Everybody in STO knows me as Gorn Gorn Gorn the Gorn (perhaps it's because of my character Gorn@william7riker, who is a Gorn, and full name is Gorn Gorn Gorn, but that's beside the point.) Here's my idea for what would make a fantastic STO anniversary mission and new ships to go along with them. Now, STO's 4th Anniversary is coming up, being the main reason I'm sharing my idea! (Now obviously it's too late for the Devs to make my idea a reality for this year, but for future years perhaps?)
Alright. So the idea I had for the mission is taking a spin on the plot of Star Trek First Contact.
Here is the mission background:
We all know the Klingons and the Romulans had a brief alliance in the TOS era, in the 2260s to be more specific. There is evidence that the Romulans and Klingons made a technology exchange with this alliance. It is rumored that the Romulans traded Cloaking technology for Warp technology from the Klingons. That is not the case. The Romulan drone ships used in Star Trek: Enterprise in the Earth year 2154 were warp 5 capable. (Yes, I am talking about the same drone ships as made available for use on a Scimitar hanger.)
In the (monumental) TOS episode "Balance of Terror" set in Earth year 2266, this was the Federation's first visual contact with Romulans. The Romulan Bird of Prey was their flag ship, and wielded an extremely powerful plasma torpedo weapon that devastated any of it's targets. Now the Romulan ship was traveling to an assortment of Federation Space stations and obliterating them, without having chance to send a distress signal. The Romulan Bird of prey must have had warp capability in order for it to travel to all of its targets and destroy them as quickly as it had. But when confronted by the Enterprise, they couldn't out run them. The Romulans started arming their devastating weapon, but the weapon required a massive amount of power. My point is, the Romulan vessels did not have the power output capability required to effectively run their cloaking device, weaponry, defensive systems, and impulse/warp drive. However, the Klingon ships did have enough power, so in the Romulan-Klingon alliance, the Romulans traded Cloaking technology for the Klingon D7 design.
So the mission would take place in 2265, the approximate Earth year that the Romulan-Klingon Alliance/Tech trade took place. Now here is where the idea from Star Trek: First Contact comes in. (In First Contact, the Borg attempted to travel back in time to where the Humans made first contact with the Vulcans; with the intent to stop the Federation from ever becoming a major power in the universe, and also to wipe them out.)
In this mission, the Borg plan on going back in time to the year 2265 to where the Alliance Negotiations took place to stop the Romulan-Klingon alliance/trade from ever happening. If the Borg succeed, then the Romulans never obtain the D7s where they can design newer ships with the proper energy output to become the rival they are today; and the Klingons never obtain cloaking technology. Thus, both the Klingons and the Romulans never become the powerful empires that they are in the 24th and 25th century, altering the timeline to where the Borg can easily assimilate each the Klingons, Romulans, and Federation.The mission starts where you are in a routine system patrol where you suddenly pick up on communication transmissions on an encrypted wave link. The player breaks the encryption on the transmissions and listen-in on the Borg's communications pertaining to their plan on going back in time. As the player tries to intercept the Borg, they reach them just as they make the jump back in time, so they pursue them through their Time Vortex to try to prevent them from altering the timeline.
Once back in time, The player orders for the pursuit of the Borg vessel, but is then suddenly transported off their ship, and into a brig. (Located in the same place as the Romulan-Klingon alliance negotiations, in the year 2265. However the player has no clue when or where they are.) The player finds they still have their tricorder and weapon, and uses their tricorder to disable the cell's shielding, as they swiftly incapacitate the guards. The player removes the clothes off of one of the guards as disguise. The player then sneaks around the complex, evading security and sneaking past diplomats. They then over hear the actual negotiations going on and learns the situation. A Romulan Centurion then knocks into them as they loudly interrupt the negotiations. The centurion informs the delegates that there was an attack on one of their (the Romulans) main ship yards, and reports that they picked up Klingon communications before sending a distress call that was only broadcasted for 4 seconds before they were destroyed.
