I've been pondering for awhile the idea of a escort type ship that specializes in using beam weapons, mostly to make good use of all the high tier beam attacks (FAW or Overload) but you almost never hear of beams on a escort, since they cant easily get in the right arc to fire cannons.. In theory it seems interesting, since beams would let you keep your engines to full, not having to worry about passing your target and losing dps to reposition and your defense stays higher since you keep on the move.
So, I'm wondering, does anyone know of any builds/escorts that can pull off a beam build and work well in elite STFs? I was thinking an Armitage, but not sure..
Currently I'm flying a beam boat cruiser and I love it for the "classic" trek feel.
Been seriously considering refitting a Chel Grett into an antiproton beam boat, using farmed arrays from Sphere Of Influence plus the appropriate 2-piece set. 8 weapons and 1.0 shields, and while slow by escort standards would still be a lot quicker than the usual beam-cruiser. Be fun to try out, and would let me go APB3-FAW3, though the DEM would be only 1 at most.
Alternately, maybe do it on the Risan Corvette, put that LtCmdr Eng to use for DEM2?
I've been pondering for awhile the idea of a escort type ship that specializes in using beam weapons, mostly to make good use of all the high tier beam attacks (FAW or Overload) but you almost never hear of beams on a escort, since they cant easily get in the right arc to fire cannons.. In theory it seems interesting, since beams would let you keep your engines to full, not having to worry about passing your target and losing dps to reposition and your defense stays higher since you keep on the move.
So, I'm wondering, does anyone know of any builds/escorts that can pull off a beam build and work well in elite STFs? I was thinking an Armitage, but not sure..
Currently I'm flying a beam boat cruiser and I love it for the "classic" trek feel.
I've encountered what appeared to be an Advanced Escort (not sure which kind, though) that was all beams in PVP (or at least all beams and one torp). Armed with Antiproton weaponry, it usually tore me a new one.
I had a beam escort before I switched to a Voth Bastion Cruiser. I was placed 1st in Starbase 24 a whole lot of times with it (90% of cases I would guess). It's also very good for 1vs1, you can simply outmaneuver any other escort and fire the whole time ;-).
Ive been running 5 beams and 2 DBBs on my escorts for over a year doing the STFs
right at the top in DPS and almost never die while holding agro almost the entire stf
speed tanking is the key here with aux to Bat but aux to bat isnt nessary just easy
If you respawn with beams on a escort its the captians fault not the ship
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
I run beams on my Mirror Prometheus, and it works quite well. Granted, I'm not doing 20k+ DPS or what have you. I don't run Aux2Bat or anything. I do more than enough (1500-2500 non crit, without FAW) damage per hit to take on nearly any PvE enemy and destroy it in a reasonable amount of time.
Infact, I've been wanting to try beams on my Romulan's Ar'kif for a while, though not having double digit millions of EC to throw around puts a stop to that plan in a hurry.
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Here's what I do. I kill people in my T'varo. Uncloaked. With AP fleet beams and fleet plasma launcher. Why? Cuz nobody expects it and doesnt really have a counter against it. Anyways, if you're rom, get a T'varo, Have the Com slot have APB3 and lt Com FAW3, and then have the universal slot for LT Com have alsoo FAW3, with spread on ensign for both
The boss being a gigantic Winter Epohh Researcher. As you lay waste to the Epohh Horde, she can occasionally cry out things like, "Didn't you want an Epohh friend?"
Well, just back from trying a limited run with a MU Prometheus. Ran ISE and AzNeb and Vortex Normal. The results were...less than spectacular, lol. But this wasn't any fault of the ship or the idea.The Officer Commanding during the test was suffering from an acute case of cranial impaction in his nether regions. Almost all the way to his collarbones.
The limited successes I had were encouraging. The idea is a good one and bears further tryouts. Looks like I've got a new skill set to work on. And it promises to be fun for this diehard cruiser guy.
Thanks OP. And the rest as well. You've shown this old dog he can learn a new trick.
A six year old boy and his starship. Living the dream.
Beamscorts are a lot of fun. Compared to a beamboat cruiser, they offer slightly higher damage but are a lot less durable. Double FAW, double APB, in lieu of A2B I'd recommend EPtS/EPtW with damage control engineers.
