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Small suggestion for EV suits and space maneuvering

zaeltaeth1zaeltaeth1 Member Posts: 0 Arc User
First of all I wanted to commend the Devs on (in my opinion) the very nice design of the Dyson EV suits from the featured episode, as well as the the whole space-walk sequence. I had a ball playing that part, and I think it has to be my favourite part of the episode.

I would love to see more missions with an element of EVA (spacewalking) like that.

One thing I did notice is that the thrusters for the suits could be directed every which way but down. If the game engine allows it, my suggestion is to add downward thrust and map it to the crouch key. That way we can also add downward thrust instead of having to change our pitch attitude to add downward motion or cancel out upward motion.

Again, thanks and well done on the EV suits and the mission.

As always, just my thoughts.
Somewhere on the wrong side of insanity.

"Never attribute to malice that which can be adequately be explained by stupidity" ~ Robert Heinlein.
Post edited by zaeltaeth1 on

Comments

  • flyingshoeboxflyingshoebox Member Posts: 123 Arc User
    edited February 2014
    I really loved the ev suit part of the new mission, it?s what I was hoping for when I first ran the old ds9 ev mission, it would be nice to see it updated.

    Like the op it did bug me that the only way I could find to go down was to look down and push forward. My impulse was to fly it the way I fly kebals around on eva (shift is down space is up). I also do hope to see more missions like this in the future. It would be fun to also be able to go eva inside esd. You could look closer at the ships in dock. Maybe have some items to have games like eva jousting or tag, toss in a ball or two people will find ways to play with it.
  • killdozer9211killdozer9211 Member Posts: 920 Arc User
    edited February 2014
    Like the floaters from risa the sequence was based on, you're infinitely better off using your mouse to move, hold down both buttons and then it works like a joystick.

    +1 for more of this in future missions though.
  • sito1jastsito1jast Member Posts: 0 Arc User
    edited February 2014
    yes please
  • oceansongoceansong Member Posts: 96 Arc User
    edited March 2014
    way too many bits of scenery to get stuck on, really wasn't thought out properly
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited March 2014
    The asteroid mining maps could use the new mode of mobility instead of the clumsy auto-fly beacons. Also the DS9 exterior mission.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    I too wish there was a move down button. Champions has one and the flying in this game is derived from the way it works there.
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    My character Tsin'xing
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  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited March 2014
    I've wondered about that one myself why wasn't a down thrust function ever implemented? It would certainly simplify suit maneuvering.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
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