The Romulans accuse the Klingons and begin fighting, as the player is then noticed knocked over in the doorway. As nobody knows who they are, they are assumed to be a spy. (The player then begins to realize the truth to the situation: the Borg destroyed the Romulan ship yards and framed the Klingons to cause chaos while they mount an attack on the negotations.) As the player is about to be detained, they show off their 25th century fire power and try to explain the actual situation and convince the delegates to prepare for an attack. After barely managing to do so, the U.S.S. Pegasus warps into the system. They hail the surface and say that they received a distress call from the [Full Ship Name Here] from an unknown anomaly they discovered. (The U.S.S. Pegasus is the first ship that Riker served on as an ensign fresh out of the academy, and was commanded by Captain Pressman. The Pegasus was the prototype oberth class with the "illegal" Phasing Cloaking device in service during 2358 as seen on the TNG Episode "The Pegasus".)
The Pegasus informs them that they were 'transported' there after acknowledging the distress call and performing further scans of the mysterious anomaly (Which was a ripple in the Time continuum caused by the Borg Time Vortex Device being used). One of the bridge officers of the Pegasus then informs Captain Pressman they are picking up several unidentified vessels entering the system at high warp. A fleet of Borg ships warp into the system and open fire on the ships in orbit. The Pegasus takes damage from an explosion, and Captain Pressman is knocked unconscious. [Federation Captains would then board the Pegasus and assume command of it. Romulan Captains would assume command of a Romulan D7 retrofitted with a Romulan Battle Cloaking Device. Klingon Captains would assume command of a Klingon D5 Battlecruiser. For Klingon and Romulan captains, Commander Ronald Moore would assume command of the Pegasus.]
As the player is the only one to have ever combated the Borg, they command all of the Romulan vessels (Romulan T'liss class and D7s) and Klingon vessels (D5s and D7s) and instruct them on Borg Vulnerabilities. (Similar to how Captain Picard did when he brought the Enterprise-E into the battle with the Borg in First Contact.) After defeating the main Borg Fleet, another Borg Cube warps in, and the player decides to disable it, so they can extract the Time Vortex Device the Borg used to mount the attack. As the player disables the cube, The Player's ship warps in. They hail the fleet, and is redirected to the player. The player learns that upon arrival through the Borg time vortex while in pursuit of the Borg, you were beamed off the ship, right as the ship went into warp. The player's ship did not catch up to the Borg before they had already destroyed the Romulan ship yard, but managed to destroy the Borg vessel and any debris that didn't pre-exist in 2265. They then located the system where a large mass of Borg warp signatures were, and arrived as soon as possible. (Just a shade late for helping the player in battle.)
The player then boards the Cube with their away team, retrieves the Borg Time Vortex device, then destroys the cube and its debris. The player then beams back to the Negotiations to try to resolve the situation, and make sure the Romulan-Klingon alliance and technology trade work like it did in history. While the player tries to salvage the alliance, the player's crew works on creating a virus that can erase all records of the Borg encounter from all of the 23rd century ships, and the U.S.S. Pegasus. Once the player has ensured the Romulan-Klingon alliance is secure (well, at least as secure as it ever was) and has dispersed the virus to remove all records pertaining to the encounter, the Pegasus and the Player's ship, use the Borg Time Vortex device to escort the U.S.S. Pegasus back to the Earth year 2358. The player then beams aboard amnesia-inducing gas into the ventilation shafts of the Pegasus, ensuring the crew forgets the recent events. (Mainly because of Ensign Riker who is on board.) The player then uses the time vortex device to return to the present.
On arrival, the Borg device overloads and then explodes, causing minor damage to your ship and completely scrapping the Borg device from ever being used again or rebuilt. [<Mission Complete>] !!!!!
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So the anniversary ships would be:
Federation=
Pegasus Class (or call it Oberth Refit/Retrofit)
Klingon Defense Force=
D5 Battlecruiser
Romulan Rebellion=
Romulan D7 Cruiser
__________________________________________
The
Pegasus Class would come with the [Console - Universal - Phasing Cloaking Device]. It would be a combination of a modified Battle Cloak, and the Kar'Fi [Console - Universal - Phase Shift Generator]/D'drithau [Console - Universal - Molecular Phase Inverter]. Now the Phasing Cloak can be used in battle, but once the ship decloaks, weapon systems are disabled for 5 seconds (and are not able to be re-enabled until the duration expires). The Phasing Cloak also does not grant the usual damage bonus buff after uncloaking, however it grants a Defensive buff that gives the ship +10% Defense for 15 seconds. It would have a 45 second cooldown. This console may only be equipped on the Pegasus class (and any fleet version). The Pegasus utilizes a warp core. The Pegasus class would be a science vessel, on par with other vessels of its rank.