Though not anti-proton (I'm running tetryon right now because cheap and before Sphere stuff). Some of the skills is the result of the fact that I like building multiple ships on the same character, so there's a lot of shared Boffs.
Anyway, it works okay, not great, but I think a lot of it is my personal skill and the build theory (dual beams to the face!). I should pull it back out and play with the cruiser powers a bit and see if it helps (likely would) and probably actually switch it to anti-proton for the crit punch.
I know there is a method but all I see is madness.
I didn't used any dual beam banks in my escort. I had 6 Phaser Beam Arrays and a Proton torpedo launcher on a patrol escort. I broadsided the whole fight and occasionally did a swing to fire the torpedoes. I think 7 beam arrays should also work very well.
I have been thinkning about something like this for a long time, but i always thought using Beam weapons on a escort would be self gimping.
But it is very encouraging to hear it isn't...
The biggest Problem i see is the lack of survivability to make such a ship work for my playstyle. I tend to fight at a very close distance (elite STFs Fleet actions and so on).
I am not so sure if this would work, does anyone have experience in this?
At first i would like trying a Mirror Fleet Patrol and use it as a Beam/torpedo ship.
Just a classical Star Trek ship layout all beam weapons with a forward facing Torpedo and hopefully enough staying power to actuall make a difference.
If that works well enough, i maybe will consider buying a Heavy Escort Carrier.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Yeah I did something like this in a tvaro. One of my fleet said wouldn't I have a problem broadsiding and I just said I'd either fly slower or it meant I could keep flying circles around one shield facing.
It's perfectly viable and using something with good or moderate turn is very nice.
If you have a commander tactical and lt tactical you can go FAW2 x2 and APB2+3 fill the rest with whatever you fancy really but try to keep weapon power as high as possible.
Yeah I did something like this in a tvaro. One of my fleet said wouldn't I have a problem broadsiding and I just said I'd either fly slower or it meant I could keep flying circles around one shield facing.
It's perfectly viable and using something with good or moderate turn is very nice.
If you have a commander tactical and lt tactical you can go FAW2 x2 and APB2+3 fill the rest with whatever you fancy really but try to keep weapon power as high as possible.
Yes, I beamscort with a FHEC. Two copies of FAW, two copies of APB. The HECs have a Lt. Commander engineer which lets me use EPtW3 for weapons power and a nice damage bonus. Plus EPtS1 with damage control engineer doffs and RSP1 as a panic button.
It's fun. I use six AP beam arrays and the wide-angle torpedo on that setup.
I have been using my mothballed Mobius and turned it into a Beam escort/destroyer.
(i hope that counts too. )
Here's my first impression.
It's different. It has got more firpower, more tactical options to use (like FAW or BO at the same time, each one used depending on situation.) while MUCH MORE Staying power than a cruiser IMO. compared with my Galaxy Class flying this ship feels like playing another game. (which makes it more irksome they don't rework the GCS, but that's another topic)
Because it doesn't have to use A2B i can use A2S almost all the time. My aux power level are not constantly around zero, but on a normal level, which means A2S really makes a difference, as well a TT2 and HE1.
So in the end i can actually tank much better than a Cruiser, unbeliveable.
I must say that i use Photonic Officer + according DOFF. But it works great!
Instead of APB i use APOx2 which works like a permanent i-win-button. Defense rating is around 95(%?) and almost nothing can stop me. the only thing that was a bit dangerous was a subnuc beam from a Voth Battleship, but even that wasn't much of a problem IMO.
The only downside (if there is any) is that i am not so keen about the high maneuverability (may sound paradox, i know). I'd rather fly a bigger ship with a bit less maneuverability. But that's just my personal thing.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Comments
That is why the top dpsing schimitars use beams.
Either aux2bat style of ap:b3, dem2, bfaw3.
Or doubling up dem1x2, ap:b3/ap:b2, bfaw2x2.
Use elite scorpians if you have a hangar.
I believe the heavy escort carrier would be best to pull this off
My PvE/PvP hybrid skill tree
Alternately, maybe do it on the Risan Corvette, put that LtCmdr Eng to use for DEM2?
