimately all of that is kind of... Harassment...
How about when they added FF splash damage to Tric mines? I spent almost a whole day in Sol System, just rotating BFI, Aux2SIF and Polarize, so I could watch the carnage. That was a fun couple of days.
Remember: There's absolutely nothing of any worth whatsoever in the Sol system. Nobody should even BE there. The only people still floating around and not immediately docking, therefore, are people who are AFK. Practically none of them have their defensive buffs up, if they even have any.
Therefore, the critical thing is to shoot down anyone who shows any sign of being alerted by the sudden explosions, before they can react.
Actually, PvPer's are in Sol all the time because after you change your bridge officer abilities at ESD, Sol space is the closest place where you can set your trays up, test timings, keybinds, etc. Ever see a ship in Sol randomly firing off abilities? It's probably a PvP'er testing his keybind setup with his new boff abilities that he just trained at ESD.
And there's no way a team of 5 could kill a team of 70, no matter who's on that team of 70. Then add in the fact that there will most likely be a good number of PvPers there....yeah, it's just stupid.
How about when they added FF splash damage to Tric mines? I spent almost a whole day in Sol System, just rotating BFI, Aux2SIF and Polarize, so I could watch the carnage. That was a fun couple of days.
That was fun, or there was also a fun couple days after the D'Deridex came out and you could use the singularity projectile on social maps. If you coordinate with a group of players at esd or ds9 and fire it fully buffed at the same time it was hilarious, we wiped out all the players at the warp in point lol.
That was fun, or there was also a fun couple days after the D'Deridex came out and you could use the singularity projectile on social maps. If you coordinate with a group of players at esd or ds9 and fire it fully buffed at the same time it was hilarious, we wiped out all the players at the warp in point lol.
Comments
That's without considering how much spike there might be...
It is through repetition that we learn our weakness.
A master with a stone is better than a novice with a sword.
Has damage got out of control?
This is the last thing I will post.
In any case, id reckon a team of five BFAW Haxitars at full pwn would tear through the riffraff quickly enough, cloak, come around for pass two and finish off the non riffraff easily enough.
It would be like NWS wave 10 tbh.
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
≡/\≡
You are welcome to try though it only takes a few Sci, even in their PvE gear to completely neutralize your Escorts. Escorts are easily killed when there is a team of Sci work in coordination. Yes, you may have a good healer, the name of Finn does ring a bell, but thats' one healer. There are lot of FAW spamming cruisers on ESD based on what I can see, chances are, neither the healer or the escorts will last very long with all those Ody spamming BFAW.
1)TaylorSwift (of course i would be there)
2) Finn (an excellent healer )
3) Disco Pirate (one of the best escort pilots in the game imo)
4) Lonelder (Very few cloakers escape when i have him with me)
5) Augm3nt (Another Excellent escort pilot)
[/QUOTE]
i bet my 3 man team would own yours 5 man team any day to be honest.
Your team would die in seconds.
And people wonder why there's this perception of PvP'ers possessing elitist attitudes...
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
Plus, Feds have this secret ability called..... "Respawn"
Remember: There's absolutely nothing of any worth whatsoever in the Sol system. Nobody should even BE there. The only people still floating around and not immediately docking, therefore, are people who are AFK. Practically none of them have their defensive buffs up, if they even have any.
Therefore, the critical thing is to shoot down anyone who shows any sign of being alerted by the sudden explosions, before they can react.
On top of that, there's no unity. Should combat suddenly be enabled in Sol, many of those people will side with the attackers and turn on the other AFKers, which they likely hate even more than they hate you. So, it would erupt into a madhouse, and you'd be the only group representing a unified team with an agenda, while everyone else is just running amok or AFK.
This. But that's why that idea is neither a challeng nor would it be in any way impressive to accomplish that goal.
Not that this can't still be fun. I remember how we used to blow up the ships parked at esd with abandon ship, back when it was possible to start it with full hull and the explosion still effected friendly targets...
...or when Klingons could go to esd and kill all npcs, although I'm not sure any more if we did that on tribe or holodeck. People used to be a bit upset to find admiral Quinn dead when they needed to talk to him^^
But ultimately all of that is kind of... Harassment...
:cool:
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Our team is:
@darthjef in his JHAS or MVAE (Tac)
@vexashen in his Scim (Tac)
@Protector in his Avenger (Tac) or @Bottle0Rum in her Wells (Sci)
@oridjerra in his healer Ambassador (Eng)
and me @Elric71 in my healer/CC Ambassador (Sci)
I don't think we'd take everyone out, but I think it would be a hoot to try
Qapla'!
Co-Founder of TOS Veterans and TOS Qan Mang
was other text here now it's not.
And there's no way a team of 5 could kill a team of 70, no matter who's on that team of 70. Then add in the fact that there will most likely be a good number of PvPers there....yeah, it's just stupid.
@DevolvedOne
Sad, very sad.
Awoken Dead
Now shaddup about the queues, it's a BUG
...you do it? :rolleyes:
That was fun, or there was also a fun couple days after the D'Deridex came out and you could use the singularity projectile on social maps. If you coordinate with a group of players at esd or ds9 and fire it fully buffed at the same time it was hilarious, we wiped out all the players at the warp in point lol.
http://www.youtube.com/watch?v=tDKvv-dBvXA
Truly, it was the best of times.
Shutup Wesley: First In Everything