The
D5 Battlecruiser would come with a Romulan Cloak. (Standard Cloak.) The D5 would come equipped with a
Rotating Disruptor Dual Cannon Turret Mk infinity [Dmg]x2 [CrtH] (Mk ∞). This weapon was equipped on D5 Battlecruisers back in the Star Trek: Enterprise era. This weapon was described as a "360 degree rotating turret containing twin belly-mounted disruptor cannons." (
http://en.memory-alpha.org/wiki/D5_class)
This Dual Cannon Turret's rate of fire would be significantly less than that of a normal turret, but the damage per shot would be much greater. The overall DPS of this weapon should be greater than your normal very rare disruptor turret at the equivalent rank. This weapon can be equipped on any Klingon Vessel. The D5 utilizes a warp core.The D5 Battlecruiser would be like a Raptor/Cruiser hybrid, (yet still classified as a Battlecruiser.) {Boasting a much more of a tactical layout and stats than your normal battlecruiser, but less survivability.}
The
Romulan D7 Cruiser would come with a Romulan Battle Cloak. The D7 would also come with the [Console - Universal - Plasmatic Pulsar Device]. (As seen in the old table-top game Star Fleet Battles.) This console is a ferocious weapon that fires multiple successive plasma volleys against the target. Due to the way the damage affects ships, these volleys deals an equivalent amount of damage to the shields adjacent to the shield that took the original damage. Each pulse has a moderate chance to disable the target's weapon system. The Plasmatic Pulsar Device also has an overload setting, which deals intense plasma damage in a focused beam against a single target. Using the Plasmatic Pulsar Device on the overload setting insinuates a severe weapon power drain, and a large EPS Systems skill debuff for a short period of time. This console would have a 3 minute cooldown on the ability used, and a 2 minute shared cooldown on the other. This console may only be equipped on the Romulan D7 Cruiser. The Romulan D7 utilizes a warp core, instead of a singularity core. (because the Romulans did not posses singularity technology in the 2260s.) The Romulan D7 Cruiser would have a more defensive setup than the Klingon D7 Battlecruiser because with the Romulans now having a much higher power output at their disposal, could then start develop better defensive capabilities.
So there's my idea! Please leave your feedback on my proposed mission and ship ideas! If you love my idea, please support this with comments!
Gorn
P.S. I know the Pegasus would be the only federation ship with a "Battle Cloak" per say, but it is a science ship, and the cloak would be for defensive purposes, instead of Tactical advantages.
P.P.S. This mission could use the TOS era Romulan outfit, (and the Klingon TOS era) as advertising for the costume unlock in the Zen-Store!!!
Once I get a solid hour of free time, I have got to update my signature, with tasteful, but useful words that the rest of the community would benefit from hearing, or at least get a good laugh out of.
Comments
The Pegasus Class Science vessel:
Rank: Lieutenant Commander
Weapons: Fore= 2, Aft= 2
Device Slots: 3
Crew: 125
Boff Stations= 1 Lieutenant Science, 1 Lieutenant Engineering, 1 Ensign Tactical, and 1 Ensign Science
Consoles: 1 Tac, 2 Sci, 2 Eng
Base Turn= 13 degrees / sec
Impulse Mod: 0.2
Hull: 15,250
Shield Modifier: 1.2
+ 10 Auxiliary Power, + 5 Weapon Power, and +5 Shield Power
- Subsystem Targeting
- Sensor Analysis
- [Console - Universal - Phasing Cloaking Device]
The Pegasus Class Science vessel Retrofit:
Rank: Rear Admiral (Lower Half)
Weapons: Fore= 3, Aft= 3
Device Slots: 3
Crew: 125
Boff Stations= 1 Commander Science, 1 Lieutenant Commander Engineering, 1 Lieutenant Commander Tactical, 1 Ensign Science, and 1 Ensign Universal
Consoles: 3 Tac, 4 Sci, 2 Eng
