My Tactical Republic Reman flys the Sci-Bird. I like the sci-spam options that the ship gives me. Granted I don't do the best damage, but it does give me the satisfaction of messing with people.
totally awesome combo, though i would go with the more destructive sci powers than the "messing people's rotation up" stuff
the synergy of tac and dmg abilities is simply more obvious than draining the enemies power. Don't get me wrong, that works too, but fire on my mark and APA just work too good in combination with TBR, photonic shockwave or grav well 3.
Tactical captain abilities buff the damage of sci powers, not just weapon damage. For this reason Tactical captains are actually a better fit with many science ship builds then science captains are.
since you want to be a tac flying a science ship already and different how much more different do you want to be? if you want to be really different then you might want to fly the olyympic class fleet retrofit or olympic class retrofit
Hey any officer can fly any ship. I mean I have the 2 year anniversary Odyssey and I use it with my Tac officer.
Funny too, buddy of mine was flying an avenger and was a ligthyear ahead of me, and I go screaming past in my oddy.
Kinda hilarious watching a ship twice the size of an avenger go screaming past. Like watching a Porsche get passed by a big rig.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
I actually happen to own the Vesta 3-pack, as well as the Fleet Intrepid and the Mobius.
Glad to see that im not alone in my wish to have a Tactical Science Ship, and from what i can gather there appears to be a few solid combinations, especially a Torp Ship/Grav Well Combo! ;-)
A tac can do really, really well in a tac vesta, Wells, fleet Nova, or recon sci. Those all have just enough firepower bite that with the right build you'll enjoy them. A great mix of firepower and science trickery.
I'm sure you could finagle a good build for the Intrepid or DSSV - but I don't feel those perform as well as the ones I listed earlier. For a science captain - yes. For a tac/engineer - not so much.
I'd like to put my Tac toon in an Intrepid, but I just don't know how well he'd do. Intrepid (USS Voyager) is my favorite of all the Fed ships...just wish it were a bit more flexible (or maybe it is and I just am not good at getting the best out of it).
The Intrepid is not hard to setup for a tac captain, but your tactical abilities are obviously limited. To be honest, it is not a terrible ship for a No Win Scenario setup.
I look at this ship being more of a shield tank than anything. High shield modifier, increased hull, and a load of sci abilities. I can attest that the ship can take a freaking beating.
That said, if you are looking on all out dps in a sci ship, Fleet Nova or Tac Vesta will be better choices. If you want to do more control/support for the group, the Intrepid is not a bad ship.
FA Janin Delwynn - Fed Tac Officer
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
I think tacs work better in sci ships then scis, personally.
Simple matter of overspecialization. Sci in a sci ship doesn't really gain much. A Tac can push its damage. An eng can do some wonders for their survivability. Sci is just sci and more sci... It's not terrible but I don't personally find it optimal.
My sci spends 90% of her time in an escort or cruiser. The closest thing she usually sees to a pure sci ship is her Atrox, and yeah its sci to the gills but also a carrier.
I once again match my character. Behold the power of PINK!
This was how I had mine set up when I was flying it, along with my skill point allocation.
Doff's Are:
1x Purple Grav Scientist (the CD one for TR and GW)
3x Purple Deflector Officers (for reduced CD chance)
1x Purple Projectile Weapons Off (for Torp CD)
Tac consoles are actually Fleet Spire Consoles, 1x +CritD and 2x +CritH
FA Janin Delwynn - Fed Tac Officer
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
Thanks for that colorblind, fantastic resource for me to tap into! Going to have plenty of fun creating and testing this build, however after reading your thread I'm now torn between a fleet intrepid and a fleet nova! Choices choices!!
Comments
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
the synergy of tac and dmg abilities is simply more obvious than draining the enemies power. Don't get me wrong, that works too, but fire on my mark and APA just work too good in combination with TBR, photonic shockwave or grav well 3.
my choice would be a vesta variant.
Agree with the theology behind tac captain skills synergising well with Grav Well or TBR!
I'm OK with not doing the best DPS (got my avenger or FACR for that), just want something a little bit different ;-)
Funny too, buddy of mine was flying an avenger and was a ligthyear ahead of me, and I go screaming past in my oddy.
Kinda hilarious watching a ship twice the size of an avenger go screaming past. Like watching a Porsche get passed by a big rig.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Glad to see that im not alone in my wish to have a Tactical Science Ship, and from what i can gather there appears to be a few solid combinations, especially a Torp Ship/Grav Well Combo! ;-)
Hmmmmmm
I'm sure you could finagle a good build for the Intrepid or DSSV - but I don't feel those perform as well as the ones I listed earlier. For a science captain - yes. For a tac/engineer - not so much.
I look at this ship being more of a shield tank than anything. High shield modifier, increased hull, and a load of sci abilities. I can attest that the ship can take a freaking beating.
That said, if you are looking on all out dps in a sci ship, Fleet Nova or Tac Vesta will be better choices. If you want to do more control/support for the group, the Intrepid is not a bad ship.
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
Thanks in advance
Simple matter of overspecialization. Sci in a sci ship doesn't really gain much. A Tac can push its damage. An eng can do some wonders for their survivability. Sci is just sci and more sci... It's not terrible but I don't personally find it optimal.
My sci spends 90% of her time in an escort or cruiser. The closest thing she usually sees to a pure sci ship is her Atrox, and yeah its sci to the gills but also a carrier.
Fleet Admiral Space Orphidian Possiblities Wizard
http://skillplanner.stoacademy.com/?build=taccaptainfleetintrepid_0
This was how I had mine set up when I was flying it, along with my skill point allocation.
Doff's Are:
1x Purple Grav Scientist (the CD one for TR and GW)
3x Purple Deflector Officers (for reduced CD chance)
1x Purple Projectile Weapons Off (for Torp CD)
Tac consoles are actually Fleet Spire Consoles, 1x +CritD and 2x +CritH
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
http://sto-forum.perfectworld.com/showthread.php?t=655781
Have fun!