My PvE/PvP hybrid skill tree
I've encountered what appeared to be an Advanced Escort (not sure which kind, though) that was all beams in PVP (or at least all beams and one torp). Armed with Antiproton weaponry, it usually tore me a new one.
Basically it requires you to speed tank the target, always presenting one side so that all arrays fire.
right at the top in DPS and almost never die while holding agro almost the entire stf
speed tanking is the key here with aux to Bat but aux to bat isnt nessary just easy
If you respawn with beams on a escort its the captians fault not the ship
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Infact, I've been wanting to try beams on my Romulan's Ar'kif for a while, though not having double digit millions of EC to throw around puts a stop to that plan in a hurry.
DISCLAIMER!
This post is not meant to flame, judge, insult, accuse, bash, or an any form offend any who may or may not read it. Unless it is, in which case this disclaimer is invalidated. Cheers!
The limited successes I had were encouraging. The idea is a good one and bears further tryouts. Looks like I've got a new skill set to work on. And it promises to be fun for this diehard cruiser guy.
Thanks OP. And the rest as well. You've shown this old dog he can learn a new trick.
http://www.stoacademy.com/tools/skillplanner/?build=klinkbeamscort_0
Though not anti-proton (I'm running tetryon right now because cheap and before Sphere stuff). Some of the skills is the result of the fact that I like building multiple ships on the same character, so there's a lot of shared Boffs.
Anyway, it works okay, not great, but I think a lot of it is my personal skill and the build theory (dual beams to the face!). I should pull it back out and play with the cruiser powers a bit and see if it helps (likely would) and probably actually switch it to anti-proton for the crit punch.
I have been thinkning about something like this for a long time, but i always thought using Beam weapons on a escort would be self gimping.
But it is very encouraging to hear it isn't...
The biggest Problem i see is the lack of survivability to make such a ship work for my playstyle. I tend to fight at a very close distance (elite STFs Fleet actions and so on).
I am not so sure if this would work, does anyone have experience in this?
At first i would like trying a Mirror Fleet Patrol and use it as a Beam/torpedo ship.
Just a classical Star Trek ship layout all beam weapons with a forward facing Torpedo and hopefully enough staying power to actuall make a difference.
If that works well enough, i maybe will consider buying a Heavy Escort Carrier.
It's perfectly viable and using something with good or moderate turn is very nice.
If you have a commander tactical and lt tactical you can go FAW2 x2 and APB2+3 fill the rest with whatever you fancy really but try to keep weapon power as high as possible.
It is through repetition that we learn our weakness.
A master with a stone is better than a novice with a sword.
Has damage got out of control?
This is the last thing I will post.
Yes, I beamscort with a FHEC. Two copies of FAW, two copies of APB. The HECs have a Lt. Commander engineer which lets me use EPtW3 for weapons power and a nice damage bonus. Plus EPtS1 with damage control engineer doffs and RSP1 as a panic button.
It's fun. I use six AP beam arrays and the wide-angle torpedo on that setup.
Used a very similar loadout on a tac Vesta, too.
(i hope that counts too. )
Here's my first impression.
It's different. It has got more firpower, more tactical options to use (like FAW or BO at the same time, each one used depending on situation.) while MUCH MORE Staying power than a cruiser IMO. compared with my Galaxy Class flying this ship feels like playing another game. (which makes it more irksome they don't rework the GCS, but that's another topic)
Because it doesn't have to use A2B i can use A2S almost all the time. My aux power level are not constantly around zero, but on a normal level, which means A2S really makes a difference, as well a TT2 and HE1.
So in the end i can actually tank much better than a Cruiser, unbeliveable.
I must say that i use Photonic Officer + according DOFF. But it works great!
Instead of APB i use APOx2 which works like a permanent i-win-button. Defense rating is around 95(%?) and almost nothing can stop me. the only thing that was a bit dangerous was a subnuc beam from a Voth Battleship, but even that wasn't much of a problem IMO.
The only downside (if there is any) is that i am not so keen about the high maneuverability (may sound paradox, i know). I'd rather fly a bigger ship with a bit less maneuverability. But that's just my personal thing.
Did it, works like a charm, it was awesome