Base Turn= 13 degrees / sec
Impulse Mod: 0.2
Hull: 30,250
Shield Modifier: 1.3
+ 10 Auxiliary Power, + 5 Weapon Power, and +5 Shield Power
- Subsystem Targeting
- Sensor Analysis
The Fleet Pegasus Class Science vessel Retrofit:
Rank: Vice Admiral
Weapons: Fore= 3, Aft= 3
Device Slots: 3
Crew: 125
Boff Stations= 1 Commander Science, 1 Lieutenant Commander Engineering, 1 Lieutenant Commander Tactical, 2 Ensign Universal
Consoles: 3 Tac, 4 Sci, 3 Eng
Base Turn= 13.5 degrees / sec
Impulse Mod: 0.2
Hull: 33,275
Shield Modifier: 1.4
+ 10 Auxiliary Power, + 5 Weapon Power, and +5 Shield Power
- Subsystem Targeting
- Sensor Analysis
The D5 Battlecruiser:
Rank: Lieutenant Commander
Weapons: Fore= 3, Aft= 2
Device Slots: 3
Crew: 650
Boff Stations= 1 Lieutenant Engineering, 1 Lieutenant Tactical, and 1 Ensign Science, 1 Ensign Engineering
Consoles: 2 Tac, 1 Sci, 2 Eng
Base Turn= 14.5 degrees / sec
Impulse Mod: 0.15
Hull: 17,000
Shield Modifier: 0.9
+ 10 Weapon Power, and +10 Engine Power
- Cruiser Commands: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency
- Rotating Disruptor Dual Cannon Turret Mk infinity [Dmg]x2 [CrtH]
The D5 Battlecruiser Retrofit:
Rank: Brigidear General (Lower Half)
Weapons: Fore= 4, Aft= 4
Device Slots: 3
Crew: 650
Boff Stations= 1 Commander Engineering, 1 Lieutenant Commander Tactical, 1 Lieutenant Tactical, 1 Lieutenant Science, and 1 Ensign Engineering
Consoles: 4 Tac, 1 Sci, 4 Eng
Base Turn= 14 degrees / sec
Impulse Mod: 0.15
Hull: 34,545
Shield Modifier: 0.9
+ 10 Weapon Power, and +10 Engine Power
- Cruiser Commands: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency
The Fleet D5 Battlecruiser Retrofit:
Rank: Lieutenant General
Weapons: Fore= 4, Aft= 4
Device Slots: 3
Crew: 650
Boff Stations= 1 Commander Engineering, 1 Lieutenant Commander Tactical, 1 Lieutenant Tactical, 1 Lieutenant Universal, 1 Ensign Engineering
Consoles: 4 Tac, 2 Sci, 4 Eng
Base Turn= 14.5 degrees / sec
Impulse Mod: 0.15
Hull: 38,000
Shield Modifier: 1.0
+ 10 Weapon Power, and +10 Engine Power
- Cruiser Commands: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency
The Romulan D7 Cruiser:
Rank: Centurion
Weapons: Fore= 3, Aft= 2
Device Slots: 3
Crew: 800
Boff Stations= 2 Lieutenant Engineering, 1 Ensign Tactical, and 1 Ensign Science
Consoles: 1 Tac, 1 Sci, 3 Eng
Base Turn= 11 degrees / sec
Impulse Mod: 0.15
Hull: 19,500
Shield Modifier: 1.0
+ 10 Shield Power, +5 Engine Power, and +5 Weapon Power
- Cruiser Commands: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency, Attract Fire
- [Console - Universal - Plasmatic Pulsar Device]
The Romulan D7 Cruiser Retrofit:
Rank: Sub Admiral I (Lower Half)
Weapons: Fore= 4, Aft= 4
Device Slots: 3
Crew: 800
Boff Stations= 1 Commander Engineering, 1 Lieutenant Commander Engineering, 1 Lieutenant Tactical, 1 Lieutenant Science, and 1 Ensign Tactical
Consoles: 3 Tac, 2 Sci, 4 Eng
Base Turn= 11 degrees / sec
Impulse Mod: 0.15
Hull: 37,500
Shield Modifier: 1.0
+ 10 Shield Power, +5 Engine Power, and +5 Weapon Power
- Cruiser Commands: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency, Attract Fire
The Fleet Romulan D7 Cruiser Retrofit:
Rank: Vice Admiral
Weapons: Fore= 4, Aft= 4
Device Slots: 3
Crew: 800
Boff Stations= 1 Commander Engineering, 1 Lieutenant Commander Engineering, 1 Lieutenant Tactical, 1 Lieutenant Science, 1 Ensign Universal
Consoles: 3 Tac, 2 Sci, 5 Eng
Base Turn= 11 degrees / sec
Impulse Mod: 0.15
Hull: 41,250
Shield Modifier: 1.1
+ 10 Shield Power, +5 Engine Power, and +5 Weapon Power
- Cruiser Commands: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency, Attract Fire
Now if Cryptic were ever to implement this mission and these ships into the game, they can change them any way they like. These are just my suggestion! Please comment on these with your feedback!
