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[+Can] VL Consoles: don't bother.

meimeitoomeimeitoo Member Posts: 12,594 Arc User
Yup, I was stupid enough to get a [+Can] Vulnerability Locator, thinking it would work on the EPW and/or turrets too (seeing as they both respond to CSV). Alas, I was wrong: it does nothing for either of them.

Kinda annoys me a bit. I mean, what did they intend those [+Can] Vulnerability Locators for then? Did they expect us to fly a rainbow ship!?

N.B. I could have seen *some* potential use for it, with the new, fused-in Proton DHC on the Solanae ship; but if it doesn't boost turrets, forget it.

KHAAAAAAAAAAAAAN!

Ah, that felt better. :)
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Post edited by Unknown User on

Comments

  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    meimeitoo wrote: »
    Yup, I was stupid enough to get a [+Can] Vulnerability Locator, thinking it would work on the EPW and/or turrets too (seeing as they both respond to CSV). Alas, I was wrong: it does nothing for either of them.

    Kinda annoys me a bit. I mean, what did they intend those [+Can] Vulnerability Locators for then? Did they expect us to fly a rainbow ship!?

    N.B. I could have seen *some* potential use for it, with the new, fused-in Proton DHC on the Solanae ship; but if it doesn't boost turrets, forget it.

    KHAAAAAAAAAAAAAN!

    Ah, that felt better. :)

    The reason people buy them is for the [+EnergyType] Nobody buys cannon or beam ones for a reason, they are less effective. UNLESS you are running a rainbow/skittle boat.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited February 2014
    The reason people buy them is for the [+EnergyType] Nobody buys cannon or beam ones for a reason, they are less effective. UNLESS you are running a rainbow/skittle boat.

    Thank you, Captain Obvious. ;)

    Had they worked on turrets, though, and the Proton DHC from the Solanae ships, it might have been worthwhile.

    I asked around on my Fleet. Many ppl thought they'd work on EPW and turrets too. In the end, there was no way to be sure, save to buy one such Consoles.
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  • twamtwam Member Posts: 0 Arc User
    edited February 2014
    You'd kind of expect them to work on turrets, at least. Curious. I'd file it as a bug, tbh, as the cannon skills do work on 'm...

    I considered them for a moment, because it wouldn't lock me into 1 specific weapon type - they are somewhat pricey consoles, and getting 1 set of consoles to be used with all energy types could've been interesting. They still provide a larger bonus than the mk xi blues I used so far :p Ended up getting disruptor ones because of DBB+DHC build options.

    Good to know, though, thanks for testing :)
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    meimeitoo wrote: »
    Thank you, Captain Obvious. ;)

    Had they worked on turrets, though, and the Proton DHC from the Solanae ships, it might have been worthwhile.

    I asked around on my Fleet. Many ppl thought they'd work on EPW and turrets too. In the end, there was no way to be sure, save to buy one such Consoles.

    I believe they are Supposed to work on turrets, so file a bug report. But i do think there was something they put out when they put them out that said it wouldnt work on the EPW, as it isnt a beam or cannon, its a beannon combo weapon.

    The new Proton DHC's they proboably just missed that one (assuming they had a few days before people got them) Lol the fools thinking we would take time for things!
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited February 2014
    I believe they are Supposed to work on turrets, so file a bug report. But i do think there was something they put out when they put them out that said it wouldnt work on the EPW, as it isnt a beam or cannon, its a beannon combo weapon.

    Yeah, I probably should really file that bug report.

    As for the EPW, it's a confusing wep, for sure. It can do CSV/CRF/BFAW/BO (but no Beam: target X), so it's kind of a cannon, kind of a beam -- but apparently not enough of either of them to be boosted by the specific VL Consoles.
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  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited February 2014
    meimeitoo wrote: »
    Yeah, I probably should really file that bug report.

    As for the EPW, it's a confusing wep, for sure. It can do CSV/CRF/BFAW/BO (but no Beam: target X), so it's kind of a cannon, kind of a beam -- but apparently not enough of either of them to be boosted by the specific VL Consoles.

    Yeah its only boosted by proton, i thin the proton DHC is the same way.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • jonathanlonehawkjonathanlonehawk Member Posts: 674 Arc User
    edited February 2014
    Yeah its only boosted by proton, i thin the proton DHC is the same way.

    The Proton DHC is boosted by cannon consoles. I have tested with commons.
    Formerly Known as Protector from June 2008 to June 20, 2012
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    Please enable us to buy a token with Zen to faction change a 25th Century FED to a TOS FED.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited February 2014
    The Proton DHC is boosted by cannon consoles. I have tested with commons.

    Yes, it should be. That was my whole line of thinking: to replace 1 VL on my (soon to be) Solanae ship with a [+Can] one. That would slightly dimish overall damage (3x +31% + 1x 27.7%, iirc), but bring the Proton DHC from 0% boost to a whopping 27.7%! Without turrets in the mix, though, the whole exercise becomes pointless.

    I'll probably find a way to fit the Particle Stabilizer, and take the +15.2% Proton boost for both the EPW and the Proton DHC, and call it the day.

    Tl;dr: the [+Can] VL is a complete and utter waste. :)
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  • nobletnoblet Member Posts: 0 Arc User
    edited February 2014
    You could have just brought a cheap exchange cannon console for testing.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited February 2014
    noblet wrote: »
    You could have just brought a cheap exchange cannon console for testing.

    Yeah, LOL. I kinda forgot they even existed. :P
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  • asdfjkadfjkasfasdfjkadfjkasf Member Posts: 345 Media Corps
    edited February 2014
    noblet wrote: »
    You could have just brought a cheap exchange cannon console for testing.

    But then we'd never know that the fleet ones didn't work right, also, some people like to take a risk, nothing wrong with that if you have the money :cool:
  • artemisa0kartemisa0k Member Posts: 142 Arc User
    edited February 2014
    So pretty much if you want to boost the damage of proton stuff the most at the moment your looking at running auto-targeting modules +cannon damage, with the protonic particle stabalizer and 2pc dyson-science destroyer console set. Unless I'm missing something anyways.

    Which all things considered is kinda harsh since that puts you at 6-7 reserved console slots leaving only 3-4 to mess around with.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited February 2014
    Once upon a time, these consoles weren't going to contribute to the power creep in this game, but players complained and developers bent over and buffed the energy specific ones from 20% to 31.9% and reduced the type specific ones from 25% to 20%. And now we find ourselves with crappy type specific ones and over the top energy specific ones.

    People complain about power creep, but readily contribute to it.
  • nobletnoblet Member Posts: 0 Arc User
    edited February 2014
    lucho80 wrote: »
    Once upon a time, these consoles weren't going to contribute to the power creep in this game, but players complained and developers bent over and buffed the energy specific ones from 20% to 31.9% and reduced the type specific ones from 25% to 20%. And now we find ourselves with crappy type specific ones and over the top energy specific ones.

    People complain about power creep, but readily contribute to it.

    So... specific consoles were supposed to get 20% and rainbow gets 25%? Where does this information come from?:rolleyes:
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