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Contributing Expertise to a Fleet Project - Very Basic Question...

realisticaltyrealisticalty Member Posts: 851 Arc User
edited January 2014 in The Academy
So if I contribute 40,000 expertise to a fleet project, all I have to do is go back out into the Universe and earn back another 40,000 expertise in missions to make up for it? Is it that simple?
Post edited by realisticalty on

Comments

  • hevachhevach Member Posts: 2,777 Arc User
    edited January 2014
    Yep. That easy. Which is why the conversion is so awful, and why some of the upgrade projects take such ridiculous amounts of it.
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited January 2014
    The good news is that some projects need XP in the millions.
  • sjokruhlicasjokruhlica Member Posts: 434 Arc User
    edited January 2014
    I've got more expertise than I could ever use. I don't even blink at dropping 40 or 50k.
  • maarkeanmaarkean Member Posts: 116 Arc User
    edited January 2014
    There's a divide between new and old players/characters. My main has millions of expertise. But my alts can't hold on to the stuff. Reputation projects suck it away faster than I can earn it. Most top queued events don't give a lot of it.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited January 2014
    And then, when you need to contribute with dilithium, the most difficult resource to gather, the ammount of fleet credits you receive is ridiculous. You receive more fleet credits with a few particle traces that donating dilithium. Incredible lol. Thats the reason all the fleet projects are stucked on the dilithium requirements, all the other requirements are met, but dilithiu.. god. I dont understand, if dilithium is the most needed resource for fleet projects, why the reward on fleet credits isnt bigger?? Its just stupid.

    Expertise is not a really concerning resource. The expertise a fleet project requires is always really low compared with other resources (dilithium, of course). And you will reach a point in where you have more than enough exp to waste anywhere. Right now, i have about 6 million exp in my main and about 2 milion of exp in my alt. And i never do specific exp missions or events. What im saying, you should not be worried about exp, thats maybe the only resource that you dont need to be worry about lol.
  • tgebhardttgebhardt Member Posts: 29 Arc User
    edited January 2014
    maarkean wrote: »
    There's a divide between new and old players/characters. My main has millions of expertise. But my alts can't hold on to the stuff. Reputation projects suck it away faster than I can earn it. Most top queued events don't give a lot of it.

    Never had that problem. Pulled up the Borg and Romulan reputation on all 3 of my then new Romulans up at the same time.

    My Secret? I never left my Duty officers idle. Throw in the odd Mirror invasion and you are set.

    ... Well Mirror invasion is no more, currently.
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited January 2014
    Never seen a problem with Dil in my fleet ... Actually now that Fleets have their own Dil mines, and you get Dil from Dailies/STF's/Warzones and DoFF missions and then most important of all, the Zen Exchange, Dil is not an issue ...

    What is an issue, for our fleet at least, is normally Engineering DoFF's
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • andy1884andy1884 Member Posts: 38 Arc User
    edited January 2014
    bendalek wrote: »

    What is an issue, for our fleet at least, is normally Engineering DoFF's

    Yup, Eng doffs and Spire/Embassy provisions are the hard ones to fill for us.
  • precharprechar Member Posts: 73 Arc User
    edited January 2014
    The good news is that some projects need XP in the millions.


    The Bad news is if your in a bigish Fleet and are not super fast the resident Fleet project campers will get there first I have seen the project that takes millions of EXP fill in less than 3 seconds. ;)
    It's your world Boss I'm just a squirrel trying to get a nut!
  • oneandonlyrecceoneandonlyrecce Member Posts: 0 Arc User
    edited January 2014
    The big XP sinks used to be the T3 holding upgrades like the Embassy. But these have now been reduced by 90% of the original amount
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited January 2014
    What they need to introduce is simply a "Bank and Exchange" (maybe an Embassy Upgrade Project?) so that players can contribute to Fleet holdings even if there is no current project.

    i.e. If you have XP or Marks to spare you can put it into a "XP Pool" and when the Fleet Admiral finally gets around to starting a new project, he can draw from the 'Pool"

    Also an 'Exchange" so that if a project needs Dil you can 'Exchange say 10000 XP for 1 Dil or something like that. I'm sure the more experienced Fleeties could work out a "fair" exchange rate.