Gorn
Don't see why it would be a Pegasus class since the Pegasus was just your run-of-the-mill Oberth class ship equipped with an illegal piece of treaty-violating equipment. Giving the KDF a D5? I don't understand that. Those ships weren't even in use in the 2260s. It's a well known fact to anyone that watched TOS that the Empire generally used D7/K't'inga class vessels. How about enough of Cryptic's apparent obsession with manipulation of the timeline and no more of the time travel BS. It'd be nice to get some NEW new ships instead of something the KDF pretty much already has a low tier version/equivalent of. In fact, all 3 of these ships are already essentially available at low tiers, and this goes against the concept of Romulans not getting high-tier allied ships, albeit the Romulan D7 was technically acquired and modified by the RSE. This is just dried up pre-existing content, pretty much, and also looks like another way of sneakily shoehorning another cloak into the federation, who already undeniably has more toys than its klingon and romulan siblings. Take a look at these, more up to date type vessels. Maybe give each a unique cruiser ability, outside of those that already exist. Klingon Khin'Vagh Class, Romulan Kerchan Class, & Starfleet modified/25th century Enterprise NCC-1701-G Phoenix class.
"The Borg - party-poopers of the galaxy" ~ The Doctor
R.I.P
Number 1, I clearly stated that the "Pegasus Class" could be called the Oberth Refit. And plus, when cryptic makes slight variants to vessels, they give it a new class name. Like the Defiant Refit, the Sao Paulo, named after the U.S.S. Sao Paulo. The Oberth refit could be called the Pegasus class, named after the U.S.S. Pegasus.
Number 2, what do you think 90% of Fleet ships are? Retrofits of current Low level ships. Bringing back old technology and updating it is what Cryptic does a lot of. Even in the Dhelan's description, it states that the Romulans had brought back that old design from the 23rd century and update it with current firepower.
Number 3, Feds get more toys because it is the most played faction, whether you like it or not. Romulans are a new faction, so of course they won't have as many toys. And not to mention, I proposed some pretty damn fine new toys for the Roms, and KDF.
And
Number 4, Cryptic and CBS do not have the rights to some of these "newer, up-to-date" vessels like the Klingon Khin'Vagh Class, Romulan Kerchan Class, & Starfleet modified/25th century Enterprise NCC-1701-G Phoenix class. Which, the Enterprise F is still in active service and is still the Flagship of the Federation. Why would they replace it now? It's only been in service what, maybe 3 years? And in the 23rd century era, they didn't use tbe D5s because the show didn't have the budget or technology to be making all of these new ship models and kits. And as part of the trade agreement, the D7 became just as much of a Romulan ship, as it was a Klingon ship.
The story seems fun and well thought out if not for the above. Using it as a platform to bring something new into the game would suit me but I do disagree with the ships proposed.
R.I.P
Thank you for remaining a voice of reason^^^^. Gorn, I didn't say I like fleet ships at any point?they are just upgrades upon pre-existing ships in-game. This is a war, a brutal conflict between the federation and klingons, as cryptic would have it: how long do you expect any given flagship to last? How about the number of times in DS9 "the ____ flagship has been destroyed/damaged and the ____ are falling back". There's nothing wrong with cryptic moving the timeline of the game along, which they should have been doing as you level the entire time. It should be around 2414-15 by now, all of the things that have happened. And to begin with? Where did I state that the Enterprise-F should be replaced?I used the Enterprise-G as a reference for the Phoenix class, it being the most notable vessel of the class. You just made assumptions based on defending your point. And if they were to launch a new Enterprise...why not? "The Enterprise-F is still in service" you say...as you'll recall, the Enterprise-E is still on active duty under the command of Data.
