http://skillplanner.stoacademy.com/?build=scimitorp_4234
This is my build and I've caught a lot of flak for making a scimi-torp boat. I'm not sure why. The results speak for themselves, this is what I see in a typical eSTF run:
http://imgur.com/a/MtKJL
I'm planning to swap the dual tetryon out for the experimental proton once I have the rep. And of course upgrade the drones to fleet level once my fleet hits that point.
But, I know there is a conflict between the rom-hyper and the omega torp and I was wondering if anyone had any ideas to swap one out to boost my damage further or any other ideas to tweek the spec. I've tried quantums and tricobalts but neither in the rotation parse as well as my current spec. At the moment i'm doing tremendous damage in pve and I also have very high survivability.
Comments
I have been using my Scimitar as a torp boat too. Our builds are similar. I do not use Plasma at all because I seem to kill myself as much as the enemy with them. How to you not run into your own plasma death? I also tend to not use the destructible torpedoes as I fight the Voth a lot and they shoot them out of the sky.
I will try your build though. I see you do not take Torpedo: Spread but instead use High Yield. Do you use the Gravity Well to cluster targets then **** them with a high yield torpedo to the grill?
I will post up my build here tonight!
- Rom Hyperplasma
- Gravimetric
- TCD
- BNWH
- Breen cluster
As the last 3 have quite a slow fire rate, i just fire them and then maintain a constant DPS with the grav and rom pl + HY/TS.
Against unshielded targets it's very efficient; I'll have to to some real combat testing too, so I can determine if it's ok in real combat situations.
I run one fore and one aft and have no conflict.
LOL, 10k dps in a scimitar and you are thinking thats ok/good...
The top in scimitars are getting 50 k in ise (top 3), but lots of people do 40k/dps, so your 10 k is lowwww.
http://skillplanner.stoacademy.com/?build=jronsscimitartorpedoboat_4337
What I really like about it is the Dyson 3-set Protonic Arsenal (Proton Particle Stabilizer, Gravimetric Photon Torpedo Launcher Mk XII, and the Experimental Proton Weapon MK XII) give 22.9% with Photon weapons. That means my Photon torpedos and the Gravimetric Photon Torpedo get that bonus. That set also gives a base 3% crit chance, 10% Critical Severity, and and extra 10% Crit chance with photon projectiles.
At lease I think that is right.
I can tell you this build strips away shields quick then give me insane critical his regularly. I find myself giddy when they happen.
Cool. Mostly single target based, yes?
Peacekeeper High Command
Scorpius - Zelbinion Mk II
How well does it fair against mass numbers? Like NWS or SB24? Or even CCE?
Peacekeeper High Command
Scorpius - Zelbinion Mk II
Great advice.
2-why is Beta 1 better then beta? Oh and where the heck doI get torpedo spread 3 to train? I can't find it anywhere.
Just have one question on the Romulan-Hyper and omega. Don't they share a timer?
Torp 3 not available in npc trainer. If you're not tac, you'll have to hunt for a boff that has it.
Why wouldn't they? There's the torp global cd.
Btw, omega torp is freshly nerfed.
My only thought is, and other have addressed it, is that 10K on a scimidar is like using the space shuttle to go 7-11.
Even a 'fresh out of the box' can do 15-20K with marginal skills.
10K is a waste of the platform.
yea and the destabilized plasma torp gets its cooldown lowered too from projectile doffs. So it'll fire more often than once every 2 min.
I've seen that baby crit for 500k
When i parse my builds, i found out when doing elites and such there were so much inconsistencies, other players etc affecting my end dps.
So i started parsing on starbase 234 (after i defeat the 4 ships). Its always the same, just one target so no false numbers from faw spam hitting undamageble items etc.
10k sustainable isn't really bad, but in a mission which takes less than 5 minutes to complete, its not very good. And 60k burst, is over what, one second, two seconds etc? If you're using ACT and looking at the graph over time, each point is one second pretty much. At which point 60k is nothing. a T'varo can crit their destabilized torp for 500k so that would be 500k burst showing on that graph.
I've seen my scim do 47k dps in infected, the whole stf took 2min and 23 secs or so. But thats under so very ideal circumstances. On another infected i just did 20k dps, but the other four in my team combined did less dps than my drones did, so it took nearly 6 minutes to complete.
Its why i took to starbase 234 for more consistent figures.