    At least that way you can still contribute even to a well established Fleet, and be able to get the FC's for purchases without having to wait and "snipe" the next project, it would also cut down on 'Project Campers"
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited January 2014
    And then, when you need to contribute with dilithium, the most difficult resource to gather, the ammount of fleet credits you receive is ridiculous. You receive more fleet credits with a few particle traces that donating dilithium. Incredible lol. Thats the reason all the fleet projects are stucked on the dilithium requirements, all the other requirements are met, but dilithiu.. god. I dont understand, if dilithium is the most needed resource for fleet projects, why the reward on fleet credits isnt bigger?? Its just stupid.
    Your problem is that you're working from the premise that you should receive some sort of lavish reward merely for doing your job. The reason fleets stall is very simple: Nobody takes or is assigned responsibility. Whose fault is it when a project stalls? Well, whose turn is it to fill it today? That's where you have to look for blame. If nobody is responsible for it, naturally, nobody does it. There's no reward for filling Embassy/Mine/Spire provisions, either. In fact, it's a net loss in FC without any gain whatsoever. Yet it needs filling anyway. Whose responsbility is it? Work out a schedule of exactly who is filling what, when.
    [SIGPIC][/SIGPIC]
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited January 2014
    Yeah, personally I don't really see the OP's problem, except perhaps that he's in the wrong Fleet maybe? ...

    Dil is one of the more easily obtained items in game, and in most cases their is a good or even great return any spend, be it equipment, ships or FC's ... Not to mention the almost obscene exchange rate of Zen to Dil (compared to other 'unnamed' PWE games)

    Spire Provisions? ... arghhh ... DoFF's? ... arghhhh ... Dilithium ... Pfft, Haha cool, bucket loads of FC's (rubs hands greedily)
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited January 2014
    bendalek wrote: »
    Never seen a problem with Dil in my fleet ... Actually now that Fleets have their own Dil mines, and you get Dil from Dailies/STF's/Warzones and DoFF missions and then most important of all, the Zen Exchange, Dil is not an issue ...

    What is an issue, for our fleet at least, is normally Engineering DoFF's

    It doesnt matter if a fleet has its own dilithium mining missions. Dilithium is still the most difficult resource to fill, because you dont need dilithium only for your fleet, but for your rep projects, for other things, and a huge etc. If you dont have problems in your fleet filling the dilithium resources (this means your fleet is a huge fleet) you should not have problems with the engineering doffs, it makes no sense lol.

    So far, i didnt have any problems with my fleet projects about doffs (tier 4 starbase, tier 2 spire, tier 3 embassy, tier 3 d mine) the only problem is always the dilithium. And the main problem is, that the reward in fleet credits you gain filling the dilithium requirements is really low compared with other resources. Someone can explain this? lol.

    Maybe i said it wrong. I mean, dilithium is really easy to gather, what i meant was, for example, filling 980000 dilithium requirement for a project is too much. And the reward is stupidily low. The only thing you need is time, but this applies for everything, even for gathering doffs. So in the end, what is the most valuable resource that you need to drop in your fleet??? dilithium, it always ve been.
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited January 2014
    If everyone donated their dil then fleet leaders wouldn't spend cold hard cash on zen to transfer into dil to fill their fleets various projects. In other words, the dil price per zen would be higher on the exchange due to lower demand and that means longer waits until you can turn your dil into a new star ship for your character. That's the whole point to gigantic fleet dil sinks. The best gear is gated behind high level fleets and the most efficient way to get there is to pay Cryptic money for zen and stimulate the exchange economy. Give up your dil for fleet projects and you'll have to spend even more dil per zen when saving up for the C Store.
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