And how do the designs I suggested violate CBS or Cryptic IP? They're fan designs...the chimera was a fan design...the odyssey was a fan design. And there have been more contest created ships in game as well. I see no reason cryptic could not "host another contest" and use those ship designs. Hell, I'll personally tweak them to be different enough not to infringe on this phantom protocol. Anybody here try and tell me that new flagships for all 3 factions wouldn't be grand? Oh but wait. Hmm...Romulan flagship...oh yeah, they never had one! The 3 ships I suggested, not to be haughty, and no I did not have any role in their creation, regrettably, are easily the niftiest concept designs we could launch into the game, though through enough scouring you might find a fed ship you like more. Time for another contest and some new ships, notwithstanding their classification, whether it be as new flagships or whatever have you.
"The Borg - party-poopers of the galaxy" ~ The Doctor
"The Borg - party-poopers of the galaxy" ~ The Doctor
"The Borg - party-poopers of the galaxy" ~ The Doctor
. . . I'm kind of tired of the whole timeline TRIBBLE too. And I feel bad for saying it because it looks like a lot of thought and effort went in to that story and the ideas for the ships. But lets focus on the now.
BTW - whoever posted THIS ship http://fc01.deviantart.net/fs70/f/2011/189/5/8/kerchan_class_data_sheet_by_euderion-d3lf290.jpg for a Rommie prize . . . *DROOLZ* Man that looks like all kinds of awesome. Where is it from?
Just a piece of fan art by a guy who works with digital designing and such, IIRC. But honestly, anybody, look at that thing and try and tell me that's not the most badass looking romulan bird you ever set eyes on http://www.startrekdesktopwallpaper.com/Star_Trek_Romulan_kerchan_Class_freecomputerdesktopwallpaper.shtml
"The Borg - party-poopers of the galaxy" ~ The Doctor
Actually I think its more Star Trek = Federation viewpoint.
Yes, thank you for correcting me. It's more the people of that vision that I cannot stand, and a vast number of forum-goers are that type (as can also be said for KDF advocates)?thinking that the game is all federation. Frankly, I found episodes of Star Trek that didn't include enemies (i.e. romulans, klingons, the like) to be boring, save for voyager which was an amazing series. The game isn't Feds-only. And the bloody klingon-fed war is ridiculous, BS created by cryptic because they didn't have the content they do now, and couldn't think of having us combat other factions than each other when the game launched. Many federation players I know in-game, even though I play mainly kdf, I play fed too, are not against the kdf being given new things, similar to the fed toys or not. There really weren't many people I came across (outside of, dare I say it...*gulp*ESD, that is) that were against the kdf getting the Mogh the way it was. So many people on the forum here ranting about "how much more OP than the avenger it is and waaaa QQ boo hoo". Relax. It has an integrated cloak. Not a romulan cloak. Not a romulan battle cloak. Not a battle cloak. A cloak. Tell me how often you really use the standard cloak? I forget 90% of the time. And it's not in any way unfair to Feds for their teammates in PvE (<-the majority of the game) to have a cloak for the initial attack. If the Feds really want to whine about something, how about the Scimitar? That thing comes out and the Feds don't give a darn, but the mogh, oh, that's an atrocity somehow. Words of those type of fed: "the mogh is a thousand times more OP than the scim what are you talking about its klingon". Really people?
"The Borg - party-poopers of the galaxy" ~ The Doctor
I hope nobody considers me an "ALL-FEDERATION-VIEWPOINT/FEDERATION FACTION BIASED" player. Hell, I'm Gorn Gorn Gorn the Gorn. I am just as much a KDF player as I am all other factions.
I have never EVER said that the game is all Fed. The Federation is only 33% of STO. (The KDF is another 33%, the Roms are another 33%, and the remaining 1% is all of the bugs that have yet to be fixed :P)
And I said FED is the most played faction because the majority of the players that play STO play the Federation Faction. There have been countless surveys and polls that prove this. Not to mention, prior to season 7, You had to start the game as a Fed player, and you could only access the KDF faction if you got to level 20 (Or 25, I forget at the moment.)
Yes, new ships would be great additions to the game. But you can't forget about the history that shaped Star Trek. Just like you can't forget the history